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Well, swearing your body and soul to a literal demonic cult of interdimensional super-hedonists probably isn't something that you should expect to come with an escape clause, even if they're about as non-confrontational about it as it gets. They see themselves as a monastic order (thus 'cenobites') and a sacred oath is a sacred oath.
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# ? Oct 26, 2020 02:06 |
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# ? May 16, 2024 17:20 |
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Like all long running series though the Cenobites get flanderized from amoral pleasure demons to malignant villains.
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# ? Oct 26, 2020 03:08 |
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Ebbder posted:This is the SCP foundation website: There was a game about it called scp containment breach
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# ? Oct 26, 2020 03:23 |
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al-azad posted:Like all long running series though the Cenobites get flanderized from amoral pleasure demons to malignant villains. yeah hellraiser 3 is basically just "oh pinhead is freddy now"
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# ? Oct 26, 2020 03:23 |
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I think at this point most of the Hellraiser movies weren't even planned as Hellraiser movies, but just have that in the title so they sell better (and also to retain the rights).
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# ? Oct 26, 2020 03:45 |
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Blockhouse posted:yeah hellraiser 3 is basically just "oh pinhead is freddy now" And yet it honestly works, simply because Doug Bradley chewing scenery is a joy to watch and ho gently caress that movie gives him a lot of scenery to chew
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# ? Oct 26, 2020 03:49 |
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Can't believe there wasn't a real Hellworld video game
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# ? Oct 26, 2020 04:03 |
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Heroic Yoshimitsu posted:Can't believe there wasn't a real Hellworld 2020 started 10 months ago. al-azad posted:Like all long running series though the Cenobites get flanderized from amoral pleasure demons to malignant villains. Something interesting in addition to what others mentioned here, they started making Hellraiser 2 almost as soon as Hellraiser 1 dropped and became very successful. Which is why Julia is the big bad in it and has an off screen/falling down a void sort of death - Julia was to be the recurring villain if they made a third one. But by the time it came out Pinhead was already the iconic face of Hellraiser on all the ads and imagery and so on. So "hey, Pinhead is Freddy now" in Hellraiser 3 was a very deliberate decision on the producers' part to cash in on that quickly. And it sort of almost still works but god drat that movie absolutely sucks rear end any time Doug Bradley isn't on screen. Then the fourth one (with the in space part) was going to be a little more ambitious but the director left pretty early on and it ended up being an Alan Smithee deal since it was pretty far from what I think anyone directing it had wanted to do. There's a bootleg cut of it that's a little closer to what was intended and honestly it's still not great but you can see what they were going for and the potential if it wasn't so heavily meddled with from the start. All of the ones after that were whatever cheap horror scripts they had lying around getting changed slightly to incorporate Pinhead in them like Hellworld having the computer game imagery be Hellraiser themed and so on. I get them mixed up but one or two of them are decent enough but in general stay far far far away. The last two were meant to be Hellraiser movies from the get go but all of them are super cheap, "we're just doing this because the deadling where we might lose the rights is happening" stuff and that does show in all of them to an extent. Neo Rasa fucked around with this message at 05:09 on Oct 26, 2020 |
# ? Oct 26, 2020 05:00 |
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Cyberqueen is good, to hell with y'all. The horror was, to my memory, the loss of agency and disjointed horror of the protagonist's rapidly-cyberneticizing body being trained to do as the Shodamn pleased by interfacing directly with the pleasure center of the brain. I didn't see it as The Author Gettin' Off To Pissing On Command. But I'll concede the point that I haven't played it for nearly a year.
Bogart fucked around with this message at 05:24 on Oct 26, 2020 |
# ? Oct 26, 2020 05:17 |
I'm sure it has been said before, but I've been playing World of Horror and it's actually pretty good. It's very difficult and requires an unfortunate level of trial and error or wiki scraping to figure out some of the basic mechanics, but stylistically it's very impressive.JeffTheAlcoholic posted:There was a game about it called scp containment breach Replying to the very first page in a 600 page thread, I like ur style
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# ? Oct 26, 2020 06:03 |
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I've always wanted to know what Junji Ito would do with Hellraiser.
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# ? Oct 26, 2020 09:27 |
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CuddleCryptid posted:I'm sure it has been said before, but I've been playing World of Horror and it's actually pretty good. It's very difficult and requires an unfortunate level of trial and error or wiki scraping to figure out some of the basic mechanics, but stylistically it's very impressive. Tanks
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# ? Oct 26, 2020 09:42 |
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Control is arguably the best scp game
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# ? Oct 26, 2020 12:14 |
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CuddleCryptid posted:I'm sure it has been said before, but I've been playing World of Horror and it's actually pretty good. It's very difficult and requires an unfortunate level of trial and error or wiki scraping to figure out some of the basic mechanics, but stylistically it's very impressive. I love World of Horror and play through a standard game probably once a week at least. But man there are some bad systems in there. Combat especially is a mess. Spells are universally bad, guns basically don't exist, and the banishment system just plain doesn't work by hard numbers. Also the stat/inventory checks have some weird requirements that you rarely meet except in the last mystery. I hope they iron some things out by the release date. But even if they don't it's still a pretty great game.
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# ? Oct 26, 2020 15:36 |
The Saddest Rhino posted:Control is arguably the best scp game Control was a great game when it was being a SCP game and a pretty blah game when it was being itself tbh
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# ? Oct 26, 2020 15:41 |
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Manager Hoyden posted:I love World of Horror and play through a standard game probably once a week at least. Guns are very rare- off the top of my head the only ways you'd get them would be stealing one from the dead cop in the 410 Billion event, as a drop from the Cultist Sniper, or by playing the hidden unlockable character, Moriko. Even if you have a gun, you won't use it often- they do a bunch of damage but ammo is scarce and any time you fire a gun you get a debuff that lasts until the current mystery ends that makes all your combat actions slower. (Also, it's Japan in 198X. Guns should be very rare.)
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# ? Oct 26, 2020 16:17 |
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CuddleCryptid posted:Control was a great game when it was being a SCP game and a pretty blah game when it was being itself tbh Are Dynamite and the Ashtray Maze SCP or itself? Because those were great.
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# ? Oct 26, 2020 16:20 |
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Ashtray Maze is conceptually a big standard spc thing
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# ? Oct 26, 2020 16:42 |
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The Alan Wake tie in was cool. But i stopped after that. Game was dragging a little bit.
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# ? Oct 26, 2020 16:42 |
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Manager Hoyden posted:I love World of Horror and play through a standard game probably once a week at least. To an outside observer who has only glanced at a couple streams, World of Horror looks like it's wrestling with itself. Sometimes you get maximum style when it has you physically control a door to check for monsters outside cool storytelling Other times the reason you lost stamina is "Because you didn't bring a flashlight when helping someone move their sofa, yes, that is a thing in the horror game." I think I remember seeing a guy use a move listing "Ignore injuries" get injuries anyways by the telegraphed attack they were preparing for, and I still have no idea if that was EA bugs, or working as intended (The wiki claims bloat is a treatable minor injury, at least). Watching World Of Horror was 3/4 crazy horror poo poo and 1/4 "...Okay is that deliberate gameplay jank or accidental gameplay jank?" Section Z fucked around with this message at 20:16 on Oct 26, 2020 |
# ? Oct 26, 2020 20:12 |
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The biggest thing with WoH is that it's a roguelike implementation of Arkham Horror in Junji Ito clothes first and foremost. Meanwhile, Fanatical has Blood for $1!
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# ? Oct 26, 2020 20:41 |
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Outside of reading horror snippets WOH is 90% just literally memorize the outcome of all the events so you can plot out a path for maximum resource gain. As a game game it's terrible. As a stylish game it's decent...at times.
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# ? Oct 27, 2020 12:29 |
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pedro0930 posted:Outside of reading horror snippets WOH is 90% just literally memorize the outcome of all the events so you can plot out a path for maximum resource gain. As a game game it's terrible. As a stylish game it's decent...at times.
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# ? Oct 27, 2020 16:10 |
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Cardiovorax posted:That's really the problem with it, yeah. It's basically a gimmick CYOA game trying to pretend it's an RPG, but it just doesn't pull it off very well. It's neat and stylish, but you can get everything out of watching it be played that you could get out of actually playing it yourself. It's a by design a board game more than anything and for that it works great.
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# ? Oct 27, 2020 18:01 |
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Neo Rasa posted:It's a by design a board game more than anything and for that it works great.
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# ? Oct 27, 2020 18:09 |
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I wish there was more randomization for certain things. Especially the side objectives. Like those give the same result no matter what so after you do the side objective for the mermaid one for example, and see that its a punishment that just gives you -2 sanity, youll never ever do it again. Its dumb.
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# ? Oct 27, 2020 18:16 |
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Cardiovorax posted:Fair enough, but it doesn't feel like any board game I've ever played, so I simply compared it to the type of game that I think it most resembles. It's riffing on Arkham Horror specifically.
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# ? Oct 27, 2020 18:18 |
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SkeletonHero posted:It's riffing on Arkham Horror specifically.
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# ? Oct 27, 2020 18:19 |
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Arkham Horror isn’t very good for similar reasons lol but nearly every aspect of the game is randomized so you can’t game the system by memorizing the scenarios.
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# ? Oct 27, 2020 19:07 |
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al-azad posted:Arkham Horror isn’t very good for similar reasons lol but nearly every aspect of the game is randomized so you can’t game the system by memorizing the scenarios. The third edition is much better than the 2nd. But yeah it's very much got a giant * next to the word Fun It's fun in the sense of watching it just kick you in the dick repeatedly is hilarious. It's unfun because Jesus Christ there isn't a table big enough to hold it.
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# ? Oct 27, 2020 19:21 |
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Eldritch Horror did better by limiting the amount of stuff that was in play based on the Great Old One you're facing. Still has issues and takes far too long to play, but it has its place. Anyway, horror games...I was wondering, from that Spooky Fishing game jam that happened a little while ago, did any actually fun games (you know, with actual game mechanics and such) come out of it? I've watched maybe half a dozen playthroughs from games in it and all the games are really just 'experiences', where the only purpose of doing anything in the game is because the plot demands it...if that makes sense. I want a spooky fishing game, not a spooky game that is about fishing, know what I mean?
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# ? Oct 27, 2020 19:33 |
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Morpheus posted:Anyway, horror games...I was wondering, from that Spooky Fishing game jam that happened a little while ago, did any actually fun games (you know, with actual game mechanics and such) come out of it? I've watched maybe half a dozen playthroughs from games in it and all the games are really just 'experiences', where the only purpose of doing anything in the game is because the plot demands it...if that makes sense. I played most of them and no, they are not very fun as far as raw gameplay goes. I was kind of looking for Super Black Bass (which has always struck me as a little spooky for some reason) but in an intentionally creepy environment with some horror hazards.
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# ? Oct 27, 2020 19:39 |
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I want spooky Itoi's Fishing, cartoon crayon drawings of funny animals and bad stretched N64 graphics.
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# ? Oct 27, 2020 19:41 |
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Manager Hoyden posted:I played most of them and no, they are not very fun as far as raw gameplay goes. I was kind of looking for Super Black Bass (which has always struck me as a little spooky for some reason) but in an intentionally creepy environment with some horror hazards. Super Black Sabbass.
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# ? Oct 27, 2020 19:43 |
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Just wrapped up Nameless Game on the DS, which is about a cursed game that will kill you in 7 days. I overall enjoyed it, though the actual gameplay was pretty weak, being comprised mostly of speed walking away from ghosts. The actual cursed RPG bits were neat, but much smaller than I’d hoped. The 3D graphics are pretty impressive for a DS game, and the audio design is really good. The fan translation is also top tier, and very professional. The game itself is a quick 3-4 hours, so I’d say it’s worth a look if you’re of 8 bit RPGs and Japanese ghost stories.
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# ? Oct 28, 2020 07:52 |
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Layers of fear 2 is crap. I got it free on the epic store and it's just a haunted house game of walking through linear corridors and ~~spooky~~ thing happens. Apart from it's not spooky.
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# ? Oct 28, 2020 10:18 |
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Thought so as well. It's really kind of crappy.
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# ? Oct 28, 2020 12:32 |
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It really is kind of impressive how unscary it was.
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# ? Oct 28, 2020 12:38 |
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Real disappointed by Ethan Carter. In the history of the walking sim microgenre I can definitely see how it’s a great escalation in 2014, and the graphics and (environmental) sound design are better than some AAA games even six years later, but it’s still the era of using a twist as a crutch which legitimately ruins a strong narrative design of “you’re a paranormal investigator that can see ghosts.” Edith Finch stole Ethan Carter’s lunch money.
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# ? Oct 28, 2020 13:43 |
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# ? May 16, 2024 17:20 |
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I would probably be a lot harder on its twist now than I was when I first played it after having played another 15 narratively driven indie games with the exact same ending. But it was cool back then.
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# ? Oct 28, 2020 13:50 |