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Kheldarn posted:Throwing my vote on the pile! Nice
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# ? Jun 10, 2024 15:40 |
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I vote for UwUloo for our favourite sheep.
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Quoth the sheep! Slumbering Weald is one of my favourite tracks in the entire game. It's such a good mix of atmospheric and catchy.
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Quoth and Woolooloo are locked in! Also, I completely forgot this game has a shittier Squirtle. E: anyone willing to give me a proper rundown on the correct usage of British profanity gets ![]() DoubleE: wait, poo poo, inflatablefish, you have ![]() Falconier111 fucked around with this message at 16:10 on Oct 29, 2020 |
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Are you planning to explore the DLC?
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Falconier111 posted:Quoth and Woolooloo are locked in! Also, I completely forgot this game has a fixed
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Falconier111 posted:Quoth and Woolooloo are locked in! Also, I completely forgot this game has a shittier Squirtle. i am not ![]()
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Blaziken386 posted:i am not Nope, it's the honest truth, though I think it's a bit more London-regional than that common UK-wide. An in-depth breakdown of British profanity would probably end up longer than the game, but I'll chime in as and when I can. "Bollocks!" does indeed mean "ah, gently caress" as in what you might say when you walk all the way to the shops then realise you forgot your wallet, but it can also mean "bullshit", as in "you're talking a load of bollocks there mate". As for a ![]()
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Pokemon AND English profanity? Are you making this LP just for me?! Also I have some Scottish background, but we're only really taught about English history in schools, so as a nation, we're usually pretty ignorant of our immediate neighbours. Especially about the empire, it's all very glossed over, as well as our various genocides of Ireland. It's a long story.
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Update 4: It's Not Very Effective... Wedgehurst - Pokémon Sword and Shield OST ![]() Ah, Wedgehurst, a town with more than two buildings. There’s a train station off to the left – Leon came out of it a couple updates back – but while we will be using it eventually, that’s still in the future. You can go into buildings and pester the people in there (who will react like you just asked them to explain something in the classroom), go hit up the Pokémart – ![]() Whoops, interrupted by the tutorial. Hop takes the chance to explain Pokémon Centers and Marts in detail, but rather than transcribe all that, I’ll bottom-line it for you. Most towns have a Pokémon Center building, always marked by that big red Pokéball (like in the upper right). In older games, it and the Pokémart, which sold you items, were always in adjacent buildings (except at the ends of long routes, where centers sometimes showed up on their own); apparently, they’ve long since consolidated them. ![]() So in here we have three different sections. Across from the entrance and just under the Pokéball is the Pokémon Center proper, which heals all of your Pokémon for free. ![]() That 4th Pokémon is this weird bug I found, it sucked so I got rid of it. You even get a nice graphic! It fully restores their heath, revives any ![]() Here is the Pokémart; it sells you the local equivalent of healing potions, status effect removers, and Phoenix Downs, plus Pokéballs, items that can manipulate your Poké’s stats mid battle, and ways to teach them new moves. In previous games, these were rarer than Pokémon Centers, which the games used as breathers between areas as well as setting them up in towns; here, you can find Pokémarts both in Centers and in the occasional other building. The train station back there has one. ![]() This due lets you rename your Pokémon or shuffle around their move list. In olden days, two other people split his duties between them and there was only one of each in the entire game; here, this guy shows up in pretty much every Pokémon Center. Also, that computer in the back is haunted by a Rotom (or it straight up is a Pokémon with an Internet connection, I don’t know). You go there to get rid of Pokémon you don’t want to by digitizing them Tron-style, downloading them back into your party later if you want. It’s what you do with all the Pokémon you were filling your Pokédex with. In Gen 1, the computer system had its own subplot; you had to visit its inventor, Bill Gates, by fighting your way through a bridge full of schoolchildren, after which a gangster gave you a piece of gold ore. No, really. ![]() Looks like we’re all set. As you’d expect, you can enter most buildings with doors and engage in conversations like you belong there. Most of them are just some variation on “gosh I just so do love Pokémon”, but some of them… ![]() Wow, the townsfolk are still talking about this. On a lighter note… ![]() Well, well, well, what’s all this then? We’ll be back for you later. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Finally, our first real route – in Pokémon speak, the paths that connect various towns, always crawling with Pokémon to catch and Trainers to mug. As we walk down the road, Leon appears out of nowhere to lecture us on capturing Pokémon, but I beat him to the punch so we don’t care. I didn’t even bother screenshotting it. In short order we run into another weird bug, which lets me show off type advantages! ![]() ![]() Bug versus Flying? ![]() On the other hand, Flying versus Bug? ![]() ![]() Every creature in the game has one or two elemental types drawn from a long list ranging from Fire to Ice to Poison to Dragon. Each type interacts with every other type in a set way; for any given type interaction, an attack either does double damage (say, Grass versus Water), half damage (say, Normal versus Rock), or no damage (say, Electric versus Ground). Types also stack, so moves can do quadruple or quarter damage, have the advantages canceled out for regular damage, or have otherwise favorable interactions canceled out entirely (for instance, Psychic does double damage to Fighting, but it does no damage to Dark, so a Psychic attack against a Fighting/Dark Pokémon will have no effect). Of course, because this isn’t already complicated enough, not all type advantages are reciprocal; for instance, Dark takes no damage from and does double damage to psychic Psychic, but Normal and Ghost have no effect on each other. Since advantages are only ever vaguely explained, you end up in to memorize a network of type interactions through either study or experience. It’s an endeavor. In theory, type relationships are common sense, the sort of thing you can reason out just by comparing them. In practice, half the system only makes sense in some developer’s head, so you best get to memorizing. When you combine all that with how important stat modifications can be, the two different types of attack, and the set stat ranges and move lists of every type of Pokémon, Pokémon ends up a game based heavily on memorizing countless little elements and how they interact. If you’ve ever run into a kid who can identify any Pokémon by Pokédex number alone – and I have – it’s because the game rewards that type of thinking. Of course, it’s entirely possible to play Pokémon without bothering with all the nitty-gritty details, especially if you just want to play the game solo. If you want to play competitively, then that’s a whole other world with layers I don’t even begin to comprehend (I don’t know what an IV is and I don’t want to find out). With Shield (and Sword to probably), as long as you catch solid Pokémon and fight just about every trainer you run into, you’ll be crazy over leveled at the end of the game and wipe the floor with most of your opponents. Speaking of which! Pokemon Sword & Shield - Trainer Battle Music ![]() ![]() Here’s some loser about to get wrecked! In older generations, with the game laid out in a top-down grid, you measured Trainer line of sight in a literal line (and since the line had a defined ending, it was possible to mess with it and cause glitches, a time-honored Pokémon tradition). Now, the screen just narrows when you approach them vaguely from the front. I covered the basics earlier, so I won’t waste time now – but rest assured, this will be the first of my many victims. ![]() My reward? ![]() Moves are not type restricted (for instance, Double Kick here is a Fighting move that our Fire-type Bruce can pick up). Since even thematically similar types have very different strengths and weaknesses, picking the right moves can round out your team and even let them pack in surprises. Usually the kinds of moves a Pokémon can use make at least a little sense, but you can get some real oddballs in there; knowing which Pokémon can learn what moves is another reason to resort to memorization. Part way down the Route, we catch this… creature. ![]() Right now, our team is pretty unbalanced; we could really use access to a wider variety of moves. So I Water-type. Because I had to. God I hate it, it’s the ugliest thing in my party. FoolyCharged posted:fixed Incorrect. Look at this bastard. ![]() It’s a face even a mother could hate. Professor Magnolia's Laboratory - Pokémon Sword and Shield OST ![]() ![]() ![]() ![]() ![]() For those of you at home, our Chewtle needs a name. PS Boyo is now locked in. Falconier111 fucked around with this message at 00:13 on Mar 12, 2021 |
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Falconier111 posted:For those of you at home, our Chewtle needs a name. PS Boyo is now locked in. Chewtle's evolved form is pretty boss though. If it fits, name him Monsnapitan
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What better name would there be for a Chewtle than Gnargnargnar?
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Very stupid name for a snapping turtle but how about Biteface for Chewtle?
Rahonavis fucked around with this message at 06:37 on Oct 30, 2020 |
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Quackles posted:What better name would there be for a Chewtle than Gnargnargnar?
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Rahonavis posted:Very stupid name for a snapping turtle but how about Biteface for Chewtle? Bitey McBiteface.
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Hunter Noventa posted:Chewtle's evolved form is pretty boss though. If it fits, name him Monsnapitan Seconding this, I love it. And what could be better for such a hated Pokemon than to make him French? Crosspeice posted:Pokemon AND English profanity? Are you making this LP just for me?! You know what we need while we're in not-Scotland? We need the Pokemon world equivalent of "Yer Da sells Avon". Yer Da trains Zubats?
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inflatablefish posted:Seconding this, I love it. And what could be better for such a hated Pokemon than to make him French? Yer da sells Pokedolls.
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Do those symbols on the sign decode to anything, or are they just random?
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Black Robe posted:Yer da sells Pokedolls. Yer da catches Digimon.
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Carbon dioxide posted:Do those symbols on the sign decode to anything, or are they just random? Far as I can tell, nobody knows. From what I can find, the alphabet sometimes represents words and sounds and sometimes doesn’t. They arrange characters to represent name layouts sometimes, but the alphabets mostly used as a grab bag of letters.
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Hunter Noventa posted:Chewtle's evolved form is pretty boss though. If it fits, name him Monsnapitan I'm gonna get behind this one. The dreaded Kalosian unibrow turtle.
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Quantum Toast posted:Bitey McBiteface. I originally proposed that but didn’t think it would fit? How about McBiteface as a compromise.
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Jadecore posted:I'm gonna get behind this one. The dreaded Kalosian unibrow turtle. Ehh, calling it in favor of this. Also, good lord are Wooloos big bags of hit points. Not great for much else, mind. Falconier111 fucked around with this message at 22:43 on Oct 30, 2020 |
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Rahonavis posted:I originally proposed that but didn’t think it would fit? How about McBiteface as a compromise. Yeah, we'd need at least 15 characters for the whole thing, sadly. The limit is 12 these days, I think. Falconier111 posted:Also, good lord are Wooloos big bags of hit points. Not great for much else, mind. Quantum Toast fucked around with this message at 23:36 on Oct 30, 2020 |
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Falconier111 posted:Also, good lord are Wooloos big bags of hit points. Not great for much else, mind.
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Blaziken386 posted:Wrong ![]()
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Update 5: Every Last Cell In Our Bodies Professor Magnolia's Laboratory - Pokémon Sword and Shield OST ![]() ![]() ![]() ![]() ![]() ![]() ![]() He autoheals us. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Battle! Hop [8-bit; VRC6] - Pokemon Sword and Shield ![]() Better than you can dish out. On average, my party has half again as many levels, and their comes a point in Pokémon where bigger numbers just win. Hop opens with his Wooloo, which I put down with one hit using Double-Kick (Fighting is strong against Normal). ![]() ![]() Next, he sends in Bonham, who’s quite a bit stronger and, well… Grass-type. He’s screwed. Bruce incinerates Bonham as Hop goes through a list of contextually-determined quotes. ![]() Ha, no. His Rookidee is level 5. I ran into stronger ones on my way here. Bruce disposes of it and I win the fight. Professor Magnolia's Laboratory - Pokémon Sword and Shield OST ![]() ![]() ![]() ![]() He gives us letters of Endorsement, which are Key Items (items you can’t throw away). I think you need them to get it to the Gyms? Not like you can get to them anyway without running face first into plot. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Wow, another key item. I wonder if it has any plot relevance? ![]() ![]() ![]() ![]() ![]() ![]() Cue inn-style fade to black. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Now we’re cooking with Torkoal. Dynamaxing’s this generation’s biggest mechanical development, and it’s one that won’t come around for a little while. The good professor gives us maybe a quarter of an explanation before cutting herself off, but I’ll sum it all up we get to it. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() … ![]() ![]() ![]() ![]() Railway Station - Pokémon Sword and Shield OST ![]() ![]() ![]() TMs are items that teach your Pokémon moves; if I remember right, those numbers indicate their place on an overall booth list, kind of like how Pokédexes list Pokémon.’s in this game, you have TMs and TRs, which are reusable and one-shot, respectively, but in the older games you had single-use TMs and multi-use HMs, which taught you moves that directly interfaced with the overworld; for instance, Cut let you cut down trees blocking paths Surf let you travel on water, and Fly functioned as fast travel. Most of them were pretty solid combat moves, too. A lot of people had what they called HM Slaves, Pokémon that rarely took part in battles but sat in the rear letting players use their HM moves; me, I taught them to a particularly hearty Pokémon and used it whenever I needed brute force. Technically this dates back to Gen 7 instead of 8, but I will admit I prefer it this way. It’s no fun to have two take a hit to your team just to be able to sail from island to island, especially when you can get items that do that for you (like you will here). ![]() ![]() ![]() ![]() ![]() I’ve heard Sword and Shield called dress-up simulators and it’s not that far off the mark. You earn far too much money from Trainers to spend on even the most expensive items; instead, I think you’re expected to just drop tens of thousands of PokéYen on random outfits in the boutiques that show up every other town (each of which has their own unique and very pricey inventory). I can and will be blowing our money on expensive clothing for my own amusement. I also have a somewhat anemic fashion sense, so prepare to see a lot of odd-looking outfits. Feel free to go all YLLS on it – go ahead and tell me that that top does NOT go with that blouse. Anyway, just as the train arrives… ![]() ![]() Hop’s Mum: I knew this day was coming since the moment you chose Grookey as a partner, darling. ![]() ![]() Hop’s Mum: No matter what happens out there, if you and your partner are together, I know you’ll be fine. ![]() Hop’s Mum: Of course you will be, darling. Anyway, do have fun and take care of yourselves! Do you welcome back home anytime! ![]() ![]() I haven’t been showing it much, but any time Hop gets excited, he crouches and starts waving his arms up and down. It looks extremely dumb. ![]() ![]() ![]() I didn’t mention this in the narrative because it would break the flow, but I caught a Yamper on my way to the train station. Naming’s open. Falconier111 fucked around with this message at 00:15 on Mar 12, 2021 |
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Oh hey, I recognize that remix! Lumen does good work.Falconier111 posted:
...That said, it occurs to me that this game is set in not!Britain, and yet, there's very little drawn from the arthurian mythos. Hrm.
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I vote Elizabeth for the dog, after a certain famous corgi-lover.
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megane posted:I vote Elizabeth for the dog, after a certain famous corgi-lover.
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I propose Lilibet for the poke-corgi.
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Wait do we know if the dog is a Good Boy or a Good Girl? Because it might need to be called Philip.
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Seeing all this response is absolutely tragic, because the poor thing got immediately outclassed by several Pokémon I just ran into. If I included in my team, it'll still just end up dragging down the rest of them because of how low its level is. Next time I reach a Pokémon Center I'll rename it Elizabeth and bid it farewell in the traditional manner. On the other hand, I'll give you guys first crack right now at naming my brand-new Axew and Roselia as a consolation prize. E: Oh, and a Tympole. We've got a bumper crop for reasons I'll be going into next post (which should actually be up today); voting will remain open past when it goes up. Falconier111 fucked around with this message at 00:04 on Nov 1, 2020 |
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Well, if the Axew is female, let's name it Sombra. Oh, and a great name for the Tympole would be Tiddles.
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Update 6: Fish and Camp and Rough It Outside Railway Station - Pokémon Sword and Shield ![]() ![]() ![]() For some reason, we get a slideshow about the Wild Area, an upcoming feature of the game, that reads a lot like advertising copy. It isn’t very convincing ![]() ![]() Mr. Station Master: Yes… This is the wild area station, make no mistake. I’m sorry to tell you that the train is halted, due to a flock of Wooloo on the tracks. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Wild Area (Version 1) - Pokémon Sword and Shield Last update was pretty dialogue/plot heavy. This update will be VERY mechanics heavy. In fact, everything from here on out will be mechanics-related in some way, so if that isn’t your thing feel free to skip it. It’s why this update went up so fast. The Wild Area. Hoo boy, the Wild Area. In older games, you had a thing called the Safari Zone, a place you went to catch unusual Pokémon in which the rules worked slightly differently; you didn’t fight them, for one, instead fiddling around with ways to raise or drop catch and escape rates, and you only had so much time to wander around before the game kicked you out. In many ways, the Wild Area doesn’t look much like the Safari Zone; it involves combat like everywhere else, connects towns like a Route, and has trainers, wild Pokémon, and all the features you’d find in any other part of the game. However, it has a few glaring differences that demand a different approach. For instance, while the area has tall grass haunted by Pokémon same as everywhere else, occasionally you’ll run into something wandering well away from both tall grass and any other Pokémon like them. These guys are in a class of their own; they’re usually at least 10 levels above their neighbors, have moves and stats solid enough to paste half your party the first time you encounter them, and can’t be caught unless you have Pokémon of comparable levels (which you probably won’t for a while). With planning and leveling, they can prove some of the most potent members of any party. Without them, you’re boned – ![]() – Oh. Oh poo poo. Let me tell you about Chungus. Chungus was the first permanent addition I made to my party my first time through Shield. I found her wandering the Wild Area and caught her to fill a gap in my team. She quickly proved her worth, outpacing the filler Pokémon I had with me at the time, and she ended up being my Grass and Poison standby. She was getting a bit long in the tooth by the time we reached the endgame – Roselias aren’t exactly considered top-tier Pokémon – but she still performed admirably in nearly every battle I fought. What I’m saying is I ended up reloading multiple times to catch this Pokémon. ![]() Anyway, you know how Hop mentioned sticking his head in a Den? He was talking about the news. Normally, they don’t have that glowing pillar in them; if you interact with those, they give you a few Watts (a special currency you can spend on vendors that only show up in the Wild Area). However, some have those pillars of light. Those ones are special. Those ones have Dynamaxed Pokémon. Battle! (Max Raid) - Pokémon Sword and Shield OST ![]() ![]() ![]() ![]() Look at that big mother. It’s about the only way you can make that Pokémon look even vaguely intimidating. First off, you always fight these Pokémon in Raid Battles, which pit teams of four Trainers against one colossal Pokémon. While you can team up with players if you can find them, for the most part, you usually just bring in a bunch of NPC Trainers for backup – and you need it, because these Pokémon are usually strong enough (in this form) to take on all four of you. Of course, you have a secret weapon as well… ![]() ![]() ![]() ![]() ![]() Dynamaxing ![]() ![]() ![]() ![]() ![]() You have the chance to catch it. Captured raid Pokémon are usually substantially stronger than those in the area around them, but that’s not the biggest reason to fight them. ![]() Those top two line items are. In older games, you could sometimes find items called Rare Candies; if you use them on a Pokémon, they’d instantly go up a level, no fuss. Those exist here, but you also get those little EXP candies from raid battles that give your Pokémon free bursts of experience. While potent, rare candies only boost your Pokémon off to the next level, meaning some inefficiency in EXP gain. EXP candies boost them up wholesale. You make copious use of them just keeping your Pokémon up to date. *Turns out I was wrong! LiefKatano posted:
Wild Area (Version 2) - Pokémon Sword and Shield OST And speaking of keeping Pokémon up-to-date! ![]() ![]() ![]() In case you somehow aren’t aware, some Pokémon evolve into new (usually more powerful) types upon hitting the appropriate level. Evolutions vary from type to type: some Pokémon don’t evolve at all, some evolve at set points, some evolve more than once, some evolve depending on various environmental conditions. But in our case, Scorbunny evolves into Raboot at Level 16. Simple enough. If I wanted to, I could have canceled that evolution and kept Bruce a Scorbunny. I don’t know why I would. I also got this thing; I had a screenshot but my Switch ate it. The funny thing about Dragon types like Axew is that, well, they’re rare. They’re very rare, always have been, and they and their moves tend to be very powerful. Like hell am I passing up the chance to have one on my team at this point in the game. ![]() I found this bloke leaning up against a tree halfway through the area; he’s is one of the many randos bumming around the Wild Area. Some of them challenge you to fights, but others try to extort you for Watts in exchange for some item. I honest-to-God forgot what I got from this guy. It really doesn’t matter much. ![]() Holy poo poo, I actually learned something about this game today. In the first several generations, at any point along a body of water you could throw out a lure and try and fish up some Water Pokémon. So far so good, but you actually needed to find a fishing rod first. In fact, you needed to find usually one of three, and the easiest to find only ever fished up Magikarp (Pokémon whose trademark move is Splash, which doesn’t do anything). I’d unconsciously assumed I needed to do something similar in Shield and never bothered with the fishing spots, catching Water-types through other means. But as it turns out, the game just kind of gives you a rod automatically and lets you fish from the start. ![]() I fished up a Goldeen. It was garbage, so I didn’t bother catching or screenshotting it. Instead (even though the Switch also ate this screenshot), I found one of these in a Den; apparently they evolve into these, which are good and Water-type, so it took Monsnapitan's place. Sorry, little buddy, but you just got upstaged. ![]() Finally, I didn’t think I would actually run into one of these. Berries first debuted in Gen 2 as special items that could either provide beneficial effects like healing or curing status effects – and unlike other such items, your Pokémon could hold them and use them automatically – or be planted in special furrows. If planted, watered, and left alone for a while, those Berries would grow into trees that would drop two or three more. At some point in the last few generations they dropped the formality and just had permanent trees that could drop every kind of Berry when you shake them. ![]() If you shake them too much, though, a Pokémon falls out. I do kind of miss the whole raise-your-own-food aspect of Berry production, but I don’t mind the streamlining. In this generation, though, you can do something a little special with them. ![]() One of the things you can do outside of towns is set up camp. It isn’t as impressive an experience as the advertising seemed to make it out to be. You can basically do two things; play with your Pokémon, or make them some food. You have access to a few different kinds of toys you can use to play with your troops; aside from the ![]() ![]() And we’ve reached the exit to Motostoke, beyond which lies the plot. As such, I’m calling it here for today. As I mentioned before, we need names for a Roselia, an Axew (which is in fact female) and a Tympole. Falconier111 fucked around with this message at 00:18 on Mar 12, 2021 |
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![]() Overall I do kinda prefer Dynamax over Z-Moves, though if most Z-Moves actually had a secondary effect rather than just being "deals massive, gently caress-off amounts of damage" they'd win me over. ...Mega Evolution's still better, though.
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I already voted, but I'm gonna suggest again: Sombra for Axew, Tiddles for Tympole. Oh, and if we ever catch a Shellder, let's name it Fluffy.
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There's a trick with the berry trees. When you interact with them you'll see that they tremble between you shaking them; watch the time between tremors. When it's shaking almost constantly your next shake will drop a Pokemon.
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Falconier111 posted:For instance, while the area has tall grass haunted by Pokémon same as everywhere else, occasionally you’ll run into something wandering well away from both tall grass and any other Pokémon like them. These guys are in a class of their own; they’re usually at least 10 levels above their neighbors, have moves and stats solid enough to paste half your party the first time you encounter them, and can’t be caught unless you have Pokémon of comparable levels (which you probably won’t for a while). With planning and leveling, they can prove some of the most potent members of any party. Without them, you’re boned – Falconier111 posted:And we’ve reached the exit to Motostoke, beyond which lies the plot. As such, I’m calling it here for today. As I mentioned before, we need names for a Roselia, an Axew (which is in fact female) and a Tympole.
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# ? Jun 10, 2024 15:40 |
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Oh god those curry recipes.![]() TOAST CURRY. DRY PASTA CURRY. SWEET FRIED FOOD CURRY. We are now 100% confirmed to be in ![]() Also, if our Axew will eventually evolve into a Haxorus then surely we have to name it L33t.
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