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Pickup would definitely be better on R1 or R2. Would give better reaction time for catching weapons and make for a faster transition between picking up a weapon and hitting with it.
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# ? May 18, 2020 13:19 |
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# ? Jun 5, 2024 23:54 |
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Mortal Kombat 11 has a story cutscene that's flashes of the same two people fighting across different timelines. It's already just a really neat scene since you see what's basically the same fight over six different arenas, but every single one is a recreated version of a stage from an older Mortal Kombat game, including ones that are generally ignored, like Armageddon. One of those flashes is from Mortal Kombat vs. DC Universe. Cleretic has a new favorite as of 15:34 on May 18, 2020 |
# ? May 18, 2020 15:31 |
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Cleretic posted:Mortal Kombat 11 has a story cutscene that's flashes of the same two people fighting across different timelines. It's already just a really neat scene since you see what's basically the same fight over six different arenas, but every single one is a recreated version of a stage from an older Mortal Kombat game, including ones that are generally ignored, like Armageddon. Which cutscene is that? I don’t remember it which is weird because I loved that games story mode, so I want to go back and check it out.
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# ? May 18, 2020 15:47 |
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Ugly In The Morning posted:Which cutscene is that? I don’t remember it which is weird because I loved that games story mode, so I want to go back and check it out. It's this one. https://www.youtube.com/watch?v=eDsDf3DDU4Y And the actual list of stages, in order of first appearance in that video... MK9's version of MK3's Rooftop MK2's Dead Pool MK vs DC's Outworld/Apokolips MK3's Subway MK Deception's Dragon Palace MK Armageddon's Pyramid MK1's Shrine (in a VERY brief shot)
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# ? May 18, 2020 16:06 |
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exquisite tea posted:I wish you could freely map buttons in SoR4 because I'd prefer the buttons for pickup/throw and back attack to be reversed. If you're on PS4 you can use the console accessibility options to do this.
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# ? May 19, 2020 13:21 |
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Cleretic posted:It's this one. I had forgotten all about that one. MK11 is great for how much of a poo poo they give about the earlier games- all three of the modern MK ones have been, really.
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# ? May 19, 2020 13:31 |
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I just started playing Yakuza Kiwami and so far my favourite little thing is that the ambient sound in the streets is incredibly well mixed and well done. I'm playing with headphones and the snippets of things as I pass different stores and locations in the streets is impressive.
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# ? May 21, 2020 18:06 |
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Wolfenstein The Old Blood: You can crush German zombies with an excavation robot.
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# ? May 21, 2020 18:49 |
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In Enter the Gungeon, if you play as the Hunter character, you can pet your dog's head. Mentioned this to a friend who played a couple rounds with me once and kind of forgot about the game, this was all he needed to hear to buy it, hahaha.
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# ? May 21, 2020 21:48 |
rear end-penny posted:In Enter the Gungeon, if you play as the Hunter character, you can pet your dog's head. Mentioned this to a friend who played a couple rounds with me once and kind of forgot about the game, this was all he needed to hear to buy it, hahaha. AFAIK this is really recent and only because the Witter account that tracks if you can pet dogs in video games noted that you can't. The creator saw it and swiftly added it.
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# ? May 22, 2020 10:34 |
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Most importantly, if you pet the dog for more than 20 ish seconds it starts wagging its tail or kicking its leg.
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# ? May 22, 2020 12:22 |
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I've been playing Heaven's Vault lately, and having a lot of fun with it. It's setting off the same triggers in my head as Obra Dinn, but for different reasons. Like, picking up another inscription with some illegible symbols on it and going "huh wait okay I see I think this marking indicates this as a noun, and this marking is a contraction of these two words, and this..." and actually being able to build a knowledge base of this fake language. Like, being able to know the symbol for 'path', is neat, but knowing that when it has the verb particles around it, means 'follow', feels pretty loving cool, and that's the most basic one. I almost wish there was a version of this game that didn't have the walking around and sciency plot and stuff. I find it pretty interesting (and like a scavenger hunt where you're looking for vocabulary in the bushes) but my mother is/was an english teacher - which is probably why I enjoy this as much as I do - and I suspect she'd love something like this that wasn't as 'gamey'.
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# ? May 22, 2020 14:34 |
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Morpheus posted:I've been playing Heaven's Vault lately, and having a lot of fun with it. It's setting off the same triggers in my head as Obra Dinn, but for different reasons. Like, picking up another inscription with some illegible symbols on it and going "huh wait okay I see I think this marking indicates this as a noun, and this marking is a contraction of these two words, and this..." and actually being able to build a knowledge base of this fake language. Like, being able to know the symbol for 'path', is neat, but knowing that when it has the verb particles around it, means 'follow', feels pretty loving cool, and that's the most basic one. I hadn't looked at it that way before, but it really is a logic puzzle like in Obra Dinn. I bet someone could make a great language-learning "game" out of that, as long as the player isn't hung up on learning, say, handy phrases for travel.
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# ? May 22, 2020 14:48 |
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The boss music for Gwyn, Lord of Cinder in Dark Souls is done in only the white keys of the piano, because he's terrified of darkness.
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# ? May 22, 2020 15:02 |
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Son of Rodney posted:AFAIK this is really recent and only because the Witter account that tracks if you can pet dogs in video games noted that you can't. The creator saw it and swiftly added it. I'm fairly certain that twitter account is directly responsible for this occurring in a fair few number of games now.
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# ? May 22, 2020 15:12 |
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Morpheus posted:I've been playing Heaven's Vault lately, and having a lot of fun with it. It's setting off the same triggers in my head as Obra Dinn, but for different reasons. Like, picking up another inscription with some illegible symbols on it and going "huh wait okay I see I think this marking indicates this as a noun, and this marking is a contraction of these two words, and this..." and actually being able to build a knowledge base of this fake language. Like, being able to know the symbol for 'path', is neat, but knowing that when it has the verb particles around it, means 'follow', feels pretty loving cool, and that's the most basic one. A friend of mine localizes games for a living and really loved it for that exact reason. I'd play it more but god drat walking around is slow and a little frustrating, but otherwise it's extremely cool and super atmospheric. I actually went 'oh god gently caress' when you hopper into the cave and your bro runs up to you backwards without a head yelling in the voice of the dead guy
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# ? May 22, 2020 15:17 |
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Cleretic posted:I still far prefer the direction DS2 takes for being a sequel to Dark Souls. 'This is the same world, but everything you know has been forgotten, built on or reappropriated' is way more interesting to me than DS3's 'we're just picking and choosing what parts are the same and what's not'. People rolled their eyes at it at the time but the Sunlight covenant conflating Gwyn with Solaire is actually really clever, especially with a lot of the miracle descriptions saying that no one remembers which one was the OG one anymore but it's probably this one (it wasn't lol).
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# ? May 22, 2020 15:51 |
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Son of Rodney posted:AFAIK this is really recent and only because the Witter account that tracks if you can pet dogs in video games noted that you can't. The creator saw it and swiftly added it. CJacobs posted:Most importantly, if you pet the dog for more than 20 ish seconds it starts wagging its tail or kicking its leg. It's true, and a clever touch. I like how many animals there are in this game. About 70 plays ago I had a whole menagerie: Neddy Seagoon posted:I'm fairly certain that twitter account is directly responsible for this occurring in a fair few number of games now. Doing God's work. Few things bother me more in a game then them including cats or dogs and not giving me any ability to interact with it. Sandwich Anarchist posted:The boss music for Gwyn, Lord of Cinder in Dark Souls is done in only the white keys of the piano, because he's terrified of darkness. I haven't played the game but that is a really nice touch.
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# ? May 22, 2020 19:33 |
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If I remember right there's a dog in the town of Dauntless that gave you the ability to pet it expressly due to that account.
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# ? May 22, 2020 21:09 |
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Morpheus posted:Heaven's Vault In a similar vein, check out Suveh Nux, a really short text adventure based on recognizing patterns in magic words and interacting with the very limited environment. It might be non-gamey enough to recommend! To stay on topic, my favourite little things in this tiny game are all the minor interactions. You have a clear goal (get out of the vault you're locked in) and you get tools to achieve it, but nothing stops you from messing with everything else in the room using whatever other combinations of words you can think of. There's even easter eggs for some things you can do! It's playable here, with or without download. https://ifdb.tads.org/viewgame?id=xkai23ry99qdxce3
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# ? May 22, 2020 21:43 |
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Aithon posted:In a similar vein, check out Suveh Nux, a really short text adventure based on recognizing patterns in magic words and interacting with the very limited environment. It might be non-gamey enough to recommend! That might be my favourite IF/text adventure of all time, it's so clever and detailed.
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# ? May 22, 2020 22:16 |
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Aithon posted:Suveh Nux
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# ? May 22, 2020 22:44 |
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RBA Starblade posted:People rolled their eyes at it at the time but the Sunlight covenant conflating Gwyn with Solaire is actually really clever, especially with a lot of the miracle descriptions saying that no one remembers which one was the OG one anymore but it's probably this one (it wasn't lol). I never saw this because I didn't go Sunbro, but I do remember there's a few iconic armor sets that just straight-up go 'we've got no idea'. The Catarina set comes to mind. I like that it carries through to the geography, too. There's like, four places that you can reasonably claim as Anor Londo, and from there you can map out a few other places, but there's other landmarks that don't mesh with those, either, like the Sunbro statue, which would reasonably be the same thing in roughly the same place. So you can never truly know what parts of 2's world were parts of 1's. And that makes sense, not just because of the passage of time, but because 'geography gets weird' is actually a part of the setting, the fact that it almost makes sense is right. There's some cool moments in 3 being more literal about that notion (3 actually depicting a weird unknowable apocalypse was probably the best part of it), but I overall preferred the more subtle angle of 'there's about seven ways you could map 2's world over 1's and none of them agree'.
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# ? May 23, 2020 03:40 |
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I'm playing Maneater (which I am calling Shark Souls) and, let me tell you, I'm having a blast. Whether I'm chasing people around their house trying to eat them https://thumbs.gfycat.com/FailingCalmLeafcutterant-mobile.mp4 doing a gator roll to a gator (I love the kill animations) https://thumbs.gfycat.com/OnlyNimbleGenet-mobile.mp4 or just listening to the soothing voice of Chris Parnell's narrations https://thumbs.gfycat.com/PersonalAggravatingCrocodile-mobile.mp4 everything is just working for me.
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# ? May 23, 2020 05:28 |
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Morpheus posted:I almost wish there was a version of this game that didn't have the walking around and sciency plot and stuff. I find it pretty interesting (and like a scavenger hunt where you're looking for vocabulary in the bushes) but my mother is/was an english teacher - which is probably why I enjoy this as much as I do - and I suspect she'd love something like this that wasn't as 'gamey'. Check out Sethian. The idea is you're a linguist/archeologist type who found a computer from a dead empire and you're trying to figure out what happened, and how their language works, because that's all the computer understands. You have a notebook with some clues to start you off, and as you learn what new symbols mean, they get added to your notebook. It sounds like something you and your mom might like.
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# ? May 23, 2020 06:01 |
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You translate some ancient aliens Myspace page and their IN PROGRESS, ORIGINAL THE CHARACTER DO NOT STEAL fan fiction
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# ? May 23, 2020 06:07 |
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There's also The Gostak, which does the 'decipher what an alien language means' in kind of a brilliant way (yes, this game is parseable and beatable but you probably should know at least a little bit of how an IF game works before you try it https://ifdb.tads.org/viewgame?id=w5s3sv43s3p98v45 (you can play it in-browser with the button on the top right. take notes.)
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# ? May 23, 2020 06:14 |
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Mario + Rabbids: Kingdom Battle has a lot of fun slapstick gags with the titular bunny idiots, but if I had to single out one thing, I'd say everything involving Rabbid Peach.
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# ? May 23, 2020 18:58 |
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I think the Bolt game references the infamous Battlestar Galactica commercial thing with the inappropriate ad after a character kills themselves with a gun to the head - if you pause the game, one of Rhyno's lines is "I'm think there was a commercial break here during the original broadcast, and I'm pretty sure it was soup-based..."
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# ? May 23, 2020 19:00 |
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Borderlands 3 has a little minigame called Borderlands Science, which is a little puzzle game that apparently helps scientists in the real world. I think that's a cool idea and didn't expect it happening in the game? It's not like borderlands has ever been much of a puzzle game. You can read up details about it here
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# ? May 23, 2020 20:17 |
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So, only 5 years after that lovely presentation and 4 years after it was released, I'm finally playing Unravel and it's very charming. I only finished the first(?) level and found one missing piece but it's very chill. The music in this house is very relaxing to have going in the background. I just found out that there's a ton of stuff in here you can swing on and part of it helps you get to other levels but I dunno, I'm very enthralled by that being here.
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# ? May 24, 2020 00:06 |
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Push El Burrito posted:I'm playing Maneater (which I am calling Shark Souls) and, let me tell you, I'm having a blast. Whether I'm chasing people around their house trying to eat them None of these are loading for me so I'm trying something
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# ? May 24, 2020 00:16 |
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Sad/surprised there's no trophy in Maneater named "Telegram!"
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# ? May 24, 2020 01:11 |
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Lobok posted:Sad/surprised there's no trophy in Maneater named "Telegram!" CANDYGRAM
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# ? May 24, 2020 02:25 |
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flatluigi posted:There's also The Gostak, which does the 'decipher what an alien language means' in kind of a brilliant way (yes, this game is parseable and beatable but you probably should know at least a little bit of how an IF game works before you try it There's also this walkthrough Lighan ses Lion which won a competition for 'build a game around these commands' Tunicate has a new favorite as of 03:04 on May 24, 2020 |
# ? May 24, 2020 02:59 |
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I finally bought Mordor: Shadow of War and the nemesis system is so well done. I don't think I've lost track of time playing a game like this in ages, easily 2-3 hours before I even thought about leaving the first area and remembered there was a main quest. Best memory so far is when I went after a guy that killed me, but there was another guy there, so I retreated around a corner into another guy, then got ambushed by a fourth. I got downed a few times but survived with last stands, then eventually got killed by a regular grunt with no last stand opportunity. He said something "I killed you Tark, that makes me the Tark Killer! No... Tark Slayer! That's who I'll be from now on, the Tark Slayer!" and he gets promoted into the ranks as [Name] the Tark Slayer, and now he is my personal arch enemy.
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# ? May 24, 2020 04:10 |
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TheMostFrench posted:I finally bought Mordor: Shadow of War and the nemesis system is so well done. I don't think I've lost track of time playing a game like this in ages, easily 2-3 hours before I even thought about leaving the first area and remembered there was a main quest. Best memory so far is when I went after a guy that killed me, but there was another guy there, so I retreated around a corner into another guy, then got ambushed by a fourth. I got downed a few times but survived with last stands, then eventually got killed by a regular grunt with no last stand opportunity. He said something "I killed you Tark, that makes me the Tark Killer! No... Tark Slayer! That's who I'll be from now on, the Tark Slayer!" and he gets promoted into the ranks as [Name] the Tark Slayer, and now he is my personal arch enemy. Yeah when the first game was coming out, all of us were like "pffff yeah right" about what the said the Nemesis system was going to do, and then it... did all the poo poo they claimed it would and it ruled.
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# ? May 24, 2020 04:26 |
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OO7 Quantum of Solace has a stage where James Bond has to drunkenly stumble back to his car to avoid dying from drinking bad wine.
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# ? May 24, 2020 05:01 |
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TheMostFrench posted:I finally bought Mordor: Shadow of War and the nemesis system is so well done. I don't think I've lost track of time playing a game like this in ages, easily 2-3 hours before I even thought about leaving the first area and remembered there was a main quest. Best memory so far is when I went after a guy that killed me, but there was another guy there, so I retreated around a corner into another guy, then got ambushed by a fourth. I got downed a few times but survived with last stands, then eventually got killed by a regular grunt with no last stand opportunity. He said something "I killed you Tark, that makes me the Tark Killer! No... Tark Slayer! That's who I'll be from now on, the Tark Slayer!" and he gets promoted into the ranks as [Name] the Tark Slayer, and now he is my personal arch enemy. iirc some character skills and Nemesis system actions are gated behind the MQ so get reasonably far in that so you can enjoy the full breadth of the game.
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# ? May 24, 2020 06:12 |
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# ? Jun 5, 2024 23:54 |
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Rigged Death Trap posted:iirc some character skills and Nemesis system actions are gated behind the MQ so get reasonably far in that so you can enjoy the full breadth of the game. I can see why because I could just play 'Orc military manipulator sim' forever without much more context. Once I got to the second area and Gollum appeared I genuinely thought "What the hell..? Oh right, it's Lord of the Rings."
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# ? May 24, 2020 06:59 |