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finally researched the synthetics tech, after putting it off for a while since I'm a mostly organic empire. get the popup to restore the Awoken from the saved databanks. go for it, little robo dudes! check their empire screen, find I can make them a subsidiary, so sure, why not? could use a follower for my corporate empire. Say, what section of space did they move to after setting off out of my empire, anyways? let's see where my new subsidiary is now. THINGS ARE ABOUT TO GO QUITE AWRY
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# ? May 17, 2020 20:39 |
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# ? May 25, 2024 14:21 |
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Captain Invictus posted:how far does a governor reach, if I don't have sectors, does the one governor affect the entire empire or what? The Governor's jurisdiction is everything up to 4 hyperlanes from the sector capital. You'll need to create more sectors to hire more governors for anything outside that range.
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# ? May 17, 2020 20:40 |
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And Tyler Too! posted:The Governor's jurisdiction is everything up to 4 hyperlanes from the sector capital. You'll need to create more sectors to hire more governors for anything outside that range. aha, alrighty. thanks!
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# ? May 17, 2020 20:41 |
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Captain Invictus posted:THINGS ARE ABOUT TO GO QUITE AWRY Time to smash that “release vassal” button or similar...
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# ? May 17, 2020 20:52 |
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ulmont posted:Time to smash that “release vassal” button or similar... I should have expected this, but the xenophobe fallen empire doesn't even notice that there's now a bunch of robots squatting on a planet on their border. a bit anticlimactic, really.
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# ? May 17, 2020 21:02 |
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ulmont posted:Time to smash that “release vassal” button or similar... Something fun to do is claim a system adjacent to the Militant Isolationists, then immediately transfer ownership to someone else before the "get off my borders" event fires at the end of the month.
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# ? May 17, 2020 21:03 |
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Captain Invictus posted:I should have expected this, but the xenophobe fallen empire doesn't even notice that there's now a bunch of robots squatting on a planet on their border. They tolerate foreign empires owning neighboring systems if it's their capitol. So your vassal being there independent or not is fine, but you annexing it isn't.
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# ? May 17, 2020 21:08 |
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I've been trying to play as a Megacorp. However it always seems like at least one of my neighbors reacts to getting free stuff in a trade deal by declaring me their rival and invading.
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# ? May 17, 2020 21:11 |
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Relevant Tangent posted:what kind of monster does the worm's entire quest chain and then betrays it/themselves at the end ?! mostly wanted to see what fighting it was like, since i accepted the worm's love in my last game. for as rare as that chain is supposed to be, i get it all the time
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# ? May 17, 2020 21:22 |
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uncurable mlady posted:mostly wanted to see what fighting it was like, since i accepted the worm's love in my last game. 1. Take a science ship and move it to a system one jump away from a black hole. 2. Set the science ship to patrol to the black hole. 3. Science ship ping pongs between the black hole system and the other system until the Worm event is triggered. It's a flat % chance upon entering a black hole system.
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# ? May 17, 2020 21:32 |
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gently caress off Batman posted:They tolerate foreign empires owning neighboring systems if it's their capitol. So your vassal being there independent or not is fine, but you annexing it isn't. awfully generous of the fanatic xenophobes
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# ? May 17, 2020 21:58 |
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When you release a sector as a vassal, is it supposed to have your civics?
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# ? May 17, 2020 22:23 |
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I found out a cool thing. If you blow up your own habitats that you don't want with the colossus you can be in violation of galactic law.
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# ? May 17, 2020 22:47 |
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Did you take everyone off first? Because if not...
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# ? May 17, 2020 22:54 |
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Splicer posted:Did you take everyone off first? Because if not... "While the recent police actions have raised some minor protests, the international community has no business interfering in strictly internal affairs!"
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# ? May 17, 2020 23:06 |
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uncurable mlady posted:mostly wanted to see what fighting it was like, since i accepted the worm's love in my last game. I've gotten it three times the entire time I've owned the game. It really needs a toggle to increase the odds in the creation menu like caravaneers and Xenophile.
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# ? May 17, 2020 23:12 |
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Vanilla game is quite good now with beta patch Disagree about carrying capacity mod being a good idea, it does serious messing with the pop growth balance Protip: if someone asks to join your federation and you say yes, you count as "sponsoring" them (and if others vote no it'll be like a normal failed vote, ie loss of cohesion and a bit of relations penalty with others)
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# ? May 18, 2020 00:51 |
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Which DLC get? Portrait useless. OP looks out of date.
Sillybones fucked around with this message at 01:03 on May 18, 2020 |
# ? May 18, 2020 00:58 |
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Man, this game really slowed the gently caress down around year 2400, I started on the smallest map too.
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# ? May 18, 2020 01:07 |
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Sillybones posted:Which DLC get? Portrait useless. OP looks out of date. Utopia, Apocalypse, Federations, and (now) Megacorp are must-haves. Leviathans and Ancient Relics will give you some extra side-content as well, Synthetic Dawn lets you play as robots. Imo the only weak DLC is Distant Stars and Lithoids. Horace Kinch fucked around with this message at 01:21 on May 18, 2020 |
# ? May 18, 2020 01:18 |
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WarEternal posted:Man, this game really slowed the gently caress down around year 2400, I started on the smallest map too. If you're not on the beta branch, go to properties->betas and switch to the stellaris_test branch. They hosed up the latest release and performance was murdered but it's fixed in the test branch.
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# ? May 18, 2020 01:32 |
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And Tyler Too! posted:Utopia, Apocalypse, Federations, and (now) Megacorp are must-haves. Leviathans and Ancient Relics will give you some extra side-content as well, Synthetic Dawn lets you play as robots. Imo the only weak DLC is Distant Stars and Lithoids. I'm not sure I'd agree with Distant Stars being weak and Federations being a must-have. The former provides a lot of good features like the L Cluster and anomalies and gargantuans. The latter basically gives the player Advanced Start options.
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# ? May 18, 2020 01:49 |
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I dislike carrying capacity simply because it's using a logistic curve with a growth rate that in practice winds up being way too high, like super unrealistically so. The system sounds reasonable on the surface but it clearly needs some tweaking It also doesn't make much sense for planets to be treated as closed ecosystems for purposes of population growth for a species that can travel between multiple planets. Emigration push should probably start increasing as pop growth decreases, as a function of your empire-wide carrying capacity QuarkJets fucked around with this message at 02:39 on May 18, 2020 |
# ? May 18, 2020 02:37 |
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I've had this game in my wish list forever so took advantage of the free play weekend and liked it, so I went ahead and bought the starter pack. I'm continuing the vanilla tutorial playthrough I started and am in no danger of accidentally winning (10th/13 with 100 years to go, some isolationist assholes on the other side of the galaxy are just running up the score), just trying to learn the mechanics. The situation: I'm cool with most of my neighbors - in a federation with one, association with two others, and relatively neutral with a third. The fourth have been enormous dickbags all game and just did the following: 1) declared my federation-mates rivals and 2) claimed a bunch of my border systems. I've been wanting to try out combat and while we're relatively evenly matched (according to the game), with the help of my ally I assume we could do some serious damage. I've moved most of my fleets to the choke point system in their claim and... waited. And waited. And waited. Are they just doing some galactic shitposting? I don't see any options to respond via diplomacy besides insulting them and/or declaring war, but does that make me the aggressor or cause me any broader political problems? Or should I just send my fleets back to patrol trade route for pirates and respond when or if their invasion crosses the border?
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# ? May 18, 2020 03:22 |
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Discussion Quorum posted:I've had this game in my wish list forever so took advantage of the free play weekend and liked it, so I went ahead and bought the starter pack. I'm continuing the vanilla tutorial playthrough I started and am in no danger of accidentally winning (10th/13 with 100 years to go, some isolationist assholes on the other side of the galaxy are just running up the score), just trying to learn the mechanics. Generally the AI never throws the first punch unless they have a power advantage over you or your relations hit rock-bottom. There are no consequences to declaring war yourself, just make sure you can win. As for your AI allies they're either going to sit around and do nothing, or will actually show up to fight but will focus on backwater systems instead of somewhere they'd be helpful.
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# ? May 18, 2020 04:11 |
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Splicer posted:Did you take everyone off first? Because if not... Empty. I blew up 3 of them before I noticed the ! for the breach of law.
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# ? May 18, 2020 04:17 |
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Yeah you were all right about the auto-teansfer of pops to newly conquered planet, it's still annoying as hell they depopulate my growing habitats instead of my overpopulated core worlds. Speaking of barely working features, was the fleet manager always this buggy? Not registering certain ships, being unable to reinforce from the menu or the fleet popup because the queue is filled with dozens of entries that show like "1/-" time remaining, etc. I don't think I appreciated how much even small mods like the Tiny UI stuff were duct taping this game together
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# ? May 18, 2020 08:46 |
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Captain Invictus posted:The excavation sites that give you the Oracle and the head of zarqlan (spiritualist fallen empire fleet) I only got Ancient Relics together with Federations, and I haven't seen either of them, even though I've played three empires to the endgame
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# ? May 18, 2020 10:04 |
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Yeah, I get the Oracle fairly commonly but I've never had the head of Zarqlan
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# ? May 18, 2020 10:19 |
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weird, I wonder what triggers them and if I happen to hit it every single time, or what.
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# ? May 18, 2020 10:20 |
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I play an even split of single player and multiplayer so that probably skews my POV.
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# ? May 18, 2020 10:44 |
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I have only ever gotten the head of Zarqlan as a machine intelligence and as a hivemind, never as a regular empire. It's rather hilarious to be a machine intelligence and still be liked by the spiritualist Fallen Empire
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# ? May 18, 2020 11:18 |
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there should probably be an event where they ask you to give it back in return for five hundred influence or something vs a war declaration in ten years if you refuse
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# ? May 18, 2020 12:30 |
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Gort posted:Yeah, I get the Oracle fairly commonly but I've never had the head of Zarqlan And I'm opposite. :V
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# ? May 18, 2020 15:05 |
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My fanatic materialist birds get Zarqlan's head every single time.
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# ? May 18, 2020 16:13 |
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Zarqlan's head is the best relic. No problems there!
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# ? May 18, 2020 16:16 |
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Congratulations you got the Javorian Pox relic!
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# ? May 18, 2020 17:00 |
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HelloSailorSign posted:Congratulations you got the Javorian Pox relic! You stepped outside your house?
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# ? May 18, 2020 17:01 |
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Started a game with the Ringworld origin for the first time and you can't repair the final segment, wtf? This is bullshit, lol I'm not gonna have my glorious Ilithid empire living on a 3/4 piece of poo poo!
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# ? May 18, 2020 20:26 |
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# ? May 25, 2024 14:21 |
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Crimpolioni posted:Started a game with the Ringworld origin for the first time and you can't repair the final segment, wtf? This is bullshit, lol I'm not gonna have my glorious Ilithid empire living on a 3/4 piece of poo poo!
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# ? May 18, 2020 20:42 |