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S-Class Freighter: $180,000,000 S-Class Starship: $8 - $120,000,000 (can own 6 total) Backpack Slots: $50,000 - $1,000,000 (108 total) Starship Slots: $1 - $300,000,000/slot (up to 48, across 6 starships)
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# ? Jul 20, 2020 21:13 |
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# ? May 26, 2024 21:06 |
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Inspector Gesicht posted:I wish there was a way to upgrade a lower-rank mod that's already installed, at least since I last played. Just so I don't have to miser or skip out on tiers. Just go straight for the s-rank ones, the lower tiers just aren't worth buying.
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# ? Jul 20, 2020 21:33 |
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blarzgh posted:S-Class Freighter: $180,000,000 yep that's my bad then. I got rich when it was much easier to stack units. just realized I only have an A class freighter, what's the difference, just hyperdrive range?
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# ? Jul 20, 2020 21:46 |
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I just thought flipping ships would be fun
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# ? Jul 20, 2020 22:04 |
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Tayter Swift posted:I just thought flipping ships would be fun What are you, some kind of DEVIANT?
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# ? Jul 20, 2020 22:25 |
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we all got hobbies mang
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# ? Jul 20, 2020 22:30 |
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Don't follow anyone's advice until you hate your own method. That's my mantra.
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# ? Jul 20, 2020 23:33 |
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Shinjobi posted:Don't follow anyone's advice until you hate your own method. That's my mantra. yeah, i agree and this is the main reason to not use the cheaty cobalt method i mentioned—the progression in blarzgh's operation seems like a fun way to structure it and make progress along a path toward ridiculous amounts of space cash. the cobalt thing gets it done, but there's literally no challenge to it and it's the same thing over and over. i started using it because i dialed into how i like to play (travel from planet to planet taking photos and feeding dinosaurs) but since that wasn't a money-maker and i'm not into farming, the easy route got me back to doing the stuff i enjoy. had i known about it from the start i wouldn't have seen nearly as much of the game looking for different ways to make money. it also gave me a new appreciation for the nexus currency, too, since i still get introduced to new missions because there's no quicksilver exploit (that i know of) and i needed those purple jets
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# ? Jul 20, 2020 23:59 |
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I now have a 10 a day circuit board farm up and running with a small side operation to make living glass out of any extra frost crystals. I also have 6 mines running ranging from magnetised ferrite to activated indium and all A or S class. They are only small scale to start but the farm and the mines bring in about 32m units a day and all can be expanded in the future. Took a few days to get set up, collecting all the materials for the plants (seriously you need 80 star brambles and it takes 50 star bulbs to make 1 plant) and finding good mining spots on decent planets, but once it's going it just takes a few minutes to collect everything, craft the circuit boards and teleport to various stations to sell it all.
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# ? Jul 21, 2020 00:42 |
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Freighter missions are even easier now if you've managed to trade up to an S-class freighter. I get something like a +100% bonus to all mission statistics now, so I can get five-star ratings with like two ships. (one main, one support to save on fuel)
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# ? Jul 21, 2020 01:55 |
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I found a haunted moon. It was pretty spooky Also a superheated planet that somehow had water?? Very immersion breaking
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# ? Jul 21, 2020 02:41 |
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a fatguy baldspot posted:I found a haunted moon. It was pretty spooky You do know that the boiling point of water goes up as pressure increases, correct? Could've been a 10/100/1000x earth atmo pressure planet.
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# ? Jul 21, 2020 02:59 |
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Ambaire posted:You do know that the boiling point of water goes up as pressure increases, correct? Could've been a 10/100/1000x earth atmo pressure planet. I actually didn’t! Immersion restored
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# ? Jul 21, 2020 03:45 |
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a fatguy baldspot posted:I actually didn’t! Immersion restored Although after googling it, seems I wasn't quite correct. There seems to be a critical point thing where the highest boiling point of water is something like 647 K (374C) at 3200 psi (218 atmospheres)... and under those conditions, only one phase of water exists. Fascinating.
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# ? Jul 21, 2020 04:59 |
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It's all a simulation. Anything can happen, even frequent storms with enough heat to combust just about every organic compound yet somehow life thrives. Except you. You need a suit.
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# ? Jul 21, 2020 07:46 |
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Your need for a suit is simulated.
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# ? Jul 21, 2020 08:01 |
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second playthrough of a derelict freighter went much spookier than the first. has anyone attacked the horrifying nests and if so what's in them/what do you get for it ? can confirm the bulkhead expansion bug is still working. I left myself a row of storage yet unlocked though, it didn't feel right to max it out in one go.
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# ? Jul 21, 2020 08:08 |
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slicing up eyeballs posted:second playthrough of a derelict freighter went much spookier than the first. has anyone attacked the horrifying nests and if so what's in them/what do you get for it ? Lots and lots and lots of acid spitting critters. You get living slime from them which I think refines into nanites.
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# ? Jul 21, 2020 08:14 |
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I did my first derelict freighter and it was kind of cool, a little Dead Spacy which I liked. The audio logs are totally incomprehensible though. Is the captain alive? fuckin I don't know when the audio logs are: // Date // REDACTED // We were in a -KSHHHT- suddenly -KSSHT- Sentinels stopped attacking? LOG ENDS How do I get a better frigate? Looks like you can upgrade your ship at a space station but not your frigate the same way. Got a kind of ugly C class one and don't know how to get an S-class.
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# ? Jul 21, 2020 13:27 |
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Every ~5 jumps you trigger a freighter rescue mission. Only this time since you have a freighter, it costs money and you trade in your existing one. You can do the same thing mentioned before and save before making that triggering jump.
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# ? Jul 21, 2020 13:32 |
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also you can just buy them outright if you see them floating around a system, fly towards the fleet and an icon should pop up over one of them 3 star economies have better chances of spawning high class freighters
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# ? Jul 21, 2020 13:38 |
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An S class freighter costs around 178,000,000 units though. I think you get a discount on sale price if you rescue them from pirates. Helith fucked around with this message at 13:46 on Jul 21, 2020 |
# ? Jul 21, 2020 13:44 |
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GreenBuckanneer posted:How do I get a better frigate? Looks like you can upgrade your ship at a space station but not your frigate the same way. Got a kind of ugly C class one and don't know how to get an S-class. Vasudus posted:Every ~5 jumps you trigger a freighter rescue mission. Only this time since you have a freighter, it costs money and you trade in your existing one. You can do the same thing mentioned before and save before making that triggering jump. Also, some notes: There are "regular" freighters floating around, like the ones you can buy, and sometimes your triggered rescue missions will be to save a "regular" freighter. These are the generic ones. i.e And then there are the Capital Ships. These are the big, badass ones. There is a Robocop type and a Star Destroyer type. They each come in 3 sizes. Small, medium, and large, as defined by the number of middle sections they have. Read this for more details. Class is not super important, as all it does is increase your hyperdrive range a bit. They all come with 34 slots. blarzgh posted:Shorter version of the freighter hunting tutorial:
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# ? Jul 21, 2020 14:08 |
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wait so capital ships ONLY spawn in freighter rescue missions?
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# ? Jul 21, 2020 14:26 |
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Is it possible to encounter freighters that aren't being attacked by pirates? I can't remember the last time that happened
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# ? Jul 21, 2020 14:28 |
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haveblue posted:Is it possible to encounter freighters that aren't being attacked by pirates? I can't remember the last time that happened they spawn all the time in certain systems, I think more commonly in higher economies
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# ? Jul 21, 2020 14:32 |
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Au Revoir Shosanna posted:wait so capital ships ONLY spawn in freighter rescue missions? Correct. haveblue posted:Is it possible to encounter freighters that aren't being attacked by pirates? I can't remember the last time that happened Yes, just fly around and when you see a fleet warp in, it is always accompanied by a freighter that you can land on and purchase.
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# ? Jul 21, 2020 14:55 |
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I was honestly expecting this game to be a bit more barren in terms of NPCs. It's jarring when you step foot on a virgin unexplored planet and the game is like DISCOVERED BY YOU, then a random ship roars overhead, shaking your pov, and you can hear the alien inside laughing at your dumb rear end
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# ? Jul 21, 2020 16:41 |
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a fatguy baldspot posted:I was honestly expecting this game to be a bit more barren in terms of NPCs. It's jarring when you step foot on a virgin unexplored planet and the game is like DISCOVERED BY YOU, then a random ship roars overhead, shaking your pov, and you can hear the alien inside laughing at your dumb rear end yeah you're basically space columbus in this game, most everywhere you "discover" already has inhabitants and hell even an economy
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# ? Jul 21, 2020 16:55 |
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slicing up eyeballs posted:space columbus thread title
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# ? Jul 21, 2020 16:58 |
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It seems like I'm getting damaged frigates on at least 50% of 1 to 3-star missions. Sending out multiple frigates per mission doesn't help - I just end up with two damaged ships instead of one. What am I doing wrong - should I just let them die and buy better ones?
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# ? Jul 21, 2020 17:17 |
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Send more frigates. You want to be at least one star over the mission difficulty.
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# ? Jul 21, 2020 17:22 |
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I'm sure I could if I wanted to, but how does aerial combat typically roll when I'm still within atmosphere? Some days I just feel like being a dick to the ships buzzing overhead.
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# ? Jul 21, 2020 17:25 |
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Baby Proof posted:It seems like I'm getting damaged frigates on at least 50% of 1 to 3-star missions. Sending out multiple frigates per mission doesn't help - I just end up with two damaged ships instead of one. What am I doing wrong - should I just let them die and buy better ones? DONT SELL YOUR FRIGATES (more on this later) Whether your frigate comes back damaged is a function of - Your Frigate's Class - The excess number of stars your fleet goes out with (4 star fleet on a 2 star mission less likely to come back damages than a 3 star fleet on a 2 star mission) - Your Freighter's stats (as of this last update) The key thing to minimize damage is to go one extra star per mission. Send out 4 stars worth of fleet for a 3 star mission. 2 extra stars is better, but fuel costs at all that. Damage is just going to happen sometimes. Even my maxed out, S-Class frigates come back damaged sometimes, though its usually only 1 or 2 per 10 ships deployed across 5 missions. (Here is the more on this later) Every time you send out a Frigate, it 'levels up' a little bit. Eventually, it will upgrade from whatever class it starts out as to an S Class. This is good, it means higher rewards, less fuel to deploy, better stats, more stars, etc. It also gets a small bump every mission to its [damage resistance]. When it reaches S Class, it will stop leveling up, HOWEVER, it will keep getting that tiny bump to [damage resistance], even after it hits S- Class! So the best practice is to just keep sending them out, keep fueling them up and repairing them, and keep them earning that damage resistance buff.
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# ? Jul 21, 2020 17:25 |
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I found a ship that looks like an imperial shuttle with its wings folded up and i was very dispapointed to find that the wings do NOT lower in flight
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# ? Jul 21, 2020 17:31 |
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a fatguy baldspot posted:I found a ship that looks like an imperial shuttle with its wings folded up and i was very dispapointed to find that the wings do NOT lower in flight some exotics do, but the wings fold straight down during flight. Makes a giant fin/rudder.
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# ? Jul 21, 2020 17:36 |
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a fatguy baldspot posted:I was honestly expecting this game to be a bit more barren in terms of NPCs. It's jarring when you step foot on a virgin unexplored planet and the game is like DISCOVERED BY YOU, then a random ship roars overhead, shaking your pov, and you can hear the alien inside laughing at your dumb rear end
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# ? Jul 21, 2020 17:37 |
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Oh yeah, I'm pillaging all those Colbalt stalagmites You thought this was Gek territory? That's cute.
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# ? Jul 21, 2020 18:40 |
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The storyline it eventually gained, sure. At launch they didn't have abandoned systems and literally every planet was covered with a uniform blanket of points of interest every few hundred units.
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# ? Jul 21, 2020 18:45 |
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# ? May 26, 2024 21:06 |
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haveblue posted:The storyline it eventually gained, sure. At launch they didn't have abandoned systems and literally every planet was covered with a uniform blanket of points of interest every few hundred units. Yeah ive heard this had a rough launch lol
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# ? Jul 21, 2020 19:02 |