|
that colour that all rental properties have their walls painted
|
# ? Sep 7, 2020 00:45 |
|
|
# ? Jun 5, 2024 05:38 |
|
The funny thing is that the balcony shoe was the one I DID have. I just did a really poor job of looking around the hotel room at the beginning of the game, so I was walking around for 5 hours with one shoe and no shirt.
|
# ? Sep 7, 2020 00:52 |
|
showbiz_liz posted:So maybe a closer translation into English would have been the beige. Too close to Besźel.
|
# ? Sep 7, 2020 01:22 |
|
That's just good roleplaying. Get wasted tonight and keep playing tomorrow with a massive hangover. I admire your dedication.
|
# ? Sep 7, 2020 01:23 |
|
veni veni veni posted:The funny thing is that the balcony shoe was the one I DID have. Press tab. Also if you kept failing to get the body down you could have just....done anything else. Follow up on you other leads (and maybe get some help getting the body down) found new side stories to pursue, talk to people about the case and the world, etc. Theres some people that didnt get the body down until like....day 5 of their first run. ZenMasterBullshit fucked around with this message at 03:22 on Sep 7, 2020 |
# ? Sep 7, 2020 03:17 |
|
veni veni veni posted:The funny thing is that the balcony shoe was the one I DID have. Don't listen to anyone else, you are definitely playing this game the right way. No sarcasm.
|
# ? Sep 7, 2020 08:07 |
|
Fister Roboto posted:Don't listen to anyone else, you are definitely playing this game the right way.
|
# ? Sep 7, 2020 08:25 |
|
Wandering around town in a stupor while loving up while wearing just a single shoe on is possibly the most canon energy you can bring to the table.
|
# ? Sep 7, 2020 08:27 |
|
This is ludo-narrative harmony.
|
# ? Sep 7, 2020 08:31 |
|
Yeah walking all over the city with one shoe and a blazer with no shirt on underneath felt thematically appropriate enough I never really questioned it lol. It took 5 hours before I was like “where’s my drat shoe anyways”. Then I found the shirt and the tie as well and was like ohhh “so I wasn’t meant to be playing this game half naked the whole time”
|
# ? Sep 7, 2020 08:37 |
|
This game really needs a laundromat.
|
# ? Sep 7, 2020 08:48 |
|
if you take the cum-stains off the cum-stained party pants you lose some of the stat changes
|
# ? Sep 7, 2020 09:09 |
|
Imagine if all your starting gear had something like, -1 Authority : Doesn't this guy wash his clothes? +1 Authority : ... Or is he saying he doesn't need to?
|
# ? Sep 7, 2020 09:43 |
|
Tylana posted:Imagine if all your starting gear had something like, No, if the game has 2 big flaws it's: 1) no fast travel options 2) Wardrobe shuffles changing your entire character for 5 minutes. Now 2) I will accept is actually thematically incredibly appropriate for the game, but as a gameplay mechanic it's awful and this would make it far worse.
|
# ? Sep 7, 2020 11:07 |
|
Does anything different happen if you don’t wash yourself after doing the autopsy?
|
# ? Sep 7, 2020 11:30 |
|
I’m wondering if there is a comment if the shoe is still on the balcony during the debrief with Kim on the balcony ?
|
# ? Sep 7, 2020 16:25 |
|
Alchenar posted:No, if the game has 2 big flaws it's: Geographically the game is pretty small. It'd feel very small with fast travel.
|
# ? Sep 7, 2020 16:46 |
|
Alchenar posted:No, if the game has 2 big flaws it's: Have to disagree with you there Boring Cop. I think a point the game drives home is that it's the journey not the destination. If they tried to have some form of fast travel you would not soak in the scenery or music and some immersion would be lost. This is a game that is meant to be savoured, not devoured.
|
# ? Sep 7, 2020 17:10 |
|
Regarde Aduck posted:Geographically the game is pretty small. It'd feel very small with fast travel. I've thought about this a lot over two playthroughs and I think I would like "one-click travel" where I can click on a location and it just auto-navigates HdB to it so I don't have to click or push buttons. That way you get the journey without my wrist getting tired
|
# ? Sep 7, 2020 17:21 |
|
No, savouring the game is fine, but by day 3-4 it taking five minutes along with a mandatory intermediate scene transition to go have a chat with Evart is not great. (The Police Car, outside Everett's office, The Village across the canal. That's all the fast travel nodes you need and would cut out 75% of the pointless shuffling back and forth). Alchenar fucked around with this message at 17:31 on Sep 7, 2020 |
# ? Sep 7, 2020 17:29 |
|
Hell yeah i knew making authority my Signature trait would pay off. Kim is tearing it up in this church.
|
# ? Sep 7, 2020 17:40 |
|
Failing that check... Hoo boy. Certainly took the wind out of my sails after passing a "very difficult" motorics check to start dancing to begin with.
|
# ? Sep 7, 2020 18:23 |
|
Prism Mirror Lens posted:Does anything different happen if you don’t wash yourself after doing the autopsy? There's some dialogue about it in the ending. Guess I should've explored the bathroom more thoroughly.
|
# ? Sep 7, 2020 18:47 |
|
mary had a little clam posted:I've thought about this a lot over two playthroughs and I think I would like "one-click travel" where I can click on a location and it just auto-navigates HdB to it so I don't have to click or push buttons. That way you get the journey without my wrist getting tired They did patch in a "click and hold" movement, Diablo style, a little while ago, so it's not as bad as it used to be.
|
# ? Sep 7, 2020 19:36 |
|
You can also use WSAD to move around now, I think.
|
# ? Sep 7, 2020 23:21 |
|
Jedi Knight Luigi posted:Hell yeah i knew making authority my Signature trait would pay off. Kim is tearing it up in this church. https://twitter.com/KapitonovaVolia/status/1217808708702539776
|
# ? Sep 7, 2020 23:31 |
|
mary had a little clam posted:I've thought about this a lot over two playthroughs and I think I would like "one-click travel" where I can click on a location and it just auto-navigates HdB to it so I don't have to click or push buttons. That way you get the journey without my wrist getting tired You can totally do this, unless I am misunderstanding what you mean.
|
# ? Sep 8, 2020 00:08 |
|
I’m about to play this for the first time, at the urging of friends who know my abiding love for Planescape: Torment and games that are essentially just excuses to read interesting walls of text. Is there anything I should know going into it to get as much out of the game as possible, in the way that we tell people new to Planescape to max their INT/WIS/CHA to get very important dialogue options which they would otherwise be locked out of? Apologies if this has been asked a thousand times, the spoiler minefield has me skittish.
|
# ? Sep 8, 2020 02:41 |
|
Kestral posted:I’m about to play this for the first time, at the urging of friends who know my abiding love for Planescape: Torment and games that are essentially just excuses to read interesting walls of text. Is there anything I should know going into it to get as much out of the game as possible, in the way that we tell people new to Planescape to max their INT/WIS/CHA to get very important dialogue options which they would otherwise be locked out of? the thing about DE is that all traits act like PT's wisdom in a sense, in that they all unlock their own types of dialogue, but the ones that tend to have important dialogue are Shivers and Inland Empire you'd also benefit more from rolling a character with a point spread (like 4/2/4/2) instead of dumping a majority of points into a single skillset also, the Volition and Endurance skills in particular dictate both of your "health" types, so if you have only one point in either you'll effectively be a one-hit wonder for the early parts of the game. you can still get by fine even with that little (there's a short grace period to chug a health restorative when you zero out, before the game over screen pops up) but it's probably best to keep at least two points in each Oxxidation fucked around with this message at 02:47 on Sep 8, 2020 |
# ? Sep 8, 2020 02:45 |
|
The key thing is to not be terrible at any particular skill. There are no dump stats.
|
# ? Sep 8, 2020 02:47 |
|
Don't put 1 in volition or endurance unless you want to die in the first room and reroll.
|
# ? Sep 8, 2020 02:50 |
|
Kestral posted:I’m about to play this for the first time, at the urging of friends who know my abiding love for Planescape: Torment and games that are essentially just excuses to read interesting walls of text. Is there anything I should know going into it to get as much out of the game as possible, in the way that we tell people new to Planescape to max their INT/WIS/CHA to get very important dialogue options which they would otherwise be locked out of? don't be afraid of failure, tab to highlight interactables, white checks are retryable if events re-open them, when something causes you to take your last point of damage you still have a few seconds to use a healing item most importantly of all, think back to planescape and before you say something, consider what it would say about you
|
# ? Sep 8, 2020 02:51 |
|
Arrhythmia posted:Don't put 1 in volition or endurance unless you want to die in the first room and reroll.
|
# ? Sep 8, 2020 04:46 |
|
Kestral posted:I’m about to play this for the first time, at the urging of friends who know my abiding love for Planescape: Torment and games that are essentially just excuses to read interesting walls of text. Is there anything I should know going into it to get as much out of the game as possible, in the way that we tell people new to Planescape to max their INT/WIS/CHA to get very important dialogue options which they would otherwise be locked out of? Pump encyclopedia for wonderful walls of text. Embrace failure. Find your other shoe.
|
# ? Sep 8, 2020 04:52 |
|
GANDHITRON posted:Failing that check... Hoo boy. Certainly took the wind out of my sails after passing a "very difficult" motorics check to start dancing to begin with. The only time I reloaded a failed check.
|
# ? Sep 8, 2020 04:59 |
|
Remember you can hold skill points in reserve, and use them at any time.
|
# ? Sep 8, 2020 05:19 |
Knuc U Kinte posted:The only time I reloaded a failed check. I gasped, felt a rush of shame, and hit that reload button as fast as I could.
|
|
# ? Sep 8, 2020 06:19 |
|
Arrhythmia posted:Don't put 1 in volition or endurance unless you want to die in the first room and reroll. The fan and the lights are the top two killers in Disco Elysium. The third is the Evrart boss fight. Goatse James Bond fucked around with this message at 06:51 on Sep 8, 2020 |
# ? Sep 8, 2020 06:49 |
|
Now picturing a sequel: Harry and Cuno's Quest for Cocaine.
|
# ? Sep 8, 2020 07:21 |
|
|
# ? Jun 5, 2024 05:38 |
|
Kestral posted:I’m about to play this for the first time, at the urging of friends who know my abiding love for Planescape: Torment and games that are essentially just excuses to read interesting walls of text. Is there anything I should know going into it to get as much out of the game as possible, in the way that we tell people new to Planescape to max their INT/WIS/CHA to get very important dialogue options which they would otherwise be locked out of? All of the stats are important and meaningful. You can build whatever you want and have a good experience. While it's true that none of the stats are dump stats, I'd also argue that all of the stats are dump stats in a way. 5/1/1/5 is viable, as is 1/5/5/1 as is 3/3/3/3 as is 4/2/1/5 and so forth and so forth. Higher skill levels are not always strictly better. Take Reaction Speed, for example. With a low reaction speed, you may be caught flat-footed by something and be unable to avoid it. With a moderately high reaction speed, you'll be able to react to something in time. With an extremely high reaction speed, you may begin to react to things so quickly that you don't take the time to think them through completely and thus you can lose options. This affects all the skills to some extent. Don't be afraid to boost skills up high, but don't expect it to be like D&D where 20 ranks of Diplomacy lets you talk anybody into anything. In Disco Elysium, the diplomacy 20 guy gets his nose broken because he's so incapable of understanding that the angry drunk would rather throw hands than talk things over that he doesn't even get the option to try dodging. Give failure a chance. This is not a game where failing checks locks you into the 'bad ending', and there are even times when failing a check gives you a better outcome than passing it. You're a dumpster fire that has taken human form. Some of the best stuff in this game comes from being a miserable fuckup. Embrace it. Khizan fucked around with this message at 09:10 on Sep 8, 2020 |
# ? Sep 8, 2020 09:07 |