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What do people think of the 1822 kickstarter that AAG is running right now?
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# ? Jun 5, 2020 22:02 |
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# ? May 26, 2024 05:42 |
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I'll just add that the thread doesn't recommend Gloomhaven because it's a thread meme - it's quite a good game and it justifies the price.
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# ? Jun 5, 2020 22:37 |
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mellifluous posted:Does anyone have any recommendations for puzzle games or (non-social) deduction games? So far, I've enjoyed Ricochet Robots, Cryptid, and Dimension. Any recommendations for games that are more like competitive puzzles than highly interactive strategy games? Treasure Island, Tragedy Looper and Zendo
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# ? Jun 5, 2020 22:46 |
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CommonShore posted:I'll just add that the thread doesn't recommend Gloomhaven because it's a thread meme - it's quite a good game and it justifies the price.
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# ? Jun 5, 2020 23:40 |
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Fellis posted:To get the meme out of the way: Have you looked at Gloomhaven? I didn’t really read your list of likes/buying patterns, but it seems that Gloomhaven checks all the boxes. Did think about it. Wife wasn't too keen - given that fact and its putative timesink status it's behind a few other options for now. Maybe not quite apples for apples, but I prefer the look of Mage Knight for something heavy and time consuming that I could play with or without her. quote:Serious now, I noticed your lists are missing a key boardgame genre, Trains. I have some entry level train games for consideration, with some loose complexity/depth grouping: Great suggestion. Trains are cool and I like the idea of boardgaming with that theme. I've not played Ticket to Ride but my daughter does have TTR: My First Journey (the Europe one). That's really the only train game I've played, so I'll definitely take a look at some of the more grown up recommendations you've made. I'm also aware of 18xx but that's not currently on or near the radar.
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# ? Jun 6, 2020 00:05 |
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FulsomFrank posted:Kemet is outstanding and what makes it great is that it is fast and pure murder and mayhem with lots of room for strategy. Because there is so much destruction going on it's tough for care-bears and sensitive types to take things personally and get misty-eyed when their poo poo gets wrecked by a giant scorpion. The reprint looks... questionable. Expensive and gimmicky. Unsure what the status on normal copies of the game of the other expansions is but I'd be shocked if they were difficult to track down. How is the current edition of Kemet without Ta-Seti? It looks like the Kickstarter new edition folds the expansion in, which makes the high price slightly more bearable.
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# ? Jun 6, 2020 00:09 |
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FulsomFrank posted:What do people think of the 1822 kickstarter that AAG is running right now? I really wanted it (1822 is my favorite 18xx, noting the base game is pretty long and the game itself is focused on the operations), but couldn't budget it. Fortunately my Game Brain friends have gotten me a copy. The KS is a big graphic upgrade from the existing one and I think it's cheaper (considering it comes with all the expansions) as well.
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# ? Jun 6, 2020 00:11 |
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I have a moratorium on ordering/backing any new 18xxes, though I'm still thinking about ordering 1882 as an exception because the designer is semi-local to me. Are there any major differences between 22 and 22MX besides the map?
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# ? Jun 6, 2020 00:54 |
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I'm waiting for 1817/USA to get a kickstarter. 18USA is the bomb.
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# ? Jun 6, 2020 01:27 |
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I'm normally absolutely thrilled to throw money at publishers I like (i.e. Matagot) when they give some TLC to refreshing and blinging out a game I love (i.e. Kemet) but man, they make some odd choices when it comes to refreshing their games sometimes. There is not one thing about the new version of Kemet that is unreservedly an improvement that doesn't come with some bullshit that detracts from it. I went from 'yeah, would totally love a blinged out version' to 'maybe I'll just get an upgrade pack?' to 'gently caress that noise' depressingly quickly.
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# ? Jun 6, 2020 02:16 |
Panzeh posted:I'm waiting for 1817/USA to get a kickstarter. 18USA is the bomb. 1817 won't get a kickstarter, since it was produced in the same batch as 18Ches, at least not any time soon. AAG still has a bunch available to buy right this second, and I can tell you that given the components of 18Ches, it's going to be really good quality.
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# ? Jun 6, 2020 02:30 |
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The End posted:
To be fair to them, they’ve listened to the community and changed everything so far. The Sphinx, Cthulhu expansion, black and white tiles, etc all got changed. I might have missed something though.
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# ? Jun 6, 2020 02:44 |
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What I'd love in a blingy Kemet is creatures that have spaces for your soldiers to ride on them. BIG SCORPION VROOOM.
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# ? Jun 6, 2020 02:49 |
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Panzeh posted:I'm waiting for 1817/USA to get a kickstarter. 18USA is the bomb. What's special about 18USA? 1817 would be a no-brainer if it wasn't $200 USD
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# ? Jun 6, 2020 02:59 |
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The End posted:I'm normally absolutely thrilled to throw money at publishers I like (i.e. Matagot) when they give some TLC to refreshing and blinging out a game I love (i.e. Kemet) but man, they make some odd choices when it comes to refreshing their games sometimes.
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# ? Jun 6, 2020 03:11 |
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Bottom Liner posted:To be fair to them, they’ve listened to the community and changed everything so far. The Sphinx, Cthulhu expansion, black and white tiles, etc all got changed. I might have missed something though. That's good to hear. It was a shitshow last time I looked. I'll have to have another look. Prior to this, Matagot was a publisher I could instabuy, but this campaign... yeech
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# ? Jun 6, 2020 03:19 |
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Yeah they have been SUPER responsive to feedback even if most isn't fair, so I don't fault them for the campaign.
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# ? Jun 6, 2020 03:41 |
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CommonShore posted:I'll just add that the thread doesn't recommend Gloomhaven because it's a thread meme - it's quite a good game and it justifies the price. I know it's good, but it is a meme to recommend the game no matter what! Looking for interactive multiplayer dudes on a map with traitor elements? GLOOMHAVEN OneSizeFitsAll posted:Great suggestion. Trains are cool and I like the idea of boardgaming with that theme. I've not played Ticket to Ride but my daughter does have TTR: My First Journey (the Europe one). That's really the only train game I've played, so I'll definitely take a look at some of the more grown up recommendations you've made. I'm also aware of 18xx but that's not currently on or near the radar. I'd go with Paris Connection and Irish Gauge/Chicago Express, with the latter choice being whatever looks good to you. That's a good mix of games and should be pretty reasonably priced. No worries on the 18xx, it took me 12 years of the hobby before I picked one up, but then they dominated my interest. At least it's easier than ever to try them out with the online implementations. Even just 5 years ago or so you really had to know someone or had picked up one of the flash in the pan reprints on a whim.
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# ? Jun 6, 2020 03:53 |
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FulsomFrank posted:What's special about 18USA? 1817 would be a no-brainer if it wasn't $200 USD 18USA has randomized privates, offmaps, and subsidies for certain cities, as well as a more open map, usually. Otherwise it is almost 100% 1817.
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# ? Jun 6, 2020 03:59 |
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I'm glad Matagot is so responsive to feedback, from the sphinx redesign to the Cthulhu redesign, to even small things like changing their weird translation for the new power tiles ("Strategic Hold On" will now be just "Strategic Hold"). That said, I still canceled my KS pledge and don't regret it. The new pyramids are objectively worse than the giant d4s, the map with the ports looks uglier and harder to parse--I honestly don't see anything about the new version (aside from possibly some power tile tweaks?) that looks like an improvement over the original w/Ta Seti, which I already own.
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# ? Jun 6, 2020 07:12 |
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Fellis posted:I know it's good, but it is a meme to recommend the game no matter what! Looking for interactive multiplayer dudes on a map with traitor elements? GLOOMHAVEN Uh it's got dudes on map tiles, interactive and multiplayer (obvs), and if a character has a particular battle goal he may tell you to get hosed while he goes to accomplish it, I don't understand the joke here???
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# ? Jun 6, 2020 07:52 |
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The End posted:I'm normally absolutely thrilled to throw money at publishers I like (i.e. Matagot) when they give some TLC to refreshing and blinging out a game I love (i.e. Kemet) but man, they make some odd choices when it comes to refreshing their games sometimes. Matagot are not a publisher I like, and have not been since they started charging above RRP at Spiel. I expect to pay RRP, especially to smaller publishers, but I won't tolerate greed of that kind.
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# ? Jun 6, 2020 11:14 |
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Thanks for all the puzzle and deduction suggestions! I think I'll put Zendo on my list, and I also discovered Sleuth, which seems up my alley. Tragedy Looper and Psychic Pizza Deliverers also sound interesting with one player running the game, but the latter in particular seems difficult to obtain (I'm in Canada), but maybe I just don't know where to look. I've been looking for a (reasonably-priced) copy of Tigris & Euphrates for a while, and I finally found a local seller, so I'll be getting it soon. Any tips for a total beginner?
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# ? Jun 6, 2020 13:24 |
Building a monument means those tiles aren't in the kingdom for wars anymore. The rules specifically tell you this, but make sure to diversify what colors you're getting. Catastrophe tiles are amazing for separating a leader from their kingdom.
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# ? Jun 6, 2020 13:35 |
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mellifluous posted:Thanks for all the puzzle and deduction suggestions! I think I'll put Zendo on my list, and I also discovered Sleuth, which seems up my alley. Tragedy Looper and Psychic Pizza Deliverers also sound interesting with one player running the game, but the latter in particular seems difficult to obtain (I'm in Canada), but maybe I just don't know where to look. Psychic Pizza will have to be imported from JP. They sometimes have it on Amazon.jp, but often you'll have to look at Surugaya or other sites and use a forwarder or proxy to obtain it. If you're interested in getting other imports from JP it's worth the effort, but maybe not for a one-time purchase. I've personally been paying more attention to Tokyo game market instead of Spiel/GenCon the last couple years. JP versions of games also often come in a much smaller box instead of the unnecessarily large US/EU counterparts.
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# ? Jun 6, 2020 13:45 |
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OneSizeFitsAll posted:Did think about it. Wife wasn't too keen - given that fact and its putative timesink status it's behind a few other options for now. Maybe not quite apples for apples, but I prefer the look of Mage Knight for something heavy and time consuming that I could play with or without her. Gloomhaven has less rules overhead (especially for the players who don't do all the admin/bookkeeping). I find myself checking little exceptions or specific rules in MK more often. Mage Knight has WAY faster setup. Gloomhaven feels like a chore sometimes.
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# ? Jun 6, 2020 14:53 |
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CommonShore posted:I have a moratorium on ordering/backing any new 18xxes, though I'm still thinking about ordering 1882 as an exception because the designer is semi-local to me. 22's map is strange. It's pretty lopsided as some companies are S-tier (LBSR aka Lobster, L&YR) and some are miserable (Caledonian, SeWeR), but auctions and the minors help balance it out. MX has: -more balanced companies that all have benefits/drawbacks, but nothing overtuned like LNWR (10% presidency AND the dit is just cruel) -destinations are still good but definitely toned down -build cube mechanic (spend tempo instead of money for terrain), which can really change how track is built each game -NdeM (instead of exporting trains/minors they get used by this National company, anyone with shares can lay track for them (or usually as a building buddy for your real company), can triple/quad/etc. jump, goes away with 7/E trains and it's stations can be bought in auctions by your companies with E trains(hopefully!)) 22MRS is superior to base 22 IMO, but 22MX is really good. Haven't played 22CA yet. Bellmaker fucked around with this message at 15:36 on Jun 6, 2020 |
# ? Jun 6, 2020 15:29 |
It's not exactly boardgame related, but BGG is deleting RSP, "religion, sex, and politics". Not moderating, not hiding, literally deleting it wholesale.
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# ? Jun 6, 2020 15:34 |
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silvergoose posted:It's not exactly boardgame related, but BGG is deleting RSP, "religion, sex, and politics". Not moderating, not hiding, literally deleting it wholesale. The stated reason being that it's become a cesspit of racism, sexism and homophobia because of the light touch moderation and they don't want the trouble of making it fully moderated. I agree at least with the former part.
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# ? Jun 6, 2020 15:59 |
Other than, perhaps, the word become. Yeah.
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# ? Jun 6, 2020 16:14 |
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It's sort of sad to see anyone build a community and then abdicate the responsibility inherent in community-building. If boardgamegeek doesn't want to be a platform for hate then maybe it's incumbent on the community-builder to actually perform (or delegate, I suppose) the responsibility of assigning and executing consequences for disincentivised behavior? Similarly, positive consequences for incentivised behavior might go a long way having people actually, you know, do those things. You know, like in a board games focused community you might actually find some way to reward those who talk about board games and grow and share the love of the hobby! Come to think of it, just like in games...what matters isn't the absolute value of incentives or maluses, but relative between them in a given circumstance. If you don't care about the punishment, there's no reason not to do the crime, but if the benefit of not doing the crime is high enough relative to the risk of the punishment, well, some people might have second thoughts. Funny thing, here, I might be talking about game design or I might be talking about world politics, and given that that last paragraph could easily apply to any scaling thereof I have to wonder where this systems-focused bunch in the board games thread is gonna take that.
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# ? Jun 6, 2020 17:02 |
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BGG and Tom Vasel and the likes are more interested in the absence of tension than in anything else.
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# ? Jun 6, 2020 17:31 |
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Ignoring that a thing exists doesn't make it go away. The mere idea that I am capable of surreptitiously slipping myself an extra sheep is enough to enact consequences for getting caught doing it, be they legislated (in a rule book) or social. We can all go in there and make trouble by the letter of the law, challenging any and sundry to defend their precious views on how Pandemic isn't a single-player game or that Catan is a much better and more complete game than they think, and while we might get smacked for it all that does is raise overall tension. Conflict is a Thing That Happens, and that's okay (last I checked we all like games, don't we?), but allowing anyone who sees your own conflict-shaped loophole to run rampant and use (and control!) the community you built to espouse hatred... Well, we're all pretty good at self-deception, aren't we? (I'd have to be to think these essays are worth typing, hahaha!)
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# ? Jun 6, 2020 18:07 |
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Casnorf posted:Ignoring that a thing exists doesn't make it go away. It does if you're not the party suffering when it happens. Which is why BGG's moderation still sucks rear end. As long as you're polite you can be a racist sexist asswipe.
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# ? Jun 6, 2020 18:42 |
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Crackbone posted:It does if you're not the party suffering when it happens. Which is why BGG's moderation still sucks rear end. As long as you're polite you can be a racist sexist asswipe. Brevity is not my strongest talent, but thank you for rephrasing what I said so succinctly and why I think what they've done is a bad idea.
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# ? Jun 6, 2020 19:00 |
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MLK once observed that a real threat to justice in society was people who, when it came right down to it, preferred order or lack of tension over truth and right. The internet is 90% a never-ending parade of stupid and I can't fault someone for not wanting to going toe to toe with it, but you have to do something in the right direction, because youre setting an example whether you know it or not.
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# ? Jun 6, 2020 19:04 |
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It's a board game site. It' s not somethingawful, or reddit. If they want to focus more on board games then more power to them. As a straight cis black woman I don't need them to allow more toxicity to be expressed in a hobby that I love.
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# ? Jun 6, 2020 20:32 |
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I think sa should tighten up their forums, and refocus on our reason d'rtre, discussing the front page.
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# ? Jun 6, 2020 20:57 |
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They're making an insidiously lovely statement by saying all commentary on a given subject is equally worthy of being deleted. And this is assuming you can trust the moderators who have been letting things slide up to this point to be able to equally enforce these rules.
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# ? Jun 6, 2020 21:01 |
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# ? May 26, 2024 05:42 |
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The very fact that you feel the need to state your bonafides when sharing your opinion means you've bought into the idealogy that is trying to control how you think. As though somehow the idea that you'd like some, any, corner of the world to be free of hatred requires that you yourself be hated first. Would it surprise you to learn that what you want is entirely compatible with what I've been talking about? Methodology is certainly something fun to argue about, but I'm not clear how to talk about the board game Watergate or Crusader Kings or Twilight Struggle or even perhaps Liberty Or Death without acknowledging the lessons and parallels we can learn and observe between the actuality of history and what is happening here, now. If you were to participate in a large-format version of the seminal Avalon Hill war game Advanced Civilization, could you entirely ignore the historical and contemporary context under which that game was played?
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# ? Jun 6, 2020 21:07 |