|
poverty goat posted:There is a paper out there by the devs about how they did the ai if anyone is interested, but I don't have it at my fingertips Here it is! It’s really interesting. http://alumni.media.mit.edu/~jorkin/gdc2006_orkin_jeff_fear.pdf
|
# ? May 15, 2020 04:17 |
|
|
# ? Jun 12, 2024 13:48 |
|
While newer consoles probably have it beaten on sheer numbers, it's still probably notable that there was so much shovelware for the Atari that it's widely seen as having actually killed the idea of video game consoles (in the States at least) because people literally couldn't find good games for it. Generally with that ET game you all know about being blamed for it, possibly a one-two punch with a really bad Pac-Man port; that two of the most promoted games for it turned out to be garbage even by Atari standards and they somehow managed to screw up Pac-Man seems an understandable last straw. To the point where Nintendo introduced the Seal of Quality that didn't really mean anything except that they'd signed off on it to assure consumers and investors that they weren't going to let the platform get flooded with poo poo no one wants. Also, before the Wii, p sure the DS was the shovelware queen, especially given it was so much easier to develop for as a portable in the burgeoning HD age.
|
# ? May 15, 2020 06:07 |
|
I found GTA5 to be kinda boring overall but that's just because of how few heists you do and how much work you have to do to set them up. Say whatever you want about the rest of the game, the heists were actually rad as hell. Also the game got a genuine chuckle out of me with the line "ya gotta put it in a ticket" so that's good
|
# ? May 15, 2020 06:16 |
|
food court bailiff posted:so now that gta v is literally free ima give it a serious try, does anyone have any tips or anything the faster you push through the missions, the worse they seem. make sure to spend a lot of time just chilling in the game world and driving around, getting in to random scuffles, enjoying the tunes, etc. I think that holds for all rockstar games really -- the faster you try to play through the story stuff, the worse it gets. it's like a non-newtonian fluid in game form.
|
# ? May 15, 2020 06:44 |
|
Feels like Vice City was the last one that really let you think outside the box with missions.
|
# ? May 15, 2020 06:56 |
|
I believe that every video game developer who is famous (individuals not companies) should do everything in their power to stay out of the limelight so as to avoid a normalization of weird fucks like Cliffy B. For the sake of their own mental health and the world’s, there should be never have been a Cliffy B. Just be like Nobuo Uematsu and pump out good work forever and leave your name solely associated with your work alone. I blame John Carmack.
|
# ? May 15, 2020 10:22 |
|
Ghost Leviathan posted:While newer consoles probably have it beaten on sheer numbers, it's still probably notable that there was so much shovelware for the Atari that it's widely seen as having actually killed the idea of video game consoles (in the States at least) because people literally couldn't find good games for it. Generally with that ET game you all know about being blamed for it, possibly a one-two punch with a really bad Pac-Man port; that two of the most promoted games for it turned out to be garbage even by Atari standards and they somehow managed to screw up Pac-Man seems an understandable last straw. yeah but all Atari games are trash, even the "good" ones
|
# ? May 15, 2020 11:36 |
|
jokes posted:I believe that every video game developer who is famous (individuals not companies) should do everything in their power to stay out of the limelight so as to avoid a normalization of weird fucks like Cliffy B. For the sake of their own mental health and the world’s, there should be never have been a Cliffy B. But didn't Carmack try to stay out of the limelight as much as possible also? I remember him mostly posting .plan updates that I totally claimed to have fully understood back then, and giving the occasional speech on a game dev conference. Romero, though....
|
# ? May 15, 2020 11:52 |
|
Carmack is certainly not a Bob Dylan type, he attends industry events and accepts awards all the time.
|
# ? May 15, 2020 13:38 |
|
pilotwings 64 was dope
|
# ? May 15, 2020 13:50 |
|
john carmack seems like the most normal and well adjusted very very very smart person out there. every article, interview, and story I have heard of has him being incredibly down to earth and modest, while he's also an insanely talented software developer and games developer.
|
# ? May 15, 2020 15:33 |
|
John Romero is probably nice enough if you meet him too. I doubt he'll tell you to suck it down nowadays.
|
# ? May 15, 2020 15:41 |
|
|
# ? May 15, 2020 16:18 |
|
piratepilates posted:john carmack seems like the most normal and well adjusted very very very smart person out there. every article, interview, and story I have heard of has him being incredibly down to earth and modest, while he's also an insanely talented software developer and games developer. He's a hardcore libertarian true believer unfortunately. e: also a bitcoiner
|
# ? May 15, 2020 18:11 |
|
Rutibex posted:yeah but all Atari games are trash, even the "good" ones Seriouspost: There's literally only one good Atari game and that's Pitfall II and it's not trash. That being said, I'd much rather play it on some better system, much as I did back in the day.
|
# ? May 15, 2020 20:01 |
|
Pole Position, Dig Dug, and Missile Command were good.
|
# ? May 15, 2020 20:17 |
|
i think dig dug is namco
|
# ? May 15, 2020 20:41 |
|
piratepilates posted:john carmack seems like the most normal and well adjusted very very very smart person out there. every article, interview, and story I have heard of has him being incredibly down to earth and modest, while he's also an insanely talented software developer and games developer. Exactly, and everyone figured they could do that too. John Carmack isn't bad but he has such good public opinion and did "wacky" enough stuff that people emulate it making it a problem. Like, everyone wants to be Steve Jobs and everyone who tries to be Jobs is absurd and obnoxious. Was Steve Jobs an annoying presence on stage or in the public eye? A little, but not nearly as bad as every turtleneck wearing techbro.
|
# ? May 15, 2020 20:47 |
MuskyFlavor posted:Superman for the N64 was the highlight of my childhood. your parents should be arrested
|
|
# ? May 15, 2020 21:22 |
|
SweetMercifulCrap! posted:I thought the original Wii was the king of shovelware. Endless titles where you do little more than shake the Wii remote and (something happens) and wow! Motion controls! The Wii library has a ton of great games that completely flew under the radar since it was dismissed as a bad console for casuals by console warriors (Sega published a lot of good stuff, for example, once you got past their Sonic games). But three-quarters of the library is absolute garbage tier filler. Ghost Leviathan posted:While newer consoles probably have it beaten on sheer numbers, it's still probably notable that there was so much shovelware for the Atari that it's widely seen as having actually killed the idea of video game consoles (in the States at least) because people literally couldn't find good games for it. Generally with that ET game you all know about being blamed for it, possibly a one-two punch with a really bad Pac-Man port; that two of the most promoted games for it turned out to be garbage even by Atari standards and they somehow managed to screw up Pac-Man seems an understandable last straw. None of that is actually true, though it's the story that gets told a lot because by 1988 people were looking for something to blame for why that Japanese company was coming in and taking over good American industries. The Pac-Man game, for example, was a massive hit selling millions of copies... but Warner Brothers (who ran Atari at the time) printed nearly twice as many carts for as their were 2600's in existence. E.T. was published two years before the crash. I wouldn't even call them especially heavily promoted. E.T. had the standard television commercial for a major release and catalog listings that was pretty much it; it wasn't like there was a media blitz. What hurt the industry was a bunch of companies making terrible business decisions; Warners deciding to strip mine Atari after they bought them, everyone and their cousin deciding that they could get rich making video games (a process that would repeat in Japan with the NES three years later and flood the market the same way), Mattel's completely half-assed attempt to set up their own platform, Coleco's... well... every decision Coleco made. The fact is that the NES had a much worse ratio of godawful games to the 2600 where almost everything on it were simple arcade ports that did the one job they had as nicely as 1978 technology could. The Nintendo seal of quality existed solely because Nintendo was very light on restrictions for third-parties in Japan, then got mad that they weren't making even more money when the Famicom became the biggest thing since sliced bread. So when they brought the NES to the US, they took total control over manufacturing of cartridges and put heavy restrictions on their third-parties so they could get even more money (this behavior directly led to a lot of those companies going "gently caress you, Nintendo!" and going off to make their own console, refuse to publish with Nintendo in the US and instead hand over their stuff to Atari to publish on the NES, and generally look for anyplace else they could take their games).
|
# ? May 15, 2020 21:22 |
|
The video game crash is the biggest lie ever told.
|
# ? May 15, 2020 21:26 |
|
Random Stranger posted:The Wii library has a ton of great games that completely flew under the radar since it was dismissed as a bad console for casuals by console warriors (Sega published a lot of good stuff, for example, once you got past their Sonic games). But three-quarters of the library is absolute garbage tier filler.l I don’t think it was entirely the “bad console for casuals”. A lot of the release titles had people crazy hyped from previews but ended up being the gaming equivalent of an on-fire paper bag full of dogshit. That kind of expectations—>delivery mismatch made people wary of a lot of stuff that came out on there that wasn’t a Nintendo game/riding insanely good reviews. Also the motion controls were often infuriating so a lot of people just gave up on it early for anything that wasn’t Smash.
|
# ? May 15, 2020 21:27 |
|
goethe.cx posted:your parents should be arrested Maybe it was the highlight of his childhood because that was the point he gave up video games forever and grew up to a be a rich, successful sex haver.
|
# ? May 15, 2020 21:28 |
|
AOC's favourite N64 game is Mystical Ninja Starring Goemon. drat, she has the best taste!
|
# ? May 16, 2020 05:24 |
|
Is quest 64 good? I remember liking it a lot for some reason.
|
# ? May 16, 2020 05:28 |
|
jokes posted:Is quest 64 good? I remember liking it a lot for some reason. Only had an N64 as a kid, huh?
|
# ? May 16, 2020 05:29 |
|
jokes posted:Is quest 64 good? I remember liking it a lot for some reason. From what I recall it was a cool looking tech demo with no game behind it.
|
# ? May 16, 2020 05:30 |
|
Barudak posted:Only had an N64 as a kid, huh? Please. I had all the video game consoles, making me too cool to have friends.
|
# ? May 16, 2020 05:39 |
|
I wish I had a YT channel where I could have done blind LPs of FF7R. The game is totally asking for someone to make fun of it non-stop.
|
# ? May 16, 2020 05:52 |
|
Rutibex posted:that why everyone got bored of Wii like a month after it came out getting drunk with my roommates and playing wii sports was a loving blast in college
|
# ? May 16, 2020 09:50 |
|
The Wii was probably the weirdest mainstream console I can think of. I don't think there's a lot of games I'd call good without asterisks, and the motion controls really haven't ever added much at all outside like 2-3 games (and I doubt many will agree on what those games were) but it was still pretty fun at the time. That said, I had a PC for playing other games on.
|
# ? May 16, 2020 12:00 |
|
in order of quality: Secret of Evermore, Secret of Mana, Trials of Mana Secret of Evermore is a beautiful game, the atmosphere in that game rules and i really like how everything from the story to the sound design and graphics is original, the game did its own thing and there isn't another game exactly like it. Secret of Mana is good but flawed, but the sequel tried to cram too much poo poo into the game that made the story just confusing and i didn't care for the lack of a single, clear antagonist. i dont think a nonlinear story is necessarily better
|
# ? May 16, 2020 13:56 |
|
Cough Drop The Beat posted:Superb N64 games I can think of off the top of my head: Ocarina of Time, Mario 64, Majora's Mask, Mario Kart 64, Mario Golf, Diddy Kong Racing, Paper Mario, Blast Corps, Beetle Adventure Racing, Rogue Squadron, Ogre Battle 64, Jet Force Gemini, Super Smash Bros, Pokemon Snap, Sin and Punishment, Excitebike 64, Space Station Silicon Valley, Conker's Bad Fur Day, Mischief Makers Most of these are mediocre at best.
|
# ? May 16, 2020 14:07 |
|
yeah I loving adore Blast Corps but I wouldn't call it "superb" by any means
|
# ? May 16, 2020 14:43 |
|
a new study bible! posted:Most of these are mediocre at best. They're mostly bad games. N64 is bad.
|
# ? May 16, 2020 14:53 |
|
I spent a few minutes lurking the twitch stream of a popular WoW player while waiting for a kitchen timer and in about 10 minutes he stoked a bunch of anti-China sentiment in his chat, discussed how threatened he felt because white people are villified, and then told his chat how dangerous some trans person is and how she "controls your fate." I always knew that stuff is common among certain twitch communities, but I was impressed at how much he crammed into a short window. Also WoW and EQ, and all other MMOs have never been good games, they were just graphical chatrooms.
|
# ? May 16, 2020 17:50 |
|
Waltzing Along posted:I wish I had a YT channel where I could have done blind LPs of FF7R. The game is totally asking for someone to make fun of it non-stop. It is, but you'd get dogpiled by 100 weebs that think it's brilliant for every 1 person willing to laugh with you. I honestly think the game is pretty fun even if it's not my type of game (still not sure I'll get up the motivation to finish though. It drags a lot) but it feels like it was written by a middle schooler.
|
# ? May 16, 2020 18:57 |
|
yea sorry any game where you have to drive the loving backlash is a badgame by default like who the gently caress designed silver sands or whatever that stage was called "let's make a level where you have to use this piece of poo poo car to destroy a huge number of buildings in a straight line, but the catch is that the middle is indestructible and also impassable so you have to be pixel perfect and then drive all the way around back to the other side and start over again i hope you have enough time!!!! Fur20 fucked around with this message at 19:35 on May 16, 2020 |
# ? May 16, 2020 19:32 |
|
Hot take thats probably been said in here but gently caress me if im reading 800 pages: Breath of the Wild is a 6/10, 7 at best, and the reason why it is as popular as it is is entirely due to the Zelda branding. If it was released as a new and unknown franchise, it would've sold a tenth the number of copies, and the Switch would have floundered. The game isn't even a Zelda game, and it really feels like it wasn't created from scratch to be one. I won't look into it, but I am willing to bet that it was pretty far into development before some executive told the people working on it to change the assets to be Zelda-themed.
|
# ? May 16, 2020 19:33 |
|
|
# ? Jun 12, 2024 13:48 |
|
I know this one is probably a really unpopular take: for the most part, I despise most traditional boss battles where you have to learn the patterns and weak points. They give me bad anxiety, mostly due to the fact that of knowing that if you screw up you have to endure the whole sequence over again, which in turn causes me to mess up more than I would otherwise. I could never ever enjoy a game like Cuphead, despite how cool it looks visually. That brings me to point B: any video game where the enemies don't react to attacks bothers me at least a little. Cuphead also does this, but I'm assuming its because of the limitations of the frames being hand drawn.
|
# ? May 16, 2020 19:56 |