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Just wait, and then flip the switch by the pawn shop.
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# ? Sep 13, 2020 08:52 |
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# ? Jun 5, 2024 07:19 |
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Nosfereefer posted:It's even better, since you're literally not homeless. The entire Hobocop line of thought is a "what if" that kind of makes sense in the first act of the game. But you're not. It all falls apart when you realize that you have been on a steady paycheck for years, and even doing well during your breakdowns. The real fun part is that Hobocop is arguably a great trait to have rather than the other unless you're keen on amphetamines
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# ? Sep 13, 2020 09:38 |
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Marin Karin posted:Just wait, and then flip the switch by the pawn shop. Cool thanks. Gotta say, for all of this games attention to detail I find it weird that no one seems to have anything to say about the entire city block, port, commercial district just totally being blocked off for days, maybe more. Like, no one can come or go in this 1 block square radius but it's not a plot point at all. Just some gameplay based gatekeeping that gets explained away by a throwaway line about maintenance.
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# ? Sep 13, 2020 09:52 |
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Just wait.
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# ? Sep 13, 2020 09:53 |
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sebmojo posted:Just wait. Well drat. Now I am intrigued. Now that I am thinking about it I have no idea how the gently caress Kim drove out of there with the body
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# ? Sep 13, 2020 09:55 |
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Tequila Sunset wishes he had the driving skills of Kim Kitsuragi
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# ? Sep 13, 2020 10:33 |
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sebmojo posted:Just wait. Yeah everything you think is odd or has a simple-on-the-surface explanation is actually wrapped up in something more complex. The writing is incredible that way.
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# ? Sep 13, 2020 10:59 |
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Gotta say that I'm still a little bit miffed about how the game refuses to let you use that information in any way even if you figure out exactly where the killer is, via Visual Calculus on the crime scene.
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# ? Sep 13, 2020 11:16 |
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veni veni veni posted:Well drat. Now I am intrigued. He mentions how he got in at some point, and he presumably got out the same way.
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# ? Sep 13, 2020 12:02 |
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Jack Trades posted:Gotta say that I'm still a little bit miffed about how the game refuses to let you use that information in any way even if you figure out exactly where the killer is, via Visual Calculus on the crime scene. The game also says that that trajectory is a one in a thousand shot and the other two alternatives it provides are far more likely. Makes sense to check them out first.
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# ? Sep 13, 2020 13:55 |
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Arrhythmia posted:The game also says that that trajectory is a one in a thousand shot and the other two alternatives it provides are far more likely. Makes sense to check them out first. Yeah but once I checked out the other two places I had like 2 days left until the next story beat and I couldn't follow up on that real clue that I figured out.
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# ? Sep 13, 2020 15:27 |
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What was slowing you down? I'm pretty sure I beat the game on Thursday, and would bet you can on Wedsnesday.
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# ? Sep 13, 2020 20:48 |
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Tylana posted:What was slowing you down? I'm pretty sure I beat the game on Thursday, and would bet you can on Wedsnesday. you can't get a boat out to the island until after the tribunal
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# ? Sep 13, 2020 21:02 |
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that's impossible because you spend the day following the tribunal unconscious so you can only finish by friday
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# ? Sep 13, 2020 21:03 |
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Oh, I guess my brain skipped over one night for reasons. Fair point.
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# ? Sep 13, 2020 21:29 |
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Did anybody manage to get the boots? How much do you get for them?
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# ? Sep 13, 2020 22:13 |
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Jack Trades posted:Yeah but once I checked out the other two places I had like 2 days left until the next story beat and I couldn't follow up on that real clue that I figured out.
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# ? Sep 13, 2020 22:13 |
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veni veni veni posted:Did anybody manage to get the boots? How much do you get for them? Yes. You can't pawn clothes, but they are neat.
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# ? Sep 13, 2020 22:26 |
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Jack Trades posted:Yeah but once I checked out the other two places I had like 2 days left until the next story beat and I couldn't follow up on that real clue that I figured out. ??? Place #2 is immediately prior to the tribunal and you go to the island immediately after the tribunal.
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# ? Sep 13, 2020 23:07 |
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I do feel like the location is vague enough that I went on the pier and said “Well it’s definitely not here, that’s the second one.” Since the game conceals the actual second location behind the mural check.
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# ? Sep 13, 2020 23:16 |
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I think there's an environmental cue you can find, where you can go, "hey Kim looks like a hole somebody could shoot out of huh?" And Kim says you gotta get inside to confirm it.
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# ? Sep 14, 2020 00:06 |
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Something I have been wondering. When you right click/tab things will show up in green/yellow/white. Green means you can directly interact, yellow seems to mean you can interact but requires a skill check, and white...? Does it just mean you can interact with the object at a later time but not now?
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# ? Sep 14, 2020 00:26 |
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Ghost Leviathan posted:Okay, I'm dumb. The treatment of religion is just different enough to throw me off, though I don't remember if there's an explicitly religious character. I just looked through that text file and I guess Measurehead says that he’s ‘waiting on immaculate conception from the pale’. Its been a while since I played it and I don’t remember much of his dialogue aside from the phrenology stuff, but I would imagine his character would be religious.
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# ? Sep 14, 2020 00:28 |
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veni veni veni posted:Something I have been wondering. When you right click/tab things will show up in green/yellow/white. Green means you can directly interact, yellow seems to mean you can interact but requires a skill check, and white...? I thought the not green ones were color coded to the stat? I'm pretty sure the skill check ones are, at least.
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# ? Sep 14, 2020 00:31 |
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veni veni veni posted:Something I have been wondering. When you right click/tab things will show up in green/yellow/white. Green means you can directly interact, yellow seems to mean you can interact but requires a skill check, and white...? White means it's locked.
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# ? Sep 14, 2020 00:37 |
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Carry a crowbar in your hand to open some containers. Not really a spoiler as you can't interact with them otherwise. EDIT : I forget if that's white or blue outlines though.
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# ? Sep 14, 2020 00:44 |
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Tylana posted:Carry a crowbar in your hand to open some containers. Not really a spoiler as you can't interact with them otherwise. blue means you can open it because of a tool you're holding, I think and I assume yellow things you can interact with because of your Perception
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# ? Sep 14, 2020 01:23 |
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# ? Sep 16, 2020 05:53 |
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well, those pants certainly aren't doing either of their savoir faire skills any favors
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# ? Sep 16, 2020 06:51 |
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I'm nearing the end of day 3. I think I've explored everywhere and done most of the objectives I can do atm, talked to everyone etc. I like the game a lot, but I am either hoping some big shakeup happens soon or it just starts to wrap up. I feel like the story is starting to drag a bit.
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# ? Sep 16, 2020 09:26 |
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veni veni veni posted:I'm nearing the end of day 3. I think I've explored everywhere and done most of the objectives I can do atm, talked to everyone etc. I like the game a lot, but I am either hoping some big shakeup happens soon or it just starts to wrap up. I feel like the story is starting to drag a bit. That's pretty much exactly what happens on day 4, so
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# ? Sep 16, 2020 09:30 |
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Imhotep posted:I just looked through that text file and I guess Measurehead says that he’s ‘waiting on immaculate conception from the pale’. Its been a while since I played it and I don’t remember much of his dialogue aside from the phrenology stuff, but I would imagine his character would be religious. Referencing the doctrine of immaculate conception is a rather interesting choice. The immaculate conception of the Virgin Mary as the only example of man without original sin contrasted with conception through the inhuman and incomprehensible pale? Perhaps Measurehead’s imagined perfect human species can only be conceived and born in the most inhospitable and human place, or perhaps it was just a dumb joke and I’m reading too much into it.
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# ? Sep 16, 2020 13:05 |
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https://twitter.com/DiscoExcerpt/status/1306924948355715074
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# ? Sep 18, 2020 15:44 |
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I like saying that to the one chill lowry driver and he just gives a cautious thumbs up. Kim is sighing in the corner of my eye
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# ? Sep 18, 2020 15:54 |
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I wonder if the idea to make the main character a cop started as some sort of explanation as to why you can say all this absolutely crazy poo poo and nobody calls health services or throws you out of their store.
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# ? Sep 18, 2020 16:37 |
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They say "People are more likely to tolerate weird behavior from cops" at some point early on, I forget when
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# ? Sep 18, 2020 16:43 |
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Hwurmp posted:They say "People are more likely to tolerate weird behavior from cops" at some point early on, I forget when Loading screen. Cpt_Obvious posted:I wonder if the idea to make the main character a cop started as some sort of explanation as to why you can say all this absolutely crazy poo poo and nobody calls health services or throws you out of their store. This had to be part of it.
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# ? Sep 18, 2020 16:44 |
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I do think part of the decision was driven by a genuine enjoyment of cop shows. I don't remember where I heard this, but really early on in development the aim was to be very much a buddy cop kinda game and have the duo of Mclain and Torson be the focus. I think after the commercial failure of the first novel in the setting the idea was to create something a broader audience would be interested in, and they landed on the cop show style as a way to draw people in.
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# ? Sep 18, 2020 17:15 |
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at this rate I should just learn estonian rather than waiting for the book's english translation
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# ? Sep 18, 2020 18:23 |
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# ? Jun 5, 2024 07:19 |
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World War Mammories posted:at this rate I should just learn estonian rather than waiting for the book's english translation Estonian is close enough to Finnish that it is mutually understandable if the speaker wishes to make it so. So good luck with that.
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# ? Sep 18, 2020 18:37 |