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Lord Lambeth posted:I wouldn't mind that. I think it's unlikely out of Baldur's Gate style games though. Or, like your namesake, I wouldn’t mind resurge in point-and-click adventure (out of time) style games.
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# ? May 11, 2020 21:01 |
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# ? Jun 11, 2024 00:39 |
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Speaking of R=U, if you wanted to lean into it I think you could use that to also give the GF mindfuckery more impact, because long term GF usage in an individual who's functionally immortal is probably going to have some adverse effects on their psyche. And while sorceresses have been around forever, GFs are still a fairly recent development in FFVIII-land, so it's plausible that nobody would have foreseen this becoming a problem.
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# ? May 11, 2020 21:02 |
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Lord Lambeth posted:I think she's like Sepiroth, a villain you see a lot of lead up to before you actually come into conflict with her. The difference is that with Sephiroth, even though you don't literally come face to face with his original body until halfway through the game, and only do so twice, he still has a constant presence throughout the game via the Sephiroth clones and flashbacks. Ultimecia has a similar level of presence but she spends the entire time hiding it. So on an emotional level, it felt like the villain "switching" from Edea to Ultimecia, as opposed to the reverse revelation for Seph of "oh those Sephiroths we met weren't the real Sephiroth". Idk it's probably jsut me but I was unsatisfied with Ultimecia as a villain and R=U would have made it better, for me
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# ? May 11, 2020 21:08 |
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MagusofStars posted:To me, the weirdest part is that "you were all kids who grew up together!" doesn't even add anything to the story. Squall's story is defined by being abandoned by Ellone; there's a reason why all the scenes with Squall are him just standing outside crying in the rain because the other kids don't even matter to his character. As for the rest of the crew, it's basically just copying the exact same character dynamics and pasting them on 5-year olds, so that doesn't really accomplish anything either. To me, it's a literal way of expressing how damaging it is to not have ties to other people. Squall and company are playing out the same childish behaviors because they were robbed of their childhoods by being child soldiers. I mean, look at how well Ultimecia does for an example of someone without a connection to others.
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# ? May 11, 2020 21:09 |
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Ultimecia is more like Zemus. Sure it was all Zemus/Ultimecia and not Golbez/Edea but they still suck and their introduction made everyone less happy.
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# ? May 11, 2020 21:14 |
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Lord Lambeth posted:They definitely use that technique in FFX when it works for the scene but I think it's gone by FFXII. I can't think of another developer who used prerendered backgrounds so extensively. Ocarina of Time used it here and there but it's mostly 3D. The Resident Evil PS1 titles were the other big one. FF got really smart with layering static backgrounds, 3D models and FMVs to sell big moments though. I was reminded about this moment earlier and it's still great: https://twitter.com/MOOMANiBE/status/1259618332333891585?s=19
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# ? May 11, 2020 21:24 |
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Party Boat posted:The Resident Evil PS1 titles were the other big one. Final Fantasy tried to do moving prerendered backgrounds with 3d models which honestly I don't think always worked but it was impressive https://www.youtube.com/watch?v=jtfNu5wkGk8
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# ? May 11, 2020 21:37 |
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cheetah7071 posted:because it's super bizarre to have a villain who you never meet until the last hour of a game and who barely has an impact on the narrative, and time travel is a great storyline conceit for showing characters at different points in their lives gigglefeimer posted:To me, it's a literal way of expressing how damaging it is to not have ties to other people. Squall and company are playing out the same childish behaviors because they were robbed of their childhoods by being child soldiers. I mean, look at how well Ultimecia does for an example of someone without a connection to others. And we even see this directly for our characters too - Selphie in particular has a bunch of friends at her old school, while Quistis is part of card club and Zell sees his mom regularly. Squall may be a total loner with no connection to others, but that doesn't fit the rest of the SeeD crew.
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# ? May 11, 2020 21:37 |
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i don't really like R=U mostly b/c it's just kind of a downer theory + ultimecia seems like she's like, 1000 years into the future
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# ? May 11, 2020 21:55 |
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It's honestly kind of weird that these kids have lost enough memories that it's crippling but not so that anybody would notice.
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# ? May 11, 2020 22:01 |
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Rand Brittain posted:It's honestly kind of weird that these kids have lost enough memories that it's crippling but not so that anybody would notice. If Cid knew that's incredibly hosed up.
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# ? May 11, 2020 22:09 |
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If I remember correctly Sorceress' are immortal until they pass on their power, but I also don't really care either way.
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# ? May 11, 2020 22:14 |
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Lord Lambeth posted:If Cid knew that's incredibly hosed up. He does know and he never expresses regret for it. MagusofStars posted:I don't think they were "robbed of their childhood" though. Sure, they're being trained to fight and cast magic and stuff, but on a day to day basis, Balamb Garden looks like basically any other boarding school. The students have dorm-mates, play cards for fun, chit-chat in the lunch room, skateboard enough that there's actually written rules about it, go on I think you have a very narrow idea of what a child soldier looks like that you don't see all of this as being compatible with being child soldiers and mercenaries for hire.
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# ? May 11, 2020 22:16 |
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Cid was high as poo poo on fuel oil fumes because his office was on top of a drafty shaft leading to a pit of fuel oil monsters. He's lucky the brain damage wasn't permanent and he can recognize his foster children after they rehab his office to a control room.
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# ? May 11, 2020 22:17 |
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Also how everyone in the game treats Dr. Ondine as "oh he's kooky eccentric " when his main thing is experimenting on children and creating the means to achieve Time Kompression, he's just as bad as Hojo and that was extremely odd
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# ? May 11, 2020 22:32 |
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Would the entire Ultimecia problem be solved by killing Dr. Odine and destroying his machine? Maybe!
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# ? May 12, 2020 01:08 |
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Dr. Lugae and Dr. Cid are also terrible people. Never trust doctors, only White Mages and Potions can heal you.
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# ? May 12, 2020 01:46 |
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Mega64 posted:Dr. Lugae and Dr. Cid are also terrible people. The only good doc is Tot.
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# ? May 12, 2020 02:10 |
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NikkolasKing posted:The only good doc is Toot. fixed this
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# ? May 12, 2020 02:53 |
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morallyobjected posted:fixed this Marcus: It's Tot.
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# ? May 12, 2020 04:21 |
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Jecht shot is way easier to do when you don't use the joycons, I've discovered.
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# ? May 12, 2020 05:01 |
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Harrow posted:It occurs to me something similar comes up in Type-0, with child soldiers whose memories and emotions are hosed with to make them better killers (in Type-0, it's instead that the crystals steal your memories of people who die so you can never grieve your dead friends and family). I actually loved some of the smaller details about that. Like how everyone in Akademia has dog tags, but they leave them in a single pile at base when they go to a battle. Everyone who comes back gets their tag, then they check what tags are unclaimed. If they recognize the name on the dog tag, then that person is MIA and they should prepare a search party, if they can't then the person is KIA and they'll erect a new headstone in the graveyard.
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# ? May 12, 2020 05:10 |
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NikkolasKing posted:The only good doc is Tot. You look like a nerdy philosopher.
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# ? May 12, 2020 05:11 |
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The heck, everyone is just living on a floating continent and I'm only learning about this now
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# ? May 12, 2020 05:33 |
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CharlieFoxtrot posted:The heck, everyone is just living on a floating continent and I'm only learning about this now That is a pretty surprising and memorable part of FF3.
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# ? May 12, 2020 05:40 |
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Congrats on the one good part of FF3
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# ? May 12, 2020 06:07 |
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In retrospective, I rather enjoyed FF8's combat system for the first half of the game. Before you build up your library of spells there's a lot of experimenting you can do but after a certain point tough battles just devolve into endlessly spamming magic. Ultimecia in particular felt like it should have been a more strategic battle and a test of your knowledge of the system, but it turns out the system is fairly shallow and relies on you having collected a large amount of powerful spells so we're back to spamming. I would have also liked to see more distinction between the characters as, limit breaks aside, between the wonky combat and junction system they're all functionally identical. Rinoa at least gets Angelo Rush though, so you're probably going to pick her and whoever your favorite of the rest is (Selphie ). I bought up all the remasters on the PS Store sale so next I'm thinking either IX (which I've never played) or X (which I got halfway through back on PS2).
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# ? May 12, 2020 06:08 |
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Thanks thread, you convinced me to play FF3.
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# ? May 12, 2020 06:17 |
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TL posted:You look like a nerdy philosopher. when the sky wears the moon as its pendant i shall await thee by the docks he's no lord avon i tell you what
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# ? May 12, 2020 06:46 |
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Ultemecia is extra silly since she carries the spell apocalypse to ensure you can just nuke her with her own magic if you arent just spamming limitbreaks. Id fire up IX next because its pretty slow and going back to it from X will be a little rough
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# ? May 12, 2020 06:50 |
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FFX-2 crashed and I lost an hour of progress. I wish the Switch had autosaves.
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# ? May 12, 2020 10:25 |
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Barudak posted:Ultemecia is extra silly since she carries the spell apocalypse to ensure you can just nuke her with her own magic if you arent just spamming limitbreaks. Apocalypse really did trivialize that final stage. I'm just glad it didn't play the whole animation 3 times when you triple it. I took your advice and had a go at IX. Coming straight of the back of VIII, this is delightful as hell. The multiple perspective intro works really well to naturally introduce you to the different aspects of the world without having to break down into expositional conversations. The use of theatrical battles to gently introduce you to the combat system was a nice touch too. Also, I'm not sure if it's a remake addition or not, but I really appreciate the exclamation bubbles, more than a few times in FF8 I was stabbing buttons at the scenery trying to find the sweet spot that actually let me draw/examine/talk to a dude 7 miles away. I'm looking forward to the rest of this.
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# ? May 12, 2020 11:54 |
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RillAkBea posted:Apocalypse really did trivialize that final stage. I'm just glad it didn't play the whole animation 3 times when you triple it. One thing to keep in mind is that the game introduces Synthesis a few towns in, which frequently uses old gear to make new and better gear. Don't sell any outdated weapons and armor until you've confirmed that you won't have to rebuy it later to make something else.
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# ? May 12, 2020 11:58 |
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I believe its mage masher is the big one to especially not sell as buying another one is a huuuuge gap in time between when you get the two synthesis using it and when you can actually buy another mage masher
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# ? May 12, 2020 12:16 |
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OhFunny posted:FFX-2 crashed and I lost an hour of progress. I wish the Switch had autosaves. Really? That's weird.
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# ? May 12, 2020 12:18 |
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The White Dragon posted:when the sky wears the moon as its pendant One of my favorite little bits is “I Want To Be Your Canary”. It’s established at the very beginning of the game. It’s a fairly ridiculous title, but when you hear how the play gets its name during the ending, it’s actually fairly beautiful.
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# ? May 12, 2020 12:41 |
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Yeah I've found during this FFIX replay that I haven't needed to sell equipment to make money ever. Hang onto all your gear and maybe even buy an extra of something if you're going to use it for synthesis just in case you need another one later.RillAkBea posted:I took your advice and had a go at IX. Coming straight of the back of VIII, this is delightful as hell. The multiple perspective intro works really well to naturally introduce you to the different aspects of the world without having to break down into expositional conversations. The use of theatrical battles to gently introduce you to the combat system was a nice touch too. Also, I'm not sure if it's a remake addition or not, but I really appreciate the exclamation bubbles, more than a few times in FF8 I was stabbing buttons at the scenery trying to find the sweet spot that actually let me draw/examine/talk to a dude 7 miles away. I'm looking forward to the rest of this. The little exclamation bubbles are in the original, they're really great.
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# ? May 12, 2020 14:01 |
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There's poo poo on Disc 4 you can only get if you hang on to stuff you can only buy in Disc 1. https://gamefaqs.gamespot.com/pc/184962-final-fantasy-ix/faqs/21725 Apparently there's a whole stat-gain system that I never noticed. I hate any system in an RPG where you can improve your stats by playing in a counter-intuitive way, despite it being optional. I prefer poo poo to be fixed and not something you need to think about.
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# ? May 12, 2020 14:31 |
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FFIX's stat gaining system is really weird. You can get better stats when you level up based on what you have equipped when you do so, but it never, ever matters. The actual equipment and abilities you use matter much more than your base stats for letting you beat all the final bosses, and then for the superboss Ozma, honestly your stats won't save you anyway. The best attacks to use against Ozma deal fixed damage (Thievery, Dragon Crest, Limit Glove) so your stats don't really matter there, either. The stat system is something that you won't even really notice if someone doesn't point it out to you, even if you're doing 100% of the game's content.
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# ? May 12, 2020 14:42 |
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# ? Jun 11, 2024 00:39 |
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With the FF7 modding scene, what are the chances we get a FF7Remake demake?
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# ? May 12, 2020 14:46 |