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Orv
May 4, 2011

Fun Times! posted:

I think it's a PR thing. A cold, mechanical no sale no exceptions policy matches the mathematical motif of the game.

I... don't think it's that.

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Kibayasu
Mar 28, 2010


I was joking and don’t need one myself but neat!

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


https://twitter.com/sarahjeong/status/1298029796782301184?s=20
YGR is the judge on the epic v apple hearing

Ciaphas fucked around with this message at 01:27 on Aug 25, 2020

Orv
May 4, 2011
As discussed, obviously it'd be ideal if both sides lost here but boy that's some good poo poo.

Floodkiller
May 31, 2011

Orv posted:

As discussed, obviously it'd be ideal if both sides lost here but boy that's some good poo poo.

From the looks of reading the thread, this particular hearing implies that for the purposes of which apps are unblocked while awaiting the anti-trust trial in April. Epic isn't likely to get Fortnite unblocked until the actual anti-trust trial because they refuse to just rollback the IAP that bypasses Apple and the situation is their own doing. Apple is getting monopoly heat from their walled garden approach and are being potentially called out for overreach for also blocking Unreal Engine, so unless they can prove that the company that owns Unreal Engine is being sockpuppeted by Epic (due to separate license shenanigans meaning they are supported under separate contracts) they will have to unblock that.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Yeah, that's basically it. The important quote there is the part where the judge points out that not only are there two separate contracts, there are also two separate fees being paid. Apple cannot claim on one end that the two accounts are one entitity while making them pay double as if they weren't on the other.

C.M. Kruger
Oct 28, 2013

Det_no posted:

The eternal saga of Skullgirls being sabotaged by its own creator will never stop being funny.

To be fair at the start they also got sabotaged by their publisher being bankrupted by a lawsuit over Def Jam Rapstar!

HJE-Cobra
Jul 15, 2007

Bear Witness

Hell Gem
I'm still trying and failing to download Vermintide 2 on Steam.

I have now tried disabling my antivirus before downloading, with no effect. I tried running a drive check/repair on the installation drive, no problems found. I successfully downloaded a different 20-gig game through Steam, and a 60-gig or whatever through Epic Games store.

I think Vermintide 2 is just cursed. It gets a Disk Write Error once I've downloaded around 1 gig, no matter what I do.

I think I will just give up on downloading this for now.

repiv
Aug 13, 2009

First priority when you get mysterious disk write errors should probably be to make sure anything important on that drive is backed up

Drive check utilities won't always catch a drive in the process of making GBS threads the bed

repiv fucked around with this message at 02:41 on Aug 25, 2020

strategery
Apr 21, 2004
I come to you baring a gift. Its in my diper and its not a toaster.

Kennel posted:

Never pay more than $29.99 for a computer game.

Make the $0.01 exception for Mortal Shell

Fargin Icehole
Feb 19, 2011

Pet me.

Hub Cat posted:

They have different developers so not really comparable but the combat in COM is pretty tight and fun, different characters mean you get actual distinct combat feels over the mediocre zelda combat with different weapon arcs of Moonlighter, the dungeons aren't as repetitive and boring. COM is just a better hack and slash roguelike all around the only thing missing is the shop aspect which imo isn't very good in Moonlighter anyway.

poo poo, my bad, i thought it was the same developer, i read it wrong and it was the same publisher.

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


Given they (Factorio's devs) are a small team that have sold millions with no publisher to gently caress things up they're under no economic pressure to do sales unless they are snorting mountains of cocaine to fuel further updates.

Mordja
Apr 26, 2014

Hell Gem
Wow I hate Honeycomb Herald.

Jamfrost
Jul 20, 2013

I'm too busy thinkin' about my baby. Oh I ain't got time for nothin' else.
Slime TrainerS
I love Factorio's pricing model. It made me fear buy it before it became $30. Creates a different sense of value with that game.

That I have still not played. Ahahahahahaha. /Steam

Ugly In The Morning
Jul 1, 2010
Pillbug
I had to return Neon Abyss, I was getting weird hitching even though the on-screen frame counter never wavered. It stayed the same whether vsync was on or off, it was really weird and made me nauseous somehow. It’s a shame, the game looked like fun.

Mordja
Apr 26, 2014

Hell Gem

Mordja posted:

Wow I hate Honeycomb Herald.

Most of the time it feels like I'm dying because I get unlucky with the random platform placement

srulz
Jun 23, 2013

RIP Duelyst
I've been binging on Undermine for a few days now. It's pretty much a Binding of Isaac + Rogue Legacy, and it's superb.

This is probably the closest I've felt to a game hitting that Binding of Isaac high so far. Sure I don't really enjoy Rogue Legacy's "grind", so to speak, in which I bounced off that game when everybody is pretty much crazy about it, but the gameplay loop of Undermine is so good that I don't really mind the grind.

It's unfortunate BTW that no games have ever tried to really emulate all the crazy item combos in Isaac. Pretty much all roguelites play it way too safe, and just have fair & "boring" upgrades pretty much. Like almost everybody recommended Enter the Gungeon when asked for similar games, but that game is very skill-based and you cannot just god-run your way to the end.

BTW, I've bounced off Neon Abyss so, so hard, even though it's supposed to be right up my alley.

singateco
Jan 28, 2013

Jamfrost posted:

I love Factorio's pricing model. It made me fear buy it before it became $30. Creates a different sense of value with that game.

That I have still not played. Ahahahahahaha. /Steam

Pricing FOMO: It works!

Peaceful Anarchy
Sep 18, 2005
sXe
I am the math man.

singateco posted:

Pricing FOMO: It works!
I'm not sure how you could set up a study for it, but I'd be really curious as to how arbitrary FOMO of that sort actually works out across the whole population. There are people who don't care either way, there are people who buy now to make sure they don't miss out, and after the fact you're left with all the people who did miss out. Do the people who buy now to avoid missing out outweigh the people who refuse to buy afterwards because they did miss out? Does it depend on the product? I know that I don't mind if a thing I buy goes lower after I buy it (as long as it's not within a month or so) but I have a really hard time pulling the trigger if I know it has been cheaper before.

Lt. Lizard
Apr 28, 2013

The judge just straight up muting the Apple lawyer on Zoom call after he interrupted her made me chuckle. What a time to live in. :allears:

Zereth
Jul 9, 2003



anilEhilated posted:

Let's just all calm down and admire The Bird.


I know this is from several days ago but this remains a really good bird.


Fallom posted:

Valve doesn't seem to understand that companies only pull off post-release resurrections when people actually care about the game in the first place
Or the series like with FF14. Very few people cared about FF14 1.x on its own merits.

Leal
Oct 2, 2009
Its me, I'm the person would totally go a round with 1.0


VVV :sickos:

Leal fucked around with this message at 08:31 on Aug 25, 2020

Runa
Feb 13, 2011

Leal posted:

Its me, I'm the person would totally go a round with 1.0

N i g h t m a r e

Runa
Feb 13, 2011

HJE-Cobra posted:

I'm still trying and failing to download Vermintide 2 on Steam.

I have now tried disabling my antivirus before downloading, with no effect. I tried running a drive check/repair on the installation drive, no problems found. I successfully downloaded a different 20-gig game through Steam, and a 60-gig or whatever through Epic Games store.

I think Vermintide 2 is just cursed. It gets a Disk Write Error once I've downloaded around 1 gig, no matter what I do.

I think I will just give up on downloading this for now.

Considering how badly Fatshark ran their game into the ground I would interpret this as a sign and a warning

Xaris
Jul 25, 2006

Lucky there's a family guy
Lucky there's a man who positively can do
All the things that make us
Laugh and cry

srulz posted:

I've been binging on Undermine for a few days now. It's pretty much a Binding of Isaac + Rogue Legacy, and it's superb.

This is probably the closest I've felt to a game hitting that Binding of Isaac high so far. Sure I don't really enjoy Rogue Legacy's "grind", so to speak, in which I bounced off that game when everybody is pretty much crazy about it, but the gameplay loop of Undermine is so good that I don't really mind the grind.

It's unfortunate BTW that no games have ever tried to really emulate all the crazy item combos in Isaac. Pretty much all roguelites play it way too safe, and just have fair & "boring" upgrades pretty much. Like almost everybody recommended Enter the Gungeon when asked for similar games, but that game is very skill-based and you cannot just god-run your way to the end.

BTW, I've bounced off Neon Abyss so, so hard, even though it's supposed to be right up my alley.
yeah UnderMine is really great.

I would highly recommend Hades as well. It's probably the new gold standard for roguelites with metaprogression and such, and it does let you get some pretty crazy god power combinations going at times though still not super zany on average but sometimes the stars align and its great. I feel UnderMine does a pretty good job at also throwing some crazy relic/item combos out there too.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Hades is almost more worth it for the humor and dialogue than for the actual gameplay. It's genuinely funny at times and there's a stupid amount of text and voice-acting in that game for a roguelite. I vaguely remember someone saying that there's like five million words of dialogue and flavour text in the game already, although I'm not sure I actually believe that.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Moby Dick only has about 200,000 words so I'm thinking that's an exaggeration.

Runa
Feb 13, 2011

Everytime a player ends a run they add the text to the word count.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Yeah, probably. You'd be surprised how easy it is to churn out a million words if it doesn't all have to be a coherent narrative, though. Planescape: Torment's script has a wordcount of like 950k, that's a third again as long as War and Peace.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.
Baldur's Gate II's script is even longer at a bit over a million words.

Apparently the longest game script and one of the longest scripts in all fiction belongs to the final part of the porn game series Rance, with Rance 10 supposedly having about 5 million Japanese words (12 million characters) which'd be over ten times more than the entire Lord of the Rings trilogy put together.

Kanfy fucked around with this message at 10:20 on Aug 25, 2020

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe
Trails in the Sky is a serious contender too.

Zereth
Jul 9, 2003



Kanfy posted:

Baldur's Gate II's script is even longer at a bit over a million words.
Does that include system stuff not displayed to the player?

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Zereth posted:

Does that include system stuff not displayed to the player?

I would assume not, Torment is definitely a lot thicker with text but BG2 is a much longer game with a huge number of characters. I imagine the scripts of the recent Divinity games stretch real long for the same reason too.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
I'm guessing someone just ran a word count over an extracted dialog.tlk file, so you can probably subtract about a hundred thousand from that since there is a number of mostly identical duplicate entries. Sounds believable otherwise, though.

Griefor
Jun 11, 2009

singateco posted:

Pricing FOMO: It works!

In an environment where the expectation is that the price will drop over time though, it's very important to create awareness of this. My modus operandi is to wishlist a game and wait for a good sale price, I have a massive backlog and I don't need all the new stuff today. Stuff like Call of Duty and very high profile indie stuff can make it reasonably well known that I can buy at the listed price but it's not coming down (or at least not anytime soon), but for many lower profile games I just wait a long time without realising how long it's been and then forget about the game if they follow that strategy.

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.
Sorry, but I can't think of anywhere else to ask this: do we currently have an SMT megathread anywhere? I did a cursory search of the last 10-ish pages of threads and couldn't find one, but I could swear there used to be.

VVV Thanks.

Cardiovorax fucked around with this message at 14:17 on Aug 25, 2020

IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

Cardiovorax posted:

Sorry, but I can't think of anywhere else to ask this: do we currently have an SMT megathread anywhere? I did a cursory search of the last 10-ish pages of threads and couldn't find one, but I could swear there used to be.

https://forums.somethingawful.com/showthread.php?threadid=3428684 its this thread.

MonkeyforaHead
Apr 7, 2006


God, you vindictive bitch, why can't I ever have any "me" time

I think they addressed the Factorio no-sale policy at one point and said it was specifically to avoid devaluing it. Like there's definitely an expectation that once you see a game on sale it'll go on sale for at least that much again in future, so why buy it full price? It is already competitively priced, has a demo if you're on the fence, and they've been actively working on it this whole time. Yeah, at some point down the line once development has petered out it might make sense to start doing sales but for the time being I think it's a fine approach.

It's also about the only game I've seen on Steam that adjusts most of the regional prices to always be within the 5% margin of error for cross-regional gifting. I still can't believe that loving godawful restriction actually stuck. I used to gift games now and then, but if my only option is gift cards that completely sucks the fun out of it and sticks me with arbitrary card amounts that have nothing to do with what the games cost.

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I
I wish Square would devalue Nier Automata already!!

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Artelier
Jan 23, 2015


I've been hooked on the newly released Chronicon, which I would describe as Diablo-style ARPG with respect for your time. Everything seems engineered to just make it easy to do what you want. The first guy you meet that sends you on your quest is also the Reset Skills Person, where you can nuke your whole build and start over, or just remove points from certain skills. Each major area has a teleporter. The drop rate is relatively generous, and at level 30 I've got a bunch of Uniques that alter my playstyle already.

This run I'm playing a Warlock, who has four different skill trees that you can mix and match I believe, though I've been specialising so far. However, around an hour in at level 5 or so I got three pieces of equipment that did bonus Frost damage, so I changed him to deal Frost Damage mainly with a piercing ice bolt, foregoing my previous Poison skills. Soon after I got a Ring that granted me a gremlin companion, so I switched to a Shadow build because that Warlock can summon skeletons; soon after, I got Satellites aka orbs that surround you and shoot laser beams. Then I found a staff that makes my explosions extra special, so I went with a Fire Mage style.

Currently I have a staff that changes the basic Shadow Mage attack from skulls that spins out from where your character is into a laser skull beam that bounces from enemy to enemy Captain America style. I still have my skeletons, and three different orbs surrounding me. I can summon bones to surround my body, and even bats. The screen is a mess. I am only six hours in.

The upgrade equipment system is interesting too; I haven't messed with it too much, but the idea is you can power up certain traits on a piece of equipment, or reroll them if you don't like it. You can apparently also lock skills you don't want rerolled. Not sure if you can upgrade the equipment's base stats, but that's fine.

It's easy to pop in for as little as five minutes too. Dozens of waypoints, it's generous with town portal scrolls, and maps are reasonably sized. Perfect for a quick bite or a full meal.

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