Latest Update: - Chapter IV, Day 2 Tainted Grail is a cooperative, story and exploration driven boardgame with elements of the Rogue-lite, Deckbuilding and CYOA genres. It blends Celtic folklore and Arthurian myths with gloomy supernatural tones and visuals reminiscent of Michael Moorcock's Chronicles of Corum and the Dark Souls video game franchise. It was developed by Awaken Realms (authors of the This War of Mine BG) and released on Kickstarter in 2019; this is what they have to say about their game: Developers at BGG posted:Tainted Grail: the Fall of Avalon is an unforgettable, solo or cooperative adventure experience for 1-4 players. Blending Arthurian legends and Celtic mythology with a unique vision, it allows you to impact the game world in deep and meaningful ways. A deep, branching storyline allows you to tackle problems in different ways, ensuring no two games play alike. Difficult decisions or harrowing choices wait behind every corner and seemingly minor tasks may reverberate with major long-term consequences. I'll keep this short for now, since I'll explain most rules when we first encounter them. If you want to go on and have a peak at the full rules, you can find them HERE. I would suggest that, at least for now, you either have a read at page 8-9 (if you want a more in depth explanation of the Day cycle) and 10-12 (if you want to know the full base ruleset) OR that you skip them altogether and rely on this short primer: Basic Rules posted:The game is divided in Day cycles; each day our characters spend Energy to perform actions like: There are 4 different characters in the base game: Beor, Ailei, Maggot and Arev. Each of them has unique events, different starting Attributes, different Combat and Diplomacy decks and unique character Abilities. Characters List posted:
We are going to play a party of 2 Characters from the list above; the game scales from solo to 4 characters, but two is probably the best amount when taking both admin time and game balance into consideration. LP rules posted:This goes without saying but please NO SPOILERS, not even in tags. Feel free to participate and vote even if you are familiar with the game, but please don't spoil future events or mechanics for people that have not played this before. - Tainted Grail Survival Guide on BGG (by Awaken Realms). - Skill List and ranking. This was just a handy list of all the Skills in the game; the ranking is based on the OP's ideas and is not necessarily correct, so feel free to make your own choices! Loreposts and Mini-loreposts - Gawain, the Maidens' Knight - Excalibur's Scabbard - Galahad, the Perfect Knight - Gaheris, the Angry Knight - Lancelot, the Knight of the Lake For now, let's just vote on our Party Composition: vote for the 2 characters you want us to play as! E: Please also vote on which direction you want our party to move after we have explored Location 101 (map below). Update List
That Italian Guy fucked around with this message at 15:07 on Dec 2, 2020 |
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# ? Oct 15, 2020 15:23 |
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# ? Jun 5, 2024 03:38 |
Travel posted:These are the Locations we have discovered so far; the ones marked as Available are in range of an active Menhir, but we have not scouted them out yet. - Whenever we are in a location with a Menhir, we can always check for free what it'll take to rekindle it. - We may experience prophetic Dreams or disturbing Nightmares (if we are going insane or if we are unlucky when playing as Maggot) in locations marked with the Dream icon. - Most settlements are going to be Unfriendly to us. We will normally have to resolve a Diplomacy Encounter when we visit one of these Locations. - Friendly settlements are a sight for sore eyes, and are also quite rare in the land of Avalon. pre:- 101 - 102 - 104 - 106 - 107 - 109 - 113 - 115 - 117 - 135 - 136 - 138 - 140 - 142 - 190 That Italian Guy fucked around with this message at 15:06 on Dec 2, 2020 |
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# ? Oct 15, 2020 15:24 |
Reserved for future use.
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# ? Oct 15, 2020 15:24 |
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Here because I love the Gloomhaven LP and figure you've got good taste and I'll enjoy this too. Let's go with, uh...Maggot and Beor.
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# ? Oct 15, 2020 15:55 |
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Looks interesting. Let's do Aieli and Arev
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# ? Oct 15, 2020 16:14 |
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Never heard of this, also interested. Maggot and Aieli
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# ? Oct 15, 2020 16:38 |
Black Robe posted:Never heard of this, also interested. Maggot and Aieli Seconding this pair, they look like a good balance. I tried backing this but my bank at the time refused to authorize a payment to England due to all the fraud complaints they were dealing with. A friend of a friend got it with all extras, but I missed that session and it turns out they didn't much like playing it. So I'll be interested to see it in action.
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# ? Oct 15, 2020 17:40 |
bagrada posted:Seconding this pair, they look like a good balance. I tried backing this but my bank at the time refused to authorize a payment to England due to all the fraud complaints they were dealing with. A friend of a friend got it with all extras, but I missed that session and it turns out they didn't much like playing it. So I'll be interested to see it in action. EDIT: also, when played completely RAW (IE: without the Tag-team homerule), the game is really, really irritating at times. We should be able to avoid most forced "No" answers to "Do you want to go on an adventure? Y/N" questions thanks to the medium of the LP and that homerule. That Italian Guy fucked around with this message at 17:57 on Oct 15, 2020 |
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# ? Oct 15, 2020 17:53 |
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That Italian Guy posted:We should be able to avoid most forced "No" answers to "Do you want to go on an adventure? Y/N" questions thanks to the medium of the LP and that homerule. ... WHY are there forced no answers to "Do you want an adventure"? Maggot and Aieli.
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# ? Oct 15, 2020 18:19 |
Omobono posted:WHY are there forced no answers to "Do you want an adventure"? It's quite rare for something to completely block a path (or to make you unable to repeat a task for X days) if you do not happen to have the correct character/attribute/resource in your Party when you explore, but from time to time it happens. The largest issue, when playing RAW, is that you often overspend Energy/resources that were not needed, cause you don't want to miss out on the interesting content; or you play it safe and are forced to retake the action/spend more resources (and sometimes are barred from repeating the choice). The game is already tight as it is, and repeating content is never fun; the good news is that with a quick QOL change like the Tag-team rule you can avoid most of this - and you are still going to pay resources when it's meaningful to do so. That Italian Guy fucked around with this message at 18:43 on Oct 15, 2020 |
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# ? Oct 15, 2020 18:38 |
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Joining the Maggot and Aieli train. Looking at Aieli's outfit annoys me, though. Granted no one in this bunch seems to be fully dressed for whatever reason, but the poor woman is basically wearing a bikini and a push-up bra made of leaves. Why??
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# ? Oct 15, 2020 18:48 |
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I'd be interested to know how you made your own mod - I have several games (including Tainted Grail) that aren't on TTS and the tutorials I've seen seem mostly about prototyping games, which is not anything I care to do. Personally I really enjoyed playing Tainted Grail two-player in RL (pre pandemic, of course) but it helped that I was mostly able to leave it set up on my table between sessions and we were often getting together 2-3 times in a week to tackle it. Since we played Beor and Ailei, my vote is Maggot and Arev. I take it you don't have Niamh? (who is the dedicated jack of all trades as she has her own specials and cards, but otherwise slots one of the four colored decks the other characters use.)
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# ? Oct 15, 2020 19:46 |
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Black Robe posted:Never heard of this, also interested. Maggot and Aieli Yeah, these two seem most interesting
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# ? Oct 15, 2020 20:08 |
yamiaainferno posted:Joining the Maggot and Aieli train. Looking at Aieli's outfit annoys me, though. Granted no one in this bunch seems to be fully dressed for whatever reason, but the poor woman is basically wearing a bikini and a push-up bra made of leaves. Why?? malkav11 posted:I'd be interested to know how you made your own mod - I have several games (including Tainted Grail) that aren't on TTS and the tutorials I've seen seem mostly about prototyping games, which is not anything I care to do. And yeah I don't have Niamh cause I only got the basic box without the expansions.
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# ? Oct 15, 2020 20:17 |
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That Italian Guy posted:And yeah I don't have Niamh cause I only got the basic box without the expansions. Probably not worth complicating the vote at this stage, but I do have Niamh and could try importing her stuff into TTS if you ever want to do a second run (the game has significant branching, so it would support it).
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# ? Oct 15, 2020 21:32 |
malkav11 posted:Probably not worth complicating the vote at this stage, but I do have Niamh and could try importing her stuff into TTS if you ever want to do a second run (the game has significant branching, so it would support it).
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# ? Oct 15, 2020 21:48 |
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Maggot and Arev. Magic is always awesome and I don't know enough about the game yet to decide between talking and fighting, so flexibility is the watchword.
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# ? Oct 16, 2020 02:48 |
Black Robe posted:Never heard of this, also interested. Maggot and Aieli Actually have the digital version on my Steam wishlist, but "Early Access" is my key to not buy things.
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# ? Oct 16, 2020 03:37 |
You may have noticed that I have added a Map to the second post in the thread; our adventure starts in the central location, Cuanacth Farmhold (101). - It is only possible to travel to adjacent locations in the four cardinal directions; - The two locations have to be connected by a travel arrow (so for example we can't travel from Location 105 to Location 109). - Travelling to a new location normally costs each character 1 Energy . - Some locations are marked with a small lightning symbol . Anything marked with this symbol needs tobe resolved as soon as we enter the Location. - The art and flavor text on the cards can give you an idea of what we can expect when travelling there. You can ignore the small symbols under the Location name, for now. Our first day is going to start with a thorough Exploration of Cuanacth Farmhold (101), but I'm not going to spend the full day over there. So while you keep voting on party comp, please also let me know in which direction you want our first steps to be.
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# ? Oct 16, 2020 09:34 |
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Is that required by the scenario or merely a really good idea? Because that's what I would have voted for first action anyways. I'd say go north for the food. 2 new locations revealed, hunting grounds with hopefully easy encounters, let's see if we can establish a sort of base of operations before venturing forth. (Do we know what's needed to recharge the village menhir right now?)
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# ? Oct 16, 2020 10:06 |
Omobono posted:Is that required by the scenario or merely a really good idea? Because that's what I would have voted for first action anyways. quote:(Do we know what's needed to recharge the village menhir right now?)
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# ? Oct 16, 2020 10:46 |
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Interesting concept. I wonder if it influenced 7th Continent or vice versa.
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# ? Oct 16, 2020 12:47 |
Kobal2 posted:Interesting concept. I wonder if it influenced 7th Continent or vice versa. 7th Continent was the first big open world exploration game, I think; compared to it, this game does something worse, something better. The main thing TG does better than 7thC is that there are no bs blind-choice instadeath (like go right> everything is fine, go left>instadeath) in the CYOA section AND if we happen to die there are a couple of mechanics to avoid a total campaign wipe.
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# ? Oct 16, 2020 13:32 |
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Kobal2 posted:Interesting concept. I wonder if it influenced 7th Continent or vice versa. It significantly post-dates 7th Continent so the influence would be 7C to Tainted Grail if any. It's also much more narrative and while we haven't seen them yet, the combat and diplomacy subsystems are more elaborate than the skill checks in 7C. But there are definite similarities for sure.
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# ? Oct 16, 2020 16:21 |
The people have spoken and we're going to play as Ailei and Maggot! Let's have a closer look at them. Ailei posted:
Maggot posted:
- Aggression (bear head): smashing stuff, scaring people, getting angry. - Courage (boar): stare down danger, venture forth, resist fear. - Practicality (snake head): common sense, dexterity, stealth. - Empathy (dove): understand people emotions, feel for others. - Caution (mouse): exercise self control, do dangerous stuff safely. - Spirituality (how): understand mystical stuff, religion, magical connection. Each attribute is paired with its opposite on the character sheet (so IE: Aggression is paired off and opposed to Empathy). Having an higher value in a paired couple will make progress in that pair more difficult (so having 2 Aggression AND 2 Empathy is going to cost the same Exp as having 4 Aggression OR 4 Empathy). Each time we progress with an attribute above 2, we also get to pick a Skill that further improves our abilities in that specific field. More on this once we have some actual Exp! At the start of each day, we're going to draw a card from the Event Deck. These cards will advance the story, provide us with a short term goal, and mark the passing of time. Most Chapters will start us on a Quest that, once completed, will allow us to do new things and change the state of the world. Each Chapter comes with a setup card that specifies how dangerous the enemies we may encouter are and that contains other instructions on how to set up the chapter: We should be fine when tackling Tier 1 encounters (marked with a single red square), but Tier 2 are dangerous even for better fighters than we are. We're definitely going to bravely run away away for a while, if we happen to draw them. Luckily for us, each deck starts out with a "tutorial" encounter. We then begin our adventure by drawing the Chapter 1-1 card. Well, then...Let's have a look at our surroundings! Exploration posted:Our adventure begins in Cuanacth Farmhold (Location 101). This is the village we currently live in, and it was the starting point for the doomed(?) expedition that preceeded ours. Exploration: Cuanacth Farmhold posted:Intro: Contrary to what I said before, I think we will break down this first Day into a two updates, since there is a lot here to absorb. The previous thread consensus was to go North, so I'll let the thread vote on what to do next: VOTE IS NOW OPEN Vote Options posted:A) The Chapter card suggests we end our first day in Cuanacth, to experience the (potentially) prophetic dream available at this Location. If we chose this option, Ailiei will gain some Rep, Maggot some Magic and both of them will be able to bank some of their leftover Energy for tomorrow. This option will give us more insight into Dreams, Location Actions, Characters Actions and Energy Management. Explored Locations: - 101. That Italian Guy fucked around with this message at 14:15 on Oct 18, 2020 |
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# ? Oct 17, 2020 13:39 |
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Is the village Menhir on the clock right now or does the start of the game take mercy and its decay is assumed to go at the speed of plot (until something happens)? Anyways, changing my vote to A, follow the out of character hints and stay in place. It won't be optimal, it won't gently caress us over.
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# ? Oct 17, 2020 14:21 |
Omobono posted:Is the village Menhir on the clock right now or does the start of the game take mercy and its decay is assumed to go at the speed of plot (until something happens)?
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# ? Oct 17, 2020 14:31 |
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That Italian Guy posted:A) The Chapter card suggests we end our first day in Cuanacth, to experience the (potentially) prophetic dream available at this Location. If we chose this option, Ailiei will gain some Rep, Maggot some Magic and both of them will be able to bank some of their leftover Energy for tomorrow. This option will give us more insight into Dreams, Location Actions, Characters Actions and Energy Management. Let's do this tutorial thingy. Voting A. We have a woman and a pansy druid in the party, and thus are not beholden to the macho Never Ask For Directions Or Read Manuals imperative. Plus the idea of opening our grand, titanic, world-changing, time-critical quest with "lazing around and then maybe a nap" feels perfect.
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# ? Oct 17, 2020 17:04 |
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I'll go with A. Listening to tutorials is generally a good idea.
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# ? Oct 17, 2020 17:11 |
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Omobono posted:Is the village Menhir on the clock right now or does the start of the game take mercy and its decay is assumed to go at the speed of plot (until something happens)? The game absolutely never stops the clock. Ever. You could, in theory, gently caress this starting quest up so badly that you are lost in the wyrdness. But it'd be hard.
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# ? Oct 17, 2020 17:44 |
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Option A. Let's do the tutorial in full.
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# ? Oct 17, 2020 18:19 |
I've removed the "Explored Location" links from the map cause I've noticed the text was completely messed up on mobile; I've moved them to a list at the bottom of the map instead.
That Italian Guy fucked around with this message at 16:06 on Oct 18, 2020 |
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# ? Oct 18, 2020 15:56 |
Expedition Log posted:
Location and CharacterActions posted:Location Actions - Maggot is going to use his Character Action instead. He spends 1 (4 left) and Ailiei helps him out, spending 1 (3 left) as well. Maggot gains 1 Magic (current: 3). We want to experience a Dream in Cuanacth, so it's time for us to Pass and start the End of Day sequence: End of Day posted:The day Ends when all Characters have Passed or run out of . When this happens, we perform the following steps for every Character: We...have gained some insight into our Quest? Maybe? Also, Maggot gained 1 . We have consumed 1 Food each and we have 6 effective on both our Characters to spend on our next day. It's time to plan our next move, and it looks like we have managed to find an old map that depicts the lands of Avalon that will help us reach some important landmarks of the Island. Beware though, the cartographer who created the map lived over a century ago, and his drawing may no longer be accurate! VOTE IS NOW OPEN Vote Options posted:A) We go North to 102, Hunter's Grove. Explored Locations: - 101. Updated Character Boards That Italian Guy fucked around with this message at 13:50 on Oct 20, 2020 |
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# ? Oct 19, 2020 09:33 |
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C 'Burned hands and arms' sounds like it might refer to the Charred Conclave, and the isle of the dead may well be location 109.
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# ? Oct 19, 2020 14:18 |
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C Charred Conclave is absolutely one of the locations. The others are unrevealed at the moment. fake edit: never mind the map show an island with a skull on it where 109 is. The mound looks like it's around 106.
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# ? Oct 19, 2020 15:11 |
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Omobono posted:C I'd say the mist-covered mound is NW, judging by the map. And yeah, Isle of the dead is quite clearly SE. There also seems to be another menhir due west of the village ? I'm going to go against the grain and vote B). That way we can gain one "free" XP (costs health, but we'll regain it immediately upon resting, which we will have to after spending 4 for the XP plus whatever the exploration there yields), go north to the mound, east to top up our food on the way around the village and to the conclave, then south to the island and finish the circle by shopping in forlorn swords - with any luck we'll have found some moolah along the way.
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# ? Oct 19, 2020 17:59 |
Kobal2 posted:go north to the mound
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# ? Oct 19, 2020 18:24 |
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Ah, my bad. Then changing my vote to A). Less optimal maybe, but there's nothing wrong with topping up food on the way in AND out. *7th Continent trauma vibrates ominously* (that also means we can't swing by the shop on the way back from Death Island, but we can do that on our way back out of the village if the next step of our Menhir Maintenance Mission points us west) Kobal2 fucked around with this message at 23:10 on Oct 19, 2020 |
# ? Oct 19, 2020 23:08 |
A It's possible the hunter's grove IS the mist covered mound actually. At least the central structure is moundful.
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# ? Oct 20, 2020 00:20 |
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# ? Jun 5, 2024 03:38 |
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Kobal2 posted:Ah, my bad. Then changing my vote to A). Less optimal maybe, but there's nothing wrong with topping up food on the way in AND out. *7th Continent trauma vibrates ominously* Yes, food is really critical. And we don't have Arev, who can generate it with his ability.
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# ? Oct 20, 2020 04:53 |