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paradoxGentleman
Dec 10, 2013

wheres the jester, I could do with some pointless nonsense right about now

https://twitter.com/HipstersMTG/status/1334633735317311490
https://twitter.com/HipstersMTG/status/1334634006789427201

So I'm guessing we're going to see more of this, uh.

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thetoughestbean
Apr 27, 2013

Keep On Shroomin

Lmao, that’s awful. WotC’s just going to keep screwing over its customers for a buck

Chakan
Mar 30, 2011
I don’t think I’ve seen a more generally negative reaction to something in MTG than this Walking Dead Secret Lair. There are always people complaining but every single site and big name said it was a terrible idea.

So naturally wizards looks at the numbers and says “sold the most, brought in the most people to magic AND the most first time secret lair purchases.” There’s no way we don’t end up with Secret Lair Avengers inside of a year.

thetoughestbean
Apr 27, 2013

Keep On Shroomin

Chakan posted:

I don’t think I’ve seen a more generally negative reaction to something in MTG than this Walking Dead Secret Lair. There are always people complaining but every single site and big name said it was a terrible idea.

So naturally wizards looks at the numbers and says “sold the most, brought in the most people to magic AND the most first time secret lair purchases.” There’s no way we don’t end up with Secret Lair Avengers inside of a year.

It will be crossovers on the same level of quality as The Walking Dead. It’ll be a Rick and Morty crossover

Son of a Vondruke!
Aug 3, 2012

More than Star Citizen will ever be.

thetoughestbean posted:

It will be crossovers on the same level of quality as The Walking Dead. It’ll be a Rick and Morty crossover

"Game of thrones, that was big right guys? Get HBO on the phone."

Toshimo
Aug 23, 2012

He's outta line...

But he's right!

Son of a Vondruke! posted:

"Game of thrones, that was big right guys? Get HBO on the phone."

You can :smuggo: this all you want, but even as bad as the last season and finale were, people still, by and large, remember the first half of GoT with a fondness, and it would shatter every sales number like glass.

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

theironjef posted:

Eh, it's not like porn is the godwin of performance descriptions. Yes, it's got a lot of problems, but no one is talking about those. What it has in common with AP is that it has the appearance of being a fun thing that lots of people do themselves, a process that might not be as fun as the end result actually makes it look, and an end goal of generating a product for other people (that can convey false impressions that it's either easy or the norm), that's enough to pull from it without having to discuss or be concerned with the million ways it's a terrible profession.

It sounds like it is a fun thing the Critical Role people do. They might cut out a lot of the cruft of D&D, and I know Matt homebrews equipment and classes for his players, so I wouldn't be surprised if they're also be operating on some background house rules to make it "run" better. And it's problematic to present D&D 5e as a more accessible and playable system than it is, or a more diverse and open one with better representation and treatment of fantasy races, but it sounds like that's not the issue here?

If you are comparing something to the porn industry, you are comparing it to the unrealistic, dangerous, racist, homophobic, transphobic, and sexist aspects of it that distort our perception of healthy and safe sex. Maybe you weren't thinking of stuff like the societal perception of sex workers in relation to porn or frequently abusive or exploitative porn studios, but it sounds like those other things are the baseline points of comparison people are making? That the portrayal of certain acts or fetishes in porn are distorted and harmful? Someone even brought up choke play last time we had this discussion. Conflating CR with porn still feels like a reach to me.

If the point is only "Well if you try to do this IRL, you won't have the exact same result most of the time, unless you also play with a group of trained actors." Well yeah, you couldn't go out and recreate the John Wick movies, either. All entertainment media is a distorted reflection of reality, but I assume we're pulling porn in here specifically for the other baggage that goes unexamined by its consumers while being deeply embedded in our social psyche.

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Nuns with Guns posted:

It doesn't seem like anyone here disagrees with "Playing an RPG privately with friends is different than playing with professional voice actors as part of a streamed live show" as a concept. But, as admanb points out, the things you keep referring to aren't the things that are the exclusive domain of Critical Role or other actual play shows. Jef has listed off some better examples of ways your behavior or objectives can be modified when you're focusing on entertaining an audience.

You certainly can behave differently with an audience, but you don’t have to, and similarly you can do a home session and pretend there’s a big prize for fan reaction to get people to ham it up.

I’m having a hard time teasing apart “these are elite players and would excel at X, Y, and Z in a private home game” from “the audience aspect causes people to want to behave differently, so they do”. If people want the accolade-chasing behaviour or whatever of a broadcast game at home, why not make that part of what you’re pretending? Make up some fake sponsor voiceovers and whatnot if you really want to get into it. Have a breathless “previously on” recap at the beginning.

Leraika
Jun 14, 2015

Luckily, I *did* save your old avatar. Fucked around and found out indeed.

Subjunctive posted:

You certainly can behave differently with an audience, but you don’t have to, and similarly you can do a home session and pretend there’s a big prize for fan reaction to get people to ham it up.

I’m having a hard time teasing apart “these are elite players and would excel at X, Y, and Z in a private home game” from “the audience aspect causes people to want to behave differently, so they do”. If people want the accolade-chasing behaviour or whatever of a broadcast game at home, why not make that part of what you’re pretending? Make up some fake sponsor voiceovers and whatnot if you really want to get into it. Have a breathless “previously on” recap at the beginning.

Apropos of nothing, I've definitely had GMs do the previously on recaps before game starts and they're a massive help, especially in games where scheduling can be tricky due to us all being adults. Deffos recommend.

Pocky In My Pocket
Jan 27, 2005

Giant robots shouldn't fight!






A decent wedge of my gamer friends are also huge stoners so "what did we do last week" is a common fixture in my games

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


Leraika posted:

Apropos of nothing, I've definitely had GMs do the previously on recaps before game starts and they're a massive help, especially in games where scheduling can be tricky due to us all being adults. Deffos recommend.

Wait, people don't *always* do recaps before a game starts?

whydirt
Apr 18, 2001


Gaz Posting Brigade :c00lbert:

RudeCat posted:

Wait, people don't *always* do recaps before a game starts?

Only when my players pay for the recap DLC for my campaign

SkyeAuroline
Nov 12, 2020

RudeCat posted:

Wait, people don't *always* do recaps before a game starts?

My group doesn't always, usually just if we miss a week, but because a) we play online, b) hearing impairment and ADHD combine poorly for memory, I have running session notes in a Google doc that everyone has access to read.

theironjef
Aug 11, 2009

The archmage of unexpected stinks.

Nuns with Guns posted:

It sounds like it is a fun thing the Critical Role people do.

Oh look the system works!

No but seriously I'm fairly up to speed on how horrible the porn industry is, I just agree that most of it isn't a 1 to 1 comparison. Also I think the person that brought up the rise in noncon choking among teenage sex partners and it's concurrent rise as a display in porn was me.

Farg
Nov 19, 2013
gm doing a recap? thats great

gm incentivizing players to do the recap? now we're in business

FMguru
Sep 10, 2003

peed on;
sexually
GM doing a recap is also a nice signal that the game has begun and the period of before-game shooting the poo poo and table talk is over.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Farg posted:

gm doing a recap? thats great

gm incentivizing players to do the recap? now we're in business

Yeah. If the game has fun levers to pull to make players want to summarize, like some kind of metacurrency bennies or whatever, that's great. But even just politely asking if someone can do a recap is good because 1) there's more natural player buy in when I'm not doing all the talking and 2) it let's me the GM know what the players feel like happened in the last session so I know what plots and themes were salient and memorable.

It's one of those incredibly subtle and simple things that can improve games and I don't even remember if I stole it from somewhere or independently derived it.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
My GM does written recaps, which is great and takes a lot of dedication.

Tarnop
Nov 25, 2013

Pull me out

I think it's Torchbearer that explicitly gives Artha to the player that does the recap

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Pretty sure that's in Burning Wheel too but I know I've been doing it from way before I touched either game so that's neither here nor there.

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

Farg posted:

gm doing a recap? thats great

gm incentivizing players to do the recap? now we're in business

Way back when, I had an Earthdawn GM who both encouraged us to do post-session write-ups and annotate them in character. There was some IC organization that was paying for travelers' experiences, since it was still Fallout: Fourth World in a lot of ways.

sasha_d3ath
Jun 3, 2016

Ban-thing the man-things.
Way back when I used Feng Shui 2 to run a VERY SUCCESSFUL but still-unfinished Fist of the North Star sequel series game, I did every intro as if it was the "Previously on Dragonball Z..." thing 80s and 90s dubbed anime did. I might still have those somewhere.

Tarnop
Nov 25, 2013

Pull me out

Xiahou Dun posted:

Pretty sure that's in Burning Wheel too but I know I've been doing it from way before I touched either game so that's neither here nor there.

It's definitely something I heard as GMing advice when I was getting back into RPGs which was also before I read Burning Wheel. It even makes thematic sense to give XP or whatever for it, as the person who best remembers their experiences is likely to learn the most from them.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



FMguru posted:

GM doing a recap is also a nice signal that the game has begun and the period of before-game shooting the poo poo and table talk is over.

Never underestimate the power of this

Dawgstar
Jul 15, 2017

Bieeanshee posted:

Way back when, I had an Earthdawn GM who both encouraged us to do post-session write-ups and annotate them in character. There was some IC organization that was paying for travelers' experiences, since it was still Fallout: Fourth World in a lot of ways.

That's some next level blue booking. I like it.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



FMguru posted:

GM doing a recap is also a nice signal that the game has begun and the period of before-game shooting the poo poo and table talk is over.
My best idea for a Star Wars game, never used, was to use one of those Star Wars crawl generators to do session opener recaps.

EthanSteele
Nov 18, 2007

I can hear you
In one of our Blossoms are Falling games everybody did tanka poems about the events of the previous session from the view of their character. They were all bad, but it was fun! In-character diaries are good and fun too!

Servetus
Apr 1, 2010

Nessus posted:

My best idea for a Star Wars game, never used, was to use one of those Star Wars crawl generators to do session opener recaps.

One player had to do a recap, another has to attempt singing the opening crawl music acapella.

Thomamelas
Mar 11, 2009

Nessus posted:

My best idea for a Star Wars game, never used, was to use one of those Star Wars crawl generators to do session opener recaps.

The GM for the FFG Star Wars game I played in did this. It was cool.

theironjef
Aug 11, 2009

The archmage of unexpected stinks.

"The dead speak? What, was the acapella music super distracting or something?"

sexpig by night
Sep 8, 2011

by Azathoth

FMguru posted:

GM doing a recap is also a nice signal that the game has begun and the period of before-game shooting the poo poo and table talk is over.

yea this is how my group do it, we chat around and poo poo and then when whoever's GMing goes 'alright so last time...' we know we're actually starting the game, it's a nice easy way to transition from talking about other stuff to game time.

Warthur
May 2, 2004



A thing my groups have found useful is, rather than the GM doing the recap themselves, asking if one of the players would like to do the recap. Has all the benefits outlined above, plus helps you judge what information the players have attached importance to and what they've either forgotten or don't think is very significant.

Elector_Nerdlingen
Sep 27, 2004



Warthur posted:

A thing my groups have found useful is, rather than the GM doing the recap themselves, asking if one of the players would like to do the recap. Has all the benefits outlined above, plus helps you judge what information the players have attached importance to and what they've either forgotten or don't think is very significant.

We go round the table giving a couple sentences each about what our character did and what they noticed others doing. You're encouraged to interject with "yeah, that was me! I..." if someone mentions your actions, and to cheerlead other people's accomplishments.

Son of a Vondruke!
Aug 3, 2012

More than Star Citizen will ever be.

Toshimo posted:

people still, by and large, remember the first half of GoT with a fondness

You mean just like The Walking Dead? Hence the comparison.

Eastmabl
Jan 29, 2019
https://koboldpress.com/hark-news-from-the-warrens/

Amanda Hamon, going from Paizo to Kobold Press to WotC in less than a year.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸
Danger Patrol has each player give a brief "Previously on Danger Patrol" at the start of the session. Since Danger Patrol is a 0 prep one shot game they're actually making up stuff for the GM to base the session on.

Comstar
Apr 20, 2007

Are you happy now?
The tale of bad dice, Mike Mearls and WotC

quote:

To recap: I ordered the WotC 45th anniversary dice set back in September, got a damaged set in October and returned them and have had the runaround trying to get a replacement set or any information on when they might come since. After my post on r/dndnext blew up, I got a message from Mike Mearls offering to look into the issue and to try to get a replacement set for me.

Unfortunately, after a week+ has now passed with no further word from Mike or WotC support (I did ping him on 12/2 to what he'd heard, but only got a short "nothing yet - hope to hear something soon" in reply), I've thrown in the towel. After an email asking for a refund rather than a replacement went unanswered, I contacted my credit card company for a dispute/chargeback. Hopefully I'll at least have a provisional credit back to me before Christmas so I can spend my money elsewhere.

To be honest, the whole experience has left a bad taste in my mouth regarding WotC. For the amount being charged for these (insane, I know -this was a purchase only on my part due to both a windfall for my wife and I, and this having been a pretty big milestone career anniversary they were purchased for), I would have expected them to come unblemished, and for returns to be more customer friendly (I know there are extenuating circumstances with Covid, but this has dragged on far too long, and the lack of replies to my later emails has been frustrating to say the least). I super appreciate Mike reaching out and making an attempt to make things right, but if even he can't get so much as a reply from the returns people after a week, I'm afraid I have little faith in WotC or it's ability to get this fixed or provide a set worth what was paid for them (ie, undamaged).

Thanks, reddit, for all the feedback, support and advice - I've learned my lesson.

I mean, I can understand a megacorp not caring, but he went out of his way to contact the op, and then didn't actually DO anything about it.

The face of D&D everyone: blemished and incompetence :(


$300 for that.

Comstar fucked around with this message at 23:16 on Dec 8, 2020

KingKalamari
Aug 24, 2007

Fuzzy dice, bongos in the back
My ship of love is ready to attack
Why do they keep letting Mike Mearls do anything customer-facing or PR-related? It's not part of his job description, and he's TERRIBLE at it.

Did he save John Q. Hasbro's life in The War or something?

thetoughestbean
Apr 27, 2013

Keep On Shroomin

KingKalamari posted:

Why do they keep letting Mike Mearls do anything customer-facing or PR-related? It's not part of his job description, and he's TERRIBLE at it.

Did he save John Q. Hasbro's life in The War or something?

I don’t think they are. He’s doing it of his own accord

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Argas
Jan 13, 2008
SRW Fanatic




Sounds like social media outreach. Guess people aren't yelling at him enough again.

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