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Kobal2 posted:See, my plan was to let you jump on the chest ASAP, then I swap you for Hail which lets you grab another coin (she's sitting on one). I mean, since we're going greedy, might as well go maximum greed. Cultists only have attack 2s so even with a pair of crits (which is impossible) they won't kill her ; and zombies either hit hard or move far, but never both - at absolute worst the elite one will clobber her one, which won't kill her even on crit (and if we're lucky he'll even get jammed up by the cultists). And Spirits can't attack faster than I can teleport her. I also can't grab a coin if you teleport me onto it if I've already taken my turn, but thank you for thinking of my money.
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# ? Sep 16, 2020 18:30 |
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# ? Jun 4, 2024 17:33 |
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That Italian Guy posted:Remember, whatever happens: it's all the MT's fault
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# ? Sep 16, 2020 18:33 |
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Kobal2 posted:See, my plan was to let you jump on the chest ASAP, then I swap you for Hail which lets you grab another coin (she's sitting on one). You only loot coins under two circumstances: 1. You take the Loot action. 2. Your turn ends and you occupy a hex with one or more coins. Swapping someone else's position so they end YOUR turn on a coin does not allow them to loot that coin.
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# ? Sep 16, 2020 18:37 |
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dwarf74 posted:While it's 100% for chest-grabbing it becomes much less than 100% for Hail-surviving than the cockamamie nonsense we've got cooking She could take two zombie hits with your plan and maybe also a cultist smack, but I haven't checked. With a late jump, the worst that happens is I don't get the chest and we win. Win looks 100% at this point. With an early jump, the worst that happens is Hail eats two cultist and one elite zombie attacks and we get the chest. But that elite zombie attack is no joke with a base of 5. One cultist? Whatever. Two? Risky....
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# ? Sep 16, 2020 18:42 |
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Narsham posted:You only loot coins under two circumstances: Well that's just lazyness on their part IMO. Lack of motivation. Shiftlessness. They'll never pull themselves up by their bear straps that way.
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# ? Sep 16, 2020 23:35 |
Forgotten Crypt, Round 4APending actions from last Round posted:- Hail has 12 - 4+(2xL) - hit points. She is an ally to you and an enemy to all monster types. She acts on initiative 99 each round, performing MOVE2 towards the altar (b), opening doors and springing traps if necessary. The scenario is complete when she ends her turn in a hex adjacent to the altar. If Hail is killed, the scenario is lost. ROUND REVEAL posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in yellow. Discarded cards will be marked in light red, while lost cards will be marked in deep red. Cards in the active slot will be marked in green. Available items are also shown there." Lina Megumin Inverse (Hand7, Discarded0, Active0, Lost1) is acting at initiative 7 with Mana Bolt and Engulfed in Flames. (Hand7, Discarded0, Active0, Lost1) 7. Lina Megumin Inverse the Orchid Spellweaver (The GoonMind) posted:
17. Pikachu the Vermling Beast Tyrant (Kobal2) posted:
79. Master Splinter the Vermling Mindthief (dwarf74) posted:
DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!)
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# ? Sep 17, 2020 14:03 |
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I love it when a plan comes together. Remember, kids - hubris always pays. I'm gonna explode a brain for my mic drop, just splattering the room and myself with as much gore as possible, then claiming the chest. Oh and losing cards to not die. It doesn't matter which ones. dwarf74 fucked around with this message at 14:13 on Sep 17, 2020 |
# ? Sep 17, 2020 14:07 |
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*chanting* booby trapped chest *chanting* Anyways, Lina will eat ice with Mana Bolt top on spirit 1 and set up Engulfed bottom. Discard all the cards to stay alive.
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# ? Sep 17, 2020 14:29 |
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Goonspeed all present.
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# ? Sep 17, 2020 14:54 |
Forgotten Crypt, ConclusionPending actions from last Round posted:- None! 7. Lina Megumin Inverse the Orchid Spellweaver (The GoonMind) posted:- Lina Megumin Inverse uses Mana Bolt (top)! Consumes ICE. Attacks Living Spirit 1 for 1 (3base, +1mod, SHIELD3) damage! Gains 1XP. 17. Pikachu the Vermling Beast Tyrant (Kobal2) posted:- Ash the Bear focuses Cultist 5! Attacks Cultist 5 for 4 (2base, +2'mod) damage! 25. Living Bones posted:- Living Bones 1 focuses Lina Megumin Inverse! Moves3 to G1. Attacks Lina Megumin Inverse for 3 (2base, +1mod) damage. Lina Megumin Inverse RETALIATES for 3 damage Engulfed in Flames 1st trigger! Gains 1XP. 27. Cultists posted:- Cultist 1 focuses Master Splinter! Attacks Master Splinter for 4 (2base, x2mod) damage. 66. Living Corpses posted:- Living Corpse 2(E) focuses Master Splinter! Attacks Master Splinter for 5 (5base, +0mod) damage. 67. Living Spirits posted:- Living Spirit 5(E) focuses Lina Megumin Inverse! Attacks Lina Megumin Inverse for 6 (5base, +1mod) damage. 79. Master Splinter the Vermling Mindthief (dwarf74) posted:- Master Splinter uses Cranium Overload (top)! KILLs Living Bones 2 and ATK2 Living Bones 4, 7 and 8! Gains 3XP. 99. Hail posted:- Hail focuses The Goal! Moves1 to G2 Conclusion posted:Hail moves forward and grabs hold of the censer. She lifts it aloft and speaks a few words in an unknown language. Fire bursts forth and immolates the remaining undead, reducing them to ash. Hail breaks the smallest of smiles. “Well, now that that annoyance has been dealt with, let’s get on with the real fun. Show me to this rift of yours.” (27) Rewards posted:New Locations: Battle Goals posted:These are the Battle Goals that have been picked by our players for Scenario 19. Final Stats posted:Final stats after Scenario 19are as follows: Personal Quest progression posted:- Master Splinter: Completed one Scenario in the Lingering Swap! (1/2, then complete Scenario 61) Our are back in Gloomhaven. While they're in the City, something happens... City Event 71 posted:Let's discuss where our party should head to next! Since we've unlocked a bunch of stuff, I'm going to use a new app to show the Scenario Tree, since it provides some extra info on Campaing progression (IE: which Scenarios are part of which storyline) and it's more estetically pleasing NOTE: we only know the basic creature and tiles composition for a Scenario at first; if we choose to pick one, I'll provide additional details (such as the map layout, creatures stat cards - and ability deck if we've met them before - and always active Scenario Effects). Available Scenario Locations posted:Hail wants us to bring her to the Rift in reality we found while exploring the Ruinous Crypt. We can lead her to the portal at the [/b]Ruinous Rift (27)[/b]. Helping Hail the Enhancer may progress Pikachu's Personal Quest. Road Event 9 posted:1) MVP/Play of the Game for Scenario 19! 2) City Event outcome, A or B! 3) Our Next Destination! 4) Road Event outcome, A or B! 5) Money matters! Please specify if you want someone to buy/sell an item; the current Market pool is available HERE. Also, please if you want someone to donate 10 gold to the Sacred Oak Sanctuary, please remember to specify who! - If you are planning an Enhancement, you can find the rules on how to calculate the price HERE. A big thank you to our players, dwarf74 and Kobal2, and to everyone taking part in the thread! As mentioned before, we will keep the current players for the next Scenario since this was That Italian Guy fucked around with this message at 11:09 on Sep 18, 2020 |
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# ? Sep 18, 2020 11:02 |
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1) MVP is obviously Master Splinter's coke supplier. 2) Funny as the idea of telling Craggy to sober up, stop reliving his glory days and go home to his wife may be, let's go with A 3) Well the plan was to retire our oldest posse member, so let's have soooo much fun with all the demons of the Ruinous Rift 4) B. Bears know what's up. This guy's no good. 5) no opinion besides saving money for Pikachu's quest. Also, did not know that rule about the summon order ! EDIT : oh, and re:cultists and their crits, how is that even possible ? Doesn't the enemy deck only get re-shuffled at the end of turn ?
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# ? Sep 18, 2020 11:47 |
Kobal2 posted:EDIT : oh, and re:cultists and their crits, how is that even possible ? Doesn't the enemy deck only get re-shuffled at the end of turn ? The second hit this Round is a simple +2 instead of a x2, but they got a Crit on Hail on the previous Round. Let's just say that dealing 12 damage with 3 (non explodey) attacks is quite rare for Lvl4 Cultist
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# ? Sep 18, 2020 12:10 |
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Oh right, my eyes glazed over and read +2 as x2. Nvm then, but yeah - I guess they caught some of Splinter's marching powder fumes as she arrib'arrib'arribaaaa'd past them ?
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# ? Sep 18, 2020 13:08 |
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Kobal2 posted:1) MVP is obviously Master Splinter's coke supplier. 2) A. Come on, 3) Ruinous Rift 4) A. Heal the guard up. 5) Are boots worth it on Lina? Because some extra mobility is always nice.
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# ? Sep 18, 2020 13:35 |
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That was a blast, everyone My mvp is Pikachu because without him there is no cheese. I was but the vessel. I need to step back though - can someone else play Splinter this next scenario?
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# ? Sep 18, 2020 15:58 |
dwarf74 posted:That was a blast, everyone I think Fairgame is the next in line, but I'm on mobile now and I would have to double check
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# ? Sep 18, 2020 17:50 |
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That Italian Guy posted:I think Fairgame is the next in line, but I'm on mobile now and I would have to double check I'm around and in for whenever.
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# ? Sep 19, 2020 14:23 |
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1) Master Splinter's coke supplier 2) A Hi buddy. 3) Plane of Elemental Power Shouldn't we have a peek inside the rift before we close it? Maybe there's treasure inside... 4) B Potions are for closers! 5) Volatile Bomb for Lina
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# ? Sep 19, 2020 15:56 |
City Management XVIII, Update 1 and Scenario 27 Preamble.City Event 71, resolution posted:
Road Event 9, resolution posted:
Let's examine our next destination: Scenario 27 - Ruinous Rift Scenario 27 - Ruinous Rift - Location posted:
Scenario 27 - Ruinous Rift - Features posted:These are the details we know about Scenario 27 before starting it: Scenario 27 - Ruinous Rift - Creatures posted:These are the stats for this Scenario's creatures: Scenario 27 - Ruinous Rift - Introduction posted:On the way back to the Ruinous Crypt, Hail seems almost happy as she trudges through the mud with you, eager to help fight back demons and undead. Players spaw tiles are marked with a STRENGTHEN token. FairGame, and Kobal2 please provide: - Your hand selection for this Scenario (please specify what you are removing and what you are adding, if you change something); - Pick one of the Battle Goals provided in the PM; - Your starting location. You can freely discuss this itt. - Your opening two cards and your initiative. The Goonmind should provide the same, but choose between these two Battle Goals: - Acrobatic: Lose a card to negate 5 or more damage. Rewards:✓ - Shadow: End each of your turns adjacent to an ally. Rewards:✓ You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves. DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!)
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# ? Sep 20, 2020 11:19 |
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Lots of retaliate, lots of shield - this won't be a high watermark in Ash's career. I'd strongly suggest people other than me stock up on ranged heals ('cause I got none). However, a lingering doubt in my mind : since Hail doesn't seem to move in this one, would it be worth it for me to keep Disorienting Roar and park her in one of the corners instead of smack in the middle ? EDIT : oh, also Rocky seems pretty co-dependant. I think next time we should encourage him/her/it to seek therapy. It's ok, buddy. It's not your fault. Hang in there, your soul boulder is out there, you know ? Kobal2 fucked around with this message at 11:59 on Sep 20, 2020 |
# ? Sep 20, 2020 11:51 |
Kobal2 posted:However, a lingering doubt in my mind : since Hail doesn't seem to move in this one, would it be worth it for me to keep Disorienting Roar and park her in one of the corners instead of smack in the middle ? And to conclude our Gloomhaven any% speedrun, we are glitching Hail out of boundaries to prevent her from being attacked during the Scenario. The cutscene at the end is kinda wonky cause she's supposed to have her arm stuck into the portal the whole time.
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# ? Sep 20, 2020 12:06 |
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That Italian Guy posted:And to conclude our Gloomhaven any% speedrun, we are glitching Hail out of boundaries to prevent her from being attacked during the Scenario. The cutscene at the end is kinda wonky cause she's supposed to have her arm stuck into the portal the whole time. In for a penny, in for a penny and an Arby's coupon . EDIT : "But Rules As Written... !", the neckbeard self-righteously screams as the rest of the group slam the door in his face. Kobal2 fucked around with this message at 12:45 on Sep 20, 2020 |
# ? Sep 20, 2020 12:17 |
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That Italian Guy posted:And to conclude our Gloomhaven any% speedrun, we are glitching Hail out of boundaries to prevent her from being attacked during the Scenario. The cutscene at the end is kinda wonky cause she's supposed to have her arm stuck into the portal the whole time. also lol, this will be a real rough go of it for this specific party. Good luck, all!
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# ? Sep 20, 2020 14:19 |
dwarf74 posted:wait, we can't do that? Oh yeah of course you can!
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# ? Sep 20, 2020 14:26 |
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Building my deck full of heals and CC as best I can. Don't need much movement. I figure our best bet is to start as near to the spawning night demon as possible so we can kill it and then swap Hail over into that corner. As such, place the spellweaver in whatever tile is closest to that portal that no other player has taken. I think we can do this. Probably! e: orders in.
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# ? Sep 20, 2020 15:30 |
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dwarf74 posted:wait, we can't do that? I'm not so sure. We've got a lot of summons between Pikachu and Lina plus a tank and good crowd control. We could have 6 fighters on the board before the first monster appears. That said, voting we drop forked beam and Flame Strike, add Aid from the Ether and Frost Armor I think an argument could be made for Freezing Nova and Hardened Spikes as well but it would diminish our killing power too much in my opinion
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# ? Sep 20, 2020 15:53 |
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Wait, I thought I was the spellweaver. And the goonmind is someone else. Also I didn't keep aid from the ether. I don't really think the mystic ally is going to be all that useful.
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# ? Sep 20, 2020 17:52 |
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FairGame posted:Wait, I thought I was the spellweaver. And the goonmind is someone else. Or it might eat a single attack, which is not great for a loss. Or the stars might align and it gets a good shot in somehow and maybe even survives a round or two - but in this dungeon? It's gonna be hard enough keeping the bear up. Frost Armor's gonna do a lot more work.
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# ? Sep 20, 2020 17:57 |
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I kinda lost who the goonmind is controlling right now. Anyways, the Aid from the Ether summon should be put behind Ash so the bear tanks while the summon plinks. Fire demons are a problem but they come fairly late so if it pops out three attacks before self destructing one way or the other it's good. Can we choose which of the two demon spawns were at the start of every turn? It's two per turn but there's not an explicit order between b/c or d/e. It would help with the flame demons. Let the summons have one half of the room, let the players deal with retaliate.
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# ? Sep 20, 2020 18:16 |
FairGame posted:Wait, I thought I was the spellweaver. And the goonmind is someone else. Ops my bad! I've sent you the PM saying that you were playing the SW, so I guess the thread is back on the MT for this. Apologies people! Thread, please pick your BG, starting hand, initial cards and initiative for Master Splinter instead Sorry for the mix up
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# ? Sep 20, 2020 20:33 |
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I think Acrobatic is the BG to go, the rat can't really be bogged down staying next to people. I think we should get Empathetic Assault and Brain Leech IN with Gnawing Horde and Feedback Loop OUT. Some healing and a lot of damage. Thoughts? I'm trying to fit Fearsome Blade in the hand but I don't think anything else can be cut.
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# ? Sep 20, 2020 20:54 |
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Omobono posted:I think Acrobatic is the BG to go, the rat can't really be bogged down staying next to people. There's a case to be made for Gnawing Horde as a temporary tank - every hit that lands on something other than Hail or the bear is a good hit. Also I'd advise putting Hostile Takeover in : scenarios with lots of Retaliate and multi-targeting assholes are where its bottom really shines ; and the ranged Immobilize top isn't half bad either with so many tanky high damage melee dudes to deal with. Maybe instead of Into The Night if we do take the two self-heals ?
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# ? Sep 20, 2020 23:31 |
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That Italian Guy posted:Ops my bad! I've sent you the PM saying that you were playing the SW, so I guess the thread is back on the MT for this. Apologies people. Ah, got it. I don't have much of an opinion on cards for Splinter besides that we should have Gnawing Horde. I say fill the room with summons and Lina or Ash can dunk on the Flame demon with piercing when it comes up.
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# ? Sep 21, 2020 01:04 |
A couple of things to solve before the update:Current Votes for Master Splinter posted:BG Acrobatic Also I've sent a message to FairGame and Kobal2 cause no one has picked a starting location so far Will update asap, apologies again for the confusion on who's playing what this Scenario.
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# ? Sep 21, 2020 09:41 |
Any takers on the hand/card/init selection?
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# ? Sep 21, 2020 21:42 |
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Let's see, by the start of turn ten, 16 demons will have spawned in. This means 3 night, wind, frost, and sun, and 2 earth and flame. Wind, sun and flame are elites, and wind/flames are the ones with threatening AoE. In addition, elite wind have disarm. I think turn 1 and 2 Master Splinter should take it easy and set up a murder turn 3 to obliterate the wind demon spawning at c with Brain Leech bottom and Corrupting Embrace top. Mind weakness and Empathetic Assault, initiative 75 (doesn't really matter). Next turn we move to H1 and patiently wait for the wind demon. Starting hex E3? Honestly any random starting hex is fine, Pikachu is probably the one who should get first pick for Ash positioning. Omobono fucked around with this message at 22:13 on Sep 21, 2020 |
# ? Sep 21, 2020 22:10 |
If you still need feedback on hand selection, Mass Hysteria out maybe if we want Gnawing Horde in? Or maybe Scurry out since this takes place in one room? I always end up cutting loot cards to fit in more fun stuff though back when I played, then wondered why I was always poor.
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# ? Sep 21, 2020 22:26 |
bagrada posted:If you still need feedback on hand selection, Mass Hysteria out maybe if we want Gnawing Horde in? Or maybe Scurry out since this takes place in one room? I always end up cutting loot cards to fit in more fun stuff though back when I played, then wondered why I was always poor. Loot cards are hard cause unless they have a very viable other half they are dead weight until you use them - and they are often lost on use if they aren't Loot1. And yeah hand selection for our MT Is open until tomorrow 9AM GMT/3AM PST
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# ? Sep 21, 2020 22:31 |
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That Italian Guy posted:Loot cards are hard cause unless they have a very viable other half they are dead weight until you use them - and they are often lost on use if they aren't Loot1. "I use my Stamina Potion to take back Burning Oil" *table groans*
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# ? Sep 21, 2020 22:36 |
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# ? Jun 4, 2024 17:33 |
Old Dun Cow posted:"I use my Stamina Potion to take back Burning Oil" *table groans* The scoundrel card we groaned at was the "walk around and pick up every coin you step on" especially since ours gleefully paired it with the +2 move boots. The other reason I was broke all the time. I think she retired before getting burning oil though, first of our group to do so.
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# ? Sep 21, 2020 22:45 |