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Samuringa posted:can't say I ever expected the very first Mafia game to get a remake Okay that makes things more interesting. I like Mafia 1 but in that Witcher 1 way where I can’t exactly call it good but I can say I enjoy it, but that’s not really enough to buy it again (again). Need to watch this though.
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# ? May 13, 2020 19:41 |
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# ? May 29, 2024 23:54 |
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Anonymous Robot posted:Does Dead Cells ever get a skip-ahead feature? I’m starting to get tired of these first few levels.
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# ? May 13, 2020 19:42 |
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A friend of mine has thousands of shortcuts on their desktop, but all hidden. Their computer runs like garbage but I can't tell if it's this inexplicable decision or some other inexplicable decision that's causing it.
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# ? May 13, 2020 19:44 |
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Cardiovorax posted:Not that I know of, but the timed doors are basically there exactly for people who just rush through the first few levels without bothering to fight or search for anything.
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# ? May 13, 2020 19:55 |
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Lone Goat posted:I have had the same tab open for over two years, it's a picture of a cool bird and nothing you say or do can make me close it. you cant say this and then not post the picture of the cool bird wtf
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# ? May 13, 2020 19:57 |
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Awesome! posted:you cant say this and then not post the picture of the cool bird wtf I too want to see the cool bird
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# ? May 13, 2020 19:58 |
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No Wave posted:Timed doors do not substitute for the scrolls which are mandatory to fully collect beat the game past BC1. Timed doors just give you some equipment that doesn't matter, they are a fluff mechanic. Doesn't the game still scale up enemies based on the number of scrolls you've collected? There was actually a point where enemy scaling outpaced that of diminishing-returns scroll boosts meaning you actually wanted to stop at a certain number of scrolls. that used to be a thing in beta and launch, I haven't played it since then.
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# ? May 13, 2020 20:00 |
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no they changed that a while back
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# ? May 13, 2020 20:01 |
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That no longer happens. Enemies now don't scale at all with the scrolls you have picked up, fundamentally meaning that they are scaled assuming that you collect every scroll and if you miss many you are hosed.
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# ? May 13, 2020 20:02 |
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Bloody Hedgehog posted:People with more than 3 or 4 tabs open at a time are the modern equivalent of boomers clipping out newspaper articles because "I might want to read that later". I open a tab for each of the SA threads I'm following and then browse my way through them as a background to my morning.
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# ? May 13, 2020 20:06 |
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The new Viking AssCreed has me intrigued. But I haven’t played an AssCreed since like the second Ezio game and I hear the hidden blade isn’t even a thing anymore. What exactly are these games now? Just generic loot RPGs? Do they still have the dumb modern day conceit with Templars?
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# ? May 13, 2020 20:08 |
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Look Sir Droids posted:The new Viking AssCreed has me intrigued. But I haven’t played an AssCreed since like the second Ezio game and I hear the hidden blade isn’t even a thing anymore. What exactly are these games now? Just generic loot RPGs? Do they still have the dumb modern day conceit with Templars?
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# ? May 13, 2020 20:10 |
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Look Sir Droids posted:The new Viking AssCreed has me intrigued. But I haven’t played an AssCreed since like the second Ezio game and I hear the hidden blade isn’t even a thing anymore. What exactly are these games now? Just generic loot RPGs? Do they still have the dumb modern day conceit with Templars?
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# ? May 13, 2020 20:11 |
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having been kicking around assassin's creed origins for the past week or two, my main comparison would actually be witcher 3 by way of metal gear solid 5, of all things. wander around a map picking up quests, come across outposts, paint all your targets using your binoculars (eagle), sneak around shanking all their kidneys to clear them out, maybe hit a bunch with tranq darts, repeat
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# ? May 13, 2020 20:12 |
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Hwurmp posted:You're impossible to kill, but your only offense power is Combat Focus so it gets pretty goddamn repetitive well that's why I thought the survival mode stuff might be cool, if you need to actually worry about having weapons to use (as well as the other issues it adds) it might make encounters more tense, and maybe something you want to actively avoid like in the early game the typhon powers basically make you invincible by the late game, you can farm Nightmares by stunning and spamming them with mind zaps, which is a shame because there's zero tension at that point also no hacking! it's useful but in a speedrun kind of way, it just lets you get around solving lil puzzles or finding access codes as you go through the story. You're rarely getting into things you wouldn't have been able to otherwise, which isn't very cyberpunk
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# ? May 13, 2020 20:13 |
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Cowcaster posted:having been kicking around assassin's creed origins for the past week or two, my main comparison would actually be witcher 3 by way of metal gear solid 5, of all things. wander around a map picking up quests, come across outposts, paint all your targets using your binoculars (eagle), sneak around shanking all their kidneys to clear them out, maybe hit a bunch with tranq darts, repeat
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# ? May 13, 2020 20:15 |
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Gort posted:A friend of mine has thousands of shortcuts on their desktop, but all hidden.
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# ? May 13, 2020 20:16 |
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it's likely that person who floods their desktop with thousands of shortcuts probably has other computer habits that would degrade its performance
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# ? May 13, 2020 20:18 |
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Cowcaster posted:having been kicking around assassin's creed origins for the past week or two, my main comparison would actually be witcher 3 by way of metal gear solid 5, of all things. wander around a map picking up quests, come across outposts, paint all your targets using your binoculars (eagle), sneak around shanking all their kidneys to clear them out, maybe hit a bunch with tranq darts, repeat In a historical setting. So Origins is my perfect game? Huh. My one hang up with a Vikings AC is that while Origins and Odyssey cover classic civilizations, Vikings and their communities were just villages? But it will scratch that Skyrim rugged Nordic environment itch.
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# ? May 13, 2020 20:20 |
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Man I think I'm getting into Elex It took a few hours but eventually I remembered that Gothic games are 95% about finding ways to steal literally loving everything from everyone and making all decisions with the goal of benefiting yourself and no one else
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# ? May 13, 2020 20:20 |
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Oh yes pro-tip for Elex, steal loving everything all the time. Find some sunglasses so you can spot even more poo poo to steal.
Hub Cat fucked around with this message at 05:24 on May 14, 2020 |
# ? May 13, 2020 20:22 |
I remember that in addition to having to obey traffic laws in the original Mafia, you’d also get into trouble for brandishing a firearm in public. This was fine if you carried concealable weapons like pistols, but would be an issue for larger guns like the Tommy gun or bolt action rifle.
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# ? May 13, 2020 20:26 |
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Look Sir Droids posted:In a historical setting. It's actually set in England
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# ? May 13, 2020 20:26 |
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No Wave posted:That no longer happens. Enemies now don't scale at all with the scrolls you have picked up, fundamentally meaning that they are scaled assuming that you collect every scroll and if you miss many you are hosed. Ah got it. That's probably a good change but yeah i can see that, probably should rework the timed doors to be more on par with finishing a level then.
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# ? May 13, 2020 20:46 |
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Cowcaster posted:having been kicking around assassin's creed origins for the past week or two, my main comparison would actually be witcher 3 by way of metal gear solid 5, of all things. wander around a map picking up quests, come across outposts, paint all your targets using your binoculars (eagle), sneak around shanking all their kidneys to clear them out, maybe hit a bunch with tranq darts, repeat In Odyssey you can recruit your opponents to crew your ship! It's pretty lame, though.
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# ? May 13, 2020 20:47 |
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tight aspirations posted:In Odyssey you can recruit your opponents to crew your ship! It's pretty lame, though.
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# ? May 13, 2020 20:50 |
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It's cool to call your own mom over to shank dudes on the battlefield.
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# ? May 13, 2020 20:51 |
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Y'all I am about to make your loving day https://twitter.com/GrahamB47/status/1260642470318108674 https://twitter.com/GrahamB47/status/1260644479620362240
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# ? May 13, 2020 20:55 |
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END ME SCOOB posted:Y'all I am about to make your loving day They also did special scans for Darth Maul to make sure his robot legs were rendered properly.
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# ? May 13, 2020 21:02 |
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Every OC I make is an old rear end man so this is great news.
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# ? May 13, 2020 21:03 |
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END ME SCOOB posted:Y'all I am about to make your loving day holy poo poo i love this
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# ? May 13, 2020 21:03 |
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getting older all the time feeling younger in my mind
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# ? May 13, 2020 21:06 |
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Xaris posted:Ah got it. That's probably a good change but yeah i can see that, probably should rework the timed doors to be more on par with finishing a level then. there's two ways to do doors now, one opens based on time and the other opens based on not getting hit
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# ? May 13, 2020 21:08 |
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luxury handset posted:i really appreciated that in LIS you had magical time bending powers but in LIS:BTS your super power was being the most seventeen year old teen on the planet Those really aren't spoilers since they're described as core gameplay mechanics in promotional literature. The original Life is Strange games benefit from being episodic adventures stories where you develop a deep connection to the characters, the locations, and the town itself is practically a character. The 'powers' in each game suffer from being used as a central part of driving the story in terms of the player's choices but in LiS as a gameplay mechanic that seemed more wasted potential then anything else. Being able to re-do a decision/choice based game events without save scumming is a great idea but it diminishes the impact of the choices and outcomes. If you don't get invested in the game as a whole you sort of go through it without really connecting emotionally or personally to any of the choices since the "fix-it" button was always an option and you aren't dealing with the later effects of a decision you made that had immediate and dramatic consequences. I'm thinking about buying Life is Strange 2, but reading through the game thread (which ironically was maybe 12-15 regular posters several of who have been perma'd since then) paints a pretty clear picture that while the core idea is the same it takes a very different approach to the narrative improving in many ways but losing a lot of the charm from the first game. Dontnod's next game has dropped the Life is Strange title so maybe they learned from it. I really can't praise enough how much I enjoyed LiS and Before the Storm. I haven't had a gaming experience like that in years and it'll probably remain as an all time great. pentyne fucked around with this message at 21:12 on May 13, 2020 |
# ? May 13, 2020 21:09 |
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Cardiovorax posted:What's your R/W speed? I really need some more external drives, but considering what those things cost I'd want to be sure I'm really getting anything out of it since that my fastest USB ports are only 3.0. They’re not great, I cheaped out on the enclosures which was a mistake. Still better than redownloading poo poo over WiFi though.
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# ? May 13, 2020 21:13 |
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pentyne posted:Being able to re-do a decision/choice based game events without save scumming is a great idea but it diminishes the impact of the choices and outcomes. Did you actually play beyond Chapter 1? The game does play with that a fair bit.
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# ? May 13, 2020 21:15 |
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Gort posted:A friend of mine has thousands of shortcuts on their desktop, but all hidden. I dunno if this is still a thing but there was a time in the not so distant past where having tons of desktop icons would absolutely gently caress up the performance of MacOS
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# ? May 13, 2020 21:18 |
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Ugly In The Morning posted:They’re not great, I cheaped out on the enclosures which was a mistake. Still better than redownloading poo poo over WiFi though.
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# ? May 13, 2020 21:21 |
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HerpicleOmnicron5 posted:Did you actually play beyond Chapter 1? The game does play with that a fair bit. I did, I was more referring to certain things where you make a choice but the immediate outcome is wildly different then you expected. All the long term stuff that builds up like "X will remember this" or there's a consequence like 30 minutes later are much better as far as the story developing from the player's actions. Similar thing happens in BTS, but I was stuck with the lovely outcome and just ran with it rather then save scumming because the game plays out more like a visual novel or show where the decision effects are more significant to the experience then getting the optimal route (like you could try for in LiS). pentyne fucked around with this message at 21:29 on May 13, 2020 |
# ? May 13, 2020 21:24 |
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# ? May 29, 2024 23:54 |
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END ME SCOOB posted:Y'all I am about to make your loving day This owns and I hope they don't change it, and if they do that they keep this an option.
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# ? May 13, 2020 21:27 |