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The 10 year anniversary being yesterday got me to reinstall, and I've been following the Viva New Vegas guide. I just finished the visuals section and am doing a little testing when I noticed something rather annoying: That blue glow is applied to a bunch of objects in the world and I have no idea what's causing it. It's especially prominent on glass bottles and metal objects, so maybe it's related to lighting? Any ideas? EDIT: It was realistic wasteland lightning. I disabled it and the problem went away. Oh well. DoubleNegative fucked around with this message at 21:55 on Oct 20, 2020 |
# ? Oct 20, 2020 21:49 |
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# ? May 26, 2024 20:01 |
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Another thing for folks using Viva New Vegas: Something's buggy with the incremental autosaves option in the IStewieAI Tweaks ini. It worked fine at first, but twenty-ish hours in, my game was freezing up for 10 seconds at a time when autosaving. Eventually, it was just locking up FNV entirely. I don't think it's a save bloat issue because when I disabled the tweak, the freezing-during-saves disappeared. Cross-Section fucked around with this message at 23:16 on Oct 20, 2020 |
# ? Oct 20, 2020 23:14 |
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https://twitter.com/jesawyer/status/1318676192266915843
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# ? Oct 20, 2020 23:46 |
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Can't wait for rope kids new fallout game
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# ? Oct 21, 2020 02:33 |
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I had no idea this game turned 10 the other day, but I started a new run on a whim. I've got the anti-stutter patch, some perk mods, a UI tweak, and that popular weapon modding.. Mod. So far its running better than ever and I'm enjoying this well enough. Going fist weapons and maybe I'll just becoming a murderous lunatic and side with the bad guys.
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# ? Oct 21, 2020 03:21 |
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https://twitter.com/jesawyer/status/1318676514670473216?s=20 e; https://twitter.com/QQQQO/status/1318678829284552704?s=20
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# ? Oct 21, 2020 03:41 |
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gonna enjoy the first hour of that stream where the game keeps crashing
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# ? Oct 21, 2020 05:46 |
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Yeah even if he doesn't want the content from VNV someone should recommend he just does Core for the performance/stability improvements. Plus things like real recoil and weapon inertia, because I remember rope kid saying they were things he'd fit in with more time on the game
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# ? Oct 21, 2020 06:00 |
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I'm betting he's already got thousands of people telling him exactly what modlist he should be using
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# ? Oct 21, 2020 06:02 |
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Giga Gaia posted:gonna enjoy the first hour of that stream where the game keeps crashing my current playthrough is just YUP and ultimate jsawyer and thats been no crashing it runs fine
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# ? Oct 21, 2020 06:10 |
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Giga Gaia posted:gonna enjoy the first hour of that stream where the game keeps crashing
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# ? Oct 21, 2020 07:31 |
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my playthrough with the above is about 30 hours in with no crashes so far
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# ? Oct 21, 2020 09:03 |
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rope kid posted:I installed that, NVSE, and NVTF and played for an hour and it was fine. Where's a good place to download jsawyer.esp without getting Ultimate or whatever?
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# ? Oct 21, 2020 09:11 |
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The link in the OP for "J.E. Sawyer's Overhaul" still works I think
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# ? Oct 21, 2020 11:38 |
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https://twitter.com/jesawyer/status/1318676514670473216?s=20 This was me, lol Edit: For actual content, I installed Viva New Vegas as closely to the instructions as possible, and while everything seemed to work properly, I was getting horrible pop-in with foliage added by Vurt's Flora Overhaul. Like, I'll walk 20 feet away from the Prospector Saloon, then when I go slightly further away a massive tree will pop into existence out of nowhere fairly close by. Is this a common issue, or did I maybe screw something up during the LOD portion of the guide? I'm kind of leaning towards installing again, just without the visual enhancements. Phetz fucked around with this message at 13:32 on Oct 21, 2020 |
# ? Oct 21, 2020 13:19 |
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rope kid posted:I installed that, NVSE, and NVTF and played for an hour and it was fine. Happy late 10th birthday!
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# ? Oct 21, 2020 14:18 |
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Phetz posted:https://twitter.com/jesawyer/status/1318676514670473216?s=20 I had this issue too, along with some other new buildings that got added. I followed the LOD generation to a T and I could not get it to work. I ended up just scrapping the whole install and went with a vanilla install and you know what? It's nice just installing a game and playing it instead of spending 3 days setting up mods.
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# ? Oct 21, 2020 14:54 |
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Phetz posted:Edit: For actual content, I installed Viva New Vegas as closely to the instructions as possible, and while everything seemed to work properly, I was getting horrible pop-in with foliage added by Vurt's Flora Overhaul. Like, I'll walk 20 feet away from the Prospector Saloon, then when I go slightly further away a massive tree will pop into existence out of nowhere fairly close by. Is this a common issue, or did I maybe screw something up during the LOD portion of the guide? I'm kind of leaning towards installing again, just without the visual enhancements. Yeah, sounds like you messed up the LOD. If you didn't make any changes to the Terrain and Major Objects part of the guide, you can just download and install the pregenerated LOD he links to, should work out just fine. Cross-Section fucked around with this message at 15:06 on Oct 21, 2020 |
# ? Oct 21, 2020 14:55 |
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Upmarket Mango posted:It's nice just installing a game and playing it instead of spending 3 days setting up mods. mods???
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# ? Oct 21, 2020 14:58 |
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Upmarket Mango posted:I had this issue too, along with some other new buildings that got added. I followed the LOD generation to a T and I could not get it to work. I ended up just scrapping the whole install and went with a vanilla install and you know what? It's nice just installing a game and playing it instead of spending 3 days setting up mods. Yeah, that's kind of where my mind went right after I deleted everything again to start from scratch. I just gotta have my mods though Cross-Section posted:Yeah, sounds like you messed up the LOD. If you didn't make any changes to the Terrain and Major Objects part of the guide, you can just download and install the pregenerated LOD he links to, should work out just fine. I didn't make any changes to that section and used the pre-gen LOD to make everything as simple as possible to install I think it might be worth trying it out one more time and paying extra attention to that specific section.
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# ? Oct 21, 2020 16:06 |
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Use XLodGen rather than FNVLodGen for starters. Same idea but more options and a larger atlas size. Also bear in mind that WFO is a work in progress and Vurt hasn't finished all of the LOD models yet, hence some of the pop in.
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# ? Oct 21, 2020 16:13 |
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Phetz posted:I didn't make any changes to that section and used the pre-gen LOD to make everything as simple as possible to install I think it might be worth trying it out one more time and paying extra attention to that specific section. Might be, just remember to keep all the LOD mods active like so: (One thing I notice VNV does now is require that the esps are still ticked on even when you're not actively generating LOD; also make sure they're at the absolute bottom of the load order, etc.)
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# ? Oct 21, 2020 16:14 |
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I would get reverse pop-in (pop-out?) shortly after loading the game, walking toward a plant making it disappear, but that seemed to resolve itself within a few minutes.
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# ? Oct 21, 2020 16:14 |
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Skwirl posted:Where's a good place to download jsawyer.esp without getting Ultimate or whatever? http://diogenes-lamp.info/jsawyer_fnv_mod.zip
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# ? Oct 21, 2020 17:51 |
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rope kid was simply not a bad enough dude to, uh, *checks notes* give skill magazines weight
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# ? Oct 21, 2020 18:09 |
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The perk-style icon for Rex in JIP CCC is giving me life
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# ? Oct 21, 2020 20:37 |
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rope kid posted:It's still in the original location here: It's very on brand of you to use FOMM instead of MO
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# ? Oct 21, 2020 21:38 |
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bony tony posted:It's very on brand of you to use FOMM instead of MO FOMM starts up about 10x faster than MO so it makes sense for small mod installs.
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# ? Oct 21, 2020 21:45 |
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Upmarket Mango posted:FOMM starts up about 10x faster than MO so it makes sense for small mod installs. Small mod installs?
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# ? Oct 21, 2020 21:50 |
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Agents are GO! posted:Small mod installs? Some people are weird. Who are we to judge?
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# ? Oct 21, 2020 21:58 |
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This thread needs a new OP really badly explaining wtf is going on. I'll admit that post-Steam workshop I have very little interest in 2000's-era modding these days, and no offense meant, but little of the conversation ITT convinces me I should go back, even to play New Vegas. An OP with poo poo that's been true in the last five years would go a long way to fix that. At one time I wanted to do this but then I realized that while I am subbed to this thread, 2015 is about the last time I loaded up New Vegas.
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# ? Oct 21, 2020 22:06 |
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Sodomy Hussein posted:This thread needs a new OP really badly explaining wtf is going on. I'll admit that post-Steam workshop I have very little interest in 2000's-era modding these days, and no offense meant, but little of the conversation ITT convinces me I should go back, even to play New Vegas. An OP with poo poo that's been true in the last five years would go a long way to fix that. *in Darth Vader voice* This is your OP now But no I agree, we are in desperate need of a new thread, even if the OP would mostly just be stealing from VNV
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# ? Oct 21, 2020 22:16 |
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What happened at Nexus that killed most of the links in the OP?
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# ? Oct 21, 2020 22:42 |
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Electric Phantasm posted:What happened at Nexus that killed most of the links in the OP? They changed the format of the links with no redirecting. The modid is the same, so while https://newvegas.nexusmods.com/mods/40442 is broken, https://www.nexusmods.com/newvegas/mods/40442 points to the correct mod still.
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# ? Oct 21, 2020 22:49 |
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The number at the end for every single mod is the same, so it's easy to find the mods in the broken links but it requires enough effort I understand why people just don't or can't.
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# ? Oct 21, 2020 22:54 |
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latest version of new vegas reloaded has shadows and they look pretty darn good. interior shadows are still a glitchy wip but those can be disabled separately. there's also an ingame menu to toggle and edit various shader effects including the shadows. no perceivable performance loss either.
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# ? Oct 22, 2020 00:20 |
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If people are following the VNV guide, I have some advice: at one point in the gameplay section, he suggests you install the VNV Followers Tweak mod. Don't install it. It makes it so that you can only have as many followers as half your charisma rounded down. Sounds fine, right? If you have 10 charisma, that means you can have 5 jerks following you. Wrong. It means you can only recruit as many followers as half of your charisma rounded down. I had to pause my current run to rip it out of my mod list because Cass straight up refused to go with me because I already had ED-E, Rex, Arcade, Boone, and Veronica. Even if I sent someone back to the Lucky 38 she still refused to come with me. The gently caress kind of balance mod makes it so you have to pick and choose from between who you recruit?
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# ? Oct 22, 2020 17:24 |
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Bogart posted:Some people are weird. Who are we to judge? Too late, I already judged them.
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# ? Oct 22, 2020 17:30 |
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DoubleNegative posted:If people are following the VNV guide, I have some advice: at one point in the gameplay section, he suggests you install the VNV Followers Tweak mod. Don't install it. It makes it so that you can only have as many followers as half your charisma rounded down. Sounds fine, right? If you have 10 charisma, that means you can have 5 jerks following you. Weird. I currently have Veronica, Arcade, ED-E, Rex, Lily, and Cass recruited, and I only have 5 CHR. The only problem I've had so far is, yeah, folks refusing to come along even when I meet the mod's "requirements" but the workaround I found for that is just to send everyone back to the Lucky 38, and then trying again. It's worked out so far.
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# ? Oct 22, 2020 17:38 |
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# ? May 26, 2024 20:01 |
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Yea, same. I have everyone recruited and never had any issues.
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# ? Oct 22, 2020 18:10 |