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Idk if this will change with the patch but it’s kind of fun committing suicide by way of stress. Love making my Shy ruler become insane, howling at the moon at night, because I gave him the horrific task of trying to be friendly with his councilors. Ditto with my greedy rear end in a top hat rulers drinking themselves to death because i forced them to give a pittance of gold to lowborn neighbors.
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# ? Sep 29, 2020 00:26 |
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# ? May 28, 2024 14:39 |
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Ice Fist posted:Hey so, anywhere in those patch notes is there anything about vassals who embrace a heresy, are forced back to my religion either through a demand or as part of a negotiated release from prison, and then immediately convert back to the heresy, and me not being allowed to demand their conversion again? PittTheElder posted:It probably doesn't matter now that the patch is immenent, but if you wait a few months and then demand that they convert, they'll convert and stay converted.
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# ? Sep 29, 2020 01:53 |
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CharlieFoxtrot posted:Yeah I forget if it was this thread that mentioned it but didn't William the Conqueror basically do a Chaos Partition of the realm down to what in this game would be barony-level or even smaller to prevent a powerful succession faction lol William gave the best part of his realm, Normandy, to his elder son, and gave the worst part of the realm, England, to his second son.
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# ? Sep 29, 2020 03:05 |
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Elizabeth II is styled as the Duke of Normandy even though it's been a while since an English monarch held it. I think the channel Islands might sorta kinda be part of de jure Normandy and the French haven't hit usurp on the Duchy yet
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# ? Sep 29, 2020 03:17 |
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I'm pretty sure the king of spain is still the king of jerusalem
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# ? Sep 29, 2020 03:31 |
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Is it worth moving your realm capital to uh, someplace that isn't wetlands and thus has a development penalty?
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# ? Sep 29, 2020 03:33 |
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A God drat Ghost posted:Is it worth moving your realm capital to uh, someplace that isn't wetlands and thus has a development penalty? you could always make a different barony in that same county the capital if it has better terrain - it's practically mandatory for Bohemia.
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# ? Sep 29, 2020 03:34 |
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Excelzior posted:you could always make a different barony in that same county the capital if it has better terrain - it's practically mandatory for Bohemia. Yeah I hosed that up and built another bishopric and I don't seem to be able to destroy the holding to build a castle instead. I didn't realize you could move your capital at the time. But it's not only my county capital, it's also my realm capital. I've got other baronies that aren't swampland in other counties.
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# ? Sep 29, 2020 03:53 |
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Not sure if 1.1 has it, but I hope they eventually add in a filter for Knights so you can auto-forbid anyone under a certain skill, or perhaps direct heirs. Yeah it sucks only having 2 knights total because the rest are 4 prowess, but it sucks even more to see your whole council get killed off in a single battle because you weren't careful enough (or, as the list gets bigger, you didn't spend 10 minutes going through the list and pruning it). Though I do also see that Knights will have less of a chance of dying in v1.1 if you are outnumbering the enemy, which is nice, because if I'm fighting 500 troops with my 1000, I shouldn't see my useless Knights die anyway, as the levies should have handled that!
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# ? Sep 29, 2020 04:31 |
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There's a mod which bans knights with under a certain amount of Prowess, if that helps.
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# ? Sep 29, 2020 04:36 |
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megane posted:There's a mod which bans knights with under a certain amount of Prowess, if that helps. I've tried to start a game in the Tibet area twice. First, I got a game over after I accidently had enough land to give my secondary/tertiary heirs enough for a Duchy, making them independent, they went to war with me (along with their marriage-bound alliance of 3000 troops vs my total 500 after partition). Game Over. Second time, I was more careful with only taking enough land from each De Jure duchy to prevent new duchy titles. Finally I was in place to expand and go for broke (heir was ~45, only had a few counties to go). I was literally one county away from being able to create my Kingdom, I got smallpox and died almost immediately (while running at max speed waiting for the last Fabricate Claim). Welp there goes Confederate Partition again! It sounds like 1.1 will fix/improve matrilineal marriage so I will go back to my Daura game... PancakeTransmission fucked around with this message at 05:12 on Sep 29, 2020 |
# ? Sep 29, 2020 05:00 |
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So will my save game just roll over to the new patch? I have been holding off on jumping back in because of it
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# ? Sep 29, 2020 05:20 |
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A God drat Ghost posted:Yeah I hosed that up and built another bishopric and I don't seem to be able to destroy the holding to build a castle instead. Wait, is there actually a reason to make anything other than baronies in your own counties? Since you can actually get the full amount out of them.
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# ? Sep 29, 2020 05:26 |
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nsfw i guess I don't see a nude option in the barbershop...
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# ? Sep 29, 2020 05:27 |
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guidoanselmi posted:nsfw i guess rulers go nude because of religious tenets or mental illness (but I repeat myself )
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# ? Sep 29, 2020 05:36 |
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Koramei posted:Wait, is there actually a reason to make anything other than baronies in your own counties? Since you can actually get the full amount out of them. Yeah it's probably better to hold one barony in each county and make the rest bishopries/temples
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# ? Sep 29, 2020 05:36 |
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I would say the only exception is your realm capital; since your primary heir will ALWAYS inherit it, and the baronies are never split off, there is no risk of ever losing these titles no matter how bad partition gets. So I would recommend building castles in your realm capital and then bishoprics in all other available baronies. As a bonus, you can freely hand out/revoke the castle baronies without incurring tyranny to adjust to your new ruler's stewardship.
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# ? Sep 29, 2020 05:39 |
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I was barred from building a castle in a county until I built both a city and a shrine first...
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# ? Sep 29, 2020 05:40 |
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A heresiarch that doesn't go with aniconism and lay clergy, a shameful heresiarch
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# ? Sep 29, 2020 05:43 |
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CharlieFoxtrot posted:I was barred from building a castle in a county until I built both a city and a shrine first... true; I thought we were discussing available holding slots past the first three (which are non-negotiable)
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# ? Sep 29, 2020 05:44 |
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It bothers me that you can't build a castle at Coucy when it was historically one of the largest castles in Europe. The rationale for holding more baronies (especially in the capital) is partition mechanics and avoiding factionalism on succession. Unless you have spare duchy titles to give out, secondary heirs will get a larger share of the county titles, and after they split off the primary heir doesn't get county-level claims automatically. You would have to then spend gold/time to get claims on them one by one (or take a bunch of tyranny) to regain full strength, and in the meantime your vassals will consider you weaker and be more prone to joining factions. Capital baronies never split off and secondary counties can be regained more easily if there are fewer of them.
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# ? Sep 29, 2020 06:15 |
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Is 1.1 changing anything about tribal/clan government types?
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# ? Sep 29, 2020 06:19 |
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Koramei posted:Wait, is there actually a reason to make anything other than baronies in your own counties? Since you can actually get the full amount out of them. It's more lucrative to hold counties than baronies is the reason. The exception is farmland baronies, those are worth holding directly for the superior buildings.
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# ? Sep 29, 2020 06:22 |
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It gets really busted if your religion allows for you to hold church baronies.
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# ? Sep 29, 2020 06:34 |
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uPen posted:It gets really busted if your religion allows for you to hold church baronies. I'm not quite sure how, church baronies aren't really any better than castle baronies. Maybe very slightly better for taxes? Though any benefit is largely cancelled by having 4 slots in the county capital. Jarvisi posted:Is 1.1 changing anything about tribal/clan government types? I mean, there are a few things. Converting from tribal to feudal is now supposed to give some random buildings in the new castles if they had buildings in there before, and the opinion penalties for not being allied to your vassals in a clan government are stronger. Maybe some other things I missed. Promethium posted:The rationale for holding more baronies (especially in the capital) is partition mechanics and avoiding factionalism on succession. Unless you have spare duchy titles to give out, secondary heirs will get a larger share of the county titles, and after they split off the primary heir doesn't get county-level claims automatically. You would have to then spend gold/time to get claims on them one by one (or take a bunch of tyranny) to regain full strength, and in the meantime your vassals will consider you weaker and be more prone to joining factions. Capital baronies never split off and secondary counties can be regained more easily if there are fewer of them. That is an advantage, though it looks like the next patch is going to make county distribution a little more fair (higher-level titles won't eat into the county split, at least that's what I read from the notes). Personally though, I tended to make certain that my primary heir got all of the counties in my capital duchy, by hooking up my 3rd-4th heirs with duchies in advance, and my 2nd heir would inherit my second duchy. No idea how this will work out after the patch, but I imagine that preemptively landing heirs you don't want to inherit much will be better than letting your capital duchy fracture. Magil Zeal fucked around with this message at 07:08 on Sep 29, 2020 |
# ? Sep 29, 2020 07:05 |
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Magil Zeal posted:That is an advantage, though it looks like the next patch is going to make county distribution a little more fair (higher-level titles won't eat into the county split, at least that's what I read from the notes). Personally though, I tended to make certain that my primary heir got all of the counties in my capital duchy, by hooking up my 3rd-4th heirs with duchies in advance, and my 2nd heir would inherit my second duchy. No idea how this will work out after the patch, but I imagine that preemptively landing heirs you don't want to inherit much will be better than letting your capital duchy fracture. This is pretty much how I do it. I will do pretty much anything to ensure that my primary heir ends up with all of the counties inside my primary duchy. That's the land I've invested in. It's all got to go to one person. I've been generally successful at creating good situations even if I have had a lot of boys. Like, I recently had a situation where I had to divide up land between 5 boys. I was able to get them all into their own duchies thanks to aggressively taking land from my neighbors. If I have a lot of sons who need land to avoid splitting my main duchy I'm going to war with all of my neighbors basically right when truces end. If the worst should happen and I die early before my succession plan is finished and my main duchy (or my second duchy depending on how far into the game I am) should fracture and split between a couple of heirs, I'm going to war to get it all back. Brother on brother action. I'll disinherit sons if I need to as well or even use the dynasty claim titles option. Whatever it takes to keep that core part of my realm intact.
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# ? Sep 29, 2020 07:37 |
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- Fixed taking someone's primary title sometimes unlanding them entirely even though they should still have vassals to steal a county from Sounds like it's intended behavior for vassals to steal their vassals' titles, which is dumb and not how ck2 worked.
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# ? Sep 29, 2020 07:37 |
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binge crotching posted:- Fixed taking someone's primary title sometimes unlanding them entirely even though they should still have vassals to steal a county from No, I'm pretty sure this did happen in CKII. If succession math leads to someone inheriting a duchy (or higher) level title without any of the counties inside it, and that character doesn't have any land already, they have to be given SOMEWHERE so they can have a capital, so something gets stolen.
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# ? Sep 29, 2020 07:43 |
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binge crotching posted:- Fixed taking someone's primary title sometimes unlanding them entirely even though they should still have vassals to steal a county from How is this going to work with criminals and title revocation? The lockout on revoking duchies because it would make them unlanded is really annoying, if this means it would always work as long as there's a county for them to take I guess that is better, though it doesn't seem to be the right flavor or history of basically demoting a duke as punishment?
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# ? Sep 29, 2020 07:50 |
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Decided to actually jump in and fight in a crusade as opposed to paying my way out of it. Computer lagged very very hard with 60k troops roaming around. Is this one of those things that buying more RAM would solve?
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# ? Sep 29, 2020 07:57 |
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LordMune posted:Well, if you insist! Joke's on you, you won't make more money on me by doing the expansion cause I got the edition that includes the first few expansions.
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# ? Sep 29, 2020 08:08 |
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I just had an outbreak of Lollardy. Impossible to control. Everyone converted all willy-nilly, their kids converted, I tried to get them to convert back and their court didn't follow them back. Then they just switched back to Lollardy again. Going back to my previous save and waiting for the patch to fix fervor. Lollardy is worse than smallpox.
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# ? Sep 29, 2020 08:52 |
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The new UI looks very nice
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# ? Sep 29, 2020 09:24 |
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hmm I was waiting to play again until 1.1 and I was also gonna install some mods for the first time but I've just realised that some of the mods might need updating for 1.1 so guess I better hold off another week or so. The paradox gamer's lament. Also I was playing the game pass version but I guess I better just buy the steam version to make mods easier.
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# ? Sep 29, 2020 10:14 |
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PancakeTransmission posted:It would if I were on Steam rather than Game Pass! However, I've had plenty of fun on CK3 (as compared to CK2 where I got lost - like others said, maybe it was too many DLC features to start with), so if/when it goes on Steam sale, I'll probably buy it there so I can run some QoL mods (edit: gently caress it, may as well get it). Paradox has its own platform for mods, so if you sign in there and the opening screen of the game with a paradox account you can get mods even when your on gamepass.
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# ? Sep 29, 2020 11:01 |
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The patch is out.
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# ? Sep 29, 2020 11:06 |
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JustaDamnFool posted:Paradox has its own platform for mods, so if you sign in there and the opening screen of the game with a paradox account you can get mods even when your on gamepass. Yeah you can, but it still seems like there's a wider selection on Steam. I guess some of the Steam creators don't bother porting to the Paradox platform.
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# ? Sep 29, 2020 11:10 |
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Can I continue playing my previous game?
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# ? Sep 29, 2020 11:15 |
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Charlz Guybon posted:Can I continue playing my previous game? They always say that technically you can but expect the unexpected. Meanwhile, they suddenly remade the UI and didn't even announce it with screenshots.
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# ? Sep 29, 2020 11:19 |
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# ? May 28, 2024 14:39 |
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My game loaded fine with the new patch. Crusades suddenly became harder, the enemy now has a doomstack of 27k instead of 6 5k stacks. Caught me off guard and decimated my army
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# ? Sep 29, 2020 11:26 |