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I really want to play some Face Hunter once I hit my ranking goal for the season. It seems like a great deck to play with a beer in one hand; quick games, straightforward tactical choices, not too much responding to board states. Is it at all viable without Toxic Reinforcements? I'd have to craft them, and I don't know if it's worth the dust. Just played a game as warrior against priest where he copied an armorsmith from me, which gave him just enough life to stay alive at 1hp after my last push. It came down to my last card in the deck being that armorsmith, and he couldn't clear it. https://hsreplay.net/replay/oBTGiPpcyxA3MY769qutdc
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# ? May 10, 2020 15:17 |
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# ? Jun 10, 2024 04:22 |
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I lost quite a few face hunter games when I first started playing it because I was greatly undervaluing Toxic Reinforcements. I think it's one of the better cards in the deck now, especially if you can combo it with the secret tutoring beast. Getting pack tactics out when you have gnomes out either makes people play in really wonky ways or just gives you so much more face damage.
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# ? May 10, 2020 16:40 |
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We did it boys. Silver 5. Legend here I come.
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# ? May 10, 2020 16:41 |
fanny packrat posted:I really want to play some Face Hunter once I hit my ranking goal for the season. It seems like a great deck to play with a beer in one hand; quick games, straightforward tactical choices, not too much responding to board states. Is it at all viable without Toxic Reinforcements? I'd have to craft them, and I don't know if it's worth the dust. No, Toxic Reinforcements is a core card. If you have the Galakrond's Awakening package and Stormhammers, you can play the Dragon package instead which is just as good at an equally low dust cost. BTW, this is the best mix of flex cards I came up with for Face Hunter: Drawing two Unleashes felt really bad, and Scrap Shot was more flexible to bail you out of awkward draws (along with the stats showing a slight edge in performance over Unleash): ### BoarFace # Class: Hunter # Format: Standard # Year of the Phoenix # # 2x (1) Arcane Shot # 2x (1) Blazing Battlemage # 2x (1) Dwarven Sharpshooter # 2x (1) Stonetusk Boar # 2x (1) Toxic Reinforcements # 2x (1) Tracking # 2x (2) Explosive Trap # 2x (2) Imprisoned Felmaw # 2x (2) Kobold Sandtrooper # 2x (2) Phase Stalker # 2x (2) Scavenger's Ingenuity # 2x (3) Eaglehorn Bow # 2x (3) Kill Command # 1x (3) Unleash the Hounds # 1x (4) Dragonbane # 2x (4) Scrap Shot # AAECAR8C2wmHsAMOqALJBIgF7QaXCP4M86cD+a4D+68D/K8DhbADorkD+boD/7oDAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone # Generated by HDT - https://hsreplay.net edit: yep, in my first try at a Warrior/Warlock/Hunter conquest lineup the Hunter got banned lmao AnacondaHL fucked around with this message at 17:07 on May 10, 2020 |
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# ? May 10, 2020 16:44 |
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CRAYON posted:I lost quite a few face hunter games when I first started playing it because I was greatly undervaluing Toxic Reinforcements. I think it's one of the better cards in the deck now, especially if you can combo it with the secret tutoring beast. Getting pack tactics out when you have gnomes out either makes people play in really wonky ways or just gives you so much more face damage. I figured it was kind of essential, but I was hoping otherwise. Crafting now, thanks for talking me into it.
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# ? May 10, 2020 16:46 |
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Has anyone else played around with Merps' strategy for Fungalmancer Flurgl in Battlegrounds? (Basically stay on Tier 1 for a few turns to build up a core of murlocs, then rush to tier 3 and 5 to cycle and buff them up) My Flurgl finishes were two 8th places before I tried that, since I started playing him that way it's been 3rd, 7th, 3rd, 1st and that's with some big learning experience mistakes along the way. So far it feels a lot like Pyramad where if you get one of the three good options on turn 1 you'll have an okay early game, just with a weaker midgame and a way stronger endgame. It might be really dumb, but right now I feel like I'd pick him over Pyramad and I'd really have to think about it with Toki.
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# ? May 10, 2020 19:25 |
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Beasteh posted:I'm running a similar list but I cut dragonbane and the unleash for 2x animal companion, PS your list is 31 cards It’s 1 scrap shot if it’s the VS list. VS keep saying how good Dragonbane is and they have Data so I’ll trust them.
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# ? May 10, 2020 19:44 |
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Blasmeister posted:It’s 1 scrap shot if it’s the VS list. VS keep saying how good Dragonbane is and they have Data so I’ll trust them. Yup! I edited my original post. Only 1x Scrap Shot. Dragonbane is insanely good. The power is obviously great but the 3/5 body also chips in more than you'd initially think.
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# ? May 10, 2020 22:16 |
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I just don't feel like crafting a legendary for a single class/deck since the dust conversion rate is so atrociously bad and blizz will never budge on it
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# ? May 11, 2020 00:20 |
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AnacondaHL posted:No, Toxic Reinforcements is a core card. Any tips on how to play the Felmaw? I don't think I've ever had a turn where I wanted to play it, so far it's been a card I play because I don't have anything else to do. Thinking about swapping it for another secret to reduce further the chances of drawing Patches. edit: looked at VS, which obviously I should have done first. keep in mulligan, play early, no ragrets. fanny packrat fucked around with this message at 02:02 on May 11, 2020 |
# ? May 11, 2020 01:40 |
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Yes also requesting felmaw facehunter tips. Mulligans etc. Just started running it. Exact lethal with boar vs DH. That'll do pig Xguard86 fucked around with this message at 01:45 on May 11, 2020 |
# ? May 11, 2020 01:41 |
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I don’t regularly play Hunter but I was under the impression you open palm slam Imprisoned Felmaw onto the table ASAP.
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# ? May 11, 2020 01:51 |
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Yeah especially because that thing always goes face even if I've got 5 guys on the board
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# ? May 11, 2020 02:27 |
Promoted Pawn posted:I don’t regularly play Hunter but I was under the impression you open palm slam Imprisoned Felmaw onto the table ASAP. Very much this. Here are Imprisoned Felmaw's card statistics, left graph showing how often it's played on a turn, and right graph showing your winrate when played on that turn: Reminder that the auto attack does trigger secrets, so keep that in mind when considering Explosive Trap or Rogue's various BS
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# ? May 11, 2020 02:42 |
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Power of Pecota posted:Has anyone else played around with Merps' strategy for Fungalmancer Flurgl in Battlegrounds? (Basically stay on Tier 1 for a few turns to build up a core of murlocs, then rush to tier 3 and 5 to cycle and buff them up) I did this, and I'm improving on Flurgl, but i collapse at Tier 3 because I can't find Coldlight Seers or Felfin Navigators. It does seem better than the usual way of playing though.
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# ? May 11, 2020 03:55 |
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https://playhearthstone.com/en-us/news/23418923 Deck Ordering is something I've been wanting for a very long time.
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# ? May 11, 2020 18:20 |
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Vashj seems weak, maiev seems potentially good (you get the minion which is pretty sick), kael'thas seems op.
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# ? May 11, 2020 18:24 |
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Maiev seems really good, but I can see her hero power being a liability locking down a tavern slot and unlike Yogg it is very, very slow
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# ? May 11, 2020 18:32 |
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I'm really excited to play with Maeiv (dormant units block a Tavern slot, right?), not so much on the other two. I can already picture getting a really lovely 1/2 star tavern right when I want to level to 5 or something with Vashj and eating poo poo to a 4/4 rat pack and hyena on 5 gold against Kael'thas.
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# ? May 11, 2020 18:41 |
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CRAYON posted:https://playhearthstone.com/en-us/news/23418923
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# ? May 11, 2020 18:43 |
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Firebert posted:Maiev seems really good, but I can see her hero power being a liability locking down a tavern slot and unlike Yogg it is very, very slow
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# ? May 11, 2020 18:55 |
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The T1 beast doesn't look great generally, but I think it's a meaningful buff to Rat King's early game, starting out the game with a 4/3 beast that scales is pretty nice if you hit it plus a lot of T2 things you want to be buying are deathrattles (Spawn, Rat Pack, Harvest Golem, Imprisoner).
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# ? May 11, 2020 19:52 |
The thing with Maiev is that I can’t wrap my head around when you’re supposed to be using her power. Early game seems like too much of a liability, mid game... okay, maybe then, and late-game it’s way undertuned and too slow to be worth it.
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# ? May 11, 2020 19:53 |
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Regalingualius posted:The thing with Maiev is that I can’t wrap my head around when you’re supposed to be using her power. Early game seems like too much of a liability, mid game... okay, maybe then, and late-game it’s way undertuned and too slow to be worth it. imo the way to go will be to treat it like Rafaam in the early game (Level on 6 and 7 gold so you can hero power turns 2, 3, and 4 and get a lot of poo poo) and use it to grab pairs in the midgame to set up for triples. Lategame I think you're right that it's not great, but I like the idea of locking in a Zapp or something as a tech when you think you might need it in a few turns. E: One thing I could see with Maeiv is if a dormant unit only took up a reroll spot on tier 6 and the tavern otherwise expanded out so you didn't lose the value there. You probably don't want to use that hero power on tier 6 anyway Power of Pecota fucked around with this message at 20:52 on May 11, 2020 |
# ? May 11, 2020 20:07 |
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I would expect dormant minions not to get shuffled, if that's the case it's really good but otherwise it seems terrible. Kael seems like a worse Daryl but maybe with the right gameplay it would be as strong (considering DD is T1).
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# ? May 11, 2020 20:22 |
CRAYON posted:https://playhearthstone.com/en-us/news/23418923 gah, and I just got used to flipping decks back and forth between Standard and Wild to do this manually! Vashj looks good (compare to Elise/Galakrond, that's pretty good value through the entire game, should be an above par hero at least) Maiev looks awful (compare to Yogg/Rafaam, way too slow and not enough impact vs just leveling up and finding a vanilla higher-tier unit, not to mention all the opportunity cost lost due to having -1 board slot for all rolls the following turn, assuming that's how it works, not to mention having 2 dormant minions blocking two slots... wow this is just getting worse) Kaelthas looks subpar (compare to Sindragosa and a very worse Edwin and Rat King, not seeing this work better than a Tier 3 hero)
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# ? May 11, 2020 20:30 |
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So, does Vashj upgrade work on the current minion's tier? So it like a board-wide Galakrond? At the very least, you'll never get hosed by a 5 or 6 mana turn with all 1 star minions. I think she could be good. Maiv. . .eh, 2 turns is an eternity. Seems like this should cost 0 mana. I think Kael will be decent. The boost isn't as good as other heroes, but you get it passively and it's tribe agnostic.
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# ? May 11, 2020 22:39 |
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Did a streamer or someone on reddit popularize an OTK hunter deck? I've run into it several times today, and it looks really fun.
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# ? May 12, 2020 00:55 |
If Nine Lives is cast on Augmented Porcupine it would presumably do 2 damage, right? I wonder if Teron and Nine Lives could work together to make a deathrattle hunter or if it'd be too slow.
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# ? May 12, 2020 01:44 |
TyrantWD posted:Did a streamer or someone on reddit popularize an OTK hunter deck? I've run into it several times today, and it looks really fun. I saw one with Hippogryph as the finisher. I got God-drawed on by this one, couldn't even get mad about it.
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# ? May 12, 2020 01:47 |
It still blows my mind how cards like Coilfang Warlord aren't good enough to run. HL DH is fun though, even if it's not good.
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# ? May 12, 2020 02:01 |
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AnacondaHL posted:Vashj looks good (compare to Elise/Galakrond, that's pretty good value through the entire game, should be an above par hero at least) This sounds funny because you are comparing Vashj to one of the worse heroes (Galakrond) and Maiev to two of the best heroes. I'll have to give Maiev a try, but I think she's mid tier.
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# ? May 12, 2020 04:44 |
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Eeepies posted:This sounds funny because you are comparing Vashj to one of the worse heroes (Galakrond) and Maiev to two of the best heroes. I'll have to give Maiev a try, but I think she's mid tier.
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# ? May 12, 2020 04:58 |
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I can only assume they released a patch last night, as the game is an embarassing buggy mess this morning.
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# ? May 12, 2020 08:53 |
Eeepies posted:This sounds funny because you are comparing Vashj to one of the worse heroes (Galakrond) and Maiev to two of the best heroes. I'll have to give Maiev a try, but I think she's mid tier. I meant to say Vashj's HP can be thought of as a combination of Elise and Galakrond, so overall looks slightly better than Elise and miles better than Galakrond. Also a more apt comparison for Maiev is Sindragosa, who was playable pre-dragons but is awful in the current meta. The window of time where the HP could be good passes too quickly, again because just Tiering Up and buying a vanilla unit from the next tier is a much better use of your time and gold. I predict the moment everyone sees the blocked Tavern spot in all their rolls (even worse I'm assuming the turn it comes out of dormant you don't get a new unit in that slot on the initial roll), everyone will turn sour on Maiev very quickly.
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# ? May 12, 2020 09:15 |
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it's kind of funny that after watching HS, Eternal, and now MTG try over and over with deckbuilding restriction cards often with disastrous results none of them were as fun or balanced within the meta as the OG Reno Jackson. Zephrys is the only competition.
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# ? May 12, 2020 14:30 |
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Zephrys is cool but buggy now. He’s screwed me over multiple times lately not offering Arcane Explosion (and giving Whirlwind instead) and also not offering Backstab to clear battlefiends.
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# ? May 12, 2020 15:45 |
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I was looking up decks and I have to ask why I keep seeing decks with lots of doubles running things like Alexstrasa and Zephyris.
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# ? May 12, 2020 15:48 |
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MinionOfCthulhu posted:I was looking up decks and I have to ask why I keep seeing decks with lots of doubles running things like Alexstrasa and Zephyris.
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# ? May 12, 2020 15:52 |
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# ? Jun 10, 2024 04:22 |
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MinionOfCthulhu posted:I was looking up decks and I have to ask why I keep seeing decks with lots of doubles running things like Alexstrasa and Zephyris. Because they plan to draw enough of their deck every game by either playing load of card draw or being so controlling that they can afford to hold a dead card until the late game when it will activate
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# ? May 12, 2020 15:53 |