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Turin Turambar posted:Thief Simulator VR is in Viveport. How is it? Worth playing. I only did a little bit so far (got it during the steam sale with Real Fishing Sim) but it's neat.
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# ? Dec 5, 2020 00:57 |
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# ? Jun 6, 2024 01:53 |
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Inacio posted:Maybe a quest port won't be so easy after all... I'm gonna take a wild guess and say all the 360° a/v data from the gallery is 70%+ of the total data for the game. Not sure about the GPU/CPU requirements though.
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# ? Dec 5, 2020 01:30 |
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There's also the modern trend of not compressing the audio files (on consoles its to save cycles from the decompression but why they do it on pc who loving knows.)
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# ? Dec 5, 2020 01:51 |
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Tom Guycot posted:The game is around 160-170GB Bloodplay it again posted:I'm gonna take a wild guess and say all the 360° a/v data from the gallery is 70%+ of the total data for the game. Not sure about the GPU/CPU requirements though. You're probably right, and if so they should make the gallery an optional free DLC
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# ? Dec 5, 2020 03:04 |
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Bloodplay it again posted:I'm gonna take a wild guess and say all the 360° a/v data from the gallery is 70%+ of the total data for the game. Not sure about the GPU/CPU requirements though. shockingly: quote:10GB maybe. It's nowhere near the majority of the install. I'll be fascinated to see what the hell is taking up all that space. I think the previous biggest VR game i can think of was Asgard's Wrath, which was like 130gb or something.
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# ? Dec 5, 2020 03:39 |
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Neddy Seagoon posted:Lol, it really should be. I fully respect that H3VR most definitely is not a murder simulator directly and I would never accuse it as such, but if I was really gonna clutch pearls over VR gaming it'd be about the game that teaches the player how to load, charge and handle dozens of commonly-available firearms along with instilling basic cover-based combat and room-clearing tactics. Which one is that? That sounds fun
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# ? Dec 5, 2020 03:46 |
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Anton added that absurdist single-shot .50 BMG handgun to H3VR. Shockingly, it's pretty useless in the game's combat situations. Bahaha.
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# ? Dec 5, 2020 03:57 |
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Tom Guycot posted:shockingly: Shockingly indeed. That was my best guess. If it's only 1/16 of the install space, then, whelp.
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# ? Dec 5, 2020 04:12 |
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anybody have one of these 3d printed gun stock accessories or a different brand they recommend?
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# ? Dec 5, 2020 04:13 |
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Taintrunner posted:Anton added that absurdist single-shot .50 BMG handgun to H3VR. Shockingly, it's pretty useless in the game's combat situations. Bahaha. It's fun to use with the streamlined controls though! I love me some breach-loaders.
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# ? Dec 5, 2020 04:23 |
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Reek posted:anybody have one of these 3d printed gun stock accessories or a different brand they recommend? I would like to know the answer to this question Also, I would like this picture to be in the OP
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# ? Dec 5, 2020 04:24 |
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Tom Guycot posted:shockingly: Is the game secretly 100 hours long?!? What in the gently caress did you do EA loving Cyberpunk 2077 is half the size of the VR MOH game
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# ? Dec 5, 2020 04:30 |
theres no way moh will be more demanding than high detail h3vr also i do find the new quest tempting but my 1 works fine still and i hope the quest 3 will just be better across the board
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# ? Dec 5, 2020 04:51 |
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https://www.youtube.com/watch?v=G3qsqenjGVI Yeah this guy even calls out the tonal conflict between the gallery's serious veterans history and the campaign being a goofy arcadey fun times adventure. Ah well, so it goes. E: Damnit I was totally planning on working on a VR parachute level and they beat me to it Zaphod42 fucked around with this message at 05:07 on Dec 5, 2020 |
# ? Dec 5, 2020 05:05 |
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sea of losers posted:theres no way moh will be more demanding than high detail h3vr High-detail H3VR really isn't (relatively speaking); The only actual high-poly items are the weapons, the rest looks to be pretty low-poly assets with good texturing. I can make a block of steel with dents and divots that looks really detailed in Unity, and it'll still just be six faces and eight vertices. Something like Medal of Honor would also have a shitload of HD environmental and character assets to build out with detailed props and furniture, and when you make a shitload of unique model assets (eg; different types of grunts, main characters, vehicles in various states of functionality/usability etc) and texturing to go with them that file size is gonna jump significantly higher. Neddy Seagoon fucked around with this message at 06:07 on Dec 5, 2020 |
# ? Dec 5, 2020 05:54 |
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Neddy Seagoon posted:High-detail H3VR really isn't; The only actual high-poly items are the weapons, the rest looks to be pretty low-poly assets with good texturing. I can make a block of steel with dents and divots that looks really detailed in Unity, and it'll still just be six faces and eight vertices. For sure, but there's also no way MOH VR has more environmental or character assets than Cyberpunk 2077, and they shouldn't really need to be higher detail either. I think Sea of Losers point was more just that the overall visual fidelity of H3VR is higher than MOH, the lighting and shadowing and post-processing, and I agree. Generally MOH doesn't look bad but it definitely feels very last gen or older, the scene feels very flat. Compared to HL Alyx it looks almost downright bad. But you're also right that the guns are the only things really high detail, the hotdogs and environments are extremely extremely basic and generally the game has very few assets.
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# ? Dec 5, 2020 05:59 |
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Scored my RTX 3060Ti today, I think tonight I'll finally play Alyx, bought it a while ago and just never got around to playing it. The old 1660Ti is going into a dedicated VR pinball PC to run the pinsim controller I'm building currently, still need to grab a few more parts for the controller then start my woodworking.
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# ? Dec 5, 2020 06:23 |
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Maybe they only use 16384 x 16384 uncompressed tiff files for every blurry texture asset
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# ? Dec 5, 2020 07:46 |
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drat definitely don't sleep on Pistol Whip 2089 I wasn't really wild about the idea of a story campaign, but the little comic book cutscenes are really cool looking, and the levels let them try new ideas that change things up more than normal songs do. The second level already feels like something more out of Beat Saber than Pistol Whip, and really got my heart rate going. Serious workout. Very fun.
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# ? Dec 5, 2020 08:10 |
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MoH being well over 100gb just makes me think the servers will be absolutely empty after a week. I play a lot of games and hard drive space is a premium. I don't think i'd install a game that big even if all my friends were playing it, and I only know one other guy with vr. Most of the VR games I do have are under like 3gb. That's completely insane.
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# ? Dec 5, 2020 08:21 |
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SCheeseman posted:For most solutions you'll need a PC to stream from, note that Firefox is the browser of choice to stream content since it's DRM isnt as prohibitive as other browsers. Chrome and Edge display a black screen or errors when streaming DRMed video, depending on the service. FYI, Firefox has a browser for Quest: https://www.oculus.com/experiences/quest/2180252408763702/ It seems to be based off the Android Firefox as it supports extensions like uBlock.
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# ? Dec 5, 2020 09:16 |
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Stan Taylor posted:MoH being well over 100gb just makes me think the servers will be absolutely empty after a week. I play a lot of games and hard drive space is a premium. I don't think i'd install a game that big even if all my friends were playing it, and I only know one other guy with vr. Most of the VR games I do have are under like 3gb. That's completely insane. Well, it's made by Respawn Entertainment, well known for shoving 35 GB of uncompressed audio into Titanfall 1 because the system resource hit on decompressing audio might make you lose a frame or two per second.
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# ? Dec 5, 2020 09:20 |
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Lemming posted:160 loving gigabytes edit: and THREE HUNDRED AND TWENTY to install Why the hell is twice the size of Cyberpunk 2077 and I don't think I can clear up 320gb on any of my two ssds.
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# ? Dec 5, 2020 09:21 |
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Nalin posted:Well, it's made by Respawn Entertainment, well known for shoving 35 GB of uncompressed audio into Titanfall 1 because the system resource hit on decompressing audio might make you lose a frame or two per second. Titanfall 2 and Apex are more in line with similar game sizes at their times of release. I'd say it's more of their hubris on display, like when they decided to launch Titanfall 2 the week between a Battlefield and a CoD.
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# ? Dec 5, 2020 09:33 |
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They should do a CoD and split single player and multiplayer, maybe that way they can reduce the space needed for each a bit.
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# ? Dec 5, 2020 09:40 |
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Well I didn't manage to stop Steam from popping up the dashboard on thumbstick click, but turns out clicks on the north/south of the touchpad replicates what the thumbstick click was supposed to do in Lone Echo, so I guess that's solved. Cool game so far. But one thing that's bothering me now that I'm outside the station is that the background rings and other crap look way too close, like a backgrop that it is and not something thousands of kms away. Lemming posted:160 loving gigabytes edit: and THREE HUNDRED AND TWENTY to install Maybe someone would make a repack of it.
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# ? Dec 5, 2020 10:22 |
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Stan Taylor posted:Titanfall 2 and Apex are more in line with similar game sizes at their times of release. I'd say it's more of their hubris on display, like when they decided to launch Titanfall 2 the week between a Battlefield and a CoD. That was more likely EA's decision, not Respawn's.
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# ? Dec 5, 2020 10:26 |
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Picked up Hellblade and I don't know what to make of it. I really enjoyed it on PS4 when it came out. Can't say I ever thought about it being a great fit for VR, but the idea of it being converted to VR was so weird to me I grabbed it for $5 in the steam sale. Couldn't even really picture how that would work. It's certainly an interesting way to present the game. I feel like it works better than it should in some ways and barely at all in others. Also it's such a nice looking game and I feel the cracks and seams show a lot more in VR than on a screen. Still looks pretty drat nice though. I think the novelty will be enough to get my by for a playthrough. I'm really curious to see how some parts of the game look in VR.
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# ? Dec 5, 2020 10:50 |
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Reek posted:anybody have one of these 3d printed gun stock accessories or a different brand they recommend? I have that one, for Quest/Rift S. The cups cracked after a few hours of use, and there doesn't seem to be anything you can do about it. I tried gluing them back together, but they just cracked again at another spot. The plastic is just too brittle. I did buy another one from some guy on etsy, but ended up not really using it. The stock does give you some stability, but it's pretty cumbersome and gets in the way.
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# ? Dec 5, 2020 10:53 |
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Stan Taylor posted:MoH being well over 100gb just makes me think the servers will be absolutely empty after a week. I play a lot of games and hard drive space is a premium. I don't think i'd install a game that big even if all my friends were playing it, and I only know one other guy with vr. Most of the VR games I do have are under like 3gb. That's completely insane. If you have a big HDD you can install it to just to that. It's not like you really get to take advantage of SSD load times in multiplayer games anyways.
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# ? Dec 5, 2020 10:54 |
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The G2 and the Index both look really solid. Unfortunately I made the mistake of mentioning it to my wife so the choice no longer matters. She wants an Index. I hopped on the waitlist. She's drooling over the VR racing sim possibilities and spent two hours last night watching Youtube stuff about it. We might actually save money this coming year by not having to buy tires Personally, I'll be tracking down a decent VR rifle stock, I think. FreelanceSocialist fucked around with this message at 16:57 on Dec 5, 2020 |
# ? Dec 5, 2020 16:54 |
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FreelanceSocialist posted:The G2 and the Index both look really solid. Unfortunately I made the mistake of mentioning it to my wife so the choice no longer matters. Got space for a driving sim rig too?
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# ? Dec 5, 2020 17:05 |
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veni veni veni posted:If you have a big HDD you can install it to just to that. It's not like you really get to take advantage of SSD load times in multiplayer games anyways. Multiplayer is one area where loading times can matter quite a lot, depending on how long it takes matches can start before people load in. Given the massive size of the datafiles, SSD is probably a must.
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# ? Dec 5, 2020 17:12 |
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Vadoc posted:Got space for a driving sim rig too? She's eyeing a wheel/pedal/shifter setup and a Playseat rig on Facebook Marketplace which appears to be easy to store when not in use. VR means not needing to dedicate a TV or huge rear end monitor to it. So that's good.
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# ? Dec 5, 2020 17:26 |
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Reek posted:anybody have one of these 3d printed gun stock accessories or a different brand they recommend? Magtube by protubeVR, it’s the best. I’ve been using them for about 4 years now and instantly I couldn’t go back to playing shooting games without one of their stocks. Their designs and quality have evolved over time and they are really good stocks.
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# ? Dec 5, 2020 18:38 |
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veni veni veni posted:If you have a big HDD you can install it to just to that. It's not like you really get to take advantage of SSD load times in multiplayer games anyways. I just bought a new PC recently that just had a 500gb SSD in it, and I put my old 2 TB HDD to install non-VR games. That motherfucking MOH game would take up almost the entirety of what I have left in my HDD right now. gently caress that, like I already have to sit and deliberate over which triple-AAA bloated games I want to keep installed and what I'm going to play in the near future, I don't need this giant parasite of a 300 gb game taking up almost 1/4th of my HDD.
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# ? Dec 5, 2020 19:00 |
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so like, does anyone know how much this medal of honor game is going to cost?
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# ? Dec 5, 2020 19:59 |
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rage-saq posted:Magtube by protubeVR, it’s the best. I’ve been using them for about 4 years now and instantly I couldn’t go back to playing shooting games without one of their stocks. Their designs and quality have evolved over time and they are really good stocks. I have a non-magnet version of the protube and I really like it. It’s hard to go back to playing a game where you’re supposed to shoot a gun with two hands without a stock. It’s become pretty much essential gear for me. Plus the controller holder things are modular so if you ever switch headsets you don’t need all new gear, you can just get the handles.
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# ? Dec 5, 2020 21:03 |
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FreelanceSocialist posted:The G2 and the Index both look really solid. Unfortunately I made the mistake of mentioning it to my wife so the choice no longer matters. Other than somewhat increased clarity in (only) the center of the screen Index is still king if you can pay the ransom
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# ? Dec 5, 2020 21:38 |
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# ? Jun 6, 2024 01:53 |
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rage-saq posted:Magtube by protubeVR, it’s the best. I’ve been using them for about 4 years now and instantly I couldn’t go back to playing shooting games without one of their stocks. Their designs and quality have evolved over time and they are really good stocks. thanks for the input, I think I'll pony up the extra $$$ for the protube as that seems to be the consensus around the web
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# ? Dec 5, 2020 21:42 |