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TURGID TOMFOOLERY posted:They allegedly designed 8th Ed books to be compatible with 9th. And SM are a newer book. Kind of? I mean i'm sure there will be errata and faqs, but unit stats, relics, strats probably by and large don't change, so everyone has the rules for their troops, they just need the new stuff to build their list with points and detachments.
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# ? Jun 4, 2020 17:18 |
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# ? May 28, 2024 14:07 |
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Cooked Auto posted:https://www.warhammer-community.com/2020/06/04/the-art-of-new40k/ gently caress yeah i love space weirdos
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# ? Jun 4, 2020 17:25 |
jassi007 posted:If you look, the Battalion costs 3cp. So your Warlord gives you +3 cp and that offsets the cost. So all detachments have a cost, and having a warlord in one likely negates the cost. I suspect that works for things like Knights who won't have a battalion so whatever a super heavy detachment costs having your Knight Warlord refunds that same cost, so 5 knights can be in a detachment at zero CP cost. But they specify early in the article that you only get the Warlord refund for "Core" detachments....ie, your Warlord has to be in a Patrol, Battalion, or Brigade. If you stick your Warlord in a Vanguard, you don't get the Vanguard for free.
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# ? Jun 4, 2020 17:26 |
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jng2058 posted:But they specify early in the article that you only get the Warlord refund for "Core" detachments....ie, your Warlord has to be in a Patrol, Battalion, or Brigade. If you stick your Warlord in a Vanguard, you don't get the Vanguard for free. Understood, I'm giving them the benefit of the doubt that Knights just don't get the short end of the stick. Maybe there is a new core detachment specifically for them or something, who knows.
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# ? Jun 4, 2020 17:27 |
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Knights shouldn't be an army. Hth.
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# ? Jun 4, 2020 17:31 |
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I would think that they're going to start rolling out codexes fairly soon. 8th and PA seems to be making a pile of money and 40k seems more popular than ever. I don't know if they'll be as fast as with 8th, but I would imagine that regular codex/campaign book releases like we've had sinth 8th dropped will be the new normal
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# ? Jun 4, 2020 17:35 |
jassi007 posted:Understood, I'm giving them the benefit of the doubt that Knights just don't get the short end of the stick. Maybe there is a new core detachment specifically for them or something, who knows. Presumably they'll modify the Knight Lance rule to that effect.
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# ? Jun 4, 2020 17:35 |
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I'm digging the weird poo poo in the art. I wish they'd do some more named Knights with associated pilot minis for both the standard and FW lines.
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# ? Jun 4, 2020 17:43 |
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I want the mushroom broccoli man and machine gun unicorn ogre ASAP.
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# ? Jun 4, 2020 17:46 |
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Gimme the mushroom men
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# ? Jun 4, 2020 17:48 |
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Funzo posted:Once 9e hits, it's still going to be a little while before any new codex books hit right? Or are they going to release new ones for whatever is in the box set right away? I'm trying to decide if it's worth buying the current SM codex or not. There was some speculation a few pages back. With respect to Necrons, they're getting a bunch of new units, they're in the starter box, and their old codex was dated and bad upon its release. Presumably they'll get a new one. For Space Marines, GW has to choose between two bad choices. A new codex would mean three Space Marine codex releases in just a little over three years. That's bad. The other option, I think, is worse. That being not having a new Space Marine codex to go with a new edition. That would mean that, when oodles of new/returning people show up to buy into the new edition, they're told to go buy: the Space Marine Codex, the Psychic Awakening Book, and then they still won't actually have any of the rules for the new models. So bring data cards for whatever's in the new starter box. Oh, and also, those books they just bought are out of date and both subject to substantial FAQs to get them working in the new edition, so make sure to cross reference everything you read in those books against the FAQ and bring the FAQ with you whenever you play, along with all that other stuff. But, the bottom line is: do not buy a codex now. Whatever GW chooses, they've said in 9th the codex will come with a code that allows access to their new army builder app (a fact which suggests GW will be printing new marine codices with modified contents).
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# ? Jun 4, 2020 17:52 |
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jassi007 posted:If you look, the Battalion costs 3cp. So your Warlord gives you +3 cp and that offsets the cost. So all detachments have a cost, and having a warlord in one likely negates the cost. I suspect that works for things like Knights who won't have a battalion so whatever a super heavy detachment costs having your Knight Warlord refunds that same cost, so 5 knights can be in a detachment at zero CP cost. The quote in the article makes it sound like the Warlord CP refund only applies to "core" detachments (Patrol, Battalion, and Brigades only). So if you want to take only a Vanguard detachment for example, it sounds like you'll start out with less CP than someone taking just a Battalion because you presumably wouldn't get the Warlord refund. I like it personally, it at least still incentivizes one to bring Troops.
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# ? Jun 4, 2020 18:08 |
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Are orks any good? I've never felt the urge to paint them, but of all the 40k armies they're calling to me the most right now
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# ? Jun 4, 2020 18:33 |
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jng2058 posted:Presumably they'll modify the Knight Lance rule to that effect. I expect that'll be something like making the super-heavy detachment free if your knight warlord is in it. It also opens the door for some interesting fluff-appropriate combos in later codexes. Imagine Belial or Deathwing Masters getting a rule that refunds the cost of a Vanguard detachment if they're the warlord in it.
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# ? Jun 4, 2020 18:39 |
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the moose posted:Also looks like you might get command points based on what detachment your warlord is in. It looked like it said +3 cp if your warlord was in a battalion. This still looks like right now that a bunch of armies will be dropping some troops choices unless the missions and/or other rules incentivise you to take them a bit more. Lots of armies that run dual battalions can easily fit into one, and if you desperately need another HQ choice or whatever, if the cost is like 1 or 2 CP you're going to get that back on the first couple of turns anyway.
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# ? Jun 4, 2020 18:55 |
Verisimilidude posted:Are orks any good? I've never felt the urge to paint them, but of all the 40k armies they're calling to me the most right now In the twilight of 8th they're middle of the pack-ish. You can be surprisingly effective with massed Mek Guns, and a max Boyz list can be effective against armies who aren't specced for anti-horde. This works especially well against small, elite armies like certain Marine builds where you can just drown them in bodies. But against armies that do have a lot of anti-infantry shooting, massed Boyz can struggle. Gunline Guard or Tau, for instance, can be a Ork's worst nightmare. We're also hampered by the fact that the Ork Psychic Awakening book came out in the early days of But as with everything 40k right now, who knows what will happen when 9th hits in a couple of months? Some of the general trends in 9th edition are kind of against you, though. Tanks still being able to shoot while tied up in melee hurts you as an assault army more than it helps you, as does Blast weapons being more effective against hordes....Orks are the premiere horde army, after all! On the other hand, things like Overwatch being nerfed and Morale being more important help you out, the former because you're an assault army, the latter because as long as you have enough Boyz left, you ignore Morale entirely. So ultimately, we can't know for sure until 9th hits, and even then it will probably keep changing as new codexes are released and things get improved or nerfed through FAQs and points re-jiggering. So maybe Orks will be good for awhile then suck for awhile then be great for awhile. If they call to you, just go for it. It'll be worth it in the long run if you enjoy playing the army, whether the meta is in your favor or not at any given point in time. If you do decide to go green, maybe start small and try out the new Crusade rules that 9th is introducing where you start with a small 500 point army and gradually grow it. That sounds like a fun way to get things going. jng2058 fucked around with this message at 19:27 on Jun 4, 2020 |
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# ? Jun 4, 2020 18:59 |
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Kitchner posted:This still looks like right now that a bunch of armies will be dropping some troops choices unless the missions and/or other rules incentivise you to take them a bit more. Lots of armies that run dual battalions can easily fit into one, and if you desperately need another HQ choice or whatever, if the cost is like 1 or 2 CP you're going to get that back on the first couple of turns anyway. I can see factions like Guard or Nids having a good incentive to still run 6 troops under a Brigade. They can unlock lots of unit slots without paying the CP premium for Vanguards or Spearheads.
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# ? Jun 4, 2020 19:08 |
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xtothez posted:Looks like they brought power levels in line with points too, at an simpler 1:10 ratio. Not quite. The Total Power Level is from both players. So It would be 25 vs 25 for a 500 point game .
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# ? Jun 4, 2020 19:23 |
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Dan Didio posted:Thinking about picking up one of those fancy Sisters of Battle boxes and getting back into stuff over my upcoming holiday time since I'll no longer be able to travel. The sisters box has a lot of good stuff, but hold off on building the P. engine because you can convert it into a Mortifier/Anchorite which is just better.
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# ? Jun 4, 2020 19:30 |
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MonsterEnvy posted:Not quite. The Total Power Level is from both players. So It would be 25 vs 25 for a 500 point game . Is that posted somewhere? I can see "total" being used to clarify the combined PL of an army as opposed to a per unit PL cap.
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# ? Jun 4, 2020 19:30 |
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xtothez posted:I can see factions like Guard or Nids having a good incentive to still run 6 troops under a Brigade. They can unlock lots of unit slots without paying the CP premium for Vanguards or Spearheads. True but those are hoarde armies anyway, and the one slot that would limit the guard (heavy support) is irrelevant thanks to the fact they are taken in vehicle squadrons. I guess what you may see is less tank commander spam, but then again if a brigade has 5 HW slots, so you can take two company commanders and three tank commanders in a brigade along with the 6 troops minimum, and you could theoretically still take 15 leman russes/basilisks. Nids I can see with lots of troops unless the monster and terrain changes make the godzilla style nid lists come back, in which case I'd expect some bare minimum troops and just loads of monsters. Orks would be another one where the troops are worth taking en mass but then I also remember that the Nob Biker list was insanely powerful and that took bare minimum troops. No idea how its going to work out with the other rules, but ObSec alone isn't enough to see 6 decent troops units on the table top for a lot of armies i feel.
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# ? Jun 4, 2020 19:47 |
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Contingency posted:Is that posted somewhere? I can see "total" being used to clarify the combined PL of an army as opposed to a per unit PL cap. It's the footnote in the article. My guess is PL will look like TV in blood bowl. If I have a PL of 80 and you have a PL of 50 we can still play, but you get some extra stuff to balance the sides. Crusade works like that already and it really fits with the idea new players can buy whatever and play against their friends because you balance out the game rather than telling someone to buy more models because a GK strike squad box is worth 3 times a guardsmen box.
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# ? Jun 4, 2020 19:47 |
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gently caress Cops, and gently caress bigots in this hobby. https://www.goonhammer.com/echoing-calls-for-justice-in-our-community/
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# ? Jun 4, 2020 20:05 |
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Kitchner posted:It's the footnote in the article. Missed that, thanks!
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# ? Jun 4, 2020 20:08 |
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Maneck posted:
Best option might just be to release a new codex and give everyone access to the digital rules on the app for free. Or everyone who has the current codex access for free.
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# ? Jun 4, 2020 20:21 |
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Maneck posted:There was some speculation a few pages back. With respect to Necrons, they're getting a bunch of new units, they're in the starter box, and their old codex was dated and bad upon its release. Presumably they'll get a new one. I'm thinking at this point I'll end up just waiting to see what they're actually going to launch. The new box set will probably be pretty tempting.
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# ? Jun 4, 2020 20:32 |
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Definitely want to get some necrons and try out Metallic + Contrast. I've seen a few attempts and they look cool!
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# ? Jun 4, 2020 20:35 |
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Kitchner posted:Nids I can see with lots of troops unless the monster and terrain changes make the godzilla style nid lists come back, in which case I'd expect some bare minimum troops and just loads of monsters. 😅 I picked a bad time to start Bugs.
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# ? Jun 4, 2020 20:45 |
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BaronVanAwesome posted:Definitely want to get some necrons and try out Metallic + Contrast. I've seen a few attempts and they look cool! It looks great on smaller areas, but i'd be hesitant to do it on large, flat areas. Here's an example i have for your reference though: The red on the metal parts is Blood Angels Red contrast over Leadbelcher. It works great for a lot of other colors too.
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# ? Jun 4, 2020 20:55 |
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Somberbrero posted:😅 I picked a bad time to start Bugs. build what looks cool, metas shift often enough that some versatility in army comp is always a good thing
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# ? Jun 4, 2020 20:57 |
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Improbable Lobster posted:build what looks cool, metas shift often enough that some versatility in army comp is always a good thing I wanted to post basically this. There was a debate a few pages back on buying Primaris vs. Small marines, and here in the past few pages we've had questions on the viability of orcs and sisters. At the end of the day though, you should just buy and build what you think looks cool or what army style you want to play. The meta changes all the time, and generally speaking you can build a pretty good list out of any codex that will keep you in most casual games. The biggest things to watch out for are mostly focused around the GW release cycle. Now would be a bad time to buy a codex or invest in the 8th ed rules because 9th is around the corner. Also a bad time to get necrons because new models are coming so you'll probably want the cool new sculpts. You're very safe buying sisters stuff because it just got a refresh so these are the models you'll get for a while. Probably not a great time to buy a ton of small marines because Primaris are taking over, but smalls still have options that primaris lack, so maybe you want a few? Figuring this crap out is like the game within the game because it's not exactly written in blood across the GW website.
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# ? Jun 4, 2020 21:39 |
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I do think there are a few truisms when it comes to 40k. Marines are the most popular army and will always have the most options and updates, and they'll always be somewhat competitive as a result. More niche armies like Sisters/tyranids/necrons will have some viable ways to win, but tend to get fewer options and models just based on market demands. Not as many people play them avidly, so they just don't get the same level of attention.
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# ? Jun 4, 2020 21:42 |
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Is the thing in the top left a reference to the Astartes fan video?
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# ? Jun 4, 2020 21:50 |
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That is a very good question actually.
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# ? Jun 4, 2020 21:58 |
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Its entirely possible its a reference but also baleful floating space orbs aren't exactly an uncommon thing.
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# ? Jun 4, 2020 22:13 |
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SteelMentor posted:gently caress Cops, and gently caress bigots in this hobby. This and past comments combine to a pattern of being chuddy in public, too.
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# ? Jun 4, 2020 22:33 |
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Somberbrero posted:😅 I picked a bad time to start Bugs. It's the only moral faction in the game, so you'll always have that.
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# ? Jun 4, 2020 22:35 |
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SteelMentor posted:gently caress Cops, and gently caress bigots in this hobby. This cannot be overstated.
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# ? Jun 4, 2020 22:41 |
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The Jumpoff posted:It looks great on smaller areas, but i'd be hesitant to do it on large, flat areas. That looks awesome! For necrons I'd probably be very lazy and leave them silver and then do shoulderpads or heads or something in one color and then give it a second highlight color to go on the other like gold or white
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# ? Jun 4, 2020 22:44 |
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# ? May 28, 2024 14:07 |
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Gameko posted:I wanted to post basically this. There was a debate a few pages back on buying Primaris vs. Small marines, and here in the past few pages we've had questions on the viability of orcs and sisters. At the end of the day though, you should just buy and build what you think looks cool or what army style you want to play. The meta changes all the time, and generally speaking you can build a pretty good list out of any codex that will keep you in most casual games. To be fair the small marines thing is a little different as I suspect the small marines are going to be got rid of over a couple of years. Also I honestly think the primaris marines look much more like space marines in terms of scale. You may say "all models get replaced eventually" and that's true, but one day the earth will explode too. Intercessors are unlikely to go anywhere probably before this website shuts down, tactical squads though may realistically disappear in the next couple of years.
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# ? Jun 4, 2020 22:47 |