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If you're on the draw you could coin out another tunnel trogg too!
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# ? Jul 15, 2020 16:43 |
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# ? Jun 2, 2024 08:52 |
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RatHat posted:
Then your opponent plays Devolving Missiles and you're left on turn two with zero mana to play your one card you have, plus a 1/1 and a random one drop on the field.
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# ? Jul 15, 2020 16:46 |
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Technically the most disgusting turn 1 would be if you opponent innervated a milhouse manastorm and you had ultimate infestation in your hand.
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# ? Jul 15, 2020 16:57 |
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Chernabog posted:Technically the most disgusting turn 1 would be if you opponent innervated a milhouse manastorm and you had ultimate infestation in your hand. Ultimate Infestation plus the new 10 mana druid spell that gives all minions in your hand, deck, and on the field +4/+4.
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# ? Jul 15, 2020 16:59 |
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There was actually a staged OTK video like that, where the druid only had spells and kills the opponent T1. Edit: Found it: https://www.youtube.com/watch?v=BCp8zN0j6i0 Chernabog fucked around with this message at 17:08 on Jul 15, 2020 |
# ? Jul 15, 2020 17:04 |
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Shockeh posted:I took this, enjoyed it, but felt it needed to GO FASTA, so I aimed downwards a little: I’ve been playing with Doomhammer like it’s 2016 again. Fun times. Just want to mention that I hated Totemic Surge when I played this deck a few months ago. Having 4 0-mana do nothing cards was too much and I’d rather have the health.
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# ? Jul 15, 2020 18:05 |
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Torrannor posted:Then your opponent plays Devolving Missiles and you're left on turn two with zero mana to play your one card you have, plus a 1/1 and a random one drop on the field. Worst case would be a 1/1 Wisp and a 2-drop. We also don't know if Devolving missiles will hit a 0-cost minion or not. If it can, you could try this and just devolve the Trogg 3x into some 0-cost.
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# ? Jul 15, 2020 18:17 |
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Gully Foyle posted:Worst case would be a 1/1 Wisp and a 2-drop. You're right, but that's still a bad outcome for investing 4 cards and going into turn 2 with 0 mana (assuming the missiles can't hit a 0 mana cost minion more than once, which they probably can).
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# ? Jul 15, 2020 18:39 |
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RatHat posted:
Thanks, I hate it.
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# ? Jul 15, 2020 19:00 |
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Goons Are Great posted:This is a human rights violation, not a loving hearthstone deck I went 13-5 with it to reach Diamond.
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# ? Jul 15, 2020 19:23 |
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orangelex44 posted:I went 13-5 with it to reach Diamond. Well I'm not saying I'm not using it right now to screw myself through 5000er legend because I am a morally bad person, too, I'm just saying that it's definitely against the Geneva Convention to play like this
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# ? Jul 15, 2020 19:49 |
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Got & modified this from Solem on YouTube, and won first 4 games at Diamond 5 so it might be legit? It’s drat fun anyway. ### Giants # Class: Druid # Format: Wild # # 1x (1) Jungle Giants # 2x (2) Breath of Dreams # 2x (3) Ferocious Howl # 1x (4) Archmage Vargoth # 2x (4) Branching Paths # 2x (4) Cursed Disciple # 2x (4) Oaken Summons # 2x (4) Overgrowth # 2x (5) Big Ol' Whelp # 1x (5) Ixlid, Fungal Lord # 2x (6) Emerald Explorer # 2x (6) Evasive Wyrm # 2x (6) Nourish # 1x (7) Malfurion the Pestilent # 2x (7) Winged Guardian # 2x (8) Primordial Drake # 1x (9) Ysera # 1x (9) Ysera, Unleashed # AAEBAZICBqIJi8ECmdMCo+YC1pkD9q0DDF/JxwKe0gKa5AKE5gK/8gL9rQOMrgPnsAOFsQP/tQPougMA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
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# ? Jul 15, 2020 19:52 |
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orangelex44 posted:see you just need to change your thinking This decks fine but I get bodied by gala priests when I mirror into them. Since most of the ladder is gala priests...
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# ? Jul 15, 2020 20:41 |
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finally got to diamond with this dragon hunter deck but substituted the 2 dragonmaws for 2 evasive wyrms which help with taunt removal and not being able to be targeted by priests and mages mainly.
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# ? Jul 15, 2020 23:17 |
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Did super oppressive control priest start out as a meme (for this meta at least) that then morphed into half of the games I’m playing? So annoying
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# ? Jul 16, 2020 00:00 |
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Much like how Illidan sacrificed everything to keep the Burning Legion at bay, so too did DH to hold back the priests.
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# ? Jul 16, 2020 00:34 |
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DNK posted:Rattlegore would be sick with my stall warrior running Dimensional Rippers. It desperately needs some kind of value / kill threat combo, and that’d do it. Rattlegore is good but I think the one that Summons 2 33s every turn is even better
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# ? Jul 16, 2020 00:35 |
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Does druid choose one beat priests? It feels like it to me and now I am running into a lot of them because DH isn't around to stomp them.
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# ? Jul 16, 2020 00:36 |
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Mr Beens posted:Rattlegore is good but I think the one that Summons 2 33s every turn is even better Legit, Troublemaker is a side-graded Rag. It's pretty nuts.
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# ? Jul 16, 2020 00:40 |
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Mr Beens posted:Rattlegore is good but I think the one that Summons 2 33s every turn is even better yeah it's disgusting the end of turn effect is worth like 3.5-4 mana (2/3rds of Greater Arcane Missiles) in the worst-case scenario where both minions attack into enemy minions and die on an empty board it's a 12/14 which fireballs your opponent's face
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# ? Jul 16, 2020 01:00 |
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I haven't played BGs since the win % addon came in, but whenever I see a streamer with it on, I can't help but wonder - is it actually fully accurate? Especially for some of the complex endgame states, it seems like the probability trees would be absolutely immense. And it seems to just poop out the answer instantly.
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# ? Jul 16, 2020 01:58 |
Jeza posted:I haven't played BGs since the win % addon came in, but whenever I see a streamer with it on, I can't help but wonder - is it actually fully accurate? Especially for some of the complex endgame states, it seems like the probability trees would be absolutely immense. And it seems to just poop out the answer instantly. Yes, it's accurate, it's a Monte Carlo Tree Search, not an exhaustive simulation, so just like chess engines.
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# ? Jul 16, 2020 02:04 |
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What are the odds of pulling a puzzle box off of Solarion, and then another off of the puzzle box, and then another after that? Because I just had the *wildest* game ever
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# ? Jul 16, 2020 05:40 |
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DNK posted:Rattlegore would be sick with my stall warrior running Dimensional Rippers. It desperately needs some kind of value / kill threat combo, and that’d do it. RUIN DESPAIR DESTRUCTION
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# ? Jul 16, 2020 05:46 |
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Welp, turns out that VS’s list of hl hunter is easy legend if your meta is all priest and druid. Also, is Diligent Notetaker a reference to Jim Comey or John Bolton?
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# ? Jul 16, 2020 10:08 |
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Cant Ride A Bus posted:What are the odds of pulling a puzzle box off of Solarion, and then another off of the puzzle box, and then another after that? Because I just had the *wildest* game ever I don’t think Puzzle Box can cast itself.
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# ? Jul 16, 2020 11:21 |
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I don't know if Tess is great but wow she's so much fun. Hero power adds an additional strategic layer and is a great way to catch up if you run into a much stronger opponent. A+ cool hero edit: just now, a 7-pirate Patches hit me for 30 around turn 10. I copied his minions, and a few turns later in the final showdown I hit him for 22, winning the game peer fucked around with this message at 11:43 on Jul 16, 2020 |
# ? Jul 16, 2020 11:36 |
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RatHat posted:I don’t think Puzzle Box can cast itself. I think they're saying that Solarian casted two Puzzle boxes, which I think can happen?
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# ? Jul 16, 2020 12:19 |
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Solarian can cast a puzzle box, but a puzzle box cannot cast another puzzle box, just as nothing else can cast Solarian's battlecry either. This is to avoid unlikely but possible infinite loops and also because it would be crazy.
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# ? Jul 16, 2020 12:34 |
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That's some good design philosophy, that went out the window with original Dragonqueen I haven't played in a while, how did the nerfs affect DQA?
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# ? Jul 16, 2020 12:40 |
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Blooming Brilliant posted:That's some good design philosophy, that went out the window with original Dragonqueen Yeah, they keep making this mistake over and over. There should be a general rule / design principle that things should never be able to discover or generate themselves, rather than leaving it up to a case by case basis.
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# ? Jul 16, 2020 12:43 |
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Yeah well they are okay with generating the same card over and over again, actual infinite loops where a box casts a box casts a box casts a box endlessly would be straight up game breaking, even with the maximum number of queues hearthstone accepts at like 70. Casting this alone would probably eat up two turns for both. Generating tons of dragons that end up in your hand doesn't do this, so they were whatever. Either way Alexstrasza seems fine. The nerf didn't really kill it as far as I can see, you just might have to wait a turn before playing it, which is usually even better due to dumb priests plague-Ing a single Alex plus the rest of the board instead of waiting for the other dragons to land.
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# ? Jul 16, 2020 12:44 |
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Goons Are Great posted:Yeah well they are okay with generating the same card over and over again, actual infinite loops where a box casts a box casts a box casts a box endlessly would be straight up game breaking, even with the maximum number of queues hearthstone accepts at like 70. Casting this alone would probably eat up two turns for both. Generating tons of dragons that end up in your hand doesn't do this, so they were whatever. For sure the actual possibilities of infinite loops is way worse, but I don't remember anyone being thrilled about endless chains of Frightened Flunkies (granted, the discover change to not favour class cards helped this a fair bit)
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# ? Jul 16, 2020 12:47 |
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You COULD, however, potentially: Get Solarian through bandersmosh Play the prime Bounce it a few times for plenty of battlecries Coin double battlecry shudderwock potentially roll puzzle box after puzzle box cry Also enjoy the entire trolden episode that you'll be I guess
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# ? Jul 16, 2020 13:03 |
peer posted:I don't know if Tess is great but wow she's so much fun. Hero power adds an additional strategic layer and is a great way to catch up if you run into a much stronger opponent. A+ cool hero Tess is like the anti-Rafaam, where the hero gets better the higher MMR you are. However, Tess probably will not make Tier S because I assumed you'd see 7 minions, rather than only seeing X number of minions as limited by your current tavern level. But even so, having 71% or 80% to get that build-around or to spike those triples or even pickup a strong tempo minion is very good. After tanking a game learning the mechanics, I've had nothing but success playing Tess, but again that's mainly because of the lobby strength.
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# ? Jul 16, 2020 16:55 |
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I haven't had any of the new heroes except for Mukla, which I did horribly with - my luck wasn't great, but I still think the hero power isn't quite strong enough to justify spending a coin in the early game (and delaying tiering up / an extra minion / etc.), and in the late game isn't significant enough to be worth much.
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# ? Jul 16, 2020 17:07 |
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Tess: Played twice, first time got extremely unlucky, went against comps that I didn't need and lost early. Second time the same happened but I managed to get a good build off the regular tavern and did okay. I only used the HP to get a triple in the late-ish game. I think she has potential Mukla: Played once, lost super early despite getting a big righteous protector going right away. I lost all interest to play it again. Although I do like the effect he has on the lobby. Brann: Played a few times, seems a bit feast or famine depending on whether you hit key pieces like crowd favorite and Brann. New Aranna: Played several times, I really like her now. Seems really good at getting top 4 now that you can stay at lower tiers for a bit and look for triples and gold grubbers.
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# ? Jul 16, 2020 17:41 |
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I’ve not had a lot of success with Brann. There’s a lot of poo poo battlecries and the higher your tavern gets, the less consistent it is. Mukla I got to play with once and spiked a third place on the back of a big cave hydra. I was proccing bananas early and often, which I don’t know is correct or not. I’m in poor tier so I haven’t gotten to play Tess yet.
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# ? Jul 16, 2020 18:11 |
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Also they have to do something about this murloc poo poo. I was just in a lobby where Noz had Brann, Megasaur, and 5 divine shield / poisonous murlocs on TURN 9. I took 22 to the dome that turn, but managed to sneak into the top 4 anyway. The other two players in the top 4? Also playing murlocs.
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# ? Jul 16, 2020 18:42 |
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# ? Jun 2, 2024 08:52 |
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With Brann I think you should stay at 3* for a while to get a crowd favorite or two and then try to build a murloc base. If you can find a triple you level to 4 and try to get Brann minion. Mukla seems like a "HP as often as possible" kind of hero but then again I didn't do so well. One interesting thing is that as another player it is not necessarily a good idea to use the bananas right away, you might want to wait to use them on a good minion, but that may also put you at a disadvantage against everybody else if they do use them right away.
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# ? Jul 16, 2020 18:49 |