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shrike82 posted:tbh, people should be following Microsoft more than AMD for a viable DLSS alternative - But what the specifically does that mean? Like you were saying earlier, every GPU is some sense an "ML accelerator" in a sense because 3d graphics is matrix math. It would seem to imply that they have included some sort of inference-specific optimizations rather than just optimizing for graphics and throwing ML workloads on the hardware like everything pre-Turing. I suppose we'll probably find out some more meaningful information soon when they do their architecture reveal. I have a feeling AMD has a few more reveals up their sleeves that are going to be promising, but not in the short term where it likely matters for these current GPUs. Regardless, AMD is going to be well behind Nvidia on getting implementation in the real world, but as with everything else Nvidia has pioneered I'm sure that eventually we'll move away from vendor-locked scenarios. The sooner the better too, the last thing we want to be dealing with 10 years from now is 3-4 years of oddly vendor-locked implementations. Truga posted:give me supersampling or give me death. DLSS is supersampling, over time. So is TAA for that matter, TAA is just a dramatically inferior way of doing it and everyone understands that we're inevitably moving in the direction of DLSS-style temporal supersampling.
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# ? Oct 29, 2020 02:17 |
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# ? May 23, 2024 15:48 |
Fuzz posted:So who has actually gotten a 3080 step up card, and when did you sign up? Multiple pages ago somebody said that they had signed up around 10:20 AM on the first day and hadn’t moved to step 2 yet, I believe. There’s a pretty good chance they’ll move on next week, from what I can tell. I signed up about 12 hours after they started taking step ups for ampere cards, so I have a ways to go I think.
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# ? Oct 29, 2020 02:18 |
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I went and worked out and came back and my bot had opened best buy about 15 times but all of the pages said out of stock (maybe it is javascript and updates after you load the page and it goes out of stock.) Yesterday I was also able to see my bot open a nonexistent asus page. Either way if my bot is finding stock (even if it's not loading when my bot sends my browser to the page) it might mean stock is starting to get better. I saw no bot pings for the last week or so. And yeah, last time I said this, I said "I am not checking for zotac because it won't fit in my case" and someone told me my bot was bad because there was zotac stock every day. So anyway, I am only checking for evga/founders/asus 3080's.
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# ? Oct 29, 2020 02:27 |
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K8.0 posted:DLSS is supersampling, over time. So is TAA for that matter, TAA is just a dramatically inferior way of doing it and everyone understands that we're inevitably moving in the direction of DLSS-style temporal supersampling. and don't even get me started again on TAA, there's been zero implementations i've seen so far that didn't blow vvv: counterpoint: it's the same loving card in 99% use cases today, but also works on linux Truga fucked around with this message at 02:33 on Oct 29, 2020 |
# ? Oct 29, 2020 02:31 |
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I'm confused that someone who has $650 to spend on a luxury graphics card doesn't have $50 to stretch to one that'll make their games look better as well as faster. If it had a raster advantage I'd understand, but like, delay buying ONE triple-A until steam sale time and use that saving to get a 3080
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# ? Oct 29, 2020 02:31 |
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Truga posted:i dunno man even as good as dlss2.x is, i can notice the artifacts it produces on youtube's lovely compressed videos, never mind the real loving thing. not a big problem in a high speed games like quake, would be a giant loving turnoff in a chill game like minecraft, to me. You don't have to use it as an upscaler. If you can run the game smoothly at native resolution, then you can run it at native resolution with DLSS and for the same performance get best-in-class antialiasing, comparable to 32x SSAA.
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# ? Oct 29, 2020 02:33 |
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Sagebrush posted:You don't have to use it as an upscaler. If you can run the game smoothly at native resolution, then you can run it at native resolution with DLSS and just get best-in-class antialiasing, comparable to 32x SSAA. oh yeah, that's fair. i forgot about that
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# ? Oct 29, 2020 02:34 |
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Truga posted:i dunno man even as good as dlss2.x is, i can notice the artifacts it produces on youtube's lovely compressed videos, never mind the real loving thing. not a big problem in a high speed games like quake, would be a giant loving turnoff in a chill game like minecraft, to me. Are you seeing those artifacts on Minecraft RTX videos? Because that has a ton of temporal feedback going on even with DLSS disabled, you might be noticing denoiser artifacts.
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# ? Oct 29, 2020 02:39 |
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Truga posted:vvv: counterpoint: it's the same loving card in 99% use cases today, but also works on linux I wonder what percentage of “PC game GPU time” Minecraft and Fortnite are together.
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# ? Oct 29, 2020 02:43 |
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no i was looking up control dlss 1.0/2.0/native comparisons. but yeah as sagebrush said, you can always not use AI upscaling and just use it for antialiasing, which should be pretty drat goodhobbesmaster posted:I wonder what percentage of “PC game GPU time” Minecraft and Fortnite are together.
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# ? Oct 29, 2020 02:43 |
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Sagebrush posted:You don't have to use it as an upscaler. If you can run the game smoothly at native resolution, then you can run it at native resolution with DLSS and for the same performance get best-in-class antialiasing, comparable to 32x SSAA. Do games that support DLSS allow for this? I would love to just run a game at 1440p and have it look incredibly nice for less cost than regular antialiasing.
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# ? Oct 29, 2020 02:46 |
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Truga posted:vvv: counterpoint: it's the same loving card in 99% use cases today, but also works on linux I'm not sure I'm completely up to speed on this argument as I've been using Nvidia GPUs on Linux for years and years now. Yeah, it means running the proprietary driver and yeah, it means I can't run some specific things (like Wayland), but mostly it runs just fine and dandy.
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# ? Oct 29, 2020 02:47 |
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man I loving wonder if that Witcher 3 RTX patch will include DLSS support maybe I could finally get a full 144 fps on it, like five years after the fact right now it just hits a wall around the 100 fps (iirc) mark no matter what you do
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# ? Oct 29, 2020 02:49 |
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the latest nvidia linux drivers and cuda toolkit seem borked for a lot of people
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# ? Oct 29, 2020 02:49 |
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What have Nvidia got to lose from opening up their DLSS API and tools to everyone? Couldn't it be used with injectors like ReShade (or at least potentially so)?
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# ? Oct 29, 2020 02:52 |
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CaptainSarcastic posted:I'm not sure I'm completely up to speed on this argument as I've been using Nvidia GPUs on Linux for years and years now. Yeah, it means running the proprietary driver and yeah, it means I can't run some specific things (like Wayland), but mostly it runs just fine and dandy. if you're running latest kernel a couple times a year nvidia driver will not work/compile. running latest kernel/vulkan/GL packages is often a decent 3D performance boost as the stack evolves, which it has been doing at a pretty rapid pace since about 2018 or whenever AMDGPU finally got included. if i'm gonna buy a $600 piece of hardware, a couple times a year is too much. also, maybe this is just an artifact of my card being 5 years old, but i lose between 30 and 50% performance in 2 games i play, whereas my friends with AMD gpus do not, compared to windows.
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# ? Oct 29, 2020 02:52 |
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GPU Megat[H]read - Demand RAGE MODE
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# ? Oct 29, 2020 02:53 |
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shrike82 posted:the latest nvidia linux drivers and cuda toolkit seem borked for a lot of people Ah, I'm running openSUSE Tumbleweed on this machine and 15.2 on another, and they generally do pretty good about not pushing out updates until they work. I might be a little spoiled by that. The only time poo poo has broken for me is stuff like a kernel update on 15.2 from a 4.x kernel to a 5.x kernel, and that resolved after an update or two. Truga posted:if you're running latest kernel a couple times a year nvidia driver will not work/compile. running latest kernel/vulkan/GL packages is often a decent 3D performance boost as the stack evolves, which it has been doing at a pretty rapid pace since about 2018 or whenever AMDGPU finally got included. if i'm gonna buy a $600 piece of hardware, a couple times a year is too much. Okay, gotcha. Like I said above, I kinda rely on openSUSE to test updates before I install them. And I think my performance has been okay, but still tend to game on Windows so don't have a huge amount of data to compare. The games I have tested seem to run about equivalent, but I haven't tested many at this point. CaptainSarcastic fucked around with this message at 02:56 on Oct 29, 2020 |
# ? Oct 29, 2020 02:53 |
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SCheeseman posted:What have Nvidia got to lose from opening up their DLSS API and tools to everyone? Couldn't it be used with injectors like ReShade (or at least potentially so)? selling point for their cards. could also be an indication that you don't need their hardware to run it well
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# ? Oct 29, 2020 02:54 |
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Shipon posted:Do games that support DLSS allow for this? I would love to just run a game at 1440p and have it look incredibly nice for less cost than regular antialiasing. Control does iirc but it isn’t labeled too clearly. Edit: I would like to emphasize that if you have an nvidia 2000 or 3000 series you need to play Control it’s both a great game and the greatest tech demo and ad for RT and DLSS. hobbesmaster fucked around with this message at 03:00 on Oct 29, 2020 |
# ? Oct 29, 2020 02:55 |
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Shipon posted:Do games that support DLSS allow for this? I would love to just run a game at 1440p and have it look incredibly nice for less cost than regular antialiasing. Nvidia doesn't support using DLSS just for anti-aliasing, their stance is that Quality mode (2x upscaling) is already good enough that there's no point throwing more samples at it They may well be right, even if there's artifacts in Quality mode that doesn't mean more samples would necessarily fix them (e.g. the cryptobiote bug in death stranding isn't from a lack of samples) I think you can force Control to use DLSS as just AA by messing with the config files though Paul MaudDib posted:man I loving wonder if that Witcher 3 RTX patch will include DLSS support Probably if they're backporting the CP2077 renderer?
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# ? Oct 29, 2020 02:57 |
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SCheeseman posted:What have Nvidia got to lose from opening up their DLSS API and tools to everyone? Couldn't it be used with injectors like ReShade (or at least potentially so)? There is still the step where information is preloaded into the driver itself.
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# ? Oct 29, 2020 02:58 |
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shrike82 posted:the latest nvidia linux drivers and cuda toolkit seem borked for a lot of people "plays games in Linux" is probably one of the use-cases where AMD outweighs NVidia, if I'm not mistaken
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# ? Oct 29, 2020 03:01 |
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hot take: control looks good and is a showcase for DLSS/RTX but controls (haha) like crap
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# ? Oct 29, 2020 03:03 |
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i just want more frames in flight sim
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# ? Oct 29, 2020 03:04 |
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shrike82 posted:selling point for their cards. could also be an indication that you don't need their hardware to run it well Cygni posted:There is still the step where information is preloaded into the driver itself. What information? SCheeseman fucked around with this message at 03:14 on Oct 29, 2020 |
# ? Oct 29, 2020 03:09 |
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shrike82 posted:hot take: control looks good and is a showcase for DLSS/RTX but controls (haha) like crap Just press E
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# ? Oct 29, 2020 03:12 |
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Fuzz posted:So who has actually gotten a 3080 step up card, and when did you sign up? One of my brothers got his confirmation email at 9:45est, and then step 2 came on the 13th and he got his 3080 on the 21st. I got my confirmation email at 10:49est and haven't gotten to step 2 yet. Third brother got his in at 11:02, so hopeful we'll both get it pretty soon. I'm guessing there is a huge backlog in the first few hours.
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# ? Oct 29, 2020 03:19 |
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SCheeseman posted:What information? Ignore what I said, i am nowhere near smart enough to understand how DLSS 2.0 works and i really dont want to start DLSS chat back up like we had all summer. Bleep blop magic box, electrons go in and bouncy real time anime titty and shootmans come out. The more you buy the more you save.
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# ? Oct 29, 2020 03:27 |
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This is the good poo poo, I remember chuckling at this ridiculous naming scheme and I was literally 12 at the time
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# ? Oct 29, 2020 03:28 |
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Truga posted:vvv: counterpoint: it's the same loving card in 99% use cases today, but also works on linux I meant to include a Linux disclaimer when I made the post but it slipped my mind. If you have a specific use case then yeah, makes perfect sense. I'd say the same if it had better raster performance than a 3080 I'm not going to back down on $50 been a poor saving with the major industry push towards some form of RTX/DLSS
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# ? Oct 29, 2020 03:31 |
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repiv posted:Nvidia doesn't support using DLSS just for anti-aliasing, their stance is that Quality mode (2x upscaling) is already good enough that there's no point throwing more samples at it You can use DLSS as pseudo-AA by setting the target resolution higher. For example, targetting 8K when you have a 4K display so that it upsamples and then supersamples. 2kliksphillip did a test of it and it's pretty neat
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# ? Oct 29, 2020 03:35 |
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yeah sorry i'm just angry because it's the first time i'm playing minecraft in a long while and my 980Ti can't handle supersampled minecraft anymore because i have 4k now and only 6GB vram lmfao
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# ? Oct 29, 2020 03:38 |
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on the subject of upscaling i wonder if the new variable rate shading feature in turing/ampere/rdna2 will provide a more nuanced alternative the idea is you can split the screen up into 16x16 pixel tiles and select a different shading rate for each one (ranging from undersampling to supersampling) so instead of rendering at a flat 960p and upscaling to 1440p or whatever they could maybe render at 1440p but with only the tiles the TAA/TAAU/DLSS/whatever is having difficulty resolving shaded at full-rate or supersampled and everything else shaded at half or quarter rate
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# ? Oct 29, 2020 03:39 |
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with eye tracking that would be loving amazing for vr performance at least
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# ? Oct 29, 2020 03:43 |
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i mean for VR, the dream is foveated rendering the way our eyes upsamples vision is loving nuts when you think about it
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# ? Oct 29, 2020 03:45 |
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It feels like ASUS stopped making TUF cards entirely in favour of STRIX cards
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# ? Oct 29, 2020 03:48 |
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Sphyre posted:It feels like ASUS stopped making TUF cards entirely in favour of STRIX cards That's just TUF luck
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# ? Oct 29, 2020 03:50 |
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Sphyre posted:It feels like ASUS stopped making TUF cards entirely in favour of STRIX cards Actually this is in stock as a combo deal right now https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4191579 You save :5bux:
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# ? Oct 29, 2020 03:57 |
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# ? May 23, 2024 15:48 |
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Has anyone seen a measurable performance difference when overclocked with the 2x8pin cards like the TUF versus 3x8pin like the Strix? I know you can easily hit the 375w theoretical draw really easily, but I don't know how much you get for the extra power limit.
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# ? Oct 29, 2020 04:02 |