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mem posted:Having a freesync capable tv will finally pay off. Mine only works from 48 to 60 fps on 4k, but it looks like most of the games shown in the digital foundry video are falling into that range. Never got much mileage out of that on one x since so few games target 4k60. I think for sure you'll see 1080p 120fps for some stuff
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# ? Sep 28, 2020 23:34 |
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# ? May 25, 2024 18:13 |
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mem posted:Having a freesync capable tv will finally pay off. Mine only works from 48 to 60 fps on 4k, but it looks like most of the games shown in the digital foundry video are falling into that range. Never got much mileage out of that on one x since so few games target 4k60. Yeah reading some of the BC improvements, Monhun World seems to be a good one for this, the 4K/resolution mode is still ~55FPS. Been meaning to pick this up again since I haven't played iceborne yet but looks like it's definietly worth waiting until I get my Series X.
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# ? Sep 28, 2020 23:51 |
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Gears of war 5 is running at 120FPS /1440p on series S. Might be 120/4k on series x?
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# ? Sep 29, 2020 00:45 |
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Crafty posted:Gears of war 5 is running at 120FPS /1440p on series S. Might be 120/4k on series x? That's multiplayer I believe, which has far less hardware demands than the campaign (multiplayer is dynamic 4k/60 on One X). So yeah I can see it being 4k/120 or at least dynamic res 4k/120. Campaign will be likely be dynamic 4k/60, will prob be close if not locked to 4k.
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# ? Sep 29, 2020 01:07 |
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Wheeee posted:how do people even play games like fps and horizon zero dawn and the like at 30fps very carefully
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# ? Sep 29, 2020 01:07 |
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Zerot posted:Here's Jeff Grubb's article: https://venturebeat.com/2020/09/28/xbox-series-x-impressions/ It's...very good overall, but considering how MS has stated backwards compat gets the 'full' power of the GPU (I think that was a reference to PS4 Pro's boost mode that left 1/2 of the CU's unused), I was expecting all games with unlocked framerates to be 60 locked. I mean Sekiro not getting a locked 60 at 4k when the X is over 30 is a bit surprising, considering the Series X's GPU's tflops is double, but that's not counting the increased efficiency from RDNA2. Who knows what's actually exposed in back compat mode though.
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# ? Sep 29, 2020 01:10 |
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theres only so much more juice you can get out of back compat while keeping it... compatible. and itll vary with every game how much itll accept something other than what it was originally coded for.
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# ? Sep 29, 2020 01:20 |
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Stux posted:theres only so much more juice you can get out of back compat while keeping it... compatible. and itll vary with every game how much itll accept something other than what it was originally coded for. Yeah, past a certain point you’re better off remastering/remaking the game and re-releasing it as a new product.
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# ? Sep 29, 2020 01:45 |
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Happy_Misanthrope posted:but that's not counting the increased efficiency from RDNA2. DF's article mentions that emulated games can't access any of that. I'm surprised at the FF15 measurements of 12-14 seconds, my 2014 PCI-E drive is just 1.5GB/s and I've never had a loading screen that long, they're near instant on PC in almost every case. Maybe it's the increased CPU overhead from emulation?
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# ? Sep 29, 2020 01:55 |
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theres no emulation, xbone/ps4 games on series/ps5 are running natively. load time differences between bc last gen games and their pc counterparts will be down to how the game is written on the different platforms.
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# ? Sep 29, 2020 02:10 |
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I would play a ton more Forza 7 if it didn't take 5+ minutes to get into a game every drat time. Now I keep getting a 'You have lost your Live connection' message. rocket league and gears 5 multi seem to work fine. loving turn 10
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# ? Sep 29, 2020 05:05 |
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Stux posted:theres no emulation, xbone/ps4 games on series/ps5 are running natively. load time differences between bc last gen games and their pc counterparts will be down to how the game is written on the different platforms. There does seem to be some kind of compatibility mode/layer thing going on. I'm sure Microsoft will talk about it at some point and clarify given how open the BC team has been in the past. https://twitter.com/digitalfoundry/status/1310638993973878785?s=21 EDIT: Just to be clear, you're 100% correct. Zerot fucked around with this message at 09:41 on Sep 29, 2020 |
# ? Sep 29, 2020 09:30 |
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Zerot posted:There does seem to be some kind of compatibility mode/layer thing going on. I'm sure Microsoft will talk about it at some point and clarify given how open the BC team has been in the past. If the intent is to keep supporting and adding to games like No Man’s Sky, wouldn’t they eventually want to rerelease it for the new consoles/update it for PC to take advantage of the new hardware capabilities? Hello Games added cross platform play this summer, so maybe pushing it into next gen isn’t particularly compatible with that. I wonder if releasing it on next gen consoles as a back-compat game is HG saying that they’re done making major updates to it. Four years was a very good run of building NMS into something much bigger and better than what initially released, and they certainly went above and beyond to please the fan base, but it’d be a shame to now see it stunted by the architecture it was initially developed for after they’ve built it into this massive multiplayer deal with a deep community, to say nothing of what they might be able to do by fully leveraging RDNA2.
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# ? Sep 29, 2020 09:52 |
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I've been a longtime PS gamer, but for next gen my game-buddy has announced he is looking into Xbox. So my pre-order is off, I'm going to wait this one out, check some reviews after go-live and make my choice then. I'm kinda brand-loyal and I have this irrational anxiety about "losing" my trophies and a more real anxiety about losing my whole library of PS4 games (and a few disks) if that stuff becomes backwards compatible. But I guess I'm still open to the thought of switching.
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# ? Sep 29, 2020 10:22 |
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Sioux posted:I've been a longtime PS gamer, but for next gen my game-buddy has announced he is looking into Xbox. So my pre-order is off, I'm going to wait this one out, check some reviews after go-live and make my choice then. I'm kinda brand-loyal and I have this irrational anxiety about "losing" my trophies and a more real anxiety about losing my whole library of PS4 games (and a few disks) if that stuff becomes backwards compatible. But I guess I'm still open to the thought of switching. Your PS4 will still work after you buy an xbox though. I may be doing the same, but mostly because of the chance of Bethesda exclusivity.
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# ? Sep 29, 2020 10:23 |
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all ps4 games are backwards compatible on ps5 so it isnt an if
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# ? Sep 29, 2020 10:25 |
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Stux posted:all ps4 games are backwards compatible on ps5 so it isnt an if
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# ? Sep 29, 2020 10:43 |
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I don't see the PS5 being less than almost entirely back compatible with PS4. If you want PS3 get used to streaming. The one hitch seems to be if you have PS5 versions of games your PS4 version of that games save wont transfer but thats a fairly small edgecase (thats super annoying now in the immediate launch)
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# ? Sep 29, 2020 10:46 |
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Akuma posted:It's not all. I know you don't literally mean all but I do think it's an important distinction. Some games won't be able to go forwards without a patch, and depending on the age of the game that may never happen. Do you have reason to think this'll be a bigger issue on PS than Xbox?
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# ? Sep 29, 2020 10:47 |
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Akuma posted:It's not all. I know you don't literally mean all but I do think it's an important distinction. Some games won't be able to go forwards without a patch, and depending on the age of the game that may never happen.
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# ? Sep 29, 2020 10:48 |
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As a reminder, my embarassingly large Kinect collection is not back compatible and one of them got permanently revoked by ms.
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# ? Sep 29, 2020 10:58 |
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Akuma posted:It's not all. I know you don't literally mean all but I do think it's an important distinction. Some games won't be able to go forwards without a patch, and depending on the age of the game that may never happen. as an estimate how many current gen titles do you think we'll see not able run on series x/ps5?
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# ? Sep 29, 2020 11:01 |
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My favourite thing in any Games thread where Akuma posts is people telling them they’re wrong about game development.
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# ? Sep 29, 2020 11:06 |
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Where's Akuma work?
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# ? Sep 29, 2020 11:07 |
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History Comes Inside! posted:My favourite thing in any Games thread where Akuma posts is people telling them they’re wrong about game development.
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# ? Sep 29, 2020 11:07 |
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Sioux posted:I've been a longtime PS gamer, but for next gen my game-buddy has announced he is looking into Xbox. So my pre-order is off, I'm going to wait this one out, check some reviews after go-live and make my choice then. I'm kinda brand-loyal and I have this irrational anxiety about "losing" my trophies and a more real anxiety about losing my whole library of PS4 games (and a few disks) if that stuff becomes backwards compatible. But I guess I'm still open to the thought of switching. Keeping your PS4 solves the backwards compatible issue, I don't think Sony have any interest in extending that compatability to ps3/ps2. You should be rational (boring) and just wait until the first impressions come back I suppose. I'm happy to hear that the series X runs very quietly, at least when playing backwards compatible titles - which has been confirmed by a few people to be quieter than the One/One X. If the PS5 sounds anything like it looks, you're going to need some ear-muffs.
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# ? Sep 29, 2020 11:10 |
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i know they work in game dev, theyve talked about having a series devkit, thats why im asking them what they think will be the number of titles that arent compatible on the next gen consoles. they should have a much more accurate estimation than anyone else here.
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# ? Sep 29, 2020 11:12 |
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Crafty posted:Keeping your PS4 solves the backwards compatible issue, I don't think Sony have any interest in extending that compatability to ps3/ps2. theres no way that giant obelisk is loud, im pretty sure the exact reason its so comically huge is to make sure its quiet after the ps4 pro but otherwise i agree, buying either console in the first year even is just a bad idea. theres no rush. wait and see how it goes.
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# ? Sep 29, 2020 11:14 |
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I am excited for Xbox.
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# ? Sep 29, 2020 11:16 |
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Stux posted:as an estimate how many current gen titles do you think we'll see not able run on series x/ps5? Rinkles posted:Do you have reason to think this'll be a bigger issue on PS than Xbox? People should probably expect a whitelist based approach just like the Xbox One has for previous generation games. If a game doesn't work then both MS and Sony likely know already. Akuma fucked around with this message at 11:55 on Sep 29, 2020 |
# ? Sep 29, 2020 11:48 |
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Ok Comboomer posted:I wonder if releasing it on next gen consoles as a back-compat game is HG saying that they’re done making major updates to it. I don't think Hello Games had any involvement with the Xbox compatibility program, so the game's presence as a part of this journalist preview doesn't mean anything. It could be that they decide not to do one because the PS4 and Xbox One versions are good enough.
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# ? Sep 29, 2020 11:53 |
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Zerot posted:I don't think Hello Games had any involvement with the Xbox compatibility program, so the game's presence as a part of this journalist preview doesn't mean anything. It could be that they decide not to do one because the PS4 and Xbox One versions are good enough.
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# ? Sep 29, 2020 11:58 |
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Akuma posted:Well one has made much more of a show of the whole thing than the other Sony's messaging for next-gen has been so off. I'm mostly willing to blame covid, but I wonder how much is due to internal staff changes. It's hard not to second guess their statements at this point though. I do think people are expecting way too much from PS4 BC on PS5. I don't think it's going to be as fully featured as Microsoft's implementation. Akuma posted:No Man's Sky was already put on GamePass PC so it's quite likely a lot of the work towards a Series X|S version is already done. Regardless I see them doing native next generation versions because they're still talking about developing it further. Sony and (more likely) MS will be asking for it, I'm sure. I think it would be silly not to do a next-gen version, but I don't know how being a fairly small team in the middle of a global pandemic affects things.
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# ? Sep 29, 2020 12:01 |
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Yeah it will be interesting to see what happens to NMS, I can see it getting some love on xbox as its on gamepass but I wonder how they make money on the PS5 version, perhaps a paid upgrade dlc or rerelease?
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# ? Sep 29, 2020 12:02 |
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hanyolo posted:Yeah it will be interesting to see what happens tk NMS, I can see it getting some love as its on gamepass but I wonder how they make money on the PS5 version, perhaps a paid upgrade dlc or rerelease?
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# ? Sep 29, 2020 12:03 |
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Crafty posted:
My impression is that both consoles are as big as they are specifically for thermal reasons. I’m going to guess that the PS5s will be nice and quiet
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# ? Sep 29, 2020 12:15 |
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Anidav posted:I am excited for Xbox. I hope that more pre-orders happen, because I don't have one yet
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# ? Sep 29, 2020 12:22 |
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I missed the news last week that Maneater was getting a next-gen upgrade at launch for the new consoles. The FAQ at the bottom is interesting given all the weird save stuff going on with Yakuza 7: quote:This is not a different application/game on XBox Series S & X and saves and trophies/achievements will carry forward. I don't know what's going on with potentially needing Xbox Live Gold for cloud saves, because cloud saves are free for everyone on Xbox. But the whole thing with cross-gen saves not being as much of a thing in the PlayStation ecosystem is so strange. It's good for people who are into trophies though.
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# ? Sep 29, 2020 12:48 |
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Zerot posted:I missed the news last week that Maneater was getting a next-gen upgrade at launch for the new consoles. My understanding from stirrings online, and Akuma feel free to confirm or deny (or not), is that the PS5 is easier to develop for, but does so in such a way that it's not really factoring in cross-gen elements, while Xbox is more of a pain to develop for but its SDK has built-in integration for cross-gen and cross-platform stuff (i.e. it's more work but you wind up pretty close to a cross-platform Win10/XB1/XB Series build just doing the baseline stuff if you're not specifically excluding XB1, while with PS5 the "baseline" work doesn't facilitate a PS4 version necessarily). Geoff did find one XB1-compatible game that doesn't work on the Series X so we don't have 100% compatibility there yet. https://twitter.com/geoffkeighley/status/1310799911974178816?s=20 A tragic loss Microsoft will never recover from.
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# ? Sep 29, 2020 13:01 |
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# ? May 25, 2024 18:13 |
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I may be a humble country lawyer but I assume its that on Xbox they're considered the same game by the system and your hardware determines what you get but on playstation they are distinct skus and thus non transferable.
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# ? Sep 29, 2020 13:02 |