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precision
May 7, 2006

by VideoGames
It's pretty ironic that I've been doing delivery work lately, and when I get home all I wanna do is missions for aliens lol

They've really made the game so breezy and fun now. The personal refinery, the little quest type interactions like using various items at facilities, the universe actually feels a bit alive

I mean, you can still see the seams of the procedural generation, but in a lot of little ways they've smoothed it out.

Game good

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Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



I really wish the personal refinery just took loving fuel from your backpack or something. Any time I think about using it to process something it's more work to keep it topped up than just warp home and bang my stack of poo poo in the oven.

precision
May 7, 2006

by VideoGames

Ghostlight posted:

I really wish the personal refinery just took loving fuel from your backpack or something. Any time I think about using it to process something it's more work to keep it topped up than just warp home and bang my stack of poo poo in the oven.

I think they changed it recently because I put a stack of carbon in it 10 hours ago and it's still got 75% power

Vasudus
May 30, 2003
I think it depends on how many units you're refining.

When I put the various goops to get nanites it's practically torture and I have a series of refineries at home to just throw it into. But doing something like cobalt or sodium? Throw a whole stack in there no problem.

precision
May 7, 2006

by VideoGames
Oh yeah that makes sense. I don't use it for anything like that.

blarzgh
Apr 14, 2009

SNITCHIN' RANDY
Grimey Drawer
https://twitter.com/NoMansSky/status/1270703138199277570

Happy Noodle Boy
Jul 3, 2002


Holy poo poo that’s insane and cool.

Vasudus
May 30, 2003
I'm glad they're doing this level of update, even though it's largely meaningless to me since I don't really do any multiplayer and don't use VR. Still cool and good.

Gaspy Conana
Aug 1, 2004

this clown loves you
at this point No Man's Sky is more of a MMO than many games that outwardly claim to be MMOs

Professor Wayne
Aug 27, 2008

So, Harvey, what became of the giant penny?

They actually let him keep it.
Does that mean I can easily play VR on my PC with friends on their PS4s?

ClassH
Mar 18, 2008

Professor Wayne posted:

Does that mean I can easily play VR on my PC with friends on their PS4s?

Supposedly.

Talkc
Aug 2, 2010

Mizuki! Mizuki! Mizuki!
***DEVASTATINGLY HANDSOME***

Some Goon posted:

Nope. VR controllers only if you're in VR.

That is not true. You can in fact use other control methods while using vr on pc. I have done so. Ive used controller and Mouse and keyboard.

ClassH
Mar 18, 2008

Talkc posted:

That is not true. You can in fact use other control methods while using vr on pc. I have done so. Ive used controller and Mouse and keyboard.

Interesting, have not tried that. Wonder if it would be any better than just using index controllers.

blarzgh
Apr 14, 2009

SNITCHIN' RANDY
Grimey Drawer
Now that we're cross platform, if anybody wants to hit me up for resources, a ride to the galactic hub, or anything else just pm me

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
What are some of the things you can fluff w/oxygen? Found a deposit and it's barfing up like 3k every couple hours so I might as well make use.

AirRaid
Dec 21, 2004

Nose Manual + Super Sonic Spin Attack

SubponticatePoster posted:

What are some of the things you can fluff w/oxygen? Found a deposit and it's barfing up like 3k every couple hours so I might as well make use.


https://nomanssky.gamepedia.com/Oxygen

There’s a full list of crafting recipes here, under the “Use” section. Search the page for x6 to find the “fluff” operations as you put it.

Beet
Aug 24, 2003
Is it just me or does it kinda feel like there was a stealth nerf to jetpack stacking in this last update? It just feels like it's taking way longer to regenerate, both on the space station where it was super fast and on planet (I probably travelled 4000u by foot/air in the last 45m). This is a save I had started just a few weeks ago, got up to 3x3 on S Movement modules as is tradition and suddenly I feel slower than before.

ClassH
Mar 18, 2008

SubponticatePoster posted:

What are some of the things you can fluff w/oxygen? Found a deposit and it's barfing up like 3k every couple hours so I might as well make use.

https://www.xainesworld.com/all-refiner-recipes-in-no-mans-sky-beyond-updated-to-2-42/

Type oxygen in the filter section on the right. It fluffs a lot of stuff honestly, my go to for making piles bigger of themselves. My go to is carbon, sodium, and cobalt.

ClassH fucked around with this message at 13:23 on Jun 12, 2020

ClassH
Mar 18, 2008
Double post

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I'm getting back into this game for the first time since mid-2017 and I'm glad to see that it's continuing the greatest redemption arc in video game history.

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde

AirRaid posted:

https://nomanssky.gamepedia.com/Oxygen

There’s a full list of crafting recipes here, under the “Use” section. Search the page for x6 to find the “fluff” operations as you put it.


ClassH posted:

https://www.xainesworld.com/all-refiner-recipes-in-no-mans-sky-beyond-updated-to-2-42/

Type oxygen in the filter section on the right. It fluffs a lot of stuff honestly, my go to for making piles bigger of themselves. My go to is carbon, sodium, and cobalt.
Thanks guys. And yeah, I made an absolute shitton of carbon already.

blarzgh
Apr 14, 2009

SNITCHIN' RANDY
Grimey Drawer
Under the Multiplayer startup option, there are now Friend Codes!?

Edit: ENDY-70DB-0471G

blarzgh fucked around with this message at 13:54 on Jun 13, 2020

AirRaid
Dec 21, 2004

Nose Manual + Super Sonic Spin Attack
Way back I used to farm chlorine like that for some quick units. There’s better ways to do that nowadays tho.

blarzgh posted:

Under the Multiplayer startup option, there are now Friend Codes!?

It’s Multiplatform now, as it just released on WinStore/XGP so this makes sense as a way to connect across platforms.

EZgrease
Oct 21, 2004


Just bought the game and played for about 12 hours. Mostly rushed through the tutorial to play with friends and flying aimlessly. I was super excited about getting a free freighter until I found out the first one's always free (and there are better ones). So should I give my current stuff to a friend and start from scratch to reroll for a better freighter or is it pointless?

haveblue
Aug 15, 2005



Toilet Rascal
Rerolling your freighter can take a huge amount of time if you want to hold out for a perfect one. If you go through the game as intended it's not too long until outright buying one becomes feasible. Plus so much stuff has been added by now that you might find yourself largely ignoring the freighter minigame anyway.

blarzgh
Apr 14, 2009

SNITCHIN' RANDY
Grimey Drawer
After getting your free freighter, you can always buy another one. After each encounter with a freighter under attack (including your first one) there is a cooldown of about some # hours of in-game play time and a certain number of warps. When that expires, your next warp will result in an encounter with a frigate under attack.


blarzgh posted:

I've heard this as well.

That said, there is a way to save scum for the best possible freighter, whether you do it for your first one, or do it later and buy it.

1) Freighter attacked by Pirates encounters occur
- After 3(?) in game hours of play
- After the 5th or 6th warp to a different system

2) The goal is to set the game conditions so as to trigger the next encounter upon your next warp.
- leave your game running for 3 hours, and do a couple jumps, and/or
- Just keep track while you're playing

3) Have a MANUAL save before the warp jump that triggers the encounter.
- Make sure you make a MANUAL SAVE on a planet before each warp.
- Just fly down to a planet, hop out, pop a save, hop back in, and warp.
- If the encounter doesn't trigger, land, save, warp, wash rinse repeat until the encounter pops.

Mechanics
* Each solar system has a designated freighter model. It will always be the same color, type and size, every time you warp in.
* There are two types of Capital Ships; "Sentinel" (Robocops) and The Star Destroyers.
* Each type of capital ship has 3 sizes, Small, Medium, and Large. You can def tell the difference.
* Although the model is always the same when your Freighter/Pirate encounter begins, it rolls for the class (C, B, A, S) and Slots. Random every time, and same chance to roll as spaceships (S = 1 or 2% chance).
* You cannot trigger this encounter by warping in with your Freighter, you must do it in a Starship.

4) Now you find the MODEL you want.
- Once you have a MANUAL save, you proc the encounter by warping to the next system. WRITE DOWN THE NAME OF THE SOLAR SYSTEM.
- You take one quick look at the Freighter, and if its not the MODEL you want, reload the MANUAL save.
- Check your list of solar systems, and warp to a different system; WRITE DOWN THE NAME OF THAT SYSTEM.
- Wash, Rinse, Repeat until you warp into a system that has the MODEL you want.

5) OPTIONAL - Save Scum until you get the Class you want,
- Since you so intelligently wrote down the name of the system that has the MODEL you want, you can now save scum that encounter over and over again until you get an S-Class.
- The Only real difference is the number of slots. S Class does have the highest warp distance, but its just not super relevant to the game. I mean, if I can jump 2,000ly, am I really annoyed I can't jump 2,100ly?
- Who am I kidding, MUST HAVE BEST EVERYTHING

Edit: The reason you must have a MANUAL save before the warp is because the game will create an autosave when you land in the Freighter's Hangar and get out to talk to the Captain. At that point, without a manual backup to return to, before the warp and battle, you're stuck with the ship you landed in, and, in particular, its Class and Slots.

blarzgh fucked around with this message at 17:23 on Jun 15, 2020

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Talkc posted:

That is not true. You can in fact use other control methods while using vr on pc. I have done so. Ive used controller and Mouse and keyboard.

Link as to how? I double checked before posting and didn't see anything to the contrary.

Talkc
Aug 2, 2010

Mizuki! Mizuki! Mizuki!
***DEVASTATINGLY HANDSOME***

Some Goon posted:

Link as to how? I double checked before posting and didn't see anything to the contrary.

Set your turning to smooth turning etc, in the vr controls ( inside the games menus after launching in vr ) and use mouse and keyboard by just pressing them after you launch the game in vr. Works with WMR on my kit, should definitively work with stuff like index, HTC, oculus, or any other steam vr compat headset. Not sure about teleporting.

It literally activates upon using your mouse and keyboard in the game while using vr. Especially if you have your vr configured for a seated setup ( which if youre gonna use mouse and keyboard make sure you do ).

ElZilcho
Apr 4, 2007

Still doesn't allow you to controllers such as Xbox One Controller, even when configured in Steam, in VR mode. Keyboard and mouse or lovely hand controls.

You cant even use the joysticks on the Oculus Touch Controllers.

Edit - Yep just tried again while having the Touch Controllers removed. Xbox One Controller still doesn't work at all, VR controller bindings are completely different to non-VR controller bindings in Steam. loving shitshow.

ElZilcho fucked around with this message at 13:18 on Jun 16, 2020

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
This game really has the potential to be scary when it wants to, even possibly by accident.

Case in point, I was exploring an uncharted system and making a descent into an exotic monochromatic hellworld and just as I breached the atmosphere I got a "Hostile Scan Detected" notification despite no pirate timer (and the system being uncharted,) and after I got the notification nothing happened. No pirate ships or wanted ships or anything.

I don't know if this was intentional or a bug but it was very unsettling in a cool way.

Talkc
Aug 2, 2010

Mizuki! Mizuki! Mizuki!
***DEVASTATINGLY HANDSOME***

Fojar38 posted:

This game really has the potential to be scary when it wants to, even possibly by accident.

Case in point, I was exploring an uncharted system and making a descent into an exotic monochromatic hellworld and just as I breached the atmosphere I got a "Hostile Scan Detected" notification despite no pirate timer (and the system being uncharted,) and after I got the notification nothing happened. No pirate ships or wanted ships or anything.

I don't know if this was intentional or a bug but it was very unsettling in a cool way.

Game scared the crap out of me landing on an atmosphere less planet that i slowly realized was covered every 100u with eggs. It was like realizing the shed you just entered was filled with black widows.

haveblue
Aug 15, 2005



Toilet Rascal

Fojar38 posted:

This game really has the potential to be scary when it wants to, even possibly by accident.

Case in point, I was exploring an uncharted system and making a descent into an exotic monochromatic hellworld and just as I breached the atmosphere I got a "Hostile Scan Detected" notification despite no pirate timer (and the system being uncharted,) and after I got the notification nothing happened. No pirate ships or wanted ships or anything.

I don't know if this was intentional or a bug but it was very unsettling in a cool way.

It's intentional, approaching a planet ends the pirating process so if you're close enough and don't want to spend time or money on them you can just make them go away.

This will not work with sentinels, though.

AirRaid
Dec 21, 2004

Nose Manual + Super Sonic Spin Attack

haveblue posted:

It's intentional, approaching a planet ends the pirating process so if you're close enough and don't want to spend time or money on them you can just make them go away.

This will not work with sentinels, though.

It kind of does though, since if you land they send ground based sentinels after you which you can fairly easily escape from.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

haveblue posted:

It's intentional, approaching a planet ends the pirating process so if you're close enough and don't want to spend time or money on them you can just make them go away.

This will not work with sentinels, though.

What was weird was that I never saw any "pirate scan incoming" meter on my dashboard, and in my experience once it actually says "Hostile Scan Detected" you're locked in to a pirate encounter (at that point they will follow you to the planet surface and you can have a cool atmospheric fight with them)

But I didn't have any forewarning of it and when I got it I stopped and turned around, but nothing either before or after. It was really neat and made the already creepy planet even more ominous, like even though it's an uninhabited system there was still something watching me from the dark.

slicing up eyeballs
Oct 19, 2005

I got me two olives and a couple of limes


here's a fun one, I get into the nexus and I'm zoomin around with my fresh new rainbow jetpack trails and someone gifts me 9999 quicksilver. BUT it's in my inventory and not my wallet. so I've got a slot with 9999 of some item called quicksilver, with the little currency symbol and everything too. do I toss it, refine it, sell it? it must be some sort of bug or scrap of code right? and if so, why did that dick dump it on me

Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

slicing up eyeballs posted:

here's a fun one, I get into the nexus and I'm zoomin around with my fresh new rainbow jetpack trails and someone gifts me 9999 quicksilver. BUT it's in my inventory and not my wallet. so I've got a slot with 9999 of some item called quicksilver, with the little currency symbol and everything too. do I toss it, refine it, sell it? it must be some sort of bug or scrap of code right? and if so, why did that dick dump it on me

Refining nanites creates a nanite item that turns into currency when you pick it up, maybe try putting it into a container and taking it out again?

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer
Recently I've noticed for the first time in many years that the galaxy map's route planner is borked.

I've always wondered why I could never actually jump to full jump range and a couple days ago I accidentally fumbled my way into targeting stars directly, without getting punted around by the route planner options. Turns out that yes, I can use my 1900 ly jump range, but only if I never touch a route planner.

Well poo poo, all those unnecessary jumps I've made over the years, all that wasted time... :suicide:

Speedball
Apr 15, 2008

Yeah I think the route planner operates on the assumption that you want to explore every star system on the way and also that you don't have any range upgrades.

haveblue
Aug 15, 2005



Toilet Rascal
It also seems to be a LOT faster than the route planner in Elite Dangerous, which is solving more or less the same problem but does take your ship's abilities into account.

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Fantastic Foreskin
Jan 6, 2013

A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

It connects to every system on it's path, but you can just follow the line to the full extent of your drives capabilities. Or is this a different issue?

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