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Fun Times! posted:I think it's a PR thing. A cold, mechanical no sale no exceptions policy matches the mathematical motif of the game. I... don't think it's that.
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# ? Aug 25, 2020 01:08 |
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# ? May 31, 2024 07:43 |
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I was joking and don’t need one myself but neat!
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# ? Aug 25, 2020 01:11 |
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https://twitter.com/sarahjeong/status/1298029796782301184?s=20 YGR is the judge on the epic v apple hearing Ciaphas fucked around with this message at 01:27 on Aug 25, 2020 |
# ? Aug 25, 2020 01:14 |
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As discussed, obviously it'd be ideal if both sides lost here but boy that's some good poo poo.
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# ? Aug 25, 2020 01:31 |
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Orv posted:As discussed, obviously it'd be ideal if both sides lost here but boy that's some good poo poo. From the looks of reading the thread, this particular hearing implies that for the purposes of which apps are unblocked while awaiting the anti-trust trial in April. Epic isn't likely to get Fortnite unblocked until the actual anti-trust trial because they refuse to just rollback the IAP that bypasses Apple and the situation is their own doing. Apple is getting monopoly heat from their walled garden approach and are being potentially called out for overreach for also blocking Unreal Engine, so unless they can prove that the company that owns Unreal Engine is being sockpuppeted by Epic (due to separate license shenanigans meaning they are supported under separate contracts) they will have to unblock that.
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# ? Aug 25, 2020 01:35 |
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Yeah, that's basically it. The important quote there is the part where the judge points out that not only are there two separate contracts, there are also two separate fees being paid. Apple cannot claim on one end that the two accounts are one entitity while making them pay double as if they weren't on the other.
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# ? Aug 25, 2020 01:38 |
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Det_no posted:The eternal saga of Skullgirls being sabotaged by its own creator will never stop being funny. To be fair at the start they also got sabotaged by their publisher being bankrupted by a lawsuit over Def Jam Rapstar!
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# ? Aug 25, 2020 01:38 |
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I'm still trying and failing to download Vermintide 2 on Steam. I have now tried disabling my antivirus before downloading, with no effect. I tried running a drive check/repair on the installation drive, no problems found. I successfully downloaded a different 20-gig game through Steam, and a 60-gig or whatever through Epic Games store. I think Vermintide 2 is just cursed. It gets a Disk Write Error once I've downloaded around 1 gig, no matter what I do. I think I will just give up on downloading this for now.
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# ? Aug 25, 2020 02:34 |
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First priority when you get mysterious disk write errors should probably be to make sure anything important on that drive is backed up Drive check utilities won't always catch a drive in the process of making GBS threads the bed repiv fucked around with this message at 02:41 on Aug 25, 2020 |
# ? Aug 25, 2020 02:37 |
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Kennel posted:Never pay more than $29.99 for a computer game. Make the $0.01 exception for Mortal Shell
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# ? Aug 25, 2020 03:02 |
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Hub Cat posted:They have different developers so not really comparable but the combat in COM is pretty tight and fun, different characters mean you get actual distinct combat feels over the mediocre zelda combat with different weapon arcs of Moonlighter, the dungeons aren't as repetitive and boring. COM is just a better hack and slash roguelike all around the only thing missing is the shop aspect which imo isn't very good in Moonlighter anyway. poo poo, my bad, i thought it was the same developer, i read it wrong and it was the same publisher.
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# ? Aug 25, 2020 03:03 |
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Given they (Factorio's devs) are a small team that have sold millions with no publisher to gently caress things up they're under no economic pressure to do sales unless they are snorting mountains of cocaine to fuel further updates.
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# ? Aug 25, 2020 03:34 |
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Wow I hate Honeycomb Herald.
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# ? Aug 25, 2020 03:39 |
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I love Factorio's pricing model. It made me fear buy it before it became $30. Creates a different sense of value with that game. That I have still not played. Ahahahahahaha. /Steam
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# ? Aug 25, 2020 04:12 |
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I had to return Neon Abyss, I was getting weird hitching even though the on-screen frame counter never wavered. It stayed the same whether vsync was on or off, it was really weird and made me nauseous somehow. It’s a shame, the game looked like fun.
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# ? Aug 25, 2020 04:15 |
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Mordja posted:Wow I hate Honeycomb Herald. Most of the time it feels like I'm dying because I get unlucky with the random platform placement
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# ? Aug 25, 2020 04:47 |
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I've been binging on Undermine for a few days now. It's pretty much a Binding of Isaac + Rogue Legacy, and it's superb. This is probably the closest I've felt to a game hitting that Binding of Isaac high so far. Sure I don't really enjoy Rogue Legacy's "grind", so to speak, in which I bounced off that game when everybody is pretty much crazy about it, but the gameplay loop of Undermine is so good that I don't really mind the grind. It's unfortunate BTW that no games have ever tried to really emulate all the crazy item combos in Isaac. Pretty much all roguelites play it way too safe, and just have fair & "boring" upgrades pretty much. Like almost everybody recommended Enter the Gungeon when asked for similar games, but that game is very skill-based and you cannot just god-run your way to the end. BTW, I've bounced off Neon Abyss so, so hard, even though it's supposed to be right up my alley.
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# ? Aug 25, 2020 06:21 |
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Jamfrost posted:I love Factorio's pricing model. It made me fear buy it before it became $30. Creates a different sense of value with that game. Pricing FOMO: It works!
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# ? Aug 25, 2020 06:43 |
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singateco posted:Pricing FOMO: It works!
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# ? Aug 25, 2020 07:19 |
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Ciaphas posted:https://twitter.com/sarahjeong/status/1298029796782301184?s=20 The judge just straight up muting the Apple lawyer on Zoom call after he interrupted her made me chuckle. What a time to live in.
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# ? Aug 25, 2020 07:28 |
anilEhilated posted:Let's just all calm down and admire The Bird. Fallom posted:Valve doesn't seem to understand that companies only pull off post-release resurrections when people actually care about the game in the first place
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# ? Aug 25, 2020 08:19 |
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Its me, I'm the person would totally go a round with 1.0 VVV Leal fucked around with this message at 08:31 on Aug 25, 2020 |
# ? Aug 25, 2020 08:21 |
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Leal posted:Its me, I'm the person would totally go a round with 1.0 N i g h t m a r e
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# ? Aug 25, 2020 08:27 |
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HJE-Cobra posted:I'm still trying and failing to download Vermintide 2 on Steam. Considering how badly Fatshark ran their game into the ground I would interpret this as a sign and a warning
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# ? Aug 25, 2020 08:33 |
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srulz posted:I've been binging on Undermine for a few days now. It's pretty much a Binding of Isaac + Rogue Legacy, and it's superb. I would highly recommend Hades as well. It's probably the new gold standard for roguelites with metaprogression and such, and it does let you get some pretty crazy god power combinations going at times though still not super zany on average but sometimes the stars align and its great. I feel UnderMine does a pretty good job at also throwing some crazy relic/item combos out there too.
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# ? Aug 25, 2020 08:55 |
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Hades is almost more worth it for the humor and dialogue than for the actual gameplay. It's genuinely funny at times and there's a stupid amount of text and voice-acting in that game for a roguelite. I vaguely remember someone saying that there's like five million words of dialogue and flavour text in the game already, although I'm not sure I actually believe that.
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# ? Aug 25, 2020 09:03 |
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Moby Dick only has about 200,000 words so I'm thinking that's an exaggeration.
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# ? Aug 25, 2020 09:04 |
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Everytime a player ends a run they add the text to the word count.
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# ? Aug 25, 2020 09:08 |
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Yeah, probably. You'd be surprised how easy it is to churn out a million words if it doesn't all have to be a coherent narrative, though. Planescape: Torment's script has a wordcount of like 950k, that's a third again as long as War and Peace.
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# ? Aug 25, 2020 09:08 |
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Baldur's Gate II's script is even longer at a bit over a million words. Apparently the longest game script and one of the longest scripts in all fiction belongs to the final part of the porn game series Rance, with Rance 10 supposedly having about 5 million Japanese words (12 million characters) which'd be over ten times more than the entire Lord of the Rings trilogy put together. Kanfy fucked around with this message at 10:20 on Aug 25, 2020 |
# ? Aug 25, 2020 09:49 |
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Trails in the Sky is a serious contender too.
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# ? Aug 25, 2020 10:06 |
Kanfy posted:Baldur's Gate II's script is even longer at a bit over a million words.
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# ? Aug 25, 2020 10:24 |
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Zereth posted:Does that include system stuff not displayed to the player? I would assume not, Torment is definitely a lot thicker with text but BG2 is a much longer game with a huge number of characters. I imagine the scripts of the recent Divinity games stretch real long for the same reason too.
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# ? Aug 25, 2020 10:39 |
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I'm guessing someone just ran a word count over an extracted dialog.tlk file, so you can probably subtract about a hundred thousand from that since there is a number of mostly identical duplicate entries. Sounds believable otherwise, though.
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# ? Aug 25, 2020 10:47 |
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singateco posted:Pricing FOMO: It works! In an environment where the expectation is that the price will drop over time though, it's very important to create awareness of this. My modus operandi is to wishlist a game and wait for a good sale price, I have a massive backlog and I don't need all the new stuff today. Stuff like Call of Duty and very high profile indie stuff can make it reasonably well known that I can buy at the listed price but it's not coming down (or at least not anytime soon), but for many lower profile games I just wait a long time without realising how long it's been and then forget about the game if they follow that strategy.
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# ? Aug 25, 2020 10:51 |
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Sorry, but I can't think of anywhere else to ask this: do we currently have an SMT megathread anywhere? I did a cursory search of the last 10-ish pages of threads and couldn't find one, but I could swear there used to be. VVV Thanks. Cardiovorax fucked around with this message at 14:17 on Aug 25, 2020 |
# ? Aug 25, 2020 13:36 |
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Cardiovorax posted:Sorry, but I can't think of anywhere else to ask this: do we currently have an SMT megathread anywhere? I did a cursory search of the last 10-ish pages of threads and couldn't find one, but I could swear there used to be. https://forums.somethingawful.com/showthread.php?threadid=3428684 its this thread.
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# ? Aug 25, 2020 13:45 |
I think they addressed the Factorio no-sale policy at one point and said it was specifically to avoid devaluing it. Like there's definitely an expectation that once you see a game on sale it'll go on sale for at least that much again in future, so why buy it full price? It is already competitively priced, has a demo if you're on the fence, and they've been actively working on it this whole time. Yeah, at some point down the line once development has petered out it might make sense to start doing sales but for the time being I think it's a fine approach. It's also about the only game I've seen on Steam that adjusts most of the regional prices to always be within the 5% margin of error for cross-regional gifting. I still can't believe that loving godawful restriction actually stuck. I used to gift games now and then, but if my only option is gift cards that completely sucks the fun out of it and sticks me with arbitrary card amounts that have nothing to do with what the games cost.
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# ? Aug 25, 2020 15:58 |
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I wish Square would devalue Nier Automata already!!
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# ? Aug 25, 2020 16:01 |
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# ? May 31, 2024 07:43 |
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I've been hooked on the newly released Chronicon, which I would describe as Diablo-style ARPG with respect for your time. Everything seems engineered to just make it easy to do what you want. The first guy you meet that sends you on your quest is also the Reset Skills Person, where you can nuke your whole build and start over, or just remove points from certain skills. Each major area has a teleporter. The drop rate is relatively generous, and at level 30 I've got a bunch of Uniques that alter my playstyle already. This run I'm playing a Warlock, who has four different skill trees that you can mix and match I believe, though I've been specialising so far. However, around an hour in at level 5 or so I got three pieces of equipment that did bonus Frost damage, so I changed him to deal Frost Damage mainly with a piercing ice bolt, foregoing my previous Poison skills. Soon after I got a Ring that granted me a gremlin companion, so I switched to a Shadow build because that Warlock can summon skeletons; soon after, I got Satellites aka orbs that surround you and shoot laser beams. Then I found a staff that makes my explosions extra special, so I went with a Fire Mage style. Currently I have a staff that changes the basic Shadow Mage attack from skulls that spins out from where your character is into a laser skull beam that bounces from enemy to enemy Captain America style. I still have my skeletons, and three different orbs surrounding me. I can summon bones to surround my body, and even bats. The screen is a mess. I am only six hours in. The upgrade equipment system is interesting too; I haven't messed with it too much, but the idea is you can power up certain traits on a piece of equipment, or reroll them if you don't like it. You can apparently also lock skills you don't want rerolled. Not sure if you can upgrade the equipment's base stats, but that's fine. It's easy to pop in for as little as five minutes too. Dozens of waypoints, it's generous with town portal scrolls, and maps are reasonably sized. Perfect for a quick bite or a full meal.
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# ? Aug 25, 2020 16:14 |