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I caught up with my friend yesterday who had backed Star Citizen and still plays it and he regaled me the story of how they rolled out their latest big patch the day before a free-fly event and held a massive server-wide event that basically ensured the entire game was totally unstable and worthless for the entire duration that anybody new could look at it. But don't worry, their e-commerce server remained completely stable throughout the whole thing so there was record numbers of people buying the spaceship skin they added cop car lights to.
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# ? Jun 2, 2020 00:23 |
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# ? Jun 4, 2024 05:46 |
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Ugly In The Morning posted:Everspace 2 may have you covered but it’s not even in Early Access for ages. End of this year at the earliest. Infinite Karma fucked around with this message at 00:29 on Jun 2, 2020 |
# ? Jun 2, 2020 00:27 |
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huh i didnt know they made a new yooka laylee. actually looks really good. guess i might as well finally get the first one for $5 in that bundle too.
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# ? Jun 2, 2020 00:39 |
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Infinite Karma posted:I wanna play a game where I can zip around in a space jet going pew pew pew, but not on rails. Basically give me X-Wing/Tie Fighter level of detail, not Ace Combat and not Elite: Dangerous, but let me fly all over the galaxy being a space hero/rear end in a top hat. I haven't played it but maybe take a look at Rebel Galaxy Outlaw?
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# ? Jun 2, 2020 00:42 |
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Infinite Karma posted:I wanna play a game where I can zip around in a space jet going pew pew pew, but not on rails. Basically give me X-Wing/Tie Fighter level of detail, not Ace Combat and not Elite: Dangerous, but let me fly all over the galaxy being a space hero/rear end in a top hat. Void Destroyer 2 perhaps? It has some elements of X and some Homeworld in there too though.
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# ? Jun 2, 2020 00:45 |
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Gromit posted:A friend bought a bunch of us the starting ship in Star Citizen many years ago, back when it was all new and hyped and all you could do was look at your ship in the hangar. Since then every 6 months or so another friend suggests we give it a shot as "there's actually game stuff you can do in it now!" https://www.youtube.com/watch?v=QCEhcCibH8A
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# ? Jun 2, 2020 01:05 |
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StrixNebulosa posted:Has anyone in here played Dead Hand? It's a weird tactical tank roguelike game about you as a tank trying to send off some nukes. It has like six reviews but sounds extremely cool. I’ve had it on my wish list for months but with six reviews I’m not ready to take the chance it. It looks and sounds real weird so it has my interest
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# ? Jun 2, 2020 01:10 |
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Man this is probably an old video, I hope they've fixed some of the oh no this is from Tuesday.
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# ? Jun 2, 2020 01:46 |
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Reminder that Star Citizen originally hired out a studio to do their FPS mechanics, wherein that studio was incapable of making a view model work correctly so when you ADSed the gun flipped backwards in your hands. When they fixed that the gun then didn't shoot where you were aiming. Then that studio stole a bunch of CIG's money to go make a Cthulhu sex MMO that never even got into alpha.
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# ? Jun 2, 2020 01:49 |
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Orv posted:Cthulhu sex MMO
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# ? Jun 2, 2020 01:53 |
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Man, playing Terraria and wondering what it would be like if the combat was actually good in one of these style games Orv posted:Reminder that Star Citizen originally hired out a studio to do their FPS mechanics, wherein that studio was incapable of making a view model work correctly so when you ADSed the gun flipped backwards in your hands. When they fixed that the gun then didn't shoot where you were aiming. Then that studio stole a bunch of CIG's money to go make a Cthulhu sex MMO that never even got into alpha. THAT WAS THE SAME COMPANY??!!?
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# ? Jun 2, 2020 01:56 |
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It was, yes. Our thread for the Cthulhu sex MMO, of course started by MMO HMO's own Cardiovorax, Alexander de Large. It's a good read if you wanna see some insane poo poo.
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# ? Jun 2, 2020 01:57 |
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Orv posted:It was, yes. What in the glorious world of online forums am I looking at? I wished all the links worked. Some of them are dead. I feel like I'm missing out on some good stuff. - Oh uh... Loosely back on topic, pick up your Twitch games. Project Warlock is on there. Aaaaaand, The Evil Within 2 performed like garbage for me. So... huge bummer there.
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# ? Jun 2, 2020 02:17 |
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project warlock is solid, it understands proper doom level design even if the weapons don't feel super great bear in mind the first level is the hardest level in the game for some reason
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# ? Jun 2, 2020 02:21 |
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Jamfrost posted:What in the glorious world of online forums am I looking at? I wished all the links worked. Some of them are dead. I feel like I'm missing out on some good stuff. Revival was never anything more than some house assets so it's all there in the text, it was basically another insane MMO idea but this time with serial murder and orgies.
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# ? Jun 2, 2020 02:22 |
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And piesquote:Recent immigrant Marlena has decided that people will always need to eat, so she has chosen to strike out as a commercial cook. Her home has an upgradeable room, which she has equipped with a kitchen, so she has the basics to make just about any common recipe. A player merchant at the market sold her a book of recipes the day before, and Marlena is pretty sure that she’s got the stuff in her inventory to make some of the moderately difficult recipes in there. She double checks her pantry and finds that, while she’s got bread, almonds, and even some pastry (an item she made the day before with flour, egg, and water) she hasn’t got any meat or vegetables. So, it’s to be the market then.
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# ? Jun 2, 2020 02:29 |
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It's like a warm bath. Early 2000's era galaxy-brain MMO design but in 2015 somehow
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# ? Jun 2, 2020 02:43 |
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Ciaphas posted:What I want right now, is a HOTAS and a spaceship game use for it, bonus points for VR, zero points for Elite:Dangerous (unless they've deepened the gameplay lake by now?) There's always Enemy Starfighter! (or whatever they renamed it to at launch)
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# ? Jun 2, 2020 02:44 |
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The second they say "It's not a theme park game, it's an immersive world" it's guaranteed to be a complete shitshow.
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# ? Jun 2, 2020 02:45 |
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theme park games rule i should get Parkitect
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# ? Jun 2, 2020 02:46 |
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The 7th Guest posted:theme park games rule It’s amazing, highly recommend.
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# ? Jun 2, 2020 03:02 |
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Cartoon Man posted:It’s amazing, highly recommend.
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# ? Jun 2, 2020 03:03 |
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You love to see it.
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# ? Jun 2, 2020 03:21 |
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rock and stone
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# ? Jun 2, 2020 03:23 |
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Gay Rat Wedding posted:rock and stone I prefer the drink that knocks you out in one mug.
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# ? Jun 2, 2020 03:36 |
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Orv posted:So X-Wing, TIE Fighter, Freespace, those are all what exactly? They had longer campaigns with more interesting missions and variety than Dying Sun's incredibly limited few missions. I'd have less problem with Dying Sun if there were more missions or if there was a decent meta-layer of some sort that actually incentivised the whole quick raid mentality the game pushes for, and having seen the footage of the mode where you're raiding systems, taking out key points and building up a fleet, trying to avoid raising a system-wide alarm and activating patrols, I was extremely disappointed by the totally disjointed nature of the 14 five minute long missions. Played them over and over again, definitely got my money's worth, but drat. Could've been so much more. Cardiovorax posted:It's just so annoying every some internet genius has a freak-out become someone said something vaguely negative about their favourite video game ever of the moment, ugh. See, there's that, but there's also having your opinion be "yeah I'd play this amazing game if it was open world instead because that's space games". That's like saying that you'd never touch anything from Mario Kart to Gran Turismo because they aren't open world racing games a la Burnout Paradise. Serephina posted:There's always Enemy Starfighter! (or whatever they renamed it to at launch) House of the Dying Sun is not a very good game for HOTAS. It is built 100% for an Xbox controller, and I remember the dev pulling their hair out over trying to implement support for joysticks.
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# ? Jun 2, 2020 06:27 |
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Finally, the VR selling app has arrived.
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# ? Jun 2, 2020 06:49 |
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that pizza delivery boy is pretty hot
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# ? Jun 2, 2020 07:01 |
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StrixNebulosa posted:Has anyone in here played Dead Hand? It's a weird tactical tank roguelike game about you as a tank trying to send off some nukes. It has like six reviews but sounds extremely cool. I guess I will be in twenty minutes.
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# ? Jun 2, 2020 07:16 |
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Wasn’t House of the Dying Sun basically made by 1 person? Everything could have been more but there’s only so much you can do.
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# ? Jun 2, 2020 07:38 |
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Kibayasu posted:Wasn’t House of the Dying Sun basically made by 1 person? Everything could have been more but there’s only so much you can do. Yea, I was *so* excited for it during development, then he went on a mission to get VR working for it (fair enough!), then all of a sudden all the goals where pared back and release happened out of the blue. Shame, it really looked like it had so much more potential, I never bought it =[
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# ? Jun 2, 2020 07:52 |
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A friend bought me NIOH at the last big Steam sale, and I finally got around to playing it today. It feels like a really off-brand Dark Souls on first impression, and I was kind of shocked to see it came out as recently as 2017. Does it improve after the Tower of London and I just need to get over the initial hump or is this indicative of the game going forward? I'd like to give it a proper chance, especially considering it was a gift, but not if I'm gonna be banging my head against the same wall for 20-30 hours.
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# ? Jun 2, 2020 09:03 |
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Jerusalem posted:A friend bought me NIOH at the last big Steam sale, and I finally got around to playing it today. It feels like a really off-brand Dark Souls on first impression, and I was kind of shocked to see it came out as recently as 2017. Does it improve after the Tower of London and I just need to get over the initial hump or is this indicative of the game going forward? I'd like to give it a proper chance, especially considering it was a gift, but not if I'm gonna be banging my head against the same wall for 20-30 hours. I personally did not like it a all. generally what you see is what you get. there is virtually no enemy variety and you will see the same chained dick n balls boss, but now two. the level design kind of stays the same mushy gray/navy blues, and rng loot inventory management doesn't get better. the real 'hook' is the combat but if you aren't into it, it doesn't really change.
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# ? Jun 2, 2020 09:12 |
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Kibayasu posted:Wasn’t House of the Dying Sun basically made by 1 person? Everything could have been more but there’s only so much you can do. It was, over several years, and he had the system raiding stuff fully playable. He just didn't like it, and is definitely a perfectionist. Not holding that against him, it's one of the best space games out there for that very reason. The actual game itself, beyond the ship physics and command interface, changed multiple times because, partly because he'd get tired of it and think it wasn't good enough. Originally it was going to be Rainbow Six style - plan and execute through a campaign, much more tactical. Serephina posted:Yea, I was *so* excited for it during development, then he went on a mission to get VR working for it (fair enough!), then all of a sudden all the goals where pared back and release happened out of the blue. Shame, it really looked like it had so much more potential, I never bought it =[ It's still worth buying! Getting VR working wasn't that much of a task, compared to getting HOTAS joysticks working. He posted in the thread for the game here quite frequently and had dev streams, really interesting stuff. It's no surprise that he ended up simplifying it down as much as possible, though it was a shame.
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# ? Jun 2, 2020 09:17 |
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Xaris posted:I personally did not like it a all. generally what you see is what you get. there is virtually no enemy variety and you will see the same chained dick n balls boss, but now two. the level design kind of stays the same mushy gray/navy blues, and rng loot inventory management doesn't get better. the real 'hook' is the combat but if you aren't into it, it doesn't really change. Thanks, doesn't sound like my type of thing sadly. I will give it another try just on the off-chance something clicks, but it sounds like wherever I end up stopping playing I won't actually be missing out on anything I won't have already seen.
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# ? Jun 2, 2020 09:21 |
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Jerusalem posted:A friend bought me NIOH at the last big Steam sale, and I finally got around to playing it today. It feels like a really off-brand Dark Souls on first impression, and I was kind of shocked to see it came out as recently as 2017. Does it improve after the Tower of London and I just need to get over the initial hump or is this indicative of the game going forward? I'd like to give it a proper chance, especially considering it was a gift, but not if I'm gonna be banging my head against the same wall for 20-30 hours. The tower of london bit is really rough because you don't get access to any of the skill trees or ninja magic. Give it another try once you reach Japan and actually get to actually pick up some abilities.
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# ? Jun 2, 2020 09:26 |
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Jerusalem posted:A friend bought me NIOH at the last big Steam sale, and I finally got around to playing it today. It feels like a really off-brand Dark Souls on first impression, and I was kind of shocked to see it came out as recently as 2017. Does it improve after the Tower of London and I just need to get over the initial hump or is this indicative of the game going forward? I'd like to give it a proper chance, especially considering it was a gift, but not if I'm gonna be banging my head against the same wall for 20-30 hours. The tower of london is not a good representation of the rest of the game because the stance and ki pulse system is super integral to the combat system and you don't get those until afterwards. It's still pretty lethal until you get a grasp of things, but if you explore your options you actually get a lot of powerful tools to make things easier for yourself, like extra lives or the ability to slow bosses to a crawl for a bit.
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# ? Jun 2, 2020 10:09 |
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Hot Take: Nioh would have been way better if they had just copied more of Dark Souls instead of doing what they did.
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# ? Jun 2, 2020 10:12 |
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IMO it actually would have been better off doing the opposite and embracing its action side more.
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# ? Jun 2, 2020 10:34 |
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# ? Jun 4, 2024 05:46 |
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Nioh is like a cross between Sekiro, Diablo 3, and Dark Souls, and if it just picked a lane it'd be amazing instead it did all 3 things poorly.
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# ? Jun 2, 2020 10:35 |