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hhhat
Apr 29, 2008

Pylons posted:

I picked up some plano inserts because I'm paranoid about the lenses but as far as comfort, it's fine.

yeah that seems to be what i'm finding, most people saying it aint a big deal but worries about scratching your stuffs

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Csixtyfour
Jan 14, 2004
Worth switching from Rift S to quest? Ive had to RMA our Rift S back three times due to display port unplugged failure. They all have worked great for a month then died. Granted with three kids and all there friends our Rift S gets used at least 12 hours a day everyday till it dies. Im assuming its the cable from rift computer failing, but who knows? Just thinking switching to quest and see if that works any better since virtual desktop came out.

Pylons
Mar 16, 2009

Csixtyfour posted:

Worth switching from Rift S to quest? Ive had to RMA our Rift S back three times due to display port unplugged failure. They all have worked great for a month then died. Granted with three kids and all there friends our Rift S gets used at least 12 hours a day everyday till it dies. Im assuming its the cable from rift computer failing, but who knows? Just thinking switching to quest and see if that works any better since virtual desktop came out.

Just to be sure, have you installed Oculus Tray Tools? I've found that usually when it's failing to find the HMD for me that restarting the oculus service fixes it.

HarmB
Jun 19, 2006



Csixtyfour posted:

Worth switching from Rift S to quest? Ive had to RMA our Rift S back three times due to display port unplugged failure. They all have worked great for a month then died. Granted with three kids and all there friends our Rift S gets used at least 12 hours a day everyday till it dies. Im assuming its the cable from rift computer failing, but who knows? Just thinking switching to quest and see if that works any better since virtual desktop came out.

I switched from Rift S to quest, definitely worth it imo. so much nicer to not have the cable and even with the sideloaded thing, is somehow less janky than the rift s ends up being with all the "connected" errors

Csixtyfour
Jan 14, 2004

Pylons posted:

Just to be sure, have you installed Oculus Tray Tools? I've found that usually when it's failing to find the HMD for me that restarting the oculus service fixes it.

On the first Rift S that failed we built a new computer and did every idea and suggestion we could find online to make sure it wasnt an issue on our end. We are super careful about the cord, still ends up breaking down and failing I think.


Sigourney Cheevos posted:

I switched from Rift S to quest, definitely worth it imo. so much nicer to not have the cable and even with the sideloaded thing, is somehow less janky than the rift s ends up being with all the "connected" errors

Thanks, going on a quest to find a quest!

Taintrunner
Apr 10, 2017

by Jeffrey of YOSPOS
Probably a stupid question, but has anyone had any experience with Freespace 2 VR mods? More importantly, a way to get Freespace 2 mods to work with VR? I'd really love to revisit Battlestar Diaspora in VR. I had a very long drunken conversation with Stephen Strait of The Expanse fame on the topic and it popped back up in my head recently.

For reference:

https://www.youtube.com/watch?v=DWt2m1xtJbw

Second reference:

https://www.youtube.com/watch?v=ckwYK9Bmot4

We could be playing Star Wars Starfighters early!

Taintrunner fucked around with this message at 08:50 on Jun 22, 2020

RangerKarl
Oct 7, 2013
At last check no one's taken up the challenge of coding in the hooks necessary for it. Theoretically they've done half the work, since the TrackIr stuff uses the same sort of camera axis translations but I can't be arsed to pick up C++ now.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


I remember playing it in VR on an early dev kit with some sort of tool, probably VorpX. Haven’t done it since. I’ll look into it.

Organza Quiz
Nov 7, 2009


Deeturbomber posted:

I've had an issue with my Quest where the display hangs and lags when I wake it/put it on after it's been off for anywhere from a couple hours to a few days. It's consistently doing it, and the only solution/suggestion I saw was to clear the Guardian history, which hasn't worked (it seemed to at first, but it still does it just as often even if I clear it every session now). Has anyone had any experience with this? I basically have to reboot it right before using it for it to work properly.

I've been having the same issue for the last month or two, no ideas for a solution though.

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


What would be a good starting HOTAS to look into for Star Wars? If there's a good youtube channel that reviews these sorta accessories you can point me in that direction.

Gort
Aug 18, 2003

Good day what ho cup of tea

Penpal posted:

What would be a good starting HOTAS to look into for Star Wars? If there's a good youtube channel that reviews these sorta accessories you can point me in that direction.

I wouldn't bother, honestly. The game's going to be designed primarily for a gamepad so I'd just use one of those.

Rastor
Jun 2, 2001

Penpal posted:

What would be a good starting HOTAS to look into for Star Wars? If there's a good youtube channel that reviews these sorta accessories you can point me in that direction.

HOTAS discussion was pages 10-11 of the Star Wars Squadrons thread:

https://forums.somethingawful.com/showthread.php?threadid=3927843&pagenumber=10&perpage=40#post505820464

Gnoman
Feb 12, 2014

Come, all you fair and tender maids
Who flourish in your pri-ime
Beware, take care, keep your garden fair
Let Gnoman steal your thy-y-me
Le-et Gnoman steal your thyme




I'm not sure if this is an Oculus problem or something PC side, but has anybody had a problem with the original Rift refusing to connect via USB 3? I had mine connected via a 3.0 extension cable for months, but now it won't work with the cable at all (insists that it is a 2.0 connection), and only identifies as USB 3.0 one time in five (I have to keep plugging and unplugging) when connected directly to the motherboard ports.

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


Gort posted:

I wouldn't bother, honestly. The game's going to be designed primarily for a gamepad so I'd just use one of those.

Oh yeah that's not really an issue, I have a decent backlog of games I want to try with one, like Elite Dangerous which I haven't touched since I bought it on sale. A HOTAS would get me over the edge to actually play it, hearing a lot of people have say that the text is illegible with the VIVE. That's why I've been looking around for a Vive Pro, pretty much for the resolution, but with everyone grabbing anything VR they can they don't seem to be an especially wise purchase at this point.

I haven't had a HOTAS since like 2001 when I was 13. I'm just antsy to get one at this point

Oh, and I decided on the Thrustmaster T.16000M FCS, seems to have everything I want and it isn't 400$. Metal rather than plastic would be dope though

mashed
Jul 27, 2004

The T16000 is the best option if you don't want to spend a lot more on that stuff. It's easily going to have enough controls for Squadrons and if you want to try plane nerding in DCS etc.

The price gap between that and the next step up gets pretty :shepspends: from there.

deadly_pudding
May 13, 2009

who the fuck is scraeming
"LOG OFF" at my house.
show yourself, coward.
i will never log off

Penpal posted:

What would be a good starting HOTAS to look into for Star Wars? If there's a good youtube channel that reviews these sorta accessories you can point me in that direction.

https://www.amazon.com/gp/product/B001CXYMFS/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1

Just get one of these. I use it for Elite and it does the job. You don't really need anything beefier than this unless you're planning to fall *deep* down the flight simulator hole and you want something that's gonna have like force feedback and realistic toggle switches.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

deadly_pudding posted:

https://www.amazon.com/gp/product/B001CXYMFS/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1

Just get one of these. I use it for Elite and it does the job. You don't really need anything beefier than this unless you're planning to fall *deep* down the flight simulator hole and you want something that's gonna have like force feedback and realistic toggle switches.

I love that Thrustmaster's been using that same design since the 90's in various flavours :allears:.

I used to have one myself in the early 00's, and it was cooler than that model because it had a flip-up safety cover over the thumb button :colbert:.

mashed
Jul 27, 2004

deadly_pudding posted:

https://www.amazon.com/gp/product/B001CXYMFS/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1

Just get one of these. I use it for Elite and it does the job. You don't really need anything beefier than this unless you're planning to fall *deep* down the flight simulator hole and you want something that's gonna have like force feedback and realistic toggle switches.

I would never fall deep down the sim rabbit hole...



I just ordered the Virpil CM2 throttle to replace the X55 throttle :shepspends:

hhhat
Apr 29, 2008

mashed_penguin posted:

I would never fall deep down the sim rabbit hole...



I just ordered the Virpil CM2 throttle to replace the X55 throttle :shepspends:

this image is pretty wild

wont most of that stuff be pointless if youre using a VR headset?

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


deadly_pudding posted:

https://www.amazon.com/gp/product/B001CXYMFS/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1

Just get one of these. I use it for Elite and it does the job. You don't really need anything beefier than this unless you're planning to fall *deep* down the flight simulator hole and you want something that's gonna have like force feedback and realistic toggle switches.

I dunno. I agree that spending 400$ on what sums up to be a bunch of switches I won't use and metal construction isn't worth the premium, especially for a novice. But it seems there are three levels, ~65$, ~150$, and then $400+ setups.

I watched a review comparing the t16000 and the cheaper one you recommended, and the guy said that the cheaper joystick is analog, and the 150$ model uses the same sensor as the 400$ stick. VR without having a fine or granular control input seems off to me, the idea of moving a joystick and it being "fuzzy" when the more expensive one has very precise control seems like a no brainer. I would definitely get the cheaper one of I was playing Ace Combat on a TV or something

And a controller is pretty "fuzzy" to me, I will definitely give it a shot because I have nothing to lose, but most of the flying games I've played with a controller in VR don't seem to have bite.

mashed
Jul 27, 2004

hhhat posted:

this image is pretty wild

wont most of that stuff be pointless if youre using a VR headset?

No I use the mfds and ufc in VR just fine. Some of the buttons are shaped differently and I put little bits of velcro on the middle buttons on the mfds like homekeys on a keyboard. Takes a little getting used to but it works really well. Its actually very close to 1:1 placement for an F18 which is the main thing I nerd about in dcs. It is close enough for other jets though that use mfds like the f16 or harrier.

Analog pots in a joystick vs digital hall sensors mostly comes down to that the pots might wear out in a couple of years and start spiking all to poo poo. You also get more accuracy from hall sensor setups usually 16000 ish divisions vs 1024 or so for a potentiometer setup. Some really old analog sim controls only have 256 which are genuinely bad by 2020 standards.

mashed fucked around with this message at 19:46 on Jun 22, 2020

marumaru
May 20, 2013



hhhat posted:

this image is pretty wild

wont most of that stuff be pointless if youre using a VR headset?

yes. the only sensible move is to buy a Leap and have your virtual and physical cockpits have buttons in the same locations. :eng101:

hhhat
Apr 29, 2008

mashed_penguin posted:

No I use the mfds and ufc in VR just fine. Some of the buttons are shaped differently and I put little bits of velcro on the middle buttons on the mfds like homekeys on a keyboard. Takes a little getting used to but it works really well. Its actually very close to 1:1 placement for an F18 which is the main thing I nerd about in dcs. It is close enough for other jets though that use mfds like the f16 or harrier.

Analog pots in a joystick vs digital hall sensors mostly comes down to that the pots might wear out in a couple of years and start spiking all to poo poo. You also get more accuracy from hall sensor setups usually 16000 ish divisions vs 1024 or so for a potentiometer setup. Some really old analog sim controls only have 256 which are genuinely bad by 2020 standards.

what

Inacio posted:

yes. the only sensible move is to buy a Leap and have your virtual and physical cockpits have buttons in the same locations. :eng101:

i have a logitech flight stick doodleybob i bought a couple years back that i only used to play x wing on good old games for a bit, i'm pretty sure its going to be fun in vr

also im pretty sure vr is going to be fun

i'm going to have a new PC and headset in a couple weeks time, i'll happily report back and get some more recommendations once i know whats up

jubjub64
Feb 17, 2011
This is really freaking cool, new advances in volumetric video: https://augmentedperception.github.io/deepviewvideo/?fbclid=IwAR1mD74pLkAPKDyS1jLl4ob8ILjnVlYP9QJni8Y_aF_28-stNXgGNwUAPHA

This could let you actually move your head side to side, not just rotation. Of course, you need a special setup that is much more expensive but still.

Combat Pretzel
Jun 23, 2004

No, seriously... what kurds?!
Allowing for parallax and also tilting the head. Current 180° stereoscopic video is terrible for close objects, because you need to maintain the horizont with your eyes, which curves as soon you stray from the middle vertically. This new stuff would fix that. However with what being an expensive setup and no practical editing software...

JHVH-1
Jun 28, 2002
https://twitter.com/oculus/status/1275160423285747712?s=20

SirViver
Oct 22, 2008

Combat Pretzel posted:

Allowing for parallax and also tilting the head. Current 180° stereoscopic video is terrible for close objects, because you need to maintain the horizont with your eyes, which curves as soon you stray from the middle vertically. This new stuff would fix that. However with what being an expensive setup and no practical editing software...
Don't worry, porn will find a way.

Turin Turambar
Jun 5, 2011




Wow. Great get for Oculus. Lone Echo + Echo Arena happens to be one of the best SP experiences + one of the best esports experiences in VR.

Lemming
Apr 21, 2008
The only thing timing wise I can think of is that Oculus saw Sony buy Insomniac and felt pressured to make a move. Either that or this:

https://www.cnbc.com/2020/05/28/cnbc-transcript-facebook-ceo-mark-zuckerberg-speaks-with-cnbcs-andrew-ross-sorkin-on-squawk-box-today.html

quote:

MARK ZUCKERBERG: Well, you know, I have to say I was doing this a bit before, but I’ve spent a lot more time playing with games and virtual reality with friends during this period. You know, I’ve always been a fan of virtual reality. And that’s of course why we started -- why we bought Oculus and been focused on building that. But now, during this period where I can’t physically be with, you know, a lot of my friends having the ability to do something where we’re, it feels like we’re physically in a space together. And I started playing this game, Echo Arena. It’s like, it’s kind of -- it’s a combination of like frisbee in three dimensions, in zero gravity. It’s kind of like, I don’t know if you remember the book Ender’s Game, where they have this game that Ender and the other students play during the simulation. It’s kind of like that in virtual reality. And I, like, get teams of my friends and family together and we’re playing in VR. It’s incredibly fun. And I think it will be a glimpse of the future, where I think more -- there will be more experiences like this that I think a lot of people are going to enjoy.

and Zuck decided he needed to Own It

Combat Pretzel
Jun 23, 2004

No, seriously... what kurds?!

SirViver posted:

Don't worry, porn will find a way.
Come to think of it, the overwhelming majority of 180° stereo content is porn. Eh.

Lemming posted:

and Zuck decided he needed to Own It
Hmm, so who exactly is Zuck bullshitting? I mean, I have so far only seen screenshots of Echo Arena, but it looks pretty much like the zero-G training room in the Ender's Game movie. At least as far as it can without stepping on copyright infringement. :confused:

Combat Pretzel fucked around with this message at 21:36 on Jun 22, 2020

Lemming
Apr 21, 2008

Combat Pretzel posted:

Hmm, so who exactly is Zuck bullshitting? I mean, I have so far only seen screenshots of Echo Arena, but it looks pretty much like the zero-G training room in the Ender's Game movie. At least as far as it can without stepping on copyright infringement. :confused:

I'm not sure what you mean, I was just saying I think there's a decent chance that literally just because Zuck played it (and those are the exact same comments a large percentage of people make about the game, which makes it sound very legit) it pushed whatever business process in the direction that ended up with Facebook going ahead and buying RAD for real instead of just partnering with them like they've been doing until now

Tom Guycot
Oct 15, 2008

Chief of Governors



Tom Guycot posted:

Outside of all the discussions of the ethics or whatever, I wonder if Sony buying Insomniac didn't shake them a bit. Considering all the work they did with insomniac previously including their big current release, and how there now won't be any more insomniac games outside of PSVR. I wouldn't be surprised if they weren't in discussions with Ready at Dawn and some other studios that would be on Sony's radar, right now.





Called it!

jubjub64
Feb 17, 2011
Okami VR please

Bloodplay it again
Aug 25, 2003

Oh, Dee, you card. :-*

jubjub64 posted:

Okami VR please

I would settle for a 60 FPS patch. I have to play it on my TV because it looks terrible on my 144 Hz monitor even with gsync enabled.

Shine
Feb 26, 2007

No Muscles For The Majority
RE: a HOTAS for Star Wars, personally, I can't stand the T-Flight HOTAS-X and would rather use a gamepad, even if I were to play a tryhard sim. Granted Star Wars likely won't require as fine control as most of the sims I play, but still, ugh, I can't stand the thing.

From the DCS thread:

Shine posted:

I hate the HOTAS-X. I somehow got a free one (I literally do not remember how I got it, but it was new in box in my closet and just, I dunno appeared there a few years ago), and honestly it's so lovely that I'd hate for it to be someone's first stick, just because it might make them think that flying planes is awkward and super hard and just gently caress off flight sims altogether.

I recently set it up for my wife to try Rise of Flight, and it was imprecise as hell, like really loving bad, and has a bigass deadzone with no apparent fix. It made me hate flying while I was using it. I wasn't expecting it to be VKB quality or whatever, but man, I ended up dragging out my dusty old CH gear for her to use, and even that clunky old thing felt way nicer than the HOTAS-X. I did better playing RoF with a keyboard than I did with that stick.

I'm hesitant to recommend the HOTAS-X just because I feel like it makes a terrible impression, like if you were to try a racing sim with a wheel that had 90 degrees of travel and the middle 30 degrees were deadzone. It'd be like "goddamn, these sims are impossible, gently caress this" when that was due entirely due a lovely controller.

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


yeah that's pretty much what I've heard about that model.

I just wish No Man's Sky supported it. I have a feeling in a year and a half they will patch it in and not even mention it

MarcusSA
Sep 23, 2007

I blew $400 (or whatever) on the warthog and let me tell you what it’s amazing but lol probably one of the dumber purchases I’ve made.

I mean I use it but it’s such overkill.

It does feel amazing though.

I actually can’t wait to use my rift with it and ED since the ED profile for that thing is pretty awesome. Flipping the switch to bring up your landing gear is so great.

Rectus
Apr 27, 2008

SirViver posted:

Don't worry, porn will find a way.

Gonna be tricky considering that huge bulky capture rig they use.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Rectus posted:

Gonna be tricky considering that huge bulky capture rig they use.

Don't kinkshame :wiggle:.

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Breakfast All Day
Oct 21, 2004

Shine posted:

RE: a HOTAS for Star Wars, personally, I can't stand the T-Flight HOTAS-X and would rather use a gamepad, even if I were to play a tryhard sim. Granted Star Wars likely won't require as fine control as most of the sims I play, but still, ugh, I can't stand the thing.

From the DCS thread:

Echoing that almost all of these joysticks are garbage nowdays with tons of wiggle and drift in the sensors and feel like squeaky plastic compared to an xbox controller. Either shell out for VKB/Virpil if you're serious, or get by with a gamepad or the used cheapo logitech. I sold my VKB because I don't game enough anymore to justify it, but prefer an xbox controller to anything cheaper than it.

To completely contradict what I just said, I am thinking of trying to get an old Gravis joystick if Squadrons turns out good to replicate the 90s X-Wing experience.

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