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HarmB
Jun 19, 2006




Just gave it a shot, works really well. Pretty low latency, audio sounded fine. That's only with me just kind of barely looking at it while wearing the headset though, I don't live with anyone else to watch live gameplay.

Nalin posted:

I've cast to my phone and to my NVIDIA Shield (Chromecast). Anything that supports Chromecast should be a valid casting target.

I think you might have misunderstood the question/didn't visit the link?

This is casting to a browser tab which I don't think is normally a Chromecast target? Not a regular Chromecast user so IDK.

wolrah posted:

Have they improved the lag or at least made it so you can keep the original sound in the headphones?

I tried to set up my GF's Quest to cast while playing Beat Saber because she wanted to show if off to her parents but for whatever stupid reason it muted the built in audio so I was stuck with lagged audio over Chromecast, which made the game pretty much unplayable.

Obviously video streaming will have some inherent lag, but the local audio should still work.

It did not mute local audio when casting to the oculus.com/casting tab

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Lockback
Sep 3, 2006

All days are nights to see till I see thee; and nights bright days when dreams do show me thee.
With a Q2 I did a casting to my chromecast and there were no audio issues

ROFLBOT
Apr 1, 2005

Abongination posted:

Havnt received any info on my G2 just yet, they are shipping in Aus though so trying to focus on exams and not obsessively refresh my email.

:same:

readingatwork
Jan 8, 2009

Hello Fatty!


Fun Shoe
I have beaten a Beat Saber song on Expert+. At last I can die...

*crumbles to dust*

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


kf incursion:

7PJBL-LD990-QM50K

Already had a copy from another bundle.

rockinsaki
Feb 6, 2004

Skinless Half-Asian Wonder

..The Rider of a white horse. This rider wears a crown and will deceive many with talks of peace, but he will wage war against the saints.
I'm trying to decide between the Oculus Rift S or the Quest 2. I'm basically getting it just for Star Wars Squadrons, and I'm less concerned with the other VR stuff-I just want a decent VR headset that works with PC, that isn't the $1k index. I've been reading about how people with the Quest 2 are bummed at the current quality of the Oculus Link, since it's basically the same performance-wise as the Quest 1, since it's a less beefy cable and the tech is old. Apparently, the Link will be updated at some point, but without changing the type of cable, will it be able to outperform the Rift S when it comes to PC linking? I know the Rift S has lower resolution and is in general a lower performer, but like I said, it's about the PC compatibility. Do you guys have any input on this? Or is there a different headset I should check out at that price point

Taintrunner
Apr 10, 2017

by Jeffrey of YOSPOS
Yeah, if you’re only doing PC stuff, then the Rift S is still a good buy.

SCheeseman
Apr 23, 2003

rockinsaki posted:

I'm trying to decide between the Oculus Rift S or the Quest 2. I'm basically getting it just for Star Wars Squadrons, and I'm less concerned with the other VR stuff-I just want a decent VR headset that works with PC, that isn't the $1k index. I've been reading about how people with the Quest 2 are bummed at the current quality of the Oculus Link, since it's basically the same performance-wise as the Quest 1, since it's a less beefy cable and the tech is old. Apparently, the Link will be updated at some point, but without changing the type of cable, will it be able to outperform the Rift S when it comes to PC linking? I know the Rift S has lower resolution and is in general a lower performer, but like I said, it's about the PC compatibility. Do you guys have any input on this? Or is there a different headset I should check out at that price point
Hard to say. Theoretically it could end up being better across the board, but there's always going to be the drawback of some kind of video encode/decode overhead. At the moment the bandwidth of Link is barely being tapped, recent updates added the ability to increase the encode bitrate to 500mbit/s, but that's still far short of what USB 3.0 is capable of and it causes a latency hit. They could move to a software codec which would solve a lot of the problems caused from relying on fixed hardware codecs, Vive Wireless does this, but that has a CPU performance impact. Rolling shutter was fielded as a way to minimize latency on Quest 1, but I'm not sure that'd work with the Quest 2's display.

The other option isn't necessarily the Index, but the Reverb G2. It's more expensive than the Rift S, considerably better in most of the ways you would want, but it's main draw is it's higher pixel density surpassing Quest 2. Also has adjustable IPD, Index-style audio and better controller tracking than the other WMR headsets, which doesn't matter so much for Star Wars Squadrons, but just like everyone else who buys a VR headset for sims, you'll probably end up wanting to dip your toes elsewhere once you begin to... understand.

SCheeseman fucked around with this message at 05:24 on Nov 12, 2020

Lemming
Apr 21, 2008

rockinsaki posted:

I'm trying to decide between the Oculus Rift S or the Quest 2. I'm basically getting it just for Star Wars Squadrons, and I'm less concerned with the other VR stuff-I just want a decent VR headset that works with PC, that isn't the $1k index. I've been reading about how people with the Quest 2 are bummed at the current quality of the Oculus Link, since it's basically the same performance-wise as the Quest 1, since it's a less beefy cable and the tech is old. Apparently, the Link will be updated at some point, but without changing the type of cable, will it be able to outperform the Rift S when it comes to PC linking? I know the Rift S has lower resolution and is in general a lower performer, but like I said, it's about the PC compatibility. Do you guys have any input on this? Or is there a different headset I should check out at that price point

I would personally go for the Quest 2. The resolution is higher, and with the ability to change the encoding to favor quality, it looks very sharp. It's probably going to be somewhat more finicky in terms of getting it to work initially (I seem to need to reboot my quest 2 whenever I want to use link, I'm not sure why), but once it's working it's great. It's also cheaper and the difference in price can get you the better strap (you don't need the battery one if you're not planning on using it standalone much), and you still can use it standalone if you feel like it, which I would bet you'd end up using more than you think you would.

FWIW I play a decent amount of squadrons on my Quest 2, and I have a Rift S sitting in a box in the closet.

Wheezle
Aug 13, 2007

420 stop boats erryday

Penpal posted:

kf incursion:

7PJBL-LD990-QM50K

Already had a copy from another bundle.

Snagged this. Thanks!

CV 64 Fan
Oct 13, 2012

It's pretty dope.
Is the Quest 2 worth getting if I'm never going to use it on my PC? I just want to game and uh watch certain videos and the stand-alone nature is what appeals to me.

rockinsaki
Feb 6, 2004

Skinless Half-Asian Wonder

..The Rider of a white horse. This rider wears a crown and will deceive many with talks of peace, but he will wage war against the saints.

SCheeseman posted:

Hard to say. Theoretically it could end up being better across the board, but there's always going to be the drawback of some kind of video encode/decode overhead. At the moment the bandwidth of Link is barely being tapped, recent updates added the ability to increase the encode bitrate to 500mbit/s, but that's still far short of what USB 3.0 is capable of and it causes a latency hit. They could move to a software codec which would solve a lot of the problems caused from relying on fixed hardware codecs, Vive Wireless does this, but that has a CPU performance impact. Rolling shutter was fielded as a way to minimize latency on Quest 1, but I'm not sure that'd work with the Quest 2's display.

The other option isn't necessarily the Index, but the Reverb G2. It's more expensive than the Rift S, considerably better in most of the ways you would want, but it's main draw is it's higher pixel density surpassing Quest 2. Also has adjustable IPD, Index-style audio and better controller tracking than the other WMR headsets, which doesn't matter so much for Star Wars Squadrons, but just like everyone else who buys a VR headset for sims, you'll probably end up wanting to dip your toes elsewhere once you begin to... understand.

I had been forgetting about the Reverb G2. That may be what I end up doing. That's more PC native than the Quest 2, I'm guessing, so here the split is the standalone vs pc native?

Lemming posted:

I would personally go for the Quest 2. The resolution is higher, and with the ability to change the encoding to favor quality, it looks very sharp. It's probably going to be somewhat more finicky in terms of getting it to work initially (I seem to need to reboot my quest 2 whenever I want to use link, I'm not sure why), but once it's working it's great. It's also cheaper and the difference in price can get you the better strap (you don't need the battery one if you're not planning on using it standalone much), and you still can use it standalone if you feel like it, which I would bet you'd end up using more than you think you would.

FWIW I play a decent amount of squadrons on my Quest 2, and I have a Rift S sitting in a box in the closet.

So you've used both and prefer the Quest 2 to the Rift, or the rift is less convenient but runs squadrons better?

rockinsaki fucked around with this message at 06:08 on Nov 12, 2020

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


So I took a look at the schedule for AGDQ 2021 and it turns out they're doing an Expert+ showcase for Beat Saber!

I really hope they keep some from-home runs once the pandemic is fully dealt with, it gives stuff like this a much better chance of getting in.

Lemming
Apr 21, 2008

rockinsaki posted:

So you've used both and prefer the Quest 2 to the Rift, or the rift is less convenient but runs squadrons better?

I haven't bothered using the Rift S since the Quest (and now Quest 2) works well enough as a PCVR headset for when I want it, and I use it standalone the rest of the time. It's too much of a pain to juggle two headsets, and the Quest was just as high res and the Quest 2 is even higher res, so on the whole I don't think it's worth it to get an S right now. Especially as someone else pointed out, if you really want PCVR only and want to focus mostly on sims/cockpit stuff, then the HP G2 headset is gonna be even sharper

I also personally don't like the halo style headstrap

Edit:

Disposable Scud posted:

Is the Quest 2 worth getting if I'm never going to use it on my PC? I just want to game and uh watch certain videos and the stand-alone nature is what appeals to me.

Yeah standalone VR is the best imo and the Quest 2 is just great. I can't speak to your certain videos but stuff like Echo Arena is worth the cost of the headset alone

sigher
Apr 22, 2008

My guiding Moonlight...




Plenty of horror cliches but the ending of the trailer piqued my interested. I can't wait to see how they play around with that.

Nalin
Sep 29, 2007

Hair Elf

Sigourney Cheevos posted:

I think you might have misunderstood the question/didn't visit the link?

This is casting to a browser tab which I don't think is normally a Chromecast target? Not a regular Chromecast user so IDK.

Nah, I didn't misunderstand the question, but I was wrong. It looks like it uses WebRTC. I just got confused because Facebook only made it work with Chrome-derived browsers and I use Firefox.

Turin Turambar
Jun 5, 2011



I don't know who asked for this. The new footage part is just a series of minigames?
https://www.youtube.com/watch?v=bHMTBWnzSrI

it dont matter
Aug 29, 2008

rockinsaki posted:

I'm trying to decide between the Oculus Rift S or the Quest 2. I'm basically getting it just for Star Wars Squadrons, and I'm less concerned with the other VR stuff-I just want a decent VR headset that works with PC, that isn't the $1k index. I've been reading about how people with the Quest 2 are bummed at the current quality of the Oculus Link, since it's basically the same performance-wise as the Quest 1, since it's a less beefy cable and the tech is old. Apparently, the Link will be updated at some point, but without changing the type of cable, will it be able to outperform the Rift S when it comes to PC linking? I know the Rift S has lower resolution and is in general a lower performer, but like I said, it's about the PC compatibility. Do you guys have any input on this? Or is there a different headset I should check out at that price point

Can play PCVR wireless for the $20-ish price of Virtual Desktop, so you may not even need to get a link cable. This is how I've been playing Squadrons and it works great. Even for seated games, not having a cable hanging off is really nice.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Turin Turambar posted:

I don't know who asked for this. The new footage part is just a series of minigames?
https://www.youtube.com/watch?v=bHMTBWnzSrI

It looks an awful lot like those early-VR compilation minigame sets like Rick and Morty and Job Simulator that focus on "Look at you; doing The Thing in VR With Your Hands!! Isn't that neat and fun??". Not to say those games mentioned are bad, just that VR games have largely moved on a bit since 2016.

Honestly I'd love to see a point-and-click adventure game in VR, because it's a format begging for poking around a room and trying random objects with eachother.

sethsez
Jul 14, 2006

He's soooo dreamy...

Disposable Scud posted:

Is the Quest 2 worth getting if I'm never going to use it on my PC? I just want to game and uh watch certain videos and the stand-alone nature is what appeals to me.

That's arguably its primary purpose, and yeah it's fantastic for that. Games won't look as good as their PC counterparts but it's still more than powerful enough to give a sense of presence and handle games built for it just fine.

And yeah it's a good choice for porn.

Communist Thoughts
Jan 7, 2008

Our war against free speech cannot end until we silence this bronze beast!


are any of the games in that humble bundle particularly good? I've already got walking dead

Synonymous
May 24, 2011

That was a nice distraction.

Communist Thoughts posted:

are any of the games in that humble bundle particularly good? I've already got walking dead

I Expect You To Die seems like great, lighthearted fun, although I'm only two levels in and I'm told it's pretty short.

Kind of like Keep Talking and Nobody Explodes (which, brief aside, uses VR implementation extremely well- having the manual on the PC is simple but genius), but a single-player campaign (not randomly generated scenarios), I guess is the closest I could describe it?

Tom Guycot
Oct 15, 2008

Chief of Governors


rockinsaki posted:

I'm trying to decide between the Oculus Rift S or the Quest 2. I'm basically getting it just for Star Wars Squadrons, and I'm less concerned with the other VR stuff-I just want a decent VR headset that works with PC, that isn't the $1k index. I've been reading about how people with the Quest 2 are bummed at the current quality of the Oculus Link, since it's basically the same performance-wise as the Quest 1, since it's a less beefy cable and the tech is old. Apparently, the Link will be updated at some point, but without changing the type of cable, will it be able to outperform the Rift S when it comes to PC linking? I know the Rift S has lower resolution and is in general a lower performer, but like I said, it's about the PC compatibility. Do you guys have any input on this? Or is there a different headset I should check out at that price point


If its between quest 2 and rift s, i say quest 2 all day. Yes link doesn't have 90hz support yet, and theres still a bug with increasing the encoding frame size to the native screen size, but, those are all software problems, and can get fixed and improved as it goes. You'll never be able to download an update that increases the rift s' panel resolution.


It already looks great for PC use, Virtual Desktop works well wirelessly, so while its not where it needs to be right now its good enough right now and will undoubtedly improve in the future.

Warbird
May 23, 2012

America's Favorite Dumbass

Is the Humble Bundle all Steam keys or do you get to pick the storefront?

canyoneer
Sep 13, 2005


I only have canyoneyes for you

Warbird posted:

Is the Humble Bundle all Steam keys or do you get to pick the storefront?

All steam keys

mashed
Jul 27, 2004

Aww yeah Reverb G2 arrived. Of course I have to work today so won't get a chance to mess with it until tonight. The HMD build quality seems really nice though and comfort is so much better than the CV1 which i'm coming from. :toot: Controller feel is not as nice as the CV1 by a long shot but the balance is pretty decent with the batteries installed.

Tom Guycot
Oct 15, 2008

Chief of Governors


mashed_penguin posted:

Aww yeah Reverb G2 arrived. Of course I have to work today so won't get a chance to mess with it until tonight. The HMD build quality seems really nice though and comfort is so much better than the CV1 which i'm coming from. :toot: Controller feel is not as nice as the CV1 by a long shot but the balance is pretty decent with the batteries installed.

Does it still use 2 batteries per controller like the earlier WMR sets?

mashed
Jul 27, 2004

Tom Guycot posted:

Does it still use 2 batteries per controller like the earlier WMR sets?

Yes it does. The button and stick layout matches oculus with one extra button on each controller. Buttons aren't capacitve so no finger sensing without pushing them. Compared to the perfect balance of the CV1 the G2 controllers are very slightly front heavy.

Lockback
Sep 3, 2006

All days are nights to see till I see thee; and nights bright days when dreams do show me thee.

it dont matter posted:

Can play PCVR wireless for the $20-ish price of Virtual Desktop, so you may not even need to get a link cable. This is how I've been playing Squadrons and it works great. Even for seated games, not having a cable hanging off is really nice.

Yeah, I added a $25 dedicated 5GHZ adapter on my PC (this on sale https://www.newegg.com/intel-wi-fi-6-ax200/p/N82E16833106102?Item=N82E16833106102 ) and the PCVR wireless is amazing. Doing that its PCVR at 90HZ and full resolution already.

Shogunner
Apr 29, 2010

Ready to crash and burn.
I never learn.
I'm on the rapetrain.
Finally got a 3080 in time for the Reverb G2 to start shipping. Now I need to secure a CPU.

I don't care much bout the price differences, but do you all think the performance difference between Zen 3 Ryzen 5/7/9 are negligible enough to just try and get whatever I can? I'm not a streamer lol.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Synonymous posted:

I Expect You To Die seems like great, lighthearted fun, although I'm only two levels in and I'm told it's pretty short.

Its very short and requires you to replay a level over and over dying each time you make it a step further until you death zerg into the solution.

I enjoyed it for what it is, its fairly nice and polished, but its short and the game design is IMO kinda bad. The puzzles are just things you have to do trial and error to resolve, that's not great.

And sometimes you even do the right thing but the VR interactions think you didn't so you don't get credit and it blows up and you're like "what did I do wrong?"

Tom Guycot
Oct 15, 2008

Chief of Governors


mashed_penguin posted:

Yes it does. The button and stick layout matches oculus with one extra button on each controller. Buttons aren't capacitve so no finger sensing without pushing them. Compared to the perfect balance of the CV1 the G2 controllers are very slightly front heavy.


Do they have an analog grip this time or is it still a button like on the older WMR?

Most of the G2 info about the headset has been around and is pretty known, but i'm really curious about everything to do with the controllers and tracking, that seems like the big unkown for me right now.

StarkRavingMad
Sep 27, 2001


Yams Fan

rockinsaki posted:

I'm trying to decide between the Oculus Rift S or the Quest 2. I'm basically getting it just for Star Wars Squadrons, and I'm less concerned with the other VR stuff-I just want a decent VR headset that works with PC, that isn't the $1k index. I've been reading about how people with the Quest 2 are bummed at the current quality of the Oculus Link, since it's basically the same performance-wise as the Quest 1, since it's a less beefy cable and the tech is old. Apparently, the Link will be updated at some point, but without changing the type of cable, will it be able to outperform the Rift S when it comes to PC linking? I know the Rift S has lower resolution and is in general a lower performer, but like I said, it's about the PC compatibility. Do you guys have any input on this? Or is there a different headset I should check out at that price point

I've had an S for awhile and I've been using a friend's Quest 2 on loan for about a week and a half now. My comparison:

Rift S is more comfortable for long sessions
Visuals are basically a toss-up between the two, at least to my eyes
I like the Quest 2 controllers slightly better and I think the tracking is a little more reliable when in Quest only mode
Maybe a touch of lag at times when Quest 2 is linked for PC VR.

Honestly, there's not a huge difference between the two performance-wise. If you think there's ever any chance you'd want to play untethered or also have access to Quest only games (which I think there's only a couple of), then go with Quest 2. At this point for like 99% of people I'd probably recommend the Quest 2 over the S just for the ability to run untethered and because they are so close in every other respect, but if you're absolutely sure that you are only playing when connected to a PC, then maybe consider Rift S for better comfort and not ever having to worry about whether the link/charging cable is actually charging the headset.

Tom Guycot posted:

Virtual Desktop works well wirelessly, so while its not where it needs to be right now its good enough right now and will undoubtedly improve in the future.

I haven't been able to get Virtual Desktop to work for any Steam game without significant lag. The desktop itself seems to run okay wireless, but once I boot up a game it goes to poo poo. My computer is hardwired, so I don't know what the problem is. Maybe my Wi-Fi is just garbage. Any tips or tricks on that front?

StarkRavingMad fucked around with this message at 19:58 on Nov 12, 2020

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.
https://twitter.com/valvesoftware/status/1326953731024277508?s=20

Neato

Davedave24
Mar 11, 2004

Lacking in love
I'm being so thrifty buying this bundle of games I can't play until I buy a new video card cause my old one ain't cutting it :retrogames:

I did manage to get Dolphin's 3D mode going through Virtual Desktop, and that's a pretty neat thing!

mashed
Jul 27, 2004

Tom Guycot posted:

Do they have an analog grip this time or is it still a button like on the older WMR?

Most of the G2 info about the headset has been around and is pretty known, but i'm really curious about everything to do with the controllers and tracking, that seems like the big unkown for me right now.

It feels like an analog grip its not clicky.

EDIT: The grip is analog and holy crap the clarity is amazing. In DCS all the text in the hornet and f5 cockpit is easily readable without leaning in. Haven't had a chance to actually play it yet as I'm "at work" but super impressed so far.

mashed fucked around with this message at 21:13 on Nov 12, 2020

OctaviusBeaver
Apr 30, 2009

Say what now?
Epic is going to give away Elite: Dangerous next week if anybody is waiting to pull the trigger on that.

yegods
Apr 6, 2007

Cerebus can destroy ANYTHING. Cerebus is the POPE.
I have a question related to this topic... I have all steam VR games, and have never bought any oculus games. I have a Rift S, and it's ok. Would I be screwed out of all my games if I got a Quest 2?

mediaphage
Mar 22, 2007

Excuse me, pardon me, sheer perfection coming through

yegods posted:

I have a question related to this topic... I have all steam VR games, and have never bought any oculus games. I have a Rift S, and it's ok. Would I be screwed out of all my games if I got a Quest 2?

Half the recent posts in this thread are about using the q2 with a pc usually via steam so I’m not sure why you think you would

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Lockback
Sep 3, 2006

All days are nights to see till I see thee; and nights bright days when dreams do show me thee.

StarkRavingMad posted:

I haven't been able to get Virtual Desktop to work for any Steam game without significant lag. The desktop itself seems to run okay wireless, but once I boot up a game it goes to poo poo. My computer is hardwired, so I don't know what the problem is. Maybe my Wi-Fi is just garbage. Any tips or tricks on that front?

Probably not a connection issue. When you fire up a game, try opening up the steam overlay (left hamburger button) and then close the overlay and see if that helps things. I've noticed sometimes the VR apps lose focus in VD and be really choppy.

Make sure to turn off Shadowplay, and you may need to adjust some of the Virtual Desktop settings like bitrate and sliced encoding.

Lockback fucked around with this message at 21:41 on Nov 12, 2020

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