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didn't they say they were working on an MMR system like six months ago?
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# ? Jul 6, 2020 00:56 |
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# ? Jun 9, 2024 09:46 |
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I mean, gently caress how long did it take to fix Freddy? They've apparently been turning it on and off every now and again and I think they said they're happy with the results. I wish they'd share some more specifics. Honestly after the original launch of dedicated servers, I expect it's gonna take a few more months after it's officially out for it to work even halfway right.
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# ? Jul 6, 2020 01:02 |
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Nalesh posted:I still really want a doppelganger character, like no red light, looks like a random survivor until they get close, etc. Pmuch what I expected legion to be tbh. They won't do it because they know just how badly SWF will destroy that idea, they've been asked for it over and over and I don't think ever given the outright answer, but they know it has no chance anymore.
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# ? Jul 6, 2020 01:57 |
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Hell even without SWF, what would you do? Not have a red stain or a terror radius? You can just play Ghostface for that. It's basically the same challenge the Paranoia mode in F13 almost certainly ran into - imposter characters need more mechanics to work with to actually let you be an imposter in a way that's interesting.
TGLT fucked around with this message at 02:21 on Jul 6, 2020 |
# ? Jul 6, 2020 02:01 |
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I still need to figure out how to ghostface
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# ? Jul 6, 2020 02:20 |
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Step 1: Ghost Step 2: Face Also same
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# ? Jul 6, 2020 02:21 |
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His big problem is that people can knock him out of stealth without actually looking at him, they just have to rotate the camera so you're on it. So the only real option is to hide behind objects. You hardly have time for that though, given how stupidly fast gens get finished.
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# ? Jul 6, 2020 02:29 |
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That's why I like playing as Myers. Ghostface gets noticed and loses his power, Myers gets noticed and just keeps staring. I bet Ghostface waits until he gets out of the shower to take a poo poo
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# ? Jul 6, 2020 02:36 |
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Ghostboi able to be taken out of stalk by a hooked survivor bothers me more than it really should.
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# ? Jul 6, 2020 02:38 |
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Marin Karin posted:Ghostboi able to be taken out of stalk by a hooked survivor bothers me more than it really should. He can be taken out of stealth by someone in the entity brand sky crane animation even.
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# ? Jul 6, 2020 02:50 |
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the secret to Ghostface is you use his stealth to approach and get a free hit, or get a hit then stealth mid chase for the mind game. Barring ideal conditions stalking to mark survivors is a bit of a trap overall, though you can make use of it by incremental stalking one survivor before you get broken from stealth or stalking them nearly all the way and finding them later to finish off. Grabbing survivors off gens never gets old however, and Ghostface is by far the killer I've done it regularly with the most ease. Especially at the start of a trial when the survivors have no idea who it is yet.
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# ? Jul 6, 2020 05:52 |
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Effectively a 1:30 game because all four of them went for the same gen, couldn't find two of em when I came back, he seemed mad
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# ? Jul 6, 2020 07:01 |
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Honestly Legion's underrated. I was expecting something utterly useless when I grabbed them, but if they can get everyone lumped somewhat together they'll probably tag most of the other team with Frenzy and then still go down whoever is nearby. Meanwhile having a bleed timer and then an injury is enough to deter most people from gens, so they have a decent enough means of keeping people from doing stuff. Of course that doesn't work on huge maps, but overly big maps are what gently caress any killer without a teleport gimmick DeathChicken fucked around with this message at 07:18 on Jul 6, 2020 |
# ? Jul 6, 2020 07:15 |
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The weird thing is that according to steam charts the game is gaining players. In June they gained ~6800 players, and while some of that will be returning players a lot are probably new players. The game currently has more average and peak players than it ever has, so there are new players out there. The match maker is just dumb as hell sometimes.
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# ? Jul 6, 2020 10:53 |
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DeathChicken posted:Honestly Legion's underrated. I was expecting something utterly useless when I grabbed them, but if they can get everyone lumped somewhat together they'll probably tag most of the other team with Frenzy and then still go down whoever is nearby. Meanwhile having a bleed timer and then an injury is enough to deter most people from gens, so they have a decent enough means of keeping people from doing stuff. He's not underrated, but no he's not utterly useless. There hasn't been a nearly useless killer since they fixed Freddy.
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# ? Jul 6, 2020 15:59 |
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TGLT posted:He's not underrated, but no he's not utterly useless. There hasn't been a nearly useless killer since they fixed Freddy. Legion's entertaining to play because some people still react to them like they were on launch, especially if they get sacrificed (and if anybody tells you Legion is 'still broken' laugh heartily in their direction). They're also good at zipping around for the three-gen.
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# ? Jul 6, 2020 16:03 |
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Carcer posted:The weird thing is that according to steam charts the game is gaining players. In June they gained ~6800 players, and while some of that will be returning players a lot are probably new players. I wonder how much of this has to do with licensed characters getting added. I picked this up 2 weeks ago purely because I saw PH got added in and it seemed interesting. Rank 13 killer now and usually seeing a mix of 2-3 rank 15 and up, paired with a rank 5-10. Ironically the high rank survivor is often the first to die
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# ? Jul 6, 2020 16:04 |
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Dawgstar posted:Legion's entertaining to play because some people still react to them like they were on launch, especially if they get sacrificed (and if anybody tells you Legion is 'still broken' laugh heartily in their direction). They're also good at zipping around for the three-gen. Oh god no, we're long past the days of moonwalking Legion. They just don't excel at anything to any degree. Like Billy is both better at protecting three distant generators and punishing survivors who make the mistake of clumping up. Mend just doesn't generate the same pressure as slugging - you can mend yourself whenever but you can only pick yourself up once if you brought the perk. Primetime posted:Rank 13 killer now and usually seeing a mix of 2-3 rank 15 and up, paired with a rank 5-10. Ironically the high rank survivor is often the first to die Yeah, rank is basically a function of time played not skill especially for survivors. I'm back in red ranks again going up against red rank survivors and I still tend to get at least one survivor each match who just runs forward without looking back while dropping every pallet they pass.
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# ? Jul 6, 2020 16:20 |
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Primetime posted:I wonder how much of this has to do with licensed characters getting added. I picked this up 2 weeks ago purely because I saw PH got added in and it seemed interesting. I'm not sure since I don't know when the licensed DLCs where launched, but here's the site I'm using: https://steamcharts.com/app/381210#7d Whatever the devs have been doing over the past few months is working, that much is apparent.
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# ? Jul 6, 2020 16:53 |
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Speaking of Freddy, I'm weighing grabbing him or Pig. Pig sounds really fun on paper, although there's probably some cheap loophole that ruins her I'm not aware of (like Ghostface getting popped out of stealth by being anywhere on the survivor's camera)
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# ? Jul 6, 2020 19:10 |
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Pig's traps are the ultimate in Neat But Almost Pointless. They're either basically a guaranteed kill or someone gets it off first box they go to and there's pretty much no in between with a vast, vast skew towards the latter. She's otherwise an uninspired but still pretty fun - the charge is hilarious sometimes - M1 killer. Freddy's rework probably made him my third or fourth favorite killer. Lot of chase potential, lot of mind game options (which most survivors play themselves on 100% of the time) and just generally fun. Plus his nightmare realm thing means that the lovely oeuvre of the early outdoors night maps is more playable and doesn't give me a loving headache. Orv fucked around with this message at 19:20 on Jul 6, 2020 |
# ? Jul 6, 2020 19:18 |
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Freddy is reasonably strong and is different to play and therefore fun. Pig is cute and there is memeing with booping the snoot but she's really a garbage tier killer that relies on RNG. If you're only getting one of those two I would say Freddy for sure.
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# ? Jul 6, 2020 19:54 |
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Pig is better if you use her traps to keep people off generators rather than an actual kill method. Yeah definitely chase someone off a box if you see them but for the most part it's just free map pressure. Which is great for the early game and by midgame you're out of traps and everything sucks. Or better yet you ration your traps enough that you have one or two left over when the gates are powered and they're completely usesless aside from giving away free hats. BHVR hates the Pig for some reason even though she's an interesting, and could be really good, killer I haven't played Freddy so I can't chime in about him
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# ? Jul 6, 2020 20:10 |
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Okay yeah, Freddy is hilarious. Everyone falls for dream pallets, even if I threw them up right in front of a person Also NOED/Blood Warden/Remember Me is a pretty good "gently caress the teabag brigade" build. Sure, take the gens. Take all the gens. I'm surely not going to kill all of you in the last thirty seconds DeathChicken fucked around with this message at 21:53 on Jul 6, 2020 |
# ? Jul 6, 2020 21:48 |
Trip report: Obtained Myers, he's fun as hell! I really enjoy how the gameplay encourages you to focus on finding and killing the survivors in a way that my other main played killers did not. I almost got a 4-kill but the last guy got a clutch pallet at the last moment and was able to escape.
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# ? Jul 6, 2020 22:32 |
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DeathChicken posted:Okay yeah, Freddy is hilarious. Everyone falls for dream pallets, even if I threw them up right in front of a person The best part is pallets is his bad option. Mess with the traps a bit and see how hard people play themselves for you. Even when they don't it's just massive chase control.
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# ? Jul 6, 2020 22:36 |
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Myers is so drat good, especially now that his perks don't directly oppose each other.
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# ? Jul 6, 2020 22:44 |
To make sure I understand his powers right: At level 1, he doesn't have the terror radius at all, right? Does that only apply if I'm stalking or is it innate until I hit evil within 2? Does this mean it would be a potentially valid strategy to just wander around at EW1 and be totally invisible and stab people normally?
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# ? Jul 6, 2020 22:47 |
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Nessus posted:To make sure I understand his powers right: At level 1, he doesn't have the terror radius at all, right? Does that only apply if I'm stalking or is it innate until I hit evil within 2? EW1 has no terror radius but he's slow as poo poo. You can use Play With Your Food to get a bit of a speed up. One of his addons leaves you at EW1 permanently, but whenever you stalk, it lights up the aura of any survivors within 32 meters It's definitely valid
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# ? Jul 6, 2020 22:49 |
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Yes you are completely invisible other than, well, being seen physically, in EW1. The purple mirror that makes you get stuck in EW1 forever is amazing for that reason, because it lets you see people through walls, so you can just hide around a corner and stab em as they come around the corner and you can watch them obviously get startled and run in a circle for a second, it's great.
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# ? Jul 6, 2020 22:49 |
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Nessus posted:To make sure I understand his powers right: At level 1, he doesn't have the terror radius at all, right? Does that only apply if I'm stalking or is it innate until I hit evil within 2? Correct, no radius and no stain at level 1. Even at level 2 you can get a 6m radius and normal speed with dead rabbit and M&A. Hell even just M&A is 8m. Myers is the only time in video games I have ever seen player models in a video game 100% accurately display sheer loving terror on the part of the player in their movements.
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# ? Jul 6, 2020 22:52 |
I did notice that a couple of times people would just run around me but I had figured they were trying to stop me from sticking someone on the hook, or keep me from interfering with a dehooking. That doesn't usually work, but hey! It's a goal! I had the brain genius idea of hooking someone, walking off about ten or fifteen yards, and hanging out to see if anyone takes the bait. Is that a solid piece of emergent gameplay or am I just eager to kill
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# ? Jul 6, 2020 23:13 |
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Nessus posted:To make sure I understand his powers right: At level 1, he doesn't have the terror radius at all, right? Does that only apply if I'm stalking or is it innate until I hit evil within 2? It's not really a viable strategy but you can do it. If you really wanna, bring the scratched mirror and the boyfriend's memo and pray for an indoor map where it can really shine. Normally though you want stalk gain (ie J Myers memorial) paired with either duration (ie the hair bow), the dead rabbit, or another stalk gain addon. Tombstone piece is fine, but the iridescent Judith's Tombstone is basically a trap option. Vanity mirror is also trash. Also yeah double checking hooks, especially when the team has been altruistic, isn't a bad call. Just don't spend too much time watching hooks. TGLT fucked around with this message at 23:49 on Jul 6, 2020 |
# ? Jul 6, 2020 23:46 |
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Nessus posted:I did notice that a couple of times people would just run around me but I had figured they were trying to stop me from sticking someone on the hook, or keep me from interfering with a dehooking. That doesn't usually work, but hey! It's a goal! At level one stalk if someone is dumb enough to hand you a hook before you even level up once then absolutely just stand around the corner for like five seconds and someone will hand you a free hit. Don't really lean too hard into it though, if you're too far away that speed malus'll pretty much ruin your shot.
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# ? Jul 6, 2020 23:56 |
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So it seems you can land on the big door at Midwich by dropping down on it from the ledge above. A Steve was doing this to me and teabagging https://twitter.com/i/status/1280282686104485894
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# ? Jul 7, 2020 00:34 |
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Man, my brother just got me into F13, and it was fun for the first two matches, but these drat server issues are killing my interest
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# ? Jul 7, 2020 00:40 |
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That is one thing I really appreciate with dbd, other than downed survivors seeming to teleport a bit between me hitting them and getting back control I haven't noticed any real lag or other server related weirdness.
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# ? Jul 7, 2020 11:11 |
Carcer posted:That is one thing I really appreciate with dbd, other than downed survivors seeming to teleport a bit between me hitting them and getting back control I haven't noticed any real lag or other server related weirdness.
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# ? Jul 7, 2020 12:44 |
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I find it a bit hard to tell what's jittering due to lag and what's jittering due to evasive maneuvers. I also generally play at ~180 ping so that doesn't help matters.
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# ? Jul 7, 2020 12:49 |
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# ? Jun 9, 2024 09:46 |
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I EW3 stabbed someone last night, only for them to disappear and only lose one health state. Still not sure if it was a perk or server jank it's still better than p2p by a long shot. Also I had a real fun round as Billy last night with both steering addons and noticed one of the survivors had a twitch handle. I checked out the vod of my round out of curiosity, and she spent the entire match talking about mac and cheese intermixed with "whaT THE gently caress" every time I nyoomed past zipping through obstacles and "what is he DOING?" as Kindred shows me hook a dude and immediately go to warp. I consider it a huge success.
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# ? Jul 7, 2020 12:54 |