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Wait until he find the 360 NoScope item and angrily demands a refund KB+M is the superior way to play Gungeon anyways. The minimal precision lost on tiny degrees of movement is far outweighed by the unparalleled accuracy and tracking of a mouse cursor in that game. And if you really need to use a controller due to idk the hand cuffs around your wrists, you can even set the degree of aim assist in your config options.
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# ? Aug 22, 2020 12:48 |
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# ? Jun 5, 2024 07:05 |
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The Ripper DLC for AC:Syndicate is surprisingly good but it does have some odd bits like:
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# ? Aug 22, 2020 12:54 |
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Wait, you play as Jack the Ripper in that one? Neat!
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# ? Aug 22, 2020 13:20 |
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bony tony posted:Wait, you play as Jack the Ripper in that one? Neat! Yeah a handful of missions in the DLC are played from Jack's perspective. I really liked the DLC overall because it felt like an actual response and follow-up to the main game Characters have changed, London has changed, and the mechanics have a lot of clever twists on those in the original. It's still got AC's normal problems (including a few that the main game partially addressed) but it was a good followup to Syndicate. It's just weird that they don't want Jack killing civilians, especially given the way the Ripper missions are structured.
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# ? Aug 22, 2020 13:29 |
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Hey, Horizon Zero Dawn, maybe don't make a point of having fights against powerful flying enemies when the camera absolutely can't handle fighting things that are above you. The camera can't look all the way up so you're boned if the enemy's directly above you, and even when they're further away you often end up with bushes and grass obscuring your view.
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# ? Aug 22, 2020 15:28 |
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Perestroika posted:Hey, Horizon Zero Dawn, maybe don't make a point of having fights against powerful flying enemies when the camera absolutely can't handle fighting things that are above you. The camera can't look all the way up so you're boned if the enemy's directly above you, and even when they're further away you often end up with bushes and grass obscuring your view. I found Glinthawks way more annoying than Stormbirds.
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# ? Aug 22, 2020 15:33 |
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I really don't like 3rd person shooting/action games. Like some are ok, but once you get into multi player modes, it's terrible trying to aim (yeah I know the benifit is being able to see around cover or for platforming).
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# ? Aug 22, 2020 15:38 |
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Perestroika posted:Hey, Horizon Zero Dawn, maybe don't make a point of having fights against powerful flying enemies when the camera absolutely can't handle fighting things that are above you. The camera can't look all the way up so you're boned if the enemy's directly above you, and even when they're further away you often end up with bushes and grass obscuring your view. The camera in HZD is the only major weak point in the game. It’s so bad about having bushes obscure your view completely.
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# ? Aug 22, 2020 15:40 |
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The camera is usually a weak point of a third-person fast action game, moreso if the action takes place in any tight spaces or height plays a factor or they want to keep the character on-screen always. On that last point it's always funny to me that third-person games like Ghost build in a function for switching the camera sides when aiming because the problem of the character blocking the player's view seems like it would be better solved by removing the character with transparency or zooming in farther to just their hands and weapon so it's briefly first-person.
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# ? Aug 22, 2020 16:00 |
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Perestroika posted:Hey, Horizon Zero Dawn, maybe don't make a point of having fights against powerful flying enemies when the camera absolutely can't handle fighting things that are above you. The camera can't look all the way up so you're boned if the enemy's directly above you, and even when they're further away you often end up with bushes and grass obscuring your view. This is just one of many reasons that the only way to fight these things is to shoot them with approximately all of the harpoons in the world. The camera can't struggle to look up if the enemy Is tethered to the ground with so many ropes it looks like it crawled under a hammock.
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# ? Aug 22, 2020 18:41 |
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rydiafan posted:This is just one of many reasons that the only way to fight these things is to shoot them with approximately all of the harpoons in the world. The camera can't struggle to look up if the enemy Is tethered to the ground with so many ropes it looks like it crawled under a hammock. Was there another way to fight those fuckers?
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# ? Aug 22, 2020 18:45 |
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Perestroika posted:Hey, Horizon Zero Dawn, maybe don't make a point of having fights against powerful flying enemies when the camera absolutely can't handle fighting things that are above you. The camera can't look all the way up so you're boned if the enemy's directly above you, and even when they're further away you often end up with bushes and grass obscuring your view. This is a problem with the engine - everything behind the field of view more or less ceases to exist as the camera moves, so putting it straight up does wacky and unintended things. Not that that makes fighting things in the air any less annoying. A serious case of not designing around your engine limitations.
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# ? Aug 22, 2020 18:49 |
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Wasn't it a thing in the first 3D Zeldas that nothing ever hit you behind in the overworld because it didn't exist?
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# ? Aug 22, 2020 20:07 |
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That's weird, because Death Stranding is made in the same engine and it can handle looking up. (I tilted the camera up to see if they modeled rain falling on the "microphone", which it sort of does.)
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# ? Aug 22, 2020 20:08 |
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In Death Stranding's case it's not the same engine as it was worked on by a different team from Guerilla from 2016 up until 2019. Horizon was in 2017 and it technically started on the same engine as that Killzone game nobody remembers from 2013. e.g someone uses the copy device from The Prestige to make an exact double of themselves. One of them becomes an Aid worker abroad while the other holds a dead-end job in a jam factory who posts racist memes on reddit. After a while they're two different people with little crossover. I'm not good with the analogies. Inspector Gesicht has a new favorite as of 20:25 on Aug 22, 2020 |
# ? Aug 22, 2020 20:16 |
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Death Stranding also includes a homemade solution to some camera issues. You have a radar on your left shoulder that detects enemies, but since Sam is on the right side of the screen you can't really see it when you have a big wiggly box stack. To get around that you used to have to click the stick to swap shoulders or play camera twister constantly to see the thing. The first major patch addressed this by making your backpack and cargo see through when you're in enemy territory and it's blocking the radar scanner. Edit: what I'm saying I guess is that camera issues like that are a case by case basis kind of thing, usually it's up to the individual devs to work out a solution.
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# ? Aug 22, 2020 20:39 |
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i remember Killzone: Shadow Fall but yeah it's the roughtest KZ since the first one and really feels like Guerrilla were cutting their teeth on Decima before moving onto Horizon.
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# ? Aug 22, 2020 20:40 |
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The gamingbrit did a video of the series. His opinion is that it sort of peaked at 2, and he found the premise of Shadowfall incredibly contrived. I don't know of anyone who remembers much of the series or wants another installment. https://www.youtube.com/watch?v=Ko8WgF0XVLc
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# ? Aug 22, 2020 20:45 |
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The only Killzone I really played was on the Vita and it was weirdly, surprisingly good
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# ? Aug 22, 2020 20:49 |
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I always got Killzone and Resistance: Fall of Man confused for some reason.
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# ? Aug 22, 2020 20:51 |
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Having experienced all of the Killzone games through guesting on a certain someone's let's plays throughout the years, I can safely say that the Killzone franchise rules from start to finish- with the asterisk that the aiming looks pretty sluggish and I'd prefer a mouse were I to play 'em myself.
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# ? Aug 22, 2020 20:52 |
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Killzone 2 is real good as a pure shooter. i think it's the closest we have to a modern sequel to Black. super satisfying to play and the world is really interesting. Overall though i think Mercenary was a far better game and is my fav of the series. if it wasnt Vita exclusive i think it wouldve done much better
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# ? Aug 22, 2020 20:52 |
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Eclipse12 posted:Git gud Gungeon has a lot of questionable design decisions, but like most twinstick roguelikes controller usually feels more comfortable until you get used to KB/M. Once you do, though, it's really hard to go back to the controller.
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# ? Aug 22, 2020 23:10 |
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Sally posted:i remember Killzone: Shadow Fall I remember that someone started doing a let's play of that game
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# ? Aug 23, 2020 04:06 |
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it's a work in progress... not abandoned, but delayed
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# ? Aug 23, 2020 04:14 |
Eclipse12 posted:Buying games you've never played before and the Complete edition is the only/cheapest option available. Games that don't organically integrate their DLC content are awful. Sleeping Dogs had a similar issue where you would start the game and be rewarded with so many boosts and bonuses that you had no reason to actually do any of the side content because your cop/criminal exp would be maxed and you'd have all of the skills and everything plus infinite top tier weapons and vehicles. Of course "Just Don't Use Them" is an option, but that's harder to do when you can't not use the exp you're given.
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# ? Aug 23, 2020 04:19 |
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At least the Handsome Jack Collection: Borderland 2 only starts with a few mildly useful tools but nothing gamebreaking - a couple of slightly above average (for the start of the game) guns that quickly get outclassed, a boost that allows rare items to drop more frequently and the DLC locations being added to the fast travel system. It doesn't break the game, it just gives you a couple of options. Speaking of borderlands 2: it just did something annoying - I was trying to get the power core to get into Sanctuary, but because I died trying to kill 20 bandits and had to run a long way to get back, it despawned the core so I have to reload the game, which apparently fixes it.
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# ? Aug 23, 2020 07:03 |
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The GOTY Edition for Shadow of Mordor was especially bad about this because getting the most out of that game’s systems involved regularly dying and the OP DLC weapon runes more or less trivialized the entire first map.
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# ? Aug 23, 2020 07:09 |
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Sleeping Dogs did it right by hiding the red envelopes full of ~a few thousand dollars apiece around the game world so you had to seek them out on at least the first playthrough, and then did it wrong by giving you several levels in triad and police EXP for free for no reason from the start of the game. Thankfully you can now disable individual DLCs on Steam for most modern games so it's not a big deal.
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# ? Aug 23, 2020 07:14 |
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Spiritfarer is a super cute game about being a psychopomp but uh, spoilerthe lady with Alzheimers a) raises a weird idea of their being alzheimers even when you are dead and b) you just kind of euthanize her.
Barudak has a new favorite as of 01:20 on Aug 24, 2020 |
# ? Aug 23, 2020 14:00 |
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Remember having to upgrade my PC just to get sleeping dogs to work, it would crash during that opening chase sequence. I'm glad I did because that game ruled, I had more fun crashing/jumping cars in that than any GTA game just because it felt like you weren't supposed to be able to do it. I kept landing next to a pork bun stall and would trigger their comments about my sexy shoulders after landing the most ridiculous stunt. That game had a lot of weird things going on, I found out later that a lot of content was either removed or never finished, so loads of systems in the game were just broken.
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# ? Aug 23, 2020 14:05 |
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Barudak posted:Spiritfarer is a super cute game about being a psychopomp My Lovely Horse has a new favorite as of 14:26 on Aug 23, 2020 |
# ? Aug 23, 2020 14:17 |
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My Lovely Horse posted:Mind spoiler tagging that? It's only been out for like four days. I can’t tell if this is a joke or not. E:Oh, the stuff outside the quote. I thought this was someone misremembering what a psychopomp is and thinking that was a spoiler. The new PGA game is fun but holy hell when you mess up a swing it always ends up putting you into double or triple bogey territory. You never gently caress up a LITTLE, it’s always “the ball is a water seeking missile now” Ugly In The Morning has a new favorite as of 14:21 on Aug 23, 2020 |
# ? Aug 23, 2020 14:18 |
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I think they meant the rest of the post, not the first ten words. The rest sounds like a pretty big spoiler EDIT: Never mind, just saw your edit
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# ? Aug 23, 2020 14:22 |
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e: you'd think by now I knew quote wasn't edit
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# ? Aug 23, 2020 14:25 |
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On the subject of dementia/alzheimer's in video games I thought it was poorly handled in Ghost of Tsushima where you come across that old lady who teaches you how to make poison darts then slips into total senility over the course of like 3 sidequests. I could see what they were going for but maybe think about how players are most likely gonna do all those quests all in a row if you let them. It turned what could have been a tragic and gradual decline into "welp here I am your old caretaker that you've never seen or heard of before 20 hours into the game, whoops now I can't remember anything and I'm dead, have fun raiding the castle." Comical.
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# ? Aug 23, 2020 14:27 |
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The best depiction of dementia in video games is the Dark Souls series, especially Dark Souls 2. You just don't realize that's what they're going for at first.
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# ? Aug 23, 2020 14:38 |
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exquisite tea posted:On the subject of dementia/alzheimer's in video games I thought it was poorly handled in Ghost of Tsushima where you come across that old lady who teaches you how to make poison darts then slips into total senility over the course of like 3 sidequests. I could see what they were going for but maybe think about how players are most likely gonna do all those quests all in a row if you let them. It turned what could have been a tragic and gradual decline into "welp here I am your old caretaker that you've never seen or heard of before 20 hours into the game, whoops now I can't remember anything and I'm dead, have fun raiding the castle." Comical. Yeah, I'm not sure why she didn't just have it to begin with.
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# ? Aug 23, 2020 14:48 |
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rydiafan posted:This is just one of many reasons that the only way to fight these things is to shoot them with approximately all of the harpoons in the world. The camera can't struggle to look up if the enemy Is tethered to the ground with so many ropes it looks like it crawled under a hammock. its all fun and games until the glinthawk breaks free after taking sufficient damage Len posted:Was there another way to fight those fuckers? fire arrows are your friend against glinthawks tap em with a triple nocked fire arrows, instantly fill up their heat gauge, and while they're fluttering helplessly to the ground hit them with hardpoints/spear
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# ? Aug 23, 2020 14:57 |
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# ? Jun 5, 2024 07:05 |
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Cleretic posted:The best depiction of dementia in video games is the Dark Souls series, especially Dark Souls 2.
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# ? Aug 23, 2020 15:01 |