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My favorite decks in Standard are definitely Spell Dragon and Enrage Warrior, along with Spell Mage as a lower tier but fun one. Standard had mostly been fun since DH's third or so nerf (not counting Twin Slice), but playing against Priest is painful, especially the glut I faced last week. I almost wish there were a way to block one class from being your opponent, but I guess that could make things too predictable or remove key weaknesses from some decks. Wild is fun to farm hero wins at lower ranks, but at higher ranks (D10 or above) it was all Odd DH, Cubelock and Secret Mage and really a slog.
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# ? Jul 2, 2020 23:05 |
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# ? Jun 9, 2024 22:02 |
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I've legit never seen altirus hit for more than like 4. it's good but not insane, idk.
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# ? Jul 2, 2020 23:21 |
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Acerbatus posted:I've legit never seen altirus hit for more than like 4. it's good but not insane, idk. I’ve used him to hit for 6 before, but that was before Twin Slice was changed. The most I’ve done since has been 4, but I haven’t played much DH in the past month.
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# ? Jul 2, 2020 23:29 |
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https://www.youtube.com/watch?v=1ECFzfGfIzU god this was so long ago
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# ? Jul 2, 2020 23:29 |
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Acerbatus posted:I've legit never seen altirus hit for more than like 4. it's good but not insane, idk. Consider the fact that hitting enemy minions alone for 4 costs 7 mana
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# ? Jul 2, 2020 23:40 |
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Yeah Altrius clears the board, deals additional face damage, and it usually doesn't cost card advantage since DH has so many cantrips. Imagine a 4 mana Abyssal Enforcer, that then also gives your hero +6 attack.
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# ? Jul 2, 2020 23:58 |
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Just had a DQ Alexstraza give me two Deathwings.
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# ? Jul 3, 2020 01:58 |
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Sloppy posted:Just had a DQ Alexstraza give me two Deathwings. I got double DW Mad Aspect a few days ago, it was rad.
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# ? Jul 3, 2020 03:04 |
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gently caress this game and gently caress DH especially. I shouldn't heal 24 health in a game, have 2 taunts up, and, and still die because Kayn is a card that should have never been printed.
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# ? Jul 3, 2020 05:03 |
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Fenarisk posted:Kayn is a card that should have never been printed.
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# ? Jul 3, 2020 15:39 |
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Fenarisk posted:gently caress this game and gently caress DH especially. I shouldn't heal 24 health in a game, have 2 taunts up, and, and still die because Kayn is a card that should have never been printed. "Kayn's effect on the game was more substantial than our internal testing revealed, making Taunt a liability to the point that players were effectively wasting their turns playing Taunt minions against Demon Hunters. As such we feel that rising Kayn to 5 mana, whilst also raising his attack to 4 to somewhat offset the mana increase, will help promote more interactive games." Anarchy reigns, death to Wild.
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# ? Jul 3, 2020 16:08 |
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Blooming Brilliant posted:"Kayn's effect on the game was more substantial than our internal testing revealed, making Taunt a liability to the point that players were effectively wasting their turns playing Taunt minions against Demon Hunters. Please tell me this isn't real. Please. Ps, for those who want to try something a little different, may I present miracle elemental mage! ### Watson # Class: Mage # Format: Wild # # 2x (1) Elemental Allies # 1x (1) Evocation # 2x (1) Fire Fly # 2x (1) Ray of Frost # 2x (1) Violet Spellwing # 1x (2) Astromancer Solarian # 2x (2) Frostbolt # 1x (2) Khadgar # 2x (2) Mana Cyclone # 2x (2) Sorcerer's Apprentice # 2x (3) Arcane Amplifier # 2x (3) Arcane Intellect # 1x (3) Chenvaala # 2x (4) Conjurer's Calling # 1x (7) Archmage Antonidas # 2x (8) Mana Giant # 1x (9) Frost Lich Jaina # 2x (12) Mountain Giant # AAEBAf0EBrgIm9MClpoD+KwDxbgDjbsDDKsE5gSWBeEH68ICg5YDn5sD4psD+6wD/awD868DiLYDAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone Starring all your most hated tricks - insane card draw! Loads of generation! CHEAP CHEAP giants and conjurers calling! Hands full of fireballs! Insane swing turns! And the showstopper, loving FLJ! No real guide, you'll get a feel for it more than anything. Until you play FLJ, you don't have heal, so control control control. Handy hint: Evocation guarantees 3 mana giants. Use this insane tempo play as you see fit.
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# ? Jul 3, 2020 18:34 |
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Fenarisk posted:gently caress this game and gently caress DH especially. I shouldn't heal 24 health in a game, have 2 taunts up, and, and still die because Kayn is a card that should have never been printed. I was listening to Celestalon on Coin Concede the other day and it was really a bummer how pleased and unconcerned he seemed about DH. Maybe only the complainers are loud but I haven't really heard anyone express happiness about DH and the effects he's had on the game.
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# ? Jul 3, 2020 19:29 |
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Sloppy posted:I was listening to Celestalon on Coin Concede the other day and it was really a bummer how pleased and unconcerned he seemed about DH. Maybe only the complainers are loud but I haven't really heard anyone express happiness about DH and the effects he's had on the game. Demon hunter managing to be the best aggro deck and really good midrange, in the same frigging deck, is the problem. The most consistent counter to that is extreme control, which is always miserable, and with there not being any really consistent otk combos to deal with that, makes for a very polarised meta. Edit :at least there's no demon hunter DK card. Could you even imagine?
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# ? Jul 3, 2020 20:07 |
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Sloppy posted:I was listening to Celestalon on Coin Concede the other day and it was really a bummer how pleased and unconcerned he seemed about DH. Maybe only the complainers are loud but I haven't really heard anyone express happiness about DH and the effects he's had on the game. The VS podcast is much more concerned on what DH is doing to Standard right now. It boils down to “one deck shouldn’t have both the best early game snowballing potential and also extremely effective tools to punch through control deck defenses in the mid-late game”. ZachO pretty explicitly called for nerfs to Kayn, Altruis, Warglaives, Metamorphosis, AND Skull. edit: It’s kind of bonkers how many tools DH has that make taunts weak against them. Between direct damage cards, Kayn, and Warglaives, taunts become nearly meaningless as a defensive mechanic at about turn 6. Promoted Pawn fucked around with this message at 20:22 on Jul 3, 2020 |
# ? Jul 3, 2020 20:17 |
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I think Skull is still the biggest offender. I typically find I can stabilize against DH, but then lose a lot of games because I can't turn the corner on them once they go from a 1 card hand to a 4 card hand, in one turn, while also playing 3 cards and clearing a minion. Altruis is very broken, I'm less worried about Kayn. Warglaives is one of those cards that will just always be a massive problem to design around and they should kill that issue now. Metamorphosis is less concerning than the rest of that list I think, although similar to Warglaives I think it will prove to be an issue sooner or later. I think that Priestess of Fury is a bigger problem. It's also totally bonkers that the class has a totally serviceable control package that no one's ever bothered to play.
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# ? Jul 3, 2020 21:35 |
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I find DH unsatisfying to play against, and also as. Game was better without it.
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# ? Jul 3, 2020 21:38 |
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Yeah Big DH is just around the corner waiting with the entire other half of unnerfed DH cards.
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# ? Jul 3, 2020 21:59 |
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orangelex44 posted:I think Skull is still the biggest offender. I'd agree with this just for ALAS POOR WARLOCK alone. Warglaives need to be 6 mana for sure. Those plus Odd DH's hero power is just enough to punch through, pretty much every relevant Taunt minion that sees play in Wild. Blooming Brilliant fucked around with this message at 22:24 on Jul 3, 2020 |
# ? Jul 3, 2020 22:20 |
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as the thread's resident aggro hater it should come as no surprise that I hate the world's most aggro class which also never runs out of steam ever
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# ? Jul 3, 2020 22:34 |
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Blooming Brilliant posted:I'd agree with this just for ALAS POOR WARLOCK alone. I never quite get how the warglaives, notably a legendary item, aren't a legendary card. Being limited to 1 in a deck would help.
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# ? Jul 3, 2020 22:41 |
Imagine if they basically went through all of the trouble of nerfing just about everything that makes DH King right now... only for token DH to get just enough support to become their next busted archetype.
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# ? Jul 3, 2020 22:50 |
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Scrub-Niggurath posted:I wish there was a way to tell Zephyrys that “actually I know for a fact what that mage secret is and if you just give me flare I can kill him” so that he doesn’t insist on giving me that stupid priest 2 mana 2/3 minion In Wild, the one I've been running into more recently is Cube or Gul'Dan Warlock plays Skull of the Man'ari, I have like 9 cards in hand, and I can either play Zephrys at 7 mana to guaranteed get Harrison Jones and mill some of my own cards, or play Zephrys at less than 7 mana and get offered like, Earth Elemental and two things to deal with his little minions on the board instead of an ooze
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# ? Jul 3, 2020 23:26 |
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Power of Pecota posted:In Wild, the one I've been running into more recently is Cube or Gul'Dan Warlock plays Skull of the Man'ari, I have like 9 cards in hand, and I can either play Zephrys at 7 mana to guaranteed get Harrison Jones and mill some of my own cards, or play Zephrys at less than 7 mana and get offered like, Earth Elemental and two things to deal with his little minions on the board instead of an ooze you probably know that you can help zephrys figure it out by playing him with 4 mana, so he only has two to work with. but yeah, it'd be neat if you could tell him what you really cared about somehow since he doesn't always get it but then, I guess that's why he says "your wish is my suggestion"
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# ? Jul 3, 2020 23:30 |
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orangelex44 posted:It's also totally bonkers that the class has a totally serviceable control package that no one's ever bothered to play. The reason people tend not to play Control DH is that it’s a pretty bad deck that’s overshadowed by better control decks in Warrior, Mage, and Priest. World War Mammories posted:you probably know that you can help zephrys figure it out by playing him with 4 mana, so he only has two to work with. but yeah, it'd be neat if you could tell him what you really cared about somehow since he doesn't always get it I once needed him to offer me just any type of removal at all, anything, and he offered me 3 “lethal” cards, all of which were actually 2-3 life off of lethal. Of course spending the 2 mana on him locked me out of any other line that would have prevented me from dying on the opponent’s next turn. But he’s been a “win the game” button so often that it’s hard to stay mad for long. Promoted Pawn fucked around with this message at 23:42 on Jul 3, 2020 |
# ? Jul 3, 2020 23:38 |
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Blooming Brilliant posted:I'd agree with this just for ALAS POOR WARLOCK alone. Shoulda paid the Aranna tax
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# ? Jul 3, 2020 23:40 |
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Yeah zephyrs has seemed really off recently and it’s been really frustrating to not be offered some silence or weapon hate when the situation clearly calls for it.
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# ? Jul 3, 2020 23:51 |
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Santheb posted:Yeah zephyrs has seemed really off recently and it’s been really frustrating to not be offered some silence or weapon hate when the situation clearly calls for it. He’s only ever reliably offered silence in 2 situations as far as I can tell:
He doesn’t usually prioritize deathrattles as something that are worth caring about because his code can’t see what the deathrattles actually do. If there’s a bunch that Mass Dispel may hit, he might offer it, but usually he cares more about what’s showing on the board. Imagine a player that can’t mouseover anything to see what it does.
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# ? Jul 4, 2020 00:08 |
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Lock Illidan away for another 10,000 years.
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# ? Jul 4, 2020 00:47 |
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World War Mammories posted:you probably know that you can help zephrys figure it out by playing him with 4 mana, so he only has two to work with. but yeah, it'd be neat if you could tell him what you really cared about somehow since he doesn't always get it The problem is getting exactly to 4 - I *think* if you can do it exactly at 4 you're good, but I know 5 (which usually brings something like Shadow Word Pain/Animal Companion/Brightwing) is a no-go
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# ? Jul 4, 2020 00:50 |
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Promoted Pawn posted:The reason people tend not to play Control DH is that it’s a pretty bad deck that’s overshadowed by better control decks in Warrior, Mage, and Priest. I think people are still so obsessed over how good DH is they've missed that other decks are better.
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# ? Jul 4, 2020 00:57 |
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Olpainless posted:Please tell me this isn't real. Please. I got lucky and only had to craft Frost Lich to build this. I'm glad I did, it's a lot of fun. Thanks!
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# ? Jul 4, 2020 01:55 |
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Sloppy posted:I was listening to Celestalon on Coin Concede the other day and it was really a bummer how pleased and unconcerned he seemed about DH. Maybe only the complainers are loud but I haven't really heard anyone express happiness about DH and the effects he's had on the game. Some people have said that they like DH for being so consistent, and not reliant on RNG on the same level as Rogue and other classes are. Of course, consistency is literally one of the most powerful tools any deck in any card game can have soo.....
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# ? Jul 4, 2020 02:20 |
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Olpainless posted:Please tell me this isn't real. Please. Missing Chenvaala and Solarian - should I bother trying this without them?
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# ? Jul 4, 2020 10:33 |
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Solarian is just a really, really solid two drop, and I see her being a solid fixture for a good while in wild and standard, but not strictly necessary. Chenvaala is solid 3,and if you have apprentices on board and cheap spells, it's one of those really swingy moments. She'd be more difficult to sub, but isn't generally a top tier card... Tough call on that. At a pinch, I'd probably suggest Tar Creeper as a fairly reasonable 3 drop for both, just to see how you feel about the rest of it. Olpainless fucked around with this message at 13:15 on Jul 4, 2020 |
# ? Jul 4, 2020 12:04 |
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I hope hooktusk's battleground dominance hasn't soured everyone on the urgent need for a hooktusk rogue hero
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# ? Jul 4, 2020 12:48 |
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kaesarsosei posted:Missing Chenvaala and Solarian - should I bother trying this without them? Chenvaala can be swapped with little impact, Solarian not so much.
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# ? Jul 4, 2020 13:24 |
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just lost a BG when an opponent's Pagle treasure chest gave them... a golden Pagle
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# ? Jul 4, 2020 18:18 |
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Getting tired of standard, I miss just having fun with random rear end decks like tess rogue and old thief priest, where even if you lose you dont really care. Is wild still mostly odd DH, big priests, and warlocks?
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# ? Jul 4, 2020 18:32 |
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# ? Jun 9, 2024 22:02 |
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Fenarisk posted:Getting tired of standard, I miss just having fun with random rear end decks like tess rogue and old thief priest, where even if you lose you dont really care. Big priest is dead, reno priest is the new flavor. It's mostly pirate warrior, odd DH, and secret mage in my experience.
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# ? Jul 4, 2020 18:47 |