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ThaumPenguin
Oct 9, 2013

HDB: Kim, why are you so cool?

Kim: I remind you of your ex-wife.

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veni veni veni
Jun 5, 2005


I've played this game for a couple of hours and it's a real trip but I seriously have no idea what's going on with the dice roll checks or abilities represented by abstract drawings tbh. Game is cool though. The writing is great and it looks fantastic.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

veni veni veni posted:

I've played this game for a couple of hours and it's a real trip but I seriously have no idea what's going on with the dice roll checks or abilities represented by abstract drawings tbh. Game is cool though. The writing is great and it looks fantastic.

Pretty sure it's meant to show that your skill rolls are a simulated 2d6, though I might be fooled.

Jack Trades
Nov 30, 2010

Ghost Leviathan posted:

Pretty sure it's meant to show that your skill rolls are a simulated 2d6, though I might be fooled.

Nah, you're completely right.

Comte de Saint-Germain
Mar 26, 2001

Snouk but and snouk ben,
I find the smell of an earthly man,
Be he living, or be he dead,
His heart this night shall kitchen my bread.

sebmojo posted:

I don't think it's deliberately inflammatory, i think it's just a little undercooked.

e: like, i don't think he's stupid or trolling, he's just wrong

Came here to agree with this.

I think there's a big cultural disconnect between the american critic and the estonian writers. America is a place where real-existing-socialism was, I guess, best captured by the New Deal, which mostly didn't have a tremendous amount of gulags.

Unskeptical, unironic, and full-hearted embrace of socialism in east europe (where I currently live) is, uh, not really something people with a brain in their heads get into, even serious leftists. I know it's vogue in parts of the US right now (and good on them) but in a place left scarred and traumatized by a legacy of secret police, gulags, and rooms with drains in the floors, socialism isn't considered the unalloyed good that a lot of american twitterati want.

And, of course, there's a lot more going on in DE than just the big picture political questions. It's also a very sincere look at the void, which is both personal and intimate, but also collective and universal.

In short, critic has a point, his opinion is valid and worth hearing, but his reading is, in my opinion, incomplete.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry

Ghost Leviathan posted:

Pretty sure it's meant to show that your skill rolls are a simulated 2d6, though I might be fooled.

Yes, that's correct. The odds it shows you are a (rounded) version of trying to meet or exceed the displayed difficulty on 2d6 + bonuses, where snake-eyes always fails and boxcars always succeeds.

In addition, something is constantly happening in the background - the game is comparing 6 + bonuses to various hidden difficulties. This affects whether you get various little int/psy/fys/mot colored bubbles around your head, whether you can see and interact with various yellow-outlined dots and objects, and whether the game reports certain passive checks in dialogue as succeeded or failed. (Most of the time, the game doesn't report that you failed passive checks. That only comes out for effect at certain times.)

A tremendous amount of difference in the playthroughs from one run to another comes out in these passive checks and the options they give you. More difference comes out in the order you do things and what you see first. But don't worry about it, and don't be afraid to fail.

Glazius fucked around with this message at 13:48 on Sep 4, 2020

Prism Mirror Lens
Oct 9, 2012

~*"The most intelligent and meaning-rich film he could think of was Shaun of the Dead, I don't think either brain is going to absorb anything you post."*~




:chord:
If there’s one thing I could complain about in DE, it’s that the check difficulty is visible in dialog and the map, but your chance of succeeding is not visible. I avoided so many checks near the start of the game because they said “legendary” or “impossible” and I assumed that meant it was unlikely/impossible for ME to succeed

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
Yeah, that figures. The game is deceptively simple mechanically, but the devs use that as a springboard for endless complexity. Your skills are basically characters in themselves.

The protagonist is basically a noir version of The Nameless One, and while some aspects of his character are retroactively determined by your choices (and I'm not even sure about that) the game is heavily about exploring his character and discovering aspects of a long and interesting life he's had intertwined with the setting.

Jedi Knight Luigi
Jul 13, 2009
I just got this game like 2 days ago. Dumped all my skill points into empathy and still couldn’t convince cuno to cut him down.

Then me and Kim took pot shots at his body. So now I have no choice but to enlist the dock workers help. Also I internalized racism cuz I didn’t think I could touch the big guy at the gate.
Should I just reset? What happens when the workers help take him down? I’ve done so much else in the game already that I really don’t want to start over but it’s really disappointing to have maxed out empathy for one single white check thing and still fail it. And since it’s maxed out I don’t think I can get it to show up again, since it says I need to put more skill points into it to make it show up. Even equipping the fixed ledger, which gives another +1, doesn’t enable the conversation option again.

Fister Roboto
Feb 21, 2008

Keep going, you're doing fine (well not fine because you're racist, but whatever). Try not to worry about doing things "optimally". The game is all about learning to accept failure.

Nosfereefer
Jun 15, 2011

IF YOU FIND THIS POSTER OUTSIDE BYOB, PLEASE RETURN THEM. WE ARE VERY WORRIED AND WE MISS THEM
internalizing measure head's ideology doesn't make you racist, just make you realize just how dumb it is

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
Early game white skill checks are the ones you have every possible opportunity to retry. Honestly it might be good to start with a fuckup run before you know what you're doing, since it can be hard to let yourself fail stuff on another go when you actually do know. The game is actively designed to let you finish it with all but the worst mistakes.

Nosfereefer posted:

internalizing measure head's ideology doesn't make you racist, just make you realize just how dumb it is

IIRC, first internalising the thought does make you racist, but completing it does make you realise how stupid it is specifically because you've been exposed to Measurehead's interpretation of it and realised the contradictions make no sense from any perspective.

Kaysette
Jan 5, 2009

~*Boston makes me*~
~*feel good*~

:wrongcity:

Jedi Knight Luigi posted:

I just got this game like 2 days ago. Dumped all my skill points into empathy and still couldn’t convince cuno to cut him down.

Then me and Kim took pot shots at his body. So now I have no choice but to enlist the dock workers help. Also I internalized racism cuz I didn’t think I could touch the big guy at the gate.
Should I just reset? What happens when the workers help take him down? I’ve done so much else in the game already that I really don’t want to start over but it’s really disappointing to have maxed out empathy for one single white check thing and still fail it. And since it’s maxed out I don’t think I can get it to show up again, since it says I need to put more skill points into it to make it show up. Even equipping the fixed ledger, which gives another +1, doesn’t enable the conversation option again.

Just keep going. This is very on-brand for Raphaël Ambrosius Costeau.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry

Jedi Knight Luigi posted:

I just got this game like 2 days ago. Dumped all my skill points into empathy and still couldn’t convince cuno to cut him down.

Then me and Kim took pot shots at his body. So now I have no choice but to enlist the dock workers help. Also I internalized racism cuz I didn’t think I could touch the big guy at the gate.
Should I just reset? What happens when the workers help take him down? I’ve done so much else in the game already that I really don’t want to start over but it’s really disappointing to have maxed out empathy for one single white check thing and still fail it. And since it’s maxed out I don’t think I can get it to show up again, since it says I need to put more skill points into it to make it show up. Even equipping the fixed ledger, which gives another +1, doesn’t enable the conversation option again.

If it comes to it there are other options.

Gear won't let you reroll checks, but learning other things that boost the skill roll can. I don't think you can get that with Cuno at this point, but you have a chance at doing something to impress him a bit later, after the body's down.

Increasing a stat will also increase the skill cap, and drugs exist to increase every stat temporarily.

Also there are thoughts that increase the caps for certain skills. If you've looked in the mirror and realized where The Expression came from, you have a relevant one of those.

Also also, nearer the endgame you get access to one-shot global unlocker thoughts for each stat, but that's kind of far off.

Doc Hawkins
Jun 15, 2010

Dashing? But I'm not even moving!


Nosfereefer posted:

internalizing measure head's ideology doesn't make you racist, just make you realize just how dumb it is

yeah, the nationalist thought is something else

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Glazius posted:

If it comes to it there are other options.

Gear won't let you reroll checks, but learning other things that boost the skill roll can. I don't think you can get that with Cuno at this point, but you have a chance at doing something to impress him a bit later, after the body's down.

Increasing a stat will also increase the skill cap, and drugs exist to increase every stat temporarily.

Also there are thoughts that increase the caps for certain skills. If you've looked in the mirror and realized where The Expression came from, you have a relevant one of those.

Also also, nearer the endgame you get access to one-shot global unlocker thoughts for each stat, but that's kind of far off.

I believe the dicemaker also gives you the ability to reset white checks by buying from her, although you can only buy each thing once.

Roumba
Jun 29, 2005
Buglord
But the thoughts don't tell you that they do it until it's already internalized and done, not exactly useful for anything but repeat playthroughs except as a nice surprise.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
Both literally and figuratively roll with it, unless you really don't want to. This game lets you fail forward.

Brosnan
Nov 13, 2004

Pwning the incels with my waifu fg character. Get trolled :twisted:
Lipstick Apathy

Glazius posted:

And DE never comes out and says, in the game in big bold ink, that you shouldn't just listen to certain skills or say certain things but always consider what you're picking from the options, because Harry is really saying that and it can really affect people. It never comes out and says that failing white checks may hurt you a little, but won't redirect the game, and you may need to try and fail to find out what you need to do them better.

Another thing I realized from watching a streamer (Day9) play the game is that there are subtle, but crucial, aspects of the mechanics that really require some Gamer Thinking to understand, and there's a lot you can miss if you don't notice them. One of the things I immediately loved about Disco was the way these mechanics help the game reveal itself to you, in the same way that an exceptionally well-designed puzzle game will set up some mechanics, and then let the player feel like a genius for figuring out how to apply them. But here, those mechanics aren't really "set up" the way that most games onboard new players these days; they expect you to figure them out from context.

As an example, dialogue trees have a few different "archetypes," and most conversations include several/all of them at various points. They vaguely look like this:

code:
"Hey, you're a real piece of poo poo."
  • "No I'm not! gently caress you!"
  • "What's that supposed to mean?!"
  • "We all are, in our own ways."
  • "Yeah, I know. I'm sorry."

Those of us who've played through the game may implicitly see the above as:
  • "No I'm not! gently caress you!" | +1 to cop archetype 1, advance dialogue
  • "What's that supposed to mean?!" | +1 to cop archetype 2, advance dialogue
  • "We all are, in our own ways." | +1 to cop archetype 3, advance dialogue
  • "Yeah, I know. I'm sorry." | +1 to cop archetype 4, advance dialogue

But the interpretation of what this choice means can change very subtly. Consider:

code:
"Hey, you're a real piece of poo poo."
  • "No I'm not! gently caress you!"
  • "What's that supposed to mean?!"
  • "We all are, in our own ways."
  • "Yeah, I know. I'm sorry."
  • "That's enough about me, thanks." (Proceed.)

Now, it reads more like:
  • "No I'm not! gently caress you!" | Inconsequential choice, don't advance dialogue
  • "What's that supposed to mean?!" | Inconsequential choice, don't advance dialogue
  • "We all are, in our own ways." | Inconsequential choice, don't advance dialogue
  • "Yeah, I know. I'm sorry." | Inconsequential choice, don't advance dialogue
  • "That's enough about me, thanks." (Proceed.) | Advance dialogue when you're done cycling through the above choices. They may still add points to cop archetypes or unlock their own options, but none of the above choices are mutually exclusive with each other, so I might as well pick all of them to make sure I cover all my bases.

Or:
code:
"Hey, you're a real piece of poo poo."
  • "No I'm not! gently caress you!"
  • "What's that supposed to mean?!"
  • "We all are, in our own ways."
  • "Yeah, I know. I'm sorry."
  • [Physical Instrument - Challenging 14] Take a swing at him.

Seeing that there's a roll here might make the options look like:
  • "No I'm not! gently caress you!" | Possible roll modifier.
  • "What's that supposed to mean?!" | Possible roll modifier.
  • "We all are, in our own ways." | Possible roll modifier.
  • "Yeah, I know. I'm sorry." | Possible roll modifier.
  • [Physical Instrument - Challenging 14] Take a swing at him. | If roll is white, this conversation doesn't have permanent consequences yet. If it's red, it does.


It was driving me a little insane to watch someone play when they hadn't yet picked up on these kinds of distinctions. They were treating loopable sections (i.e. those with Proceed options) as though they needed to commit to one response, for example, and as a result they were missing content or not catching important details. People often say that every choice matters in this game, but that's not exactly true: there are lots of spots where you should pick every option, and some spots where the game is subtly telegraphing to you that your dialogue choice will more specifically reflect a political ideology or personal character trait that you're committing to. There are some important story details that can significantly recontextualize the game's world and its characters, and it's totally possible to miss them if you don't pick up one where it's appropriate to be thorough vs. picking a response and sticking to it.

dead gay comedy forums
Oct 21, 2011


Comte de Saint-Germain posted:

I know it's vogue in parts of the US right now (and good on them) but in a place left scarred and traumatized by a legacy of secret police, gulags, and rooms with drains in the floors, socialism isn't considered the unalloyed good that a lot of american twitterati want

In all honesty, they had Chapo Trap House and Red Scare doing vocals for the game. It would be one hell of a contradiction praising ZA/UM's general cleverness and not consider this quite appropriate for the humor and approach of the game w/r/t communism.

This feeling has some kindred roots here in Latin America, which is something that is rather beautiful in a way - holy poo poo guys from Estonia and I am getting what they mean - is that we had our reactionaries and the USA wiping out the floor beating the poo poo out of us so that we didn't even get to try implementing anything remotely close to a shade of pink, and they over there had their poo poo beaten out of for the sake of the All Workers' State which degenerated from its revolutionary premise.

Yet, here and there, socialists (and communists and anarchists and the entire gang) remain, and the humor is incredibly similar across this distance. "Child-eating communists with a grin" is something that was no loving joke used by Bolsonaro's crew, and Rhetoric does it in DE. I loving lol'ed. Zizek has a poster of Stalin at his home to explicitly take the piss out of anyone going "ehhhhrrrmmmmmm" at him. A common joke among the Latin American left is "should've killed more" when liberals and conservatives say "WHAT ABOUT STALIN".

And that particular context is something that is quite difficult for American culture to handle, because the humor only seems to be ironic, but is there to handle the authentic and sincere ideological beliefs, which ends up subverting irony: we are laughing at the monster, not at the audience. We are laughing at the failure of it all, either for not being making it and reaction loving us up or by failing the revolutionary ideal.

And good humor in such cases is a very important sign of emotional well-being, as far as psychology is concerned. It means to be able to walk away from the ruin of the tragedy and try something new.

Desdinova
Dec 16, 2004
I had to be on my toes, like a midget at a urinal!
To the guy who posted about the only thing that fights back the Pale was Art, was this mentioned in the game?


My art stat wasn't that high but didn't read about anything fighting it off, more like other people posted - that it's constantly entropying away the planet/universe.

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


dead gay comedy forums posted:

walk away from the ruin of the tragedy and try something new.

I feel like this is the absolute core of the game, the stressing of the importance to face the failures of the past but move beyond them, or at least try genuinely to move beyond them.

The Cheshire Cat
Jun 10, 2008

Fun Shoe
Yeah there is a weird thing in former Eastern Bloc countries, who were very much getting the poo poo end of the stick in the USSR, where many of them respond to opinion polls saying they actually feel worse off now under capitalism than they did under communism, even being fully aware of the history involved. The key theme of the game is that better things can be possible, humanity might be lovely but humans can be good, and the main thing that neoliberal capitalism espouses is "this is the best things can be", end of history kind of thinking. It's something a lot of young socialists find extremely depressing because it's a sort of tyranny of the mediocre - it's a belief that not only are better things not possible, but it is in fact foolish to even imagine they can be. It's "very smart people" paternalistically talking down to fully grown adults as if they are children because they dare to believe that actually, things could be better.

I think this is the feeling the writers have living in a former Soviet nation - communism as it was practiced was deeply flawed, but it carried with it the promise of a better future. The world order that has replaced it is one that has no place for hope, and they see this as much more grim than anything the Soviets ever did. It's like that old Mark Twain quote about the French Revolution, but in reverse:

A Connecticut Yankee in King Arthur's Court posted:

THERE were two “Reigns of Terror,” if we would but remember it and consider it; the one wrought murder in hot passion, the other in heartless cold blood; the one lasted mere months, the other had lasted a thousand years; the one inflicted death upon ten thousand persons, the other upon a hundred millions; but our shudders are all for the “horrors” of the minor Terror, the momentary Terror, so to speak; whereas, what is the horror of swift death by the axe, compared with lifelong death from hunger, cold, insult, cruelty, and heart-break? What is swift death by lightning compared with death by slow fire at the stake? A city cemetery could contain the coffins filled by that brief Terror which we have all been so diligently taught to shiver at and mourn over; but all France could hardly contain the coffins filled by that older and real Terror—that unspeakably bitter and awful Terror which none of us has been taught to see in its vastness or pity as it deserves.

The world of DE is one where the "hot" revolution was replaced by "cold" Moralism. Where the big smart men with their big smart ideas came in to "fix" the violence of the revolution with their superior economic ideas that are so superior they have to be imposed at gunpoint.

Comte de Saint-Germain
Mar 26, 2001

Snouk but and snouk ben,
I find the smell of an earthly man,
Be he living, or be he dead,
His heart this night shall kitchen my bread.

dead gay comedy forums posted:

In all honesty, they had Chapo Trap House and Red Scare doing vocals for the game. It would be one hell of a contradiction praising ZA/UM's general cleverness and not consider this quite appropriate for the humor and approach of the game w/r/t communism.

This feeling has some kindred roots here in Latin America, which is something that is rather beautiful in a way - holy poo poo guys from Estonia and I am getting what they mean - is that we had our reactionaries and the USA wiping out the floor beating the poo poo out of us so that we didn't even get to try implementing anything remotely close to a shade of pink, and they over there had their poo poo beaten out of for the sake of the All Workers' State which degenerated from its revolutionary premise.

Yet, here and there, socialists (and communists and anarchists and the entire gang) remain, and the humor is incredibly similar across this distance. "Child-eating communists with a grin" is something that was no loving joke used by Bolsonaro's crew, and Rhetoric does it in DE. I loving lol'ed. Zizek has a poster of Stalin at his home to explicitly take the piss out of anyone going "ehhhhrrrmmmmmm" at him. A common joke among the Latin American left is "should've killed more" when liberals and conservatives say "WHAT ABOUT STALIN".

And that particular context is something that is quite difficult for American culture to handle, because the humor only seems to be ironic, but is there to handle the authentic and sincere ideological beliefs, which ends up subverting irony: we are laughing at the monster, not at the audience. We are laughing at the failure of it all, either for not being making it and reaction loving us up or by failing the revolutionary ideal.

And good humor in such cases is a very important sign of emotional well-being, as far as psychology is concerned. It means to be able to walk away from the ruin of the tragedy and try something new.

A lot of the twitterati also hate chapo for the same reasons they don't like DE. Though a lot of them are the kind of socialists who think that putting rose emojis in their handle and talking about fatphobia is revolutionary praxis. (I'm not including the author of the piece, btw, I don't really know them well)

I feel like I've got a unique perspective here, since I'm an american leftist, relatively new to the whole thing (Eh, about 12 years or so) living in Poland, a county burned to the ground by fascism and then rule over for decades by a brutal socialist police state. So I can read the Vice article and know exactly what the guy is talking about, while at the same time see that he's completely misunderstanding the game's voice.

Vagabong
Mar 2, 2019

Desdinova posted:

To the guy who posted about the only thing that fights back the Pale was Art, was this mentioned in the game?

I don't remember the exact wording, but i'm pretty certain that its supposed that the church nightclub has some chance of preventing the spread of the Pale from the hole inside the church. Fighting back was probably too optimistic wording, its not like its a solved problem, but a thin glimmer of hope is a lot more than anything else given in regards to the Pale.

World War Mammories
Aug 25, 2006


Desdinova posted:

To the guy who posted about the only thing that fights back the Pale was Art, was this mentioned in the game?


My art stat wasn't that high but didn't read about anything fighting it off, more like other people posted - that it's constantly entropying away the planet/universe.

it is mentioned, yeah:

after completing the reality lowdown, get Evrart to admit he wants open war with Wild Pines and tell Joyce about it. she'll share the story of the discovery of the Insulindian isola and you'll get the Insulindian Miracle thought. the one expedition of Queen Irene's that survived developed the Volta do Mar: basically, writing poetry helps keep people sane in the pale.

Doc Hawkins
Jun 15, 2010

Dashing? But I'm not even moving!


World War Mammories posted:

it is mentioned, yeah:

after completing the reality lowdown, get Evrart to admit he wants open war with Wild Pines and tell Joyce about it. she'll share the story of the discovery of the Insulindian isola and you'll get the Insulindian Miracle thought. the one expedition of Queen Irene's that survived developed the Volta do Mar: basically, writing poetry helps keep people sane in the pale.

https://www.youtube.com/watch?v=RV9opcVjJFM

World War Mammories
Aug 25, 2006



apparently the volta do mar is a reference to a real thing as well

and of course The Smallest Church in Saint-Saens is a preexisting song called The Smallest Church in Sussex
https://www.youtube.com/watch?v=Ei1RKGdlBUw

Comte de Saint-Germain
Mar 26, 2001

Snouk but and snouk ben,
I find the smell of an earthly man,
Be he living, or be he dead,
His heart this night shall kitchen my bread.

blixa <3 <3 <3

punishedkissinger
Sep 20, 2017

World War Mammories posted:

apparently the volta do mar is a reference to a real thing as well

and of course The Smallest Church in Saint-Saens is a preexisting song called The Smallest Church in Sussex
https://www.youtube.com/watch?v=Ei1RKGdlBUw

British Sea Power did the score for the game

World War Mammories
Aug 25, 2006


yeah, I know, it's just a preexisting song of theirs adapted for the game as opposed to something written specifically for the game. i must post trivia or else i'll die, i am encyclopedia incarnate

punishedkissinger
Sep 20, 2017

i wonder if the title is a reference to Camille Saint-Saens

Vagabong
Mar 2, 2019
Is there any reason why they decided to make Revachol very French?

Health Services
Feb 27, 2009
Probably to allude to the Paris Commune.

punishedkissinger
Sep 20, 2017

Health Services posted:

Probably to allude to the Paris Commune.

also why the communists are frequently referred to as "communards"

Fister Roboto
Feb 21, 2008

It just occurred to me that Rene is literally a grognard.

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


RudeCat posted:

I feel like this is the absolute core of the game, the stressing of the importance to face the failures of the past but move beyond them, or at least try genuinely to move beyond them.

Completely agreed. I think one of the most important thematic moments here is the date with Lilienne. You can't romance her, you can't kiss her, you can't get laid, you can't fall in love. All you can do is... not gently caress it up. You can go on a nice walk with a lady and not gently caress it up. And that's hugely important, because just not loving up is the first step in a long, long journey towards eventually being able to be in love again.

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


DAD LOST MY IPOD posted:

Completely agreed. I think one of the most important thematic moments here is the date with Lilienne. You can't romance her, you can't kiss her, you can't get laid, you can't fall in love. All you can do is... not gently caress it up. You can go on a nice walk with a lady and not gently caress it up. And that's hugely important, because just not loving up is the first step in a long, long journey towards eventually being able to be in love again.

Yeah, that was one of my favorite scenes, it would be hyperbolic to say that I was sweating bullets trying to make sure I wasn't loving it up, because I could *feel* how important it was, but not by much.

TommyGun85
Jun 5, 2013

RudeCat posted:

Yeah, that was one of my favorite scenes, it would be hyperbolic to say that I was sweating bullets trying to make sure I wasn't loving it up, because I could *feel* how important it was, but not by much.

also my favorite scene. I particularly like the conversation where she tells you that you dont have to get drunk to have a good time on a date.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


TommyGun85 posted:

also my favorite scene. I particularly like the conversation where she tells you that you dont have to get drunk to have a good time on a date.

And you realize how much Harry needs someone to lay that out for him because that's the well he's been going to for so long.

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