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Convex posted:Are you playing Fresh Supply? If so, use Made To Order difficulty and max the enemy count, but reduce enemy health and reaction times. Makes a massive difference to how well it plays! Yes. Can I do that in-game or do I have to mess with some file?
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# ? Aug 16, 2020 20:51 |
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# ? Jun 7, 2024 22:18 |
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In-game, just pick the bottom difficulty setting and mess with the sliders!
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# ? Aug 16, 2020 20:53 |
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Convex posted:In-game, just pick the bottom difficulty setting and mess with the sliders! Sweet. Thanks.
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# ? Aug 16, 2020 20:55 |
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Made to Order makes the game even better for casual Blood players like me that I do not have memorised all levels as well as Duke3D ones so I don't get punished as badly if I forget wich corner I should toss dynamite instead of peeking first.
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# ? Aug 16, 2020 21:02 |
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This setting rules and fixes every problem. Hell yeah.
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# ? Aug 16, 2020 21:16 |
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yeah cranking enemy count up to max and leaving everything else on default is the perfect challenge for me. blood loving rules, the dynamite is one of the most satisfying fps weapons of all time
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# ? Aug 16, 2020 21:21 |
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SeANMcBAY posted:This setting rules and fixes every problem. Hell yeah. Overwatch Porn posted:blood loving rules, the dynamite is one of the most satisfying fps weapons of all time I remember enjoying Blood back in the 90's but as time goes on it somehow ages like a fine wine. FEAR as well. I have no idea why Monolith made such terrible sequels to both but at least the originals are still here Convex fucked around with this message at 21:29 on Aug 16, 2020 |
# ? Aug 16, 2020 21:26 |
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I still think I prefer Duke overall but I’ll wait until I fully complete both. They both rule. I was purely a console kid but I still can’t believe I didn’t even Blood existed until this month. SeANMcBAY fucked around with this message at 21:38 on Aug 16, 2020 |
# ? Aug 16, 2020 21:34 |
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SeANMcBAY posted:I still think I prefer Duke overall but I’ll wait until I fully complete both. They both rule. Have you played Outlaws? If not, queue that one up!
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# ? Aug 16, 2020 21:42 |
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SeANMcBAY posted:I still think I prefer Duke overall but I’ll wait until I fully complete both. They both rule. Good thing is that even with a lovely computer or laptop you can enjoy plenty of great old FPS games and the new retro FPS ones aren't very demanding too. You'll be here for quite some time, enjoy!
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# ? Aug 16, 2020 22:26 |
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Convex posted:Have you played Outlaws? If not, queue that one up! I haven’t heard of that one either. Thanks, it looks rad too and more fun than RDR2. Guillermus posted:Good thing is that even with a lovely computer or laptop you can enjoy plenty of great old FPS games and the new retro FPS ones aren't very demanding too. You'll be here for quite some time, enjoy! That’s another part of the appeal. I probably will be buying a new computer soon but I’ll still be playing mostly old games or ports of old games on it.
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# ? Aug 16, 2020 22:26 |
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Outlaws is the missing bridge from classic Doom style to modern Half-Life style of FPS games but it's kind of forgotten when talking about this era because the others were so marketable.
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# ? Aug 16, 2020 22:37 |
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Blood and Outlaws were often derided as "not as good as Quake" but, in hindsight, were much more fun to play.
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# ? Aug 16, 2020 22:39 |
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Convex posted:Blood and Outlaws were often derided as "not as good as Quake" but, in hindsight, were much more fun to play. As someone without nostalgia for any of them, I personally find Quake more fun than Blood, but Blood more fun than Quake 2.
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# ? Aug 16, 2020 22:42 |
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I’ve actually never played Outlaws somehow. Is there a way to get it running nowadays? It’s a Dark Forces engine, right? What’s the best way to acquire the files and play? GOG?
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# ? Aug 16, 2020 22:58 |
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Pathos posted:I’ve actually never played Outlaws somehow. Is there a way to get it running nowadays? It’s a Dark Forces engine, right? What’s the best way to acquire the files and play? GOG? Looks like that or Steam. I don’t know about source ports but the Youtube video I watched of it was in 60fps and in an obviously much higher resolution than the original.
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# ? Aug 16, 2020 23:00 |
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Guillermus posted:Good thing is that even with a lovely computer or laptop you can enjoy plenty of great old FPS games and the new retro FPS ones aren't very demanding too. You'll be here for quite some time, enjoy! One interesting thing I’ve noticed with Fresh Supply: the OpenGL 3.3 renderer kept as a legacy option is considerably slower than the Vulkan and DX11 renderers on the same hardware. If you’ve got a clunky old box or laptop, you should experiment to see whether DirectX 11 or GL is the better option.
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# ? Aug 16, 2020 23:04 |
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Supposedly the XL Engine guy came back and is now doing a new port for Dark Forces and Outlaws, but that's the XL Engine guy so don't hold your breath.
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# ? Aug 16, 2020 23:26 |
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FYI sock has been on a bit of an Arcane Dimensions mini-"developer's commentary" splurge on twitter for the past few days. Some interesting notes and pictures. Also if you scroll back to July some interesting grappling-hook experiments, and then more mini-dev-commentary type stuff in June. It's pretty cool to see the degree of visualization tools that he builds into his mods to help him work. https://twitter.com/SimsOCallaghan (next AD version is still reportedly due later this year)
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# ? Aug 17, 2020 00:12 |
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catlord posted:Supposedly the XL Engine guy came back and is now doing a new port for Dark Forces and Outlaws, but that's the XL Engine guy so don't hold your breath. You can take a look at his commit history to see how well that’s coming along. It’s 2020 so there’s tons of perfectly good possible excuses, but he really shouldn’t have bothered announcing anything until he had a lot more stuff done. Edit: there’s actually been some activity on his dev blog since I checked up on him last a few weeks ago, but, yeah, pretend the project doesn’t exist until you see compelling evidence something useful will be released. david_a fucked around with this message at 00:48 on Aug 17, 2020 |
# ? Aug 17, 2020 00:39 |
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david_a posted:You can take a look at his commit history to see how well that’s coming along. It’s 2020 so there’s tons of perfectly good possible excuses, but he really shouldn’t have bothered announcing anything until he had a lot more stuff done. Uh, wow. In the last month he’s added a manual, and added two lines to validate if a directory exists. Going to go out on a limb and say XL won’t come out. Again.
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# ? Aug 17, 2020 00:49 |
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the dusk run is about to happen on sgdq https://gamesdonequick.com/ the devs are on the call
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# ? Aug 17, 2020 01:56 |
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Pathos posted:I’ve actually never played Outlaws somehow. Is there a way to get it running nowadays? It’s a Dark Forces engine, right? What’s the best way to acquire the files and play? GOG? The Gog version runs fantastically. Excellent game! Another game to check out if you're looking for a western is Gun, it is graphically a bit crap, but its gameplay is great. I think I last replayed that off of Steam, but it is also on Gog. Probably the most fun open-world western.
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# ? Aug 17, 2020 02:05 |
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Hasturtium posted:One interesting thing I’ve noticed with Fresh Supply: the OpenGL 3.3 renderer kept as a legacy option is considerably slower than the Vulkan and DX11 renderers on the same hardware. If you’ve got a clunky old box or laptop, you should experiment to see whether DirectX 11 or GL is the better option. Not that interesting when you understand why: OpenGL isn't designed they way modern GPU pipelines are actually designed, the drivers are forced to do a lot of leg work to produce the result. Depending on what the renderer needs to do, this can make OpenGL quite slow on some hardware as the whole thing might as well be emulation (well, like-emulation, it's not actually emulation as we typically know it as) at this point. Vulkan is usually the best option because even if you have some cheap laptop, as long as the drivers are current the driver can usually just push the instructions directly. Vulkan or DX12 isn't automatically "more expensive" just because it's new, that usually just comes down to compatibility, the performance always comes down to what you do with it and how. The perception of them being slower has always been from either developers who did something wrong or less efficiently, or just because games made more aggressive use of the new feature set. This is also incidentally why the performance for Turok1 on Switch is a bit rough compared to Turok2. Turok1 used OpenGL while Turok2 used Vulkan, which the drivers handle so much better. What is interesting is just how piss poor OpenGL runs on Mac. The performance is so bad we are all but certain Apple are doing it deliberately to force developers to use Metal.
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# ? Aug 17, 2020 02:21 |
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Johnny Joestar posted:the dusk run is about to happen on sgdq https://gamesdonequick.com/ The run itself was great, the commentary was like a fever dream.
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# ? Aug 17, 2020 02:38 |
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al-azad posted:Quake 2 is kind of the direct link to all the retro shooters coming out. There’s a narrative but it’s inconsequential, it’s not abstract but still arcadey, and a lot less focused on secrets and power up management. It still has power ups but levels aren’t really built around them. It’s not as clean as pre-Quake games but not as complex as Unreal/SiN/Half-Life games, it’s a weird middle ground but perfectly serviceable. I'm the weirdo who really likes Quake 2 because of the balance it struck between everything. I totally get why people wouldn't like it or would like the first game better though.
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# ? Aug 17, 2020 02:56 |
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OpenGL on Mac is about to be deprecated if it isn’t already, so yeah, it’s falling way behind.
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# ? Aug 17, 2020 03:07 |
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haveblue posted:OpenGL on Mac is about to be deprecated if it isn’t already, so yeah, it’s falling way behind. Gaming will even more poo poo on Mac once they switch to ARM. It’s going to be a slow trickle to get working ports I would imagine. I’m sure someone will do Doom relatively quickly at least.
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# ? Aug 17, 2020 04:18 |
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Rocket Pan posted:What is interesting is just how piss poor OpenGL runs on Mac. The performance is so bad we are all but certain Apple are doing it deliberately to force developers to use Metal. Sure, I get that GL won’t offer the same customization of rendering functionality to best accommodate Blood. AZDO might have had a shot, but doing that would restrict hardware capable of handling Fresh Supply as much as DX11. I’m glad someone running Sandy Bridge graphics or a still-alive 8800GT could have a go at it, I was just surprised how big the gap was in practice. And yeah, Apple dropped the ball on OpenGL terribly. They kept it around as a zombie at v4.1 with a handful of extensions for years, let the performance languish when they’d already developed a reputation for the worst-performing implementation around, then unceremoniously deprecated after that neglect and are going all-Metal. I’ll be shocked if GL runs on ARM Macs out of the box. Someone will likely take the Zink GL->Vulkan wrapper or something like it, then thump THAT through MoltenVK to offer some level of support in the future. SeANMcBAY posted:Gaming will even more poo poo on Mac once they switch to ARM. It’s going to be a slow trickle to get working ports I would imagine. I’m sure someone will do Doom relatively quickly at least. Hasturtium fucked around with this message at 05:06 on Aug 17, 2020 |
# ? Aug 17, 2020 05:03 |
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JLaw posted:FYI sock has been on a bit of an Arcane Dimensions mini-"developer's commentary" splurge on twitter for the past few days. Some interesting notes and pictures. Also if you scroll back to July some interesting grappling-hook experiments, and then more mini-dev-commentary type stuff in June. It's pretty cool to see the degree of visualization tools that he builds into his mods to help him work. Wait... He did a level in RtCW?!
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# ? Aug 17, 2020 11:12 |
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caleb posted:Wait... He did a level in RtCW?!
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# ? Aug 17, 2020 11:35 |
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Reminder that Bal is insane and operates in some sort of weird higher dimension:
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# ? Aug 17, 2020 14:34 |
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He's just French. He can't help it.
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# ? Aug 17, 2020 15:24 |
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Quake 3 is free on the Bethesda launcher right now. Make sure to grab it if you don't have several copies already.
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# ? Aug 17, 2020 18:08 |
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Lol at not owning several retail versions of pak0.pk3
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# ? Aug 17, 2020 18:13 |
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SeANMcBAY posted:Quake 3 is free on the Bethesda launcher right now. Make sure to grab it if you don't have several copies already. Hmmm not seeing it here - The buy page wants 10bux. In the US, if that matters Edit - Nevermind, close and open just brings me to an install page. This launcher sucks.
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# ? Aug 17, 2020 18:17 |
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Definitely some degenerate's fetish. https://www.youtube.com/watch?v=x2j7Bbp2Gog E: oh lol he eve calls it out later Mordja fucked around with this message at 18:22 on Aug 17, 2020 |
# ? Aug 17, 2020 18:19 |
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Mordja posted:Definitely some degenerate's fetish. I was kind of digging the grotesque anime head on eldritch abomination but immediately after was an anime head on a weird deviantart vehicle and lost interest. so I guess I found out something about myself, gonna draw a shoggoth but its eyes are big anime eyes.
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# ? Aug 17, 2020 18:29 |
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Yeah that game looks like it could've been potentially interesting but someone's... weird preoccupations made it impossible to be fun.
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# ? Aug 17, 2020 18:47 |
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# ? Jun 7, 2024 22:18 |
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Johnny Joestar posted:the dusk run is about to happen on sgdq https://gamesdonequick.com/ about 5:58 if anyone's looking for it, not on youtube yet
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# ? Aug 17, 2020 18:57 |