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exquisite tea posted:The in-game motion blur is really heavy-handed and bad. I'm pro-tasteful per-object motion blur but in CP2077 it's way too much. I'm wondering about the ghosting though. Pre-release trailers are full of it and it's distracting af. Is it TAA artifact or something even worse? Hoping that DLSS doesn't have it.. Some examples. It's easiest to notice with cars.
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# ? Dec 10, 2020 14:23 |
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# ? Jun 10, 2024 09:30 |
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That looks like taa and ssao ghosting as well. I thought we left ssao ghosting behind with ue3 though.
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# ? Dec 10, 2020 14:26 |
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Part of the color distortion you see around the edges of the frames are due to Chromatic Aberration, another thing that Literally Nobody Likes but developers keep adding into their games.
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# ? Dec 10, 2020 14:29 |
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Oh the game also defaults to Windowed Fullscreen for some reason so you should be able to snag a few FPS by going fullscreen Also definitely turning off "additive camera motions," turned FOV to max, chromatic aberation off & film grain off. Well and not actually playing for a week, this has been expensive fun with sliders. bus hustler fucked around with this message at 14:33 on Dec 10, 2020 |
# ? Dec 10, 2020 14:30 |
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exquisite tea posted:Increasing resolution is almost entirely a GPU-oriented process though so if your CPU is maxed out while your 3080 patiently sits at 70% load, why not move up the resolution for a large impact to visual quality while shifting most of the actual rendering work to your video card, which is where you'd prefer it to be. Oh yeah, I just meant that if you're getting 30fps at 1080p because your CPU is crapping out trying to deliver the frames, going up a resolution isn't going to fix that (get you more fps), but maybe I misunderstood what the post was trying to say.
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# ? Dec 10, 2020 14:32 |
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Don't need motion blur if you're getting low enough fps that the game is blurry anyway GTX 1070 club anyway I tweaked some settings and I'm getting ~40 fps in V's apartment @ 1440p, game looks good
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# ? Dec 10, 2020 14:35 |
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Shrimp or Shrimps posted:Oh yeah, I just meant that if you're getting 30fps at 1080p because your CPU is crapping out trying to deliver the frames, going up a resolution isn't going to fix that (get you more fps), but maybe I misunderstood what the post was trying to say. In some situations it can be helpful to just cap frames at your target FPS level to give an overworked CPU some more headroom, less frame variance and more overall consistency that way.
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# ? Dec 10, 2020 14:44 |
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lol https://twitter.com/Legolas/status/1336768342993104899
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# ? Dec 10, 2020 15:00 |
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the load in on that cop's face is amazing and should be its own gif
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# ? Dec 10, 2020 15:02 |
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I’ve not been seeing any of the blurriness mentioned with 1440 DLSS on 3440x1440, but I’ve not been looking for it either. Other than object pop-in in the far distance (tram line was guilty of this) and some NPC fuckery (Jackie phasing through an elevator door, teleporting for scripted events, and cops spawning in front of me at the apartment) games been pretty great. One big thing I saw was ray tracing through the fog effect when you meet Jackie, the dudes shadow was pixelated to gently caress.
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# ? Dec 10, 2020 15:03 |
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Any way to limit frames in CP2077? I’m getting 300+ in menus and it’s making my graphics card freak out.
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# ? Dec 10, 2020 15:27 |
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Rolo posted:Any way to limit frames in CP2077? I’m getting 300+ in menus and it’s making my graphics card freak out. Do it through your GPU control panel? I've got NCP locked to 140 and it's definitely capped at that in menus. But otherwise yes there is a framerate limit in the graphics settings.
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# ? Dec 10, 2020 15:30 |
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Rolo posted:Any way to limit frames in CP2077? I’m getting 300+ in menus and it’s making my graphics card freak out. there is a fps limiter option in the video menu
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# ? Dec 10, 2020 15:33 |
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digitalfoundry is still pending but someone else did a console FPS count https://www.youtube.com/watch?v=yvtPgetQ0VI&t=29s
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# ? Dec 10, 2020 15:36 |
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A 2077 degree turn is approximately equal to 5.8 full revolutions, meaning you would mostly wind up headed in the same direction.
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# ? Dec 10, 2020 15:39 |
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so it's like office 365 then
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# ? Dec 10, 2020 15:44 |
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Cyberpunk likes moar cores https://twitter.com/CapFrameX/status/1337029110711857153?s=20
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# ? Dec 10, 2020 15:46 |
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pmchem posted:there is a fps limiter option in the video menu Oh I missed it somehow, thank you.
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# ? Dec 10, 2020 15:47 |
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MaxxBot posted:Cyberpunk likes moar cores ah hell I'm on a 2400G
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# ? Dec 10, 2020 15:53 |
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my xeon and rx 590 combination gives me 37 fps on high. in medium i gain like 15 fps. i think my cpu is the problem atm. is there any gpu configuration that could give me more fpss?
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# ? Dec 10, 2020 15:56 |
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It ain't wrong about the 7700K struggling
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# ? Dec 10, 2020 16:01 |
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Zedsdeadbaby posted:Cyberpunk runs like dogshit on my 1080ti, 30-45fps at 1440p on plain high settings Huh, I'm using 3840×2160 with the dynamic res feature enabled (lower bound at 50%), high settings otherwise (with foul chromatic aberration disabled, and AF turned up to 16x), and it definitely gets up there on my 1080 Ti / Ryzen 3600 machine, definitely hits 60 at points, but probably hovers somewhere inbetween 30 and 60 for the most part. I haven't bothered turning on an FPS counter though, I've been playing it. Playable edit: launched it through Steam to get an FPS counter up. 40-60. If I turn the dynamic res max scaling down to 80%, then it stays above 50. (I'm using vSync). This is in Night City, wandering around busy streets. A few more tweaks would be desirable, and I'm sure there'll soon be an optimisation guide from good ol' Digital Foundry, but I'm not displeased with the performance on my HTPC rig. Kicking back with an Xbox One pad and a 75" TV HalloKitty fucked around with this message at 16:24 on Dec 10, 2020 |
# ? Dec 10, 2020 16:03 |
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Was pretty happy with performance in the early parts of the game, averaged around 75-80fps @1440p/ultra/rtx ultra/dlss balanced on my 9700k/3080. Started seeing some dips down to the high 50s once I hit a crowded street, so may end up dipping down to dlss performance. Gysnc is paying for itself on this game so far. Very impressed with the visuals, looks way better than any of the clips I saw shared around online the last few days.
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# ? Dec 10, 2020 16:05 |
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Funnily enough this is the first game to give me screen tearing while running only G-Sync with no frame limiting or V-Sync enabled.
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# ? Dec 10, 2020 16:07 |
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After playing the sliders game with CP2077 last night on an RX5700 (tweaked to XT bios), some of the stuff that improved FPS: The Precise Colors toggle is a few noticeable fps without visual impact that I can see even in the dark scenes where I'd expect to notice color banding. Some of what I expected to be heavier options are not really dragging down fps in the limited places I've been yet: but AO is expensive as always. Enabling dynamic resolution gives significant fps and frame time stability without visibly increasing the fuzzies that I've noticed. For non-DLSS, that's through the Dynamic FidelityFX CAS option. Turn that on then set a reasonable fps target close to what your make/break point is so the game isn't being asked to hit fps that it can't achieve without dropping res significantly. For eg., without dynamic res I get about 40-55 fps depending @ 3440x1440. I'd like to maintain 48+ fps to stay in my monitor's freesync range (though LFC will handle lower fps). So I set a dynamic fps target of 55 fps and set a Minimum Resolution limit of 90% while leaving max at 100%. The game is almost always over 55 fps now and I can't tell the difference in visuals - have tried switching back a forth in a few scenes and it's just not visible to me. VRR with LFC is great at giving a stable-seeming experience, so targeting the lower end of your VRR range as a base for your frames is a good idea. Rather than going for max frames, I mean, where you may still get wild fluctuations on the low end.
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# ? Dec 10, 2020 16:14 |
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I've been out of the loop for a while, but, what websites are to be most trusted for benchmarking CPU scaling (w/ # of cores) and GPU performance in video games such as CP2077? techpowerup.com is pretty much my go-to because it's comprehensive and I'm not sure if tomshardware and anandtech have gone to poop in the past several years. I figure I may be missing some good benchmarkers though.
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# ? Dec 10, 2020 16:14 |
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ijyt posted:Funnily enough this is the first game to give me screen tearing while running only G-Sync with no frame limiting or V-Sync enabled. Probably dropping below your g-sync lower limit. Do you have LFC on your monitor?
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# ? Dec 10, 2020 16:18 |
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v1ld posted:The Precise Colors toggle is a few noticeable fps without visual impact that I can see even in the dark scenes where I'd expect to notice color banding. that option might make more of a difference if you're playing in HDR
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# ? Dec 10, 2020 16:19 |
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v1ld posted:Probably dropping below your g-sync lower limit. Do you have LFC on your monitor? Nah I was never going under 60 fps. Dunno what LFC is.
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# ? Dec 10, 2020 16:28 |
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Update to the saga: CPU bottlenecking looking likely but still weird. There are sections (such as the VR tutorial) where everything runs butter-smooth at 4K RT and I'm getting both CPU and GPU close to 100% use. Most of the time, though, it's a 20ish FPS shitshow with the CPU at 50 to 60% use. Maybe it's got something to do with level size/number of active NPCs but if so, why am I not seeing the CPU pegged? It's also lagged out during the loving intro that plays when you boot up the game so something seems turbo-hosed. Gonna try to verify files, see if that gets me anywhere. In any event, the writing for the 8600k is on the wall, it seems. Maybe they can patch this, but it's not a good time for 6C/6T so far.
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# ? Dec 10, 2020 16:33 |
I finally got my 3080. A local pc shop got one for a client but they bailed on them. I paid $150Cdn more over msrp for the card, but it is a EVGA XC3 Gaming so I am not complaining. Can't wait to pick it up tonight and slap it into my pc!
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# ? Dec 10, 2020 16:35 |
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IMO motion blur/DOF/chromatic aberration/film grain are all bad in this game and they are all on by default. Turning them off gave me a couple more FPS and looked better.
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# ? Dec 10, 2020 16:38 |
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I’m also in the gtx 1070 club and oddly it seemed like there wasn’t much of a FPS difference between low and medium on most settings? I’m very glad I just got a new gsync monitor and 1440p at 40ish FPS is surprisingly playable so far.
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# ? Dec 10, 2020 16:43 |
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Welp, CP2077 is the game that finally is making me want to upgrade off of my GTX980. Got all the settings bottomed out on 780p and it looks both like everything is smeared with wax and I'm getting like sub-20 fps. I'm gaming off of a 2018 HP Spectre (So Core i7 9000 series, 16GB RAM, with a thunderbolt GPU dock for the 980) and this is the first thing that has really given it any problems. I was doing Baldur's Gate 3 and The Witcher 3 and Total War Warhammer 2 at near-ultra settings fine at 1080p. Guess I get to join the search for a 3070. The comedy option being if I can dig up the cash for a new gaming desktop. It looks like a lot of places are still stocking desktops with 3070s preloaded in em. I've always built my PCs though and man it kills me that I can't just slam a bunch of stuff together from PC Parts Picker because everything is out of stock.
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# ? Dec 10, 2020 16:46 |
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sean10mm posted:IMO motion blur/DOF/chromatic aberration/film grain are all bad in this game and they are all on by default. you see it is very important for the cyberpunk 2077 aesthetic for it to look like it was shot with a lovely toy camera from the 1960s
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# ? Dec 10, 2020 16:47 |
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pyrotek posted:you see it is very important for the cyberpunk 2077 aesthetic for it to look like it was shot with a lovely toy camera from the 1960s https://www.youtube.com/watch?v=0dofacvjRkc
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# ? Dec 10, 2020 16:50 |
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Just a friendly reminder that this is the GPU thread. Perfectly fine to talk about GPU-related Cyberpunk things in here, but if you want to chat about the game specifically, there's a big ol' thread in Games that is worth checking out. https://forums.somethingawful.com/showthread.php?threadid=3950404
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# ? Dec 10, 2020 16:53 |
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DeathSandwich posted:Welp, CP2077 is the game that finally is making me want to upgrade off of my GTX980. Got all the settings bottomed out on 780p and it looks both like everything is smeared with wax and I'm getting like sub-20 fps. I'm gaming off of a 2018 HP Spectre (So Core i7 9000 series, 16GB RAM, with a thunderbolt GPU dock for the 980) and this is the first thing that has really given it any problems. I was doing Baldur's Gate 3 and The Witcher 3 and Total War Warhammer 2 at near-ultra settings fine at 1080p. You are probably severely CPU limited with that laptop. Try increasing the resolution and see if framerates drop. If they don't, you are CPU limited, and getting a 3070 won't do anything beyond let you massively increase the graphics options that you get 20FPS with.
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# ? Dec 10, 2020 16:56 |
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pyrotek posted:You are probably severely CPU limited with that laptop. Try increasing the resolution and see if framerates drop. If they don't, you are CPU limited, and getting a 3070 won't do anything beyond let you massively increase the graphics options that you get 20FPS with. Fair, but the Framerate is noticeably much worse at 1080. I'm probably bottlenecked at both ends so the answer basically turns back to "Build or Buy a proper desktop again, dumbass" which I've put the brakes on for so long because I've had 0 issues with the thunderbolt GPU dock on the laptop until now. DeathSandwich fucked around with this message at 17:07 on Dec 10, 2020 |
# ? Dec 10, 2020 17:04 |
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# ? Jun 10, 2024 09:30 |
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It won't let me turn on RT on the 1070, what the gently caress CD? Maybe I want to play at 5 fps?
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# ? Dec 10, 2020 17:35 |