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Nyeehg posted:Anything i need to know before i play My Time at Portia? I checked the wiki but there's not much there. If you want the be ~~~~PERFECT~~~ and get all the cheevos and stuff, you'll need to wiki-dive and spoil yourself horribly. But there's not much reason to.
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# ? Jun 7, 2020 13:08 |
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# ? Jun 9, 2024 03:16 |
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One thing the wiki doesn't mention is that none of the important quest are missable. All those commissions that expire after a day or so are randomly generated, you lose out on nothing except for the reward if you fail to do them.
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# ? Jun 7, 2020 13:19 |
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For Hades: you unlock the ability to buy the "alternate exits" upgrade way before you're likely to find it even slightly useful, so don't bother unlocking it until you have a surplus of diamonds - get all other diamond-related upgrades first.
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# ? Jun 7, 2020 16:23 |
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∆∆∆ lmao I literally bought it first,like 15 minutes ago Anything for Rebel Galaxy Outlaw?
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# ? Jun 7, 2020 19:39 |
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Lunchmeat Larry posted:Anything for Rebel Galaxy Outlaw? A combination of Photon Cannons and Auto-Cannons is the best possible balance of DPS and energy efficiency. Plus the ACs make a nice BOOM BOOM BOOM sound. Gauss Guns can also be good--they have the best range and shot speed, making them very accurate against fighters. I always come back to Auto+Photons, though. Try to focus on the Bountiful Vista quest line, which starts in the Eureka system. Building the station up will eventually unlock unique ships and missile weapons with extra capacity. e: lol got a gun name completely wrong, Tachyon Guns are a massive energy hog even with a top-tier reactor Hwurmp fucked around with this message at 19:54 on Jun 7, 2020 |
# ? Jun 7, 2020 19:44 |
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Cardiovorax posted:One thing the wiki doesn't mention is that none of the important quest are missable. All those commissions that expire after a day or so are randomly generated, you lose out on nothing except for the reward if you fail to do them. Oh thank God. I finally started playing and I was worried that i was gonna miss something if I missed too many. Now i can safely ignore them for now. Appreciate all the hints people have provided. The game is a bit overwhelming to start. Can definitely see why i should build multiple furnaces. Thanks everyone
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# ? Jun 7, 2020 20:06 |
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Nyeehg posted:Oh thank God. I finally started playing and I was worried that i was gonna miss something if I missed too many. Now i can safely ignore them for now.
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# ? Jun 7, 2020 20:08 |
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Nyeehg posted:Oh thank God. I finally started playing and I was worried that i was gonna miss something if I missed too many. Now i can safely ignore them for now. The number of furnaces you have will never be enough. It doesn't matter how many you make, you can always use more.
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# ? Jun 8, 2020 21:32 |
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I am playing ff13 for the first time and have reached chapter 11, where the game finally opens up and you can do side quests. Without spoilers, is there a post game where I can come back to these at my leisure, or do I need to finish the side quests before beating the game if I’m interested in doing them?
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# ? Jun 9, 2020 14:08 |
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Final Fantasy 13 There is a post-game to tidy up missions and cheevos and fight optional bosses far harder than the plot. If you care about platinuming it you might need to look up a missables guide for Treasure Hunter.
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# ? Jun 9, 2020 14:15 |
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Thanks--I don't care about achievements so it sounds like I'm good to just attack and dethrone god and come back to the sidequests later!
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# ? Jun 9, 2020 14:19 |
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Any thing for Monster Train? I've played a bunch of slay the spire, so I'm okay with the basics of deckbuilding as a genre.
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# ? Jun 9, 2020 16:24 |
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Nah, Monster Train does a pretty good job of explaining its mechanics. When in doubt, mouse over something and look at the tooltips that come up. You're not under any kind of time limit. I guess the one thing that may come into play is that order of operations can be important. For example, there's a spell upgrade that will make a spell have +20 spell power and consume, and an upgrade that will make it cost 1 more but remove consume. You can't buy the consume removal upgrade in hopes of finding the +20 spell power and consume upgrade later, because the consume removal upgrade can only target cards that already have consume. That's more for planning than anything though, the game won't let you waste it on cards it won't apply to, it straight up wont let you select them.
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# ? Jun 9, 2020 23:46 |
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Ainsley McTree posted:I am playing ff13 for the first time and have reached chapter 11, where the game finally opens up and you can do side quests. I will add a tiny bit and say that some of the missions absolutely want you to come back to them in post game.
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# ? Jun 10, 2020 05:43 |
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I keep getting sucked back into Assault Android Cactus, which is a great little twin stick shooter.
yook fucked around with this message at 05:46 on Jun 10, 2020 |
# ? Jun 10, 2020 05:44 |
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Tylana posted:Final Fantasy 13 There is a post-game to tidy up missions and cheevos and fight optional bosses far harder than the plot. If you care about platinuming it you might need to look up a missables guide for Treasure Hunter. There is a very real difficulty jump if you skip all the open zone sidequests, but if you can press on youll catch back up. If you want to do those quests later, though, please for the love of goodness do the first 14. They follow you through the open zone story missions and unlock teleporters and chocobos. Without this when you come back in post game you will have to rerun the dungeons to get to those teleporters and do the quests near there instead of just doing the teleporter quests as you reach them following the story. Everything after the first 14 missions expect you to be post game/end boss ready. Also the Phalanx enemy (big box bot with accordian arms) is by far the toughest enemy in the story of the game. Do not hesitate to use your various -sols to obliterate the few encounters with them the game makes you have.
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# ? Jun 10, 2020 05:50 |
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This is not very important, but I thought it was worth mentioning if anyone else gets starry eyed when they see big numbers: My hosting switched from one control panel to another recently, and that new control panel does not come with any analytics that I can see. This means no more "We're getting 10,000 unique views a month" posts from me, since I feel quite strongly about third party analytics.
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# ? Jun 10, 2020 11:24 |
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Barudak posted:There is a very real difficulty jump if you skip all the open zone sidequests, but if you can press on youll catch back up. If you want to do those quests later, though, please for the love of goodness do the first 14. They follow you through the open zone story missions and unlock teleporters and chocobos. Without this when you come back in post game you will have to rerun the dungeons to get to those teleporters and do the quests near there instead of just doing the teleporter quests as you reach them following the story. That's a great tip thank you. I got the teleporters and chocobos and am starting to get a little burned out by the sidequests so I was wondering if there was anything else important like that that was locked behind them that I'm really going to want to unlock before moving on with the game.
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# ? Jun 10, 2020 14:31 |
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Ainsley McTree posted:That's a great tip thank you. I got the teleporters and chocobos and am starting to get a little burned out by the sidequests so I was wondering if there was anything else important like that that was locked behind them that I'm really going to want to unlock before moving on with the game. Nah if you have teleporters and chocobos just move on. Do be on the lookout for teleport crystals on your path as there are a few on the way to your final destination. There is one in Oerba you'll really want to hit, even if you decide not to do hunts, as the games one and only sidequest is in that town and you may need to come back to finish it depending.
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# ? Jun 10, 2020 17:23 |
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Anything for God Eater 3? Explain things like I’m a an idiot who has never played a hunting game for very long or while very sober.
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# ? Jun 11, 2020 06:37 |
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food court bailiff posted:Anything for God Eater 3? Explain things like I’m a an idiot who has never played a hunting game for very long or while very sober. Quick Devour is a godsend for keeping Burst Mode up or quickly entering Lv1 Burst Using Burst Arts (even if you hate that particular Art) unlocks more Burst Arts and Burst Art Effects after some use, so experiment a little to find what you like
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# ? Jun 11, 2020 12:05 |
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food court bailiff posted:Anything for God Eater 3? Explain things like I’m a an idiot who has never played a hunting game for very long or while very sober. Ignore the custom bullet mechanics. Unlike 1 and 2 where you can get up to some really wacky stuff with them, GE3 nerfed the hell out of them by giving you a maximum cost limit on how many you can bring. Previously, custom bullets used the same ammo of your normal bullets, in 3 you can only take something like 1400 total cost and every bullet you bring takes up some. Make a fancy bullet that has a cost of 200? You get seven. For one element. For the entire mission. To make it even worse, when you start getting multi-stage missions later on in the game, custom bullet ammo carries over between stages. So suddenly you have 7 uses total of that shiny new round for 2-3 missions.
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# ? Jun 11, 2020 12:18 |
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Zaodai posted:Nah, Monster Train does a pretty good job of explaining its mechanics. When in doubt, mouse over something and look at the tooltips that come up. You're not under any kind of time limit. Cheers, good to know there isnt any hidden things I should be aware of! As an aside, I am enjoying the hell out of this game, if anyone liked slay the spire, I would recommend this without hesitation.
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# ? Jun 11, 2020 13:49 |
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Anything for Satisfactory?
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# ? Jun 11, 2020 17:56 |
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Satisfactory Mostly just play. Look up how stuff works if you want, find out by fiddling if you want. Someone else said (and I agree) - The big thing the game doesn't tell you about unless/until you find one is that there's crashed ships scattered around the map. Not only can these have goodies scattered around them to gather, but if you can open the pod (may require supplying the pod with x or more MW of electricity and/or giving the pod some amount of a specific item) there's a hard drive inside. Researching these HDDs in the MAM (the research thing; the game will explain this) gives you alternate (machine-only) crafting recipes. Some of these alternate recipes are incredibly advantageous and you'll want to prioritize getting them. My addition is - Dying makes you drop your inventory but it gets a beacon. Berries and nuts can regrow if you don't cut them down but I don't know if mushrooms do. If exploring for crash sites and such is annoying or planning build chains Satisfactory Calculator has some good tools. Digging up new materials by hand sometimes lets you research them. Sometimes it'll be locked behind normal progress.
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# ? Jun 11, 2020 18:12 |
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Kruller posted:Anything for Satisfactory? - ^^^ What Tylana said, prioritize finding and researching hard drives. - Resource nodes are inexhaustible. - The four "difficulties" aren't different planets/maps, they are different starting locations on one enormous map. - Don't burn yourself out re-engineering things you've already made. As you progress and get new parts you'll be tempted to revisit your factories, but especially early on, it's better to just add on to existing assembly lines or just find new nodes. The map is HUGE and you won't be hurting for space. - Speaking for myself, there's a tendency with games like this to perfect things, make everything perfectly straight and aligned, etc. but given the freedom of dimensionality here, it's very difficult and usually not worth the time striving for perfection. - On that topic, don't try to perfect your wiring setup, just plop down more and more poles. Only connect 2 buildings to each one--this leaves you 1 slot for an incoming wire, and 1 slot for an outgoing wire.
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# ? Jun 11, 2020 20:58 |
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Don't worry about doing some rearranging though as you get full resource returns on dismantled buildings. Conveyors will still work over long distances. I didn't feel like messing with the truck programing so I made a long conveyor from a fuel site back to my starting base that functioned just fine.
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# ? Jun 11, 2020 21:09 |
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Oh, also, if you carry the right things you can a) make and break crafting benches whereever, b) Use conveyorbelts instead of ramps and walkways to traverse when exploring.
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# ? Jun 11, 2020 21:20 |
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Also Satisfactory: Mining uranium doesn't make it not radioactive. I have had multiple friends end up in a death loop because they killed themselves mining some uranium, ran up to loot their corpse, and died to the uranium in their inventory. Just don't touch uranium if you don't have the means to handle the radiation.
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# ? Jun 12, 2020 13:24 |
oh dope posted:There's no entry for Kenshi, and I think I could use a few mild pointers. I get that's it's an utterly open world game with no narrative, but I'm just kinda wandering around aimlessly and I'm worried I'm just gonna get bored. I've skimmed the SA thread for the game, and it's been helpful, but I just need a little beginner's guidance. It is a big game but here are some basic mechanical tips that might help - Strength is trained by having a full load of items, up to 25%, and carrying bodies, up to a separate 25%. So if you want to train it easily you should fill your bag up and then pick up a friend, then run around. - Toughness is achieved by getting the poo poo beaten out of you. Humanoids will not kill you if they can avoid it, so picking fights with them is a good way to train that. You're supposed to lose, and if you aren't bleeding to death it is wise to get back up when playing dead which gives you a massive bonus to toughness each time you do it. Hungry Bandits are the best for this because they don't do much damage and will only steal your food when they knock you out. Try not to fight slavers, because they will enslave you and steal your stuff if they beat you, which is far from a game over but it is a pain. - Do NOT pick fights with animals for XP because some of them will eat you once you go down. Stay out of the swamps especially, since they have strong, aggressive, and meat eating red spiders in them. - The early bars have some people you can hire for only 2000 bucks. - Health is a bit arcane. Your body parts can go as far negative as their max, so if you have 150 health for that part then you can go -150 before the part fails and you lose it/die. Different races have different thresholds. Damaged parts will have a section that must be bandaged and will continuously tick down until they are, then they will heal over time, which can only be sped up by resting in beds. If you are in a dying state then you will tick down health until you die, you cannot recover unless tended to. If you are in a "recovery coma" then you are stable and will slowly regain function until you are healthy enough to stand up again. - Never go around fighting with your entire squad. Always hold at least one person back to stealth in after the fight to stabilize and transport injured people to beds. If everyone in your squad gets put into a dying state then you basically have to reload. - There are two different types of backpacks, regular and trader (the square ones). Regular backpacks tend to be larger and are better for things that cannot stack, like equipment. Trader backpacks can stack items and therefore are far better for transporting trade items. - Automining copper is the easiest and most boring way to get quick cash. This is done by turning "jobs" on and shift-clicking on a copper resource. Pawns will mine it until the rock's inventory fills, then take it into their inventory. If you have a building with a copper storage box in it, they will also fill the box if they have a job for it, but otherwise they will just stand there waiting for a new order, so keep an eye on them. Squin has some copper resources right next to the town that let's you run to the guards if you start getting harassed. - In my personal opinion, there is no shame in modding in some training cheats if you want to. Things like weight bench and sparring mat mods are out there that can make your life a lot easier and aren't game breaking since they only train you so far. It's a single player game, get whatever mods make the game more fun for you CuddleCryptid fucked around with this message at 14:43 on Jun 12, 2020 |
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# ? Jun 12, 2020 14:16 |
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Glagha posted:Also Satisfactory: Mining uranium doesn't make it not radioactive. I have had multiple friends end up in a death loop because they killed themselves mining some uranium, ran up to loot their corpse, and died to the uranium in their inventory. Just don't touch uranium if you don't have the means to handle the radiation. That’s just good life advice, really.
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# ? Jun 12, 2020 15:21 |
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Anything for Ark: survival evolved, which is free on Epic this week? I have already discovered (by dying) that the game is not paused while you look at your inventory.
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# ? Jun 12, 2020 20:05 |
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Oh dear me posted:Anything for Ark: survival evolved, which is free on Epic this week?
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# ? Jun 12, 2020 21:41 |
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Cardiovorax posted:You can modify item drop rates, personal durability and experience rates in the game settings, which you should be doing if you don't play on an online server. The game is balanced around multiplayer. You will get absolutely nothing of interest done if you don't. The rate probably should be set pretty high, like 10x or more, if you're playing on your own. Ark's resource requirements get real stupid real quick.
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# ? Jun 13, 2020 00:47 |
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Anything else for Persona 4, specifically Golden? The tips in the wiki seem pretty good. I saw one tip that said if I want to see some sort of secret ending I need to do Marie's social link, does that seem accurate?
SolidSnakesBandana fucked around with this message at 05:01 on Jun 14, 2020 |
# ? Jun 14, 2020 04:57 |
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SolidSnakesBandana posted:Anything else for Persona 4, specifically Golden? The tips in the wiki seem pretty good. I saw one tip that said if I want to see some sort of secret ending I need to do Marie's social link, does that seem accurate? It's for the new epilogue and things past the original game. Honestly, I've never heard from anyone who hasn't done Marie's link to completion regardless of their opinion on her, but I would imagine failing to get it done would mean you're locked out of the new content.
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# ? Jun 14, 2020 07:56 |
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The new dungeon is a horrible gimmick dungeon that I wish I hadn't done, if that helps
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# ? Jun 14, 2020 08:34 |
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Everything else is pretty much the same as regular Persona 4, tip-wise.
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# ? Jun 14, 2020 09:10 |
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Double-post to say I added that and also advice about Steam achievements and against playing Very Hard.
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# ? Jun 14, 2020 17:32 |
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# ? Jun 9, 2024 03:16 |
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Something else that I only noticed on accident, during the game at any time you can just make your own custom difficulty level. Personally I'm doing Hard settings but with extra Exp and retries enabled so I don't have to grind. I kept money on normal because that seemed a lil bit too cheaty
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# ? Jun 14, 2020 19:12 |