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3D Megadoodoo posted:There's no bajs involved with the runkering. It's not a fetish, just logistics; if you're going to the toilet anyway you might as well have a right proper wank on company time as well as do a poo poo. So you know if someone's Lync status is set to RuPa, you know they'll be a moment.
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# ? Aug 22, 2020 07:07 |
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# ? May 20, 2024 11:28 |
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rodbeard posted:I have a neurological condition and I despise anything that depends on how hard you press a button. Everyting after the original dualshock controller was a mistake. yeah, there's several reasons why more games don't use that feature. my point was it's a struggle to bring up "positive" qualities about the game.
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# ? Aug 22, 2020 07:10 |
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Son of Rodney posted:Imagine if women were as obviously horny as guys are, and they made this game. Just buff (but not too buff) guys in swimming slips writing in the sand, their dongs flopping around like a tiny inflatable tube man. If someone makes a game that’s just Nathan Drake fondling himself I might lose my girlfriend
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# ? Aug 22, 2020 07:41 |
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Doc Hawkins posted:yeah, there's several reasons why more games don't use that feature. my point was it's a struggle to bring up "positive" qualities about the game. IIRC a lot of people didn't even know about it and games never brought it up, hence why you had people complaining it was impossible to do chokeouts in MGS3.
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# ? Aug 22, 2020 11:13 |
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Ghost Leviathan posted:IIRC a lot of people didn't even know about it and games never brought it up, hence why you had people complaining it was impossible to do chokeouts in MGS3. I think there was one PS3 game that told me at some point that I could press one of the face buttons soft or hard for different effects, I thought that was a dumb feature for the controller to have and luckily that was the last I ever saw of it. As opposed to the pressing of the analog sticks which also needs to gently caress off.
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# ? Aug 22, 2020 13:04 |
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Griefor posted:I think there was one PS3 game that told me at some point that I could press one of the face buttons soft or hard for different effects, I thought that was a dumb feature for the controller to have and luckily that was the last I ever saw of it. As opposed to the pressing of the analog sticks which also needs to gently caress off. At least the analog stick button has a good reason for existing: they are out of room to add more buttons to the controller that your fingers can reach
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# ? Aug 22, 2020 15:14 |
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RFC2324 posted:At least the analog stick button has a good reason for existing: they are out of room to add more buttons to the controller that your fingers can reach I was bummed the next gen controllers aren’t making back paddles standard, they’re kickass for letting you have way more buttons available.
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# ? Aug 22, 2020 15:21 |
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Griefor posted:I think there was one PS3 game that told me at some point that I could press one of the face buttons soft or hard for different effects, I thought that was a dumb feature for the controller to have and luckily that was the last I ever saw of it. As opposed to the pressing of the analog sticks which also needs to gently caress off. I remember playing GTA3 as a kid and in order to start the vehicle missions (like taxi and ambulance missions) the game kept telling me to press R3 and i'm like 'what the hell is R3'? Took me forever to figure that out. I still hate pushing in those sticks.
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# ? Aug 22, 2020 15:22 |
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Ugly In The Morning posted:I was bummed the next gen controllers aren’t making back paddles standard, they’re kickass for letting you have way more buttons available. I will probably stop gaming when that becomes standard. The whole point, to me, of a controller over kb+m is a simplified control scheme thats easier on my crippled hand. Back paddles would make keep a grip on the controller almost impossible
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# ? Aug 22, 2020 15:24 |
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Ugly In The Morning posted:I was bummed the next gen controllers aren’t making back paddles standard, they’re kickass for letting you have way more buttons available. Yeah, I have an aftermarket PS4 controller (Scuf?) and the paddles are great substitutes for stick-press.
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# ? Aug 22, 2020 15:24 |
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RFC2324 posted:I will probably stop gaming when that becomes standard. The whole point, to me, of a controller over kb+m is a simplified control scheme thats easier on my crippled hand. Back paddles would make keep a grip on the controller almost impossible Back paddles are pretty commonly suggested for game accessibility
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# ? Aug 22, 2020 15:28 |
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Yeah, when I smashed my hand and couldn’t hold a pen for a couple of weeks, the back paddle was a godsend because I couldn’t reach triangle well. I don’t think it interferes with grip much at all, but I suppose everyone’s is a bit different.
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# ? Aug 22, 2020 15:31 |
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Son of Rodney posted:Imagine if women were as obviously horny as guys are, and they made this game. Just buff (but not too buff) guys in swimming slips writing in the sand, their dongs flopping around like a tiny inflatable tube man. https://twitter.com/i/status/1296230611162718213
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# ? Aug 22, 2020 15:42 |
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My hand gets tired holding the controller because of the grip needed when I use the back button attachment but it's worth it. If the controller had been designed with them from the outset it'd probably be a lot more ergonomic and balanced. Shame the DS5 won't have 'em.
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# ? Aug 22, 2020 15:44 |
Ahahahaha
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# ? Aug 22, 2020 15:46 |
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Subjunctive posted:Yeah, when I smashed my hand and couldn’t hold a pen for a couple of weeks, the back paddle was a godsend because I couldn’t reach triangle well. I don’t think it interferes with grip much at all, but I suppose everyone’s is a bit different. My problems are mine, just because its highly unlikely someone else destroyed their hand in the same way. That said, the way I am reconstructed means it can be painful to grip in a way that makes the bottom half of my fingers move away from the top half, which then almost immediately start cramping into a claw. Back paddles being mandatory means no more controller gaming for me
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# ? Aug 22, 2020 16:02 |
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RFC2324 posted:My problems are mine, just because its highly unlikely someone else destroyed their hand in the same way. Seems like a good argument in favor of standardizing on open controllers that you can use on any system and per-game customizable control schemes. It really sucks that so few games let you remap the control schemes: I can kinda get indie games where time and resources are at a premium, but AAA games have no excuse.
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# ? Aug 22, 2020 16:19 |
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Karia posted:Seems like a good argument in favor of standardizing on open controllers that you can use on any system and per-game customizable control schemes. It really sucks that so few games let you remap the control schemes: I can kinda get indie games where time and resources are at a premium, but AAA games have no excuse. I'll accept AAA titles without it if they actually spent hundreds of hours refining the control scheme across a ton of people, since that means serious that was invested in how the control scheme affects the game. Ofc, those are the games that admit they didn't get it perfect and let you adjust the scheme anyway, so
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# ? Aug 22, 2020 16:30 |
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could any of yall explain what a back paddle is for the slow kids
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# ? Aug 22, 2020 16:37 |
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Dabir posted:could any of yall explain what a back paddle is for the slow kids It's a way of swimming
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# ? Aug 22, 2020 16:40 |
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Dabir posted:could any of yall explain what a back paddle is for the slow kids It's a form of hazing, which is really just a friendly way of saying "physical abuse to maintain social hierarchies."
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# ? Aug 22, 2020 16:49 |
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Dabir posted:could any of yall explain what a back paddle is for the slow kids Its a big button on the back of the controller
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# ? Aug 22, 2020 16:51 |
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Karia posted:Seems like a good argument in favor of standardizing on open controllers that you can use on any system and per-game customizable control schemes. It really sucks that so few games let you remap the control schemes: I can kinda get indie games where time and resources are at a premium, but AAA games have no excuse. MS is trying to get other platforms to support https://www.xbox.com/en-US/accessories/controllers/xbox-adaptive-controller
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# ? Aug 22, 2020 17:08 |
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CMS posted:MS is trying to get other platforms to support https://www.xbox.com/en-US/accessories/controllers/xbox-adaptive-controller Yeah, that would be great.
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# ? Aug 22, 2020 17:13 |
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CMS posted:MS is trying to get other platforms to support https://www.xbox.com/en-US/accessories/controllers/xbox-adaptive-controller Everything I've heard about the Xbox accessibility efforts has been really amazing, that team has been putting serious effort in. The video I watched on how they designed the packaging to be accessible was really astounding. If they're trying to open their platform up then I'll cheer it on whole-heartedly. This stuff matters! But it's important to remember that this does not serve as a replacement for in-game controller remapping and other accessibility solutions! Custom-build solutions are expensive, and some people just need to work around one finger or something, or need entirely different non-motor accomodations. Gamemaker's Toolkit has a really great series of videos on designing games for accessibility if anyone's interested: https://www.youtube.com/playlist?list=PLc38fcMFcV_vvWOhMDriBlVocTZ8mKQzR
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# ? Aug 22, 2020 17:46 |
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Yeah, with a normal controller i just have to work around the fact i am missing one of the tendons that controls the middle finger, so using lb and lt at the same time is effectively impossible.
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# ? Aug 22, 2020 17:52 |
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RFC2324 posted:My problems are mine, just because its highly unlikely someone else destroyed their hand in the same way. Actually there are many of us with masturbitis
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# ? Aug 22, 2020 17:57 |
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RFC2324 posted:Yeah, with a normal controller i just have to work around the fact i am missing one of the tendons that controls the middle finger, so using lb and lt at the same time is effectively impossible. A properly designed game shouldn't have those two buttons being pressed at the same time anyways. It's awkward no matter what.
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# ? Aug 22, 2020 18:00 |
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Solice Kirsk posted:A properly designed game shouldn't have those two buttons being pressed at the same time anyways. It's awkward no matter what. I've played more than one game that wanted that, sadly. I wanna say FighterZ needs you to do that as a modifier to certain moves, and there was some shooter where lb was zoom(fairly standard) and lt was secondary fire, which was frustrating. There are usually compromises made because of the limited number of buttons on the controller, which brings us back to additional buttons
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# ? Aug 22, 2020 18:05 |
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Just play nothing but SNES. It's the best console anyways!
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# ? Aug 22, 2020 18:07 |
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Karia posted:But it's important to remember that this does not serve as a replacement for in-game controller remapping and other accessibility solutions! Custom-build solutions are expensive, and some people just need to work around one finger or something, or need entirely different non-motor accomodations. Gamemaker's Toolkit has a really great series of videos on designing games for accessibility if anyone's interested: https://www.youtube.com/playlist?list=PLc38fcMFcV_vvWOhMDriBlVocTZ8mKQzR I'm a fan of designing (software, buildings, packages, literally everything) for accessibility from the start.
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# ? Aug 22, 2020 18:17 |
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Solice Kirsk posted:Just play nothing but SNES. It's the best console anyways! I've been seriously considering one of those SNES gamepads. Its been a while since I played a link to the past
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# ? Aug 22, 2020 18:28 |
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I got really high and bought 500 baseball cards and an SNES with like 20 games the other night. Guess I was feeling nostalgic, ha!
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# ? Aug 22, 2020 18:30 |
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Phlegmish posted:Actually there are many of us with masturbitis
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# ? Aug 22, 2020 18:32 |
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Dabir posted:could any of yall explain what a back paddle is for the slow kids it's a Z trigger for each hand
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# ? Aug 22, 2020 18:40 |
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Dabir posted:could any of yall explain what a back paddle is for the slow kids You know the controllers your grandkids use when they're playing their nintendos? Its extra buttons on the back of those. They can usually be remapped to be any of the buttons on the front (including clicking in the control sticks, which no-one likes as a control) and many people like them as accessabilty option as they are easy to hit with whichever fingers you are using to support the controller, and many people who dont need the accessability aspect still like them because they are easier to hit than some of the other buttons if you are also using the trigger buttons to aim and shoot or whatever. They've been common in expensive third party controllers for a while now, and Sony recently released an aftermarket plug-in for PS4 controllers that added programmable back paddles. Everyone was expecting them to be standard on the new control pads for the next console generation, but they arent for some reason.
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# ? Aug 22, 2020 19:00 |
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Yeah they were supposed to be the next standard feature but the industry decided to back pedal instead
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# ? Aug 22, 2020 19:05 |
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RFC2324 posted:I've been seriously considering one of those SNES gamepads. Its been a while since I played a link to the past I use mine for Switch games whenever possible, with how light and simple it is as well as having years of muscle memory training it works pretty great. It absolutely works for River City Girls and a good chunk of Clubhouse/International Games.
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# ? Aug 22, 2020 19:16 |
Solice Kirsk posted:I got really high and bought 500 baseball cards and an SNES with like 20 games the other night. Guess I was feeling nostalgic, ha! During my student days I lived in a flat with a huge Nintendo fan, he had a snes and a solid collection of the greats. Playing them on his old tube TV was such a nostalgic yet surprisingly fun trip back in time. Having a old school snes and the actual game cartridges is somehow a step above emulating them or even using the snes classic. Blowing a cartridge and then slamming and wiggling it into the tight slot, while anxiously fingering the well used buttons of the curvy yet petite controller is just an amazing thrill every time. Aw yeah.
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# ? Aug 22, 2020 19:59 |
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# ? May 20, 2024 11:28 |
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Son of Rodney posted:During my student days I lived in a flat with a huge Nintendo fan, he had a snes and a solid collection of the greats. Playing them on his old tube TV was such a nostalgic yet surprisingly fun trip back in time. Having a old school snes and the actual game cartridges is somehow a step above emulating them or even using the snes classic. Blowing a cartridge and then slamming and wiggling it into the tight slot, while anxiously fingering the well used buttons of the curvy yet petite controller is just an amazing thrill every time. Aw yeah. this post made me feel slightly dirty
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# ? Aug 22, 2020 20:08 |