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Cardiovorax posted:Unsurprisingly, being a slave to your own ability to hold the attentions of a fickle, faceless audience can be a bit of a drag. It helps when you're not being a moron about it, though. I've talked to a number of other professional streamers who really like their job. I'm sure it'd be easier if he had put up a patreon lol
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# ? Aug 11, 2020 00:20 |
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# ? Jun 11, 2024 18:41 |
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Groovelord Neato posted:I'm sure it'd be easier if he had put up a patreon lol Something something work for it, despite that literally being a result of working for it. People would gladly give him actual dollars a month rather than the pennies (I assume?) he makes from just videos
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# ? Aug 11, 2020 00:25 |
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Marshall Dyer is a good genuine youtube let's player if people are looking for that. Not exclusively horror games or anything but they definitely have a decent presence in their back-catalogue https://www.youtube.com/watch?v=4yQZlY5hBf8 /shill
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# ? Aug 11, 2020 00:26 |
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Len posted:Something something work for it, despite that literally being a result of working for it. People would gladly give him actual dollars a month rather than the pennies (I assume?) he makes from just videos Retro FPS youtuber civvie doesn't even have proper tiers and brings in 3700 a month: https://www.patreon.com/civvie11 John Wolfe has just shy of three times as many subs as civvie
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# ? Aug 11, 2020 00:29 |
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I like to think of Patreon as a semi-voluntary subscription service more than as donations. I "voluntarily" pay in advance for content I like so that the content will keep being made. It's very beneficial for everyone involved.
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# ? Aug 11, 2020 00:31 |
Len posted:Something something work for it, despite that literally being a result of working for it. People would gladly give him actual dollars a month rather than the pennies (I assume?) he makes from just videos Seriously. Refusing to put up a Patreon at this point is so bizarre and stupid that it's wacky. Tons of people much more professional than "Man who yells at video games" have used Patreon to fund their work.
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# ? Aug 11, 2020 00:52 |
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I had a not totally dissimilar attitude toward starting a patreon until I got desperate enough to start one, and promptly realized I had been acting insane everyone should have a patreon, even if you just shitpost, start a shitposting patreon you have nothing to lose. It's free money. Someone out there wants to give you money let them do it for god's sake, help them give you the money
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# ? Aug 11, 2020 01:04 |
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From all I've ever heard, aside from pleasing the youtube megamind at different times, the "Put a hyuk whacky face in the thumbnail" is also presented as one of the tricks to getting extra views from the actual tiny babies and small children just mashing through content on an ipad, they're not gonna push "Neat Game - Part 1" with the tasteful thumbnail, but they'll go right for "BIGGEST SPOOKY YET KINDER MINECRAFT STEVE" with some distorted freak face being made without fail.
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# ? Aug 11, 2020 02:35 |
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He also plasters his face in the thumbnail because when he did tasteful thumbnails, people would steal them for their videos.
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# ? Aug 11, 2020 02:55 |
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There’s also other weird AI pleasing thumbnail details like highlighting text, a big circle, and an arrow. It’s all incredibly dumb and intentionally opaque to please the advertisers without clueing in anyone who doesn’t rake in millions.
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# ? Aug 11, 2020 03:52 |
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Cardiovorax posted:Making more individualized ones wouldn't help because nobody cares to begin with. It doesn't pull people in. He addressed this in the middle of an unrelated video and basically said "oh yeah those thumbnails suck but if don't do them you guys don't click on my videos" so yes they pull people in, probably babies and idiots but views anyways.
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# ? Aug 11, 2020 06:33 |
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At some point someone noticed that wacky images and titles pulled more views. Now its gotten to the point where it feels mandatory and not doing it makes you lose out.
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# ? Aug 11, 2020 07:27 |
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Len posted:Something something work for it, despite that literally being a result of working for it. People would gladly give him actual dollars a month rather than the pennies (I assume?) he makes from just videos The between his views and sponsorship, I would take a wild guess that he is making somewhere between $5k and $7k per month from YouTube plus whatever he gets from streaming.
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# ? Aug 11, 2020 13:26 |
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Mindblast posted:At some point someone noticed that wacky images and titles pulled more views. Now its gotten to the point where it feels mandatory and not doing it makes you lose out. Netflix also put out an article saying that putting the stupid Dreamworks face on all of their thumbnails drove a lot of clicks
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# ? Aug 11, 2020 14:16 |
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There's something inherently horrific about the manipulative and cynical mimicry of human emotional responses to drive clicks.
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# ? Aug 11, 2020 14:20 |
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Fallom posted:Netflix also put out an article saying that putting the stupid Dreamworks face on all of their thumbnails drove a lot of clicks Why? Why do people like that...? Clearly lots of people do, but why?
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# ? Aug 11, 2020 14:23 |
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Space Cadet Omoly posted:Why? If you have to ask, you'll never know
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# ? Aug 11, 2020 14:28 |
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$5 to $7 sounds like a lot tbh
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# ? Aug 11, 2020 14:32 |
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Captain Hygiene posted:If you have to ask, you'll never know i'm clicking your smilie why isn't it taking me anywhere?
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# ? Aug 11, 2020 14:35 |
Space Cadet Omoly posted:Why? Probably the same as the wacky face thumbnail thing. The Dreamworks Face has been analyzed as being most appealing to kids (and people who never grew past that stage) as a way of showing a hero who's going to come off as cool and mildly edgy. exquisite tea posted:There's something inherently horrific about the manipulative and cynical mimicry of human emotional responses to drive clicks. Welcome to the history of existence, my dude?
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# ? Aug 11, 2020 14:35 |
exquisite tea posted:There's something inherently horrific about the manipulative and cynical mimicry of human emotional responses to drive clicks. Instead of pretending to be someone who needs help or something the future killer robots should just set click bait dreamworks face traps.
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# ? Aug 11, 2020 14:44 |
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There's a sinister horror ARG hidden somewhere in manipulating people to click through bullshit. But analyzing my friend's 3yo daughter who has a tablet glued to her hands 24/7 just clicking on funny thumbnails is absolutely a thing. It's scary bad but gently caress a super nintendo could keep me quiet for 12 hours so I can't judge.
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# ? Aug 11, 2020 14:46 |
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Oxxidation posted:"do what you love and you'll never work a day in your life" is one of the vilest lies ever foisted on the younger generations Helps if you actually choose a job that isn't playing terrible games for money. I love what I do and it doesn't really feel like a job a lot of the time, but I also don't have to appease the loving internet.
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# ? Aug 11, 2020 15:23 |
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It was originally "Do what you love -- and don't make it a lifestyle because separation from work and home is key to mental health -- and you'll never work a day in your life" but that doesn't flow as well.
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# ? Aug 11, 2020 16:02 |
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^^^ Which is just as untrue (and vile) in practice, because companies attempt to insert themselves into their employees personal life every way they can, in an attempt to return to the days where they used to outright enslave people.Knorth posted:Marshall Dyer is a good genuine youtube let's player if people are looking for that. Not exclusively horror games or anything but they definitely have a decent presence in their back-catalogue I will vouch for Marshall Dyer; good commentary and perception without trampling all over the atmosphere, and a large catalogue of some not very well known or played games (The Painscreek Killings, for example). Lovely voice, too resurgam40 fucked around with this message at 16:11 on Aug 11, 2020 |
# ? Aug 11, 2020 16:09 |
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There's such a wide spectrum of jobs that statements like that can absolutely be true for some people and not others. As well as the other half, which is very dependent on who/where you work for.
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# ? Aug 11, 2020 16:20 |
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Tired Moritz posted:$5 to $7 sounds like a lot tbh It's gotta be pretty close. The usual minimum is $2 per thousand views for an established channel with those kind of subscriber numbers and I'm guessing because there are so many kids watching and every video fairly consistently cracks 150k in the initial month his deal is higher than that. Plus his videos have a long tail and he has at least a few really high earners that are going to get suggested forever. I would guess he gets around 2 million views across all videos every month which would at the very least put him at $4k, but probably higher. On top of that he has sponsorship and there's really no telling how much that would be but even at a ridiculously low $1 cpm that's still around $150 per sponsored video. Manager Hoyden fucked around with this message at 18:22 on Aug 11, 2020 |
# ? Aug 11, 2020 18:06 |
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ravenkult posted:John just looks like a dude that's trapped between being terrified of changing anything lest the algorithm fucks him and being absolutely miserable doing what he's doing. His own branding is garbage, all his thumbnails are him making a dumb face and a close up of the monster of each game (hint: they all look like the same lovely unity asset) to the point where you don't know if you've seen the video already or not. I remember him mentioning this - the reason his face is on all the thumbnails is because otherwise people would steal his thumbnails for use on their own videos. e: beaten, of course
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# ? Aug 11, 2020 19:57 |
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https://twitter.com/thewebpro/status/1293520891859656704 Reflect saying Scrutinized isn't performing as well as projected and they're pivoting towards non-horror releases which explains the accessibility options patched into their game.
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# ? Aug 12, 2020 15:02 |
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No lie, that's a weird thing to take from this. I think they just don't want to keep making the same thing over and over again.
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# ? Aug 12, 2020 15:58 |
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al-azad read it the same way I did it's weird they seem to attribute the problem to horror games and not the specific type of game they made.
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# ? Aug 12, 2020 16:10 |
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I thought horror games were generally pretty profitable because there's a low barrier to entry and people will pay 10bux for an hour of cheap thrills.
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# ? Aug 12, 2020 16:12 |
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Yeah that's entirely "poo poo we didn't make money".
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# ? Aug 12, 2020 16:12 |
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They've done three games of it, smart to bring the knife down and just say no more for now and expand their catalogue into other things for a while. They can revisit the idea later to make it fresh again.
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# ? Aug 12, 2020 16:15 |
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exquisite tea posted:I thought horror games were generally pretty profitable because there's a low barrier to entry and people will pay 10bux for an hour of cheap thrills. I believe that is the case like with horror flicks. And like with horror flicks the gems are few and far between. Groovelord Neato fucked around with this message at 16:27 on Aug 12, 2020 |
# ? Aug 12, 2020 16:18 |
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Tired Moritz posted:No lie, that's a weird thing to take from this. I think they just don't want to keep making the same thing over and over again. https://twitter.com/thewebpro/status/1293207648872144899 Their take is that people prefer to watch their games and their conclusion is because their games are hard/scary. Horror games share a lot of DNA with narrative games so if the barrier to people playing them is fear then their argument is "why not make an adventure game?" exquisite tea posted:I thought horror games were generally pretty profitable because there's a low barrier to entry and people will pay 10bux for an hour of cheap thrills. Maybe for cheap asset flips that barely launch but Reflect is basically one person with all original assets so if your full time job is releasing one game every other year I can imagine a lot of hand wringing when one does worse than all projections.
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# ? Aug 12, 2020 16:34 |
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This is probably a smart move. I confess I’m part of the problem and have only watched YouTube videos, but as far as I can tell the ‘dark web detective’ narrative stuff in those games is leaps and bounds more engaging and well crafted than the tedious plate spinning jump scare simulator they bolted onto it to make it more ‘gamey’. So if their takeaway is to stop doing the latter: good.
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# ? Aug 12, 2020 17:04 |
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King of Bleh posted:This is probably a smart move. I confess I’m part of the problem and have only watched YouTube videos, but as far as I can tell the ‘dark web detective’ narrative stuff in those games is leaps and bounds more engaging and well crafted than the tedious plate spinning jump scare simulator they bolted onto it to make it more ‘gamey’. So if their takeaway is to stop doing the latter: good. Yeah like I've said before I'd probably buy the games if it was just the web sleuthing stuff.
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# ? Aug 12, 2020 17:05 |
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Yeah. I admit to that problem source - I love to wind down watching streams or youtubes of all the horror stuff I just don’t have the time/cash/care to play. It’s a fun shared experience. I wish there was a way to work around that. They could make a game with a lot of chat-controlled options, but that gimmick only goes so far.
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# ? Aug 12, 2020 17:14 |
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# ? Jun 11, 2024 18:41 |
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Fallom posted:Netflix also put out an article saying that putting the stupid Dreamworks face on all of their thumbnails drove a lot of clicks I somehow dodged noticing the dreamworks face but now I can't stop noticing it so thanks?????
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# ? Aug 12, 2020 17:15 |