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you'd hope skirmish mode would be the skirmisher ai the cpu gets, but it just makes your guys constantly run backwards while never firing unless they are substantially faster than the unit chasing them
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# ? Jun 20, 2020 23:02 |
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# ? Jun 8, 2024 08:24 |
Onmi posted:Okay, better Empire players than me please inform me... what the gently caress is the point of Empire Captains? the captain is your typical lord-lite melee hero click him on the enemy lord when the lines meet. unless it's a murderbeefcake/legendary dude he should be able to duel favorably. I have way better luck with heroes like him over the designated made-of-glass assassin ones. The Witch Hunter, for instance, needs a decent amount of microing and why bother
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# ? Jun 20, 2020 23:03 |
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I’ve never used a witch hunter on my actual army. I only use them for campaign map stuff.
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# ? Jun 20, 2020 23:06 |
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Yeah, the only time i would turn it on is if you were using units that can fire 360 degrees. That way they do more damage as even if the other unit is faster, it'll still take longer to get close. It can be useful when you outnumber melee units, so a few basic archers getting chased by depth guard, but two will be firing while one runs. But to be honest, in this example and even in general, you still need to pay attention to get them turned around or pursuing an enemy that's switched targets. But still, you get a lot of use from just using a couple fast skirmishers to draw off units from their main army, who will be wasted chasing for all day while your army beats their smaller stack. My eshin campaign's armies had like thirteen of the best skirmishers i could afford, all deployed all close to the enemy as possible and with skirmish mode on. Battle starts, they get chased in every drat direction, my small force of skavenslaves would back up the lord to kill any weakened enemies that get through the screen, and when they run out of shooting stars they start charging in and double teaming people.
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# ? Jun 20, 2020 23:15 |
juggalo baby coffin posted:skirmish mode just makes your ranged units run away from melee units Yeah that seems to be exactly the issue. They start to shoot, then a melee unit looks at them, and they run away; repeat until every unit's isolated its self halfway across the map in different directions if you aren't paying super, super careful attention. I'm going to be turning it off from here on out. I'm also like ten turns away from getting Necrofexes which is going to be a good boost for my army. I think I just need to bite the bullet on army costs and load up on some spearmen.
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# ? Jun 20, 2020 23:28 |
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Nuebot posted:Yeah that seems to be exactly the issue. They start to shoot, then a melee unit looks at them, and they run away; repeat until every unit's isolated its self halfway across the map in different directions if you aren't paying super, super careful attention. I'm going to be turning it off from here on out. I'm also like ten turns away from getting Necrofexes which is going to be a good boost for my army. I think I just need to bite the bullet on army costs and load up on some spearmen. Some units can fire behind themselves while moving. Basically those guys are the one group where skirmish mode isn't awful.
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# ? Jun 20, 2020 23:39 |
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So I guess the gimmick with Tomb Kings is dont play Mortal Empireswith them, because their start there is loving hot garbage. Just beat a vortex campaign with them, I like balancing act of needing to cast a wide net while also being constrained by a lord limit. Once you get the giant scorpions and shotgun bow guys online you are a wrecking ball.
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# ? Jun 20, 2020 23:53 |
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Gamerofthegame posted:the captain is your typical lord-lite melee hero I also don't use the Witch Hunter. I use Wizards for obvious reasons and Warrior Priests. The exclusion is Wulfhart, I stack him with all his hunters because he's usually the only stack down in Lustria conquering the southwest while the real war happens in the northeast.
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# ? Jun 21, 2020 00:52 |
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Captain's aren't exciting but they're super competent line leaders and later on sky assassins. They're handy with items and trinkets that lay down debuffs since they're in the thick of it. Priests serve the same function as a nice tank to bunch up mooks on for ranged termination but the option of a Pegasus often has me opt for the captain. The priest's active abilities are incredible for your frontline fighters though.
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# ? Jun 21, 2020 00:57 |
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I’ve never been quite to sure what to do with characters other than point them at a character I think they’ll win a duel against, point them at a big monster if they have anti-large, or send them at non-elite non-armor-piercing (and if they have a mount, non-anti-large) infantry.
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# ? Jun 21, 2020 01:03 |
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Dr Christmas posted:I’ve never been quite to sure what to do with characters other than point them at a character I think they’ll win a duel against, point them at a big monster if they have anti-large, or send them at non-elite non-armor-piercing (and if they have a mount, non-anti-large) infantry. That's pretty much it unless you've got a god of war out there that can trounce elite infantry. Having them in your ranks for the leadership benefits is always great though.
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# ? Jun 21, 2020 01:48 |
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Melee heroes are super useful for tanking/loving around to spread the enemy out - any decent one can tie down a few units on their own pretty safely while your ranged units do the killing. If they're mounted or flying they're also great for taking out artillery or casters. Using them to fight enemy heroes/lords is also good of course.
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# ? Jun 21, 2020 02:33 |
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How often do you all use assault units/garrison hero actions? Are they effective enough to be noticeable?
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# ? Jun 21, 2020 03:22 |
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I control like half of lustria with Skrolk and the high elves are still so far ahead of me in the vortex ritual. gently caress then
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# ? Jun 21, 2020 03:31 |
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Best tactic in the game is to have your Lord isolate a unit (or group of units) or a Lord/Hero while you have rifles right next to them shooting the other Lord/hero in the butt. Empire Lords are pretty poo poo, comparatively, but only dwarfs and skaven get super strong hero-slaying rifles to make your Lord win “duels”.
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# ? Jun 21, 2020 03:36 |
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Though I haven't concluded a vortex campaign, apparently all that happens when another faction gets to the end is there is an easy battle to win, where-after that faction is out of the vortex campaign.
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# ? Jun 21, 2020 03:41 |
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Dandywalken posted:How often do you all use assault units/garrison hero actions? Are they effective enough to be noticeable? A fully specced and traited hero can take out 15-20ish % of the units in an enemy army with one "Assault units"(the plural one not the single target action called "Assault unit") on a lucky roll, so yeah its pretty potent if you invest into those kind of actions. Best used on same turn as you make an attack else they AI will replenish a fair chunk of it back (and in a garrison's case most of it back). Similarly "Damage walls" can add lots of breaches plus bring couple defensive towers down to half ish hp, makes for an easier assault and if you don't have a siege attacker unit in the army its one way to bypass having to spend turns making siege equipment.
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# ? Jun 21, 2020 04:01 |
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I have over 1,000 hours in this game and just now learned the Empire can get Lore of Shadows and Life
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# ? Jun 21, 2020 04:32 |
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Sarcastastic posted:Also also, I continue to HATE Luthor Harkon in every campaign that starts in Lustria. He's a huge pain in the early rear end. That god drat section of map is a nightmare for everyone. Even with underway it takes too long to get anywhere and there's someone to invade your rear end the second you look away. And why the gently caress are the islands temperate forrest
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# ? Jun 21, 2020 07:05 |
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Ardent Communist posted:Though I haven't concluded a vortex campaign, apparently all that happens when another faction gets to the end is there is an easy battle to win, where-after that faction is out of the vortex campaign. It’s not hard to kneecap a faction in the race either, if you can spare an army to travel halfway around the world or if you just save up 10k to buy the nasty intervention at the right moment. At least send an agent to keep an eye on your toughest competitor, you can often mess with them when the chaos stacks arrive.
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# ? Jun 21, 2020 07:31 |
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Dandywalken posted:How often do you all use assault units/garrison hero actions? Are they effective enough to be noticeable? Very rarely, the AI seems to get some large bonuses to replenishment, so unless you're using it right before an attack, or while sieging (when they won't actually sally forth and try to break it), not much point to it. The single unit assault stuff is completely worthless though, there are much better uses of agents than doing 30-40% of a unit's hp.
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# ? Jun 21, 2020 07:57 |
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which are the better gutter runners out of shurikens or slingers? I know the shuriken guys can skirmish effectively but they seem lower effective damage. I'm playing as sniktch so idk how the AP damage skews things
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# ? Jun 21, 2020 08:53 |
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juggalo baby coffin posted:which are the better gutter runners out of shurikens or slingers? I know the shuriken guys can skirmish effectively but they seem lower effective damage. I'm playing as sniktch so idk how the AP damage skews things Higher range and ammo count means greater damage potential for slingers as Snikch, IMO.
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# ? Jun 21, 2020 08:54 |
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id say go with the shurikens. burst damage is generally more important than sustain, and 360 shooting is really good.
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# ? Jun 21, 2020 09:04 |
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Shuriken gutter runners are generally more useful in my experience except for Clan Eshin - armour piercing missiles make the slingers into a really good unit. They're not quite darkshard level but they will do a ton of damage just sitting behind your front line.
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# ? Jun 21, 2020 09:29 |
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I combine a smaller number of slingers with a larger number of regular to get the best of both worlds generally.
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# ? Jun 21, 2020 09:35 |
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I don't play skaven because nothing appeals to me about commanding sniveling cowards.
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# ? Jun 21, 2020 09:43 |
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JBP posted:I don't play skaven because nothing appeals to me about commanding sniveling cowards. Yeah being you is being in charge of one 24/7 so that tracks.
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# ? Jun 21, 2020 10:05 |
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JBP posted:I don't play skaven because nothing appeals to me about commanding sniveling cowards. What in tarnation
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# ? Jun 21, 2020 10:30 |
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DOCTOR ZIMBARDO posted:It’s not hard to kneecap a faction in the race either, if you can spare an army to travel halfway around the world or if you just save up 10k to buy the nasty intervention at the right moment. At least send an agent to keep an eye on your toughest competitor, you can often mess with them when the chaos stacks arrive. The army, sure, but the last couple times I've dropped a 10k stack on the dark elves they've swatted it immediately. This wasn't even late-game, this was the first ritual or two.
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# ? Jun 21, 2020 10:44 |
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JBP posted:I don't play skaven because nothing appeals to me about commanding sniveling cowards. i dunno which faction you're talking about here, couldn't be the rats! and in case you thought it was just grots
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# ? Jun 21, 2020 11:18 |
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Yeah, the ninja rat is scary good in duelling.
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# ? Jun 21, 2020 11:38 |
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I actually fully agree, I adore skaven conceptually but I just cannot play them for a campaign. They suck. All the factions. Excuse me I'm going to play Lizardmen for the 90th time ty Maybe DEs for the 50th time instead but definitely not skaven Burginator fucked around with this message at 12:34 on Jun 21, 2020 |
# ? Jun 21, 2020 12:32 |
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I just watched Imrik 3-shot Karl Franz and it was beautiful Almost turn 300 and still not tired of this dumb campaign, might actually go for a world conquest. Dwarfs are dead, The Empire is reeling and I already have almost half the map, currently making GBS threads out gimmick armies like there is no tomorrow, might as well go for it and make it all elf forever. edit: A stack of 5 spears/5 sisters and the rest white lion chariots? Sure why not! Noir89 fucked around with this message at 13:18 on Jun 21, 2020 |
# ? Jun 21, 2020 12:57 |
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In a game filled with ludicrous seemingly overpowered legendary lords I think Imrik just might take the cake.
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# ? Jun 21, 2020 13:03 |
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drat Dirty Ape posted:In a game filled with ludicrous seemingly overpowered legendary lords I think Imrik just might take the cake. He absolutely does and it's not close -- I just finished an Imrik campaign and he was just absolutely obscene lol
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# ? Jun 21, 2020 13:03 |
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Makes sense since Imrik isn't just talking poo poo when he claims to be the greatest martial warrior in the world.
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# ? Jun 21, 2020 13:04 |
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Yeah, the "3-Shot Franz" battle was Imriks army alone(1 Noble, the starting fire mage, 5 Silvering Guard, 5 normal archers, 3 dragon princes and 3 pokemon dragons) against 3 full-stack late-game Empire armies aka Luminarks, greatswords, demigryphs, all kinds of artillery etc etc. At the end I lost 200 elves, dragons and fire mage between 50-75% health and Imrik on 100%, good as new edit: The reason for the archers and silverin guard is I literally haven't felt the need to upgrade anything, gently caress I could probably just delete the infantry completly and barely notice it.
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# ? Jun 21, 2020 13:22 |
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Just finished a short campaign in 99 turns as Avelorn. After the last DLC High Elves have seemingly become even easier now that you can't swing a dead white lion without accidentally collecting 50 influence. And taking Quintex remains priority numero uno for all the Doughnut Elves, what an absolute money printer. Things I continue to wish were mainstays for all races and not just High Elves: -PO impacting tax rates, growth, etc -Being able to spend more to recruit lords and heroes with better traits -More and better landmarks. Holy gently caress there are so many good landmarks. Also why does the faction with the best economy have so many ways to reduce upkeep?
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# ? Jun 21, 2020 13:26 |
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# ? Jun 8, 2024 08:24 |
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Anyone know a mod that makes pistoliers viable later in the campaign? I guess their upgrade is outriders but they need to stop and shoot, while my beloved noble sons just ride circles around orcs and whatnot and fire in every direction.
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# ? Jun 21, 2020 13:34 |