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Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice
"At least we tried"

I don't think that would be game breaking. Having lots of cash doesn't usually help teams like that particularly.

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chin up everything sucks
Jan 29, 2012

"Enthusiastic fanbase" - basic linemen with the Stunty trait cost only half their normal amount to hire any time that your roster has less than 10 players, if you had a major injury roll or death in the previous match.

AnEdgelord
Dec 12, 2016
I wanted to thank everyone for the advice on Underworlds, I picked up a copy of Beastgrave and jammed some games with my friend and I can see what people are saying about the new Warbands having better design since while I'm sure the Beastmen and Kurnothi aren't as powerful as the Ghosts and Stormcast wizards from Nightvault since I know they dominate the meta, they do feel more nuanced and intricate with their reroll mechanics and the new keywords have made things a lot easier to keep track of.

I think I'm gonna pick up a set of the Beastgrave warbands so once Direchasm comes out and I pick that up I'll have every currently legal universal card. I am a little confused about two things I'm seeing at my flgs and online stores though. Does that 'Heroes of Dreadfane' set contain Beastgrave universal cards? Also does that Arena Mortis thing have universal cards as well? I know Arena Mortis is an alternate game mode but don't know if there is stuff for the main game in it.

Last thing I wanted to know is if anyone had any recommendations for a cheap carrying case I can use to transport models. I'm a little worried about the Ghost models and the Kurnothi models not surviving transport due to how thin some of the parts on them are.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Is there a good resource to know what cards are still legal/reprinted in Underworlds? All my stuff is from S1 and S2 and while I'm only playing it on my living room table here at the moment, if the world ever opens back up and I'm free to go play in the wild again it would be nice to know what I can throw in a deck without searching every single non-warband card I have.


E: Is Dark Rising out of print or is the Necromunda starter box just MSRP $250 or both? Is there a new starter box or anything?

Rockman Reserve fucked around with this message at 03:58 on Dec 11, 2020

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

gently caress it, doubleposting because this is a slow thread and this is honestly a different question entirely - would there be enough there to play Necromunda semi-seriously with just the rulebook and a few gang boxes? How necessary is the specific terrain? Is the board split into a grid like BB or is it freeform like other GW games?

Trying to figure out if I can jump in now without shelling out for the Dark Uprising box in the first place, I have tons of terrain between official stuff from KT and Warcry to custom builds.

long-ass nips Diane
Dec 13, 2010

Breathe.

food court bailiff posted:

gently caress it, doubleposting because this is a slow thread and this is honestly a different question entirely - would there be enough there to play Necromunda semi-seriously with just the rulebook and a few gang boxes? How necessary is the specific terrain? Is the board split into a grid like BB or is it freeform like other GW games?

Trying to figure out if I can jump in now without shelling out for the Dark Uprising box in the first place, I have tons of terrain between official stuff from KT and Warcry to custom builds.

To try to answer both this and your last post, the Dark Uprising box is just super loving expensive, and you don't need it at all. You can use your existing terrain, especially if it has good height, and you can just use the books and gang boxes.

The underworlds tournament rules that shows what sets are legal (right now it's Nightvault on, soon it will be Beastgrave on): https://warhammerunderworlds.com/wp-content/uploads/sites/6/2019/10/Warhammer_Underworlds_Championship_Format.pdf

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all

food court bailiff posted:

gently caress it, doubleposting because this is a slow thread and this is honestly a different question entirely - would there be enough there to play Necromunda semi-seriously with just the rulebook and a few gang boxes? How necessary is the specific terrain? Is the board split into a grid like BB or is it freeform like other GW games?

The boxed games come with tiles for a specific grid based variant, but the rules allow for 3D freeform play.

Giant Ethicist
Jun 9, 2013

Looks like she got on a loaf of bread instead of a bus again...

AnEdgelord posted:

I think I'm gonna pick up a set of the Beastgrave warbands so once Direchasm comes out and I pick that up I'll have every currently legal universal card. I am a little confused about two things I'm seeing at my flgs and online stores though. Does that 'Heroes of Dreadfane' set contain Beastgrave universal cards? Also does that Arena Mortis thing have universal cards as well? I know Arena Mortis is an alternate game mode but don't know if there is stuff for the main game in it.
Dreadfane doesn't have any universal cards, but OTOH the two warbands in there are pretty strong and a lot of fun to play. Arena Mortis does have universal cards, and some are actually being seen as quite good. Plus boards are always nice to have.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Giant Ethicist posted:

Dreadfane doesn't have any universal cards, but OTOH the two warbands in there are pretty strong and a lot of fun to play. Arena Mortis does have universal cards, and some are actually being seen as quite good. Plus boards are always nice to have.

I don't know how they split it out into individual projects but the Barnes&Noble exclusive Dreadfane box seems to be pretty weighted towards the Nighthaunt ghosts if that's the only set you have....at least in my experience.

I have a few more warbands assembled and mostly painted I'm hoping to play this weekend if/when work ever dies down.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

long-rear end nips Diane posted:

To try to answer both this and your last post, the Dark Uprising box is just super loving expensive, and you don't need it at all. You can use your existing terrain, especially if it has good height, and you can just use the books and gang boxes.


Atlas Hugged posted:

The boxed games come with tiles for a specific grid based variant, but the rules allow for 3D freeform play.

Thanks! Is it suggested to play grid-based, or what? Honestly I pulled the trigger on the BB Season 2 box and Necromunda rulebook regardless, and I have tons of gridded battle mats lying around, so it's not the end of the world either way.

long-ass nips Diane
Dec 13, 2010

Breathe.

food court bailiff posted:

Thanks! Is it suggested to play grid-based, or what? Honestly I pulled the trigger on the BB Season 2 box and Necromunda rulebook regardless, and I have tons of gridded battle mats lying around, so it's not the end of the world either way.

I would say the "normal" way to play Necromunda is free-form with 3d terrain, but there's also a "2d" mode that's supported, although I'm not sure if it's actually grid based, I've honestly never looked at the zone mortalis rules.

thocan
Jan 18, 2014

food court bailiff posted:

Thanks! Is it suggested to play grid-based, or what? Honestly I pulled the trigger on the BB Season 2 box and Necromunda rulebook regardless, and I have tons of gridded battle mats lying around, so it's not the end of the world either way.

It isn't actually grid based game play, it just uses a grid to define terrain if that makes sense. Its supposed to make the terrain into corridor/room-to-room fighting in the hive. All of the shooting and movement is still done free form in inches.

lilljonas
May 6, 2007

We got crabs? We got crabs!
It's more like 2D vs 3D, which afaik skews the balance a bit. Close up tough guy fighters prefer when their enemies can't climb up to put some extra distance between them.

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

lilljonas posted:

It's more like 2D vs 3D, which afaik skews the balance a bit. Close up tough guy fighters prefer when their enemies can't climb up to put some extra distance between them.

This is true. In my opinion Necromunda works best when you have the option of playing either 3D or 2D so that when a gang gets to pick the scenario they can choose one or the other formats for tactical reasons. This means that gangs that are super strong in one don't overly dominate, because they usually suffer a bit in the other format.

Obviously if you're not looking to invest in two sets of terrain (or one and a half sets really as a fair chunk of the stuff is cross compatible) this can seem like a daunting prospect. If so one or the other is totally fine. 2D Necromunda is exceptionally good and also generally plays quicker than the 3D variant. Some weapon types and gangs are pretty OP in that context so you might need to tweak costs and availability and things - which is something you need to be prepared for in Necro anyway as the game has an insane amount of rules content which is not particularly well balanced between books. Picking and choosing 'your' set of Necro rules is probably wise for this reason.

Crackbone
May 23, 2003

Vlaada is my co-pilot.

So my COVID hobby is building out a set of Space Hulk 1st edition with current gen minis. Not even sure if I’ll even play it once I'm done, but I'm actually old enough to have bought 1st edition with all the expansions when I was a teenager. I have such fond memories of it I figured what the hell. It’s been almost 15 years since I painted a mini, so I sprung for some models and paints. It's amazing how much better paints and painting resources are now.

Here’s a few of the Deathwing I’ve done so far. Bases aren't done but I'm chewing through my ~20 odd Terminators. Then I'll move onto the genestealers and hybrids.

Crackbone fucked around with this message at 19:20 on Dec 11, 2020

Bottom Liner
Feb 15, 2006


a specific vein of lasagna
You should definitely play it because Space Hulk rules. Those look great too.

neonchameleon
Nov 14, 2012



food court bailiff posted:

gently caress it, doubleposting because this is a slow thread and this is honestly a different question entirely - would there be enough there to play Necromunda semi-seriously with just the rulebook and a few gang boxes? How necessary is the specific terrain? Is the board split into a grid like BB or is it freeform like other GW games?

Trying to figure out if I can jump in now without shelling out for the Dark Uprising box in the first place, I have tons of terrain between official stuff from KT and Warcry to custom builds.

The specific terrain is entirely unnecessary. But you need something to hide behind, and the more and more scattered the better, or the Van Saar and other shooters just shoot everyone to pieces at long range and the game gets boring. If necessary using books and upside down cups works.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Awesome. I was worried it was like Warcry where technically you don’t need the specific terrain in the set but all the scenario cards make use of it. Like I said though, between Warcry, Kill Team and a few 3D printers, I definitely have tons of pretty passable looking terrain both for blocking LOS and providing second and third floors to battle on.

E: Just re-read the Warcry rules as it's been like over a year since I got it on the table and I'm really reminded how much I like the hammer-dagger-shield deployment system. Warcry is neat.

Rockman Reserve fucked around with this message at 17:52 on Dec 12, 2020

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Double posting with another dumb question again - my Necromunda rulebook is coming in like two days and I'm pretty hyped up to give it a shot, I know my wife wants Escher and I'm kind of leaning towards Orlock. Can we just get the gang boxes and go, or is there extra stuff to grab? I know there's card sets but I don't know how necessary they are (or even how they work) - it seems like a lot of them are OOP and pricey.

I'm printing up a bunch of industrial scaffolding and stuff so I don't have to dip into my Warcry terrain too hard. It has a delightful ability to double as terrain for a Pathfinder 2E game I'm running over webcam, where the players are going to be encountering a super-janky antique pseudo-steampunk spaceship that has been ground down by millennia in space.

lilljonas
May 6, 2007

We got crabs? We got crabs!

food court bailiff posted:

Double posting with another dumb question again - my Necromunda rulebook is coming in like two days and I'm pretty hyped up to give it a shot, I know my wife wants Escher and I'm kind of leaning towards Orlock. Can we just get the gang boxes and go, or is there extra stuff to grab? I know there's card sets but I don't know how necessary they are (or even how they work) - it seems like a lot of them are OOP and pricey.

I'm printing up a bunch of industrial scaffolding and stuff so I don't have to dip into my Warcry terrain too hard. It has a delightful ability to double as terrain for a Pathfinder 2E game I'm running over webcam, where the players are going to be encountering a super-janky antique pseudo-steampunk spaceship that has been ground down by millennia in space.

The escher box is pretty good, the main thing lacking is plasma guns but you van make a pretty neat gang out of. The escher expansion box is... hit and miss, the death maidens are good, the juve alternatives are ok if you don’t give them bows, the cats are meh, but they look cool. So if you’re not min-maxing I’d get that box if I was to expand the Escher team.

Genghis Cohen
Jun 29, 2013

food court bailiff posted:

Double posting with another dumb question again - my Necromunda rulebook is coming in like two days and I'm pretty hyped up to give it a shot, I know my wife wants Escher and I'm kind of leaning towards Orlock. Can we just get the gang boxes and go, or is there extra stuff to grab? I know there's card sets but I don't know how necessary they are (or even how they work) - it seems like a lot of them are OOP and pricey.

I'm printing up a bunch of industrial scaffolding and stuff so I don't have to dip into my Warcry terrain too hard. It has a delightful ability to double as terrain for a Pathfinder 2E game I'm running over webcam, where the players are going to be encountering a super-janky antique pseudo-steampunk spaceship that has been ground down by millennia in space.

So, besides the Necromunda rulebook you would want a book called Gangs of the Underhive (GotU) which has basic rules for all the 'House' gangs (Escher, Orlock, Goliath, Van Saar, Cawdor and Delaque) and the rules for gangs buying commonly-available weapons, equipment, hiring mercenaries & hangers-on, that sort of thing. Alternatively (it's kind of an and/or thing) they have started to release rules specific to House gangs. These are House of Blades [Escher] and House of Iron [Orlock]. Those are expanded rules for the gangs. They kind of tweaked the rules for building your gang and the way the options are presented. They also add a ton of content in terms of special rules - unique terrain, upgrades, specialised types of fighters, all great stuff. If you are the kind of person who likes the background and the RPG side, they're both very worth it, especially as the newer plastic boxes for your chosen gangs (see below) don't have rules included in GotU. However, and some people find this irritating, it is still really helpful to have GotU. You can build any gang just from its 'House of . . . ' book, but there are a lot of universal weapon and gear options which are still only found in GotU.

For models, both Escher and Orlock have basic gang boxes available, and another plastic box - the Escher one has Death Maidens, Wyld Runners and Phelynx. The Orlock one is Arms Masters, Wreckers & Cyber-mastiffs. These represent some specialised Champions (your top fighters), Prospects (your new & hot-headed fighters) and some exotic beasts (the fighting pets you can bring along). All are good buys, you need a basic gang box and the newer one is more intended as an add-on.

For accessories and such, the cards are fully optional, and if you want to use them, you can easily look up some resources online, or there's a table of gang-specific ones in the back of each 'House of . . . ' book. Side note, buying many of the GW packs would get expensive. I know some players who have this urge to collect them all, and it's silly, they've spent a couple hundred pounds at this point and there are far more cards published than will ever be used. As well as D6 dice, the game uses "Injury Dice" and "Firepower Dice". Now those are just D6s with symbols on them, so it's easy enough to use a normal D6 if you don't want to buy any. If you do want to buy them, I imagine they're available on eBay.

Hope that helps.

Genghis Cohen
Jun 29, 2013

lilljonas posted:

The escher box is pretty good, the main thing lacking is plasma guns but you van make a pretty neat gang out of. The escher expansion box is... hit and miss, the death maidens are good, the juve alternatives are ok if you don’t give them bows, the cats are meh, but they look cool. So if you’re not min-maxing I’d get that box if I was to expand the Escher team.

(Sorry for the double post)

If you play other GW games, it's very useful to have a bits box full of spare weapons you can customise the models with, as liljonas says, not all game options, including some very popular ones, are in the plastic boxes. Forgeworld sell weapon packs, which like all their stuff is good looking, but fiddly resin and expensive. They also sell alternative heads, some Escher champion models, and a selection of bounty hunter/merc types, some of which are specifically Escher or Orlock affiliated. Totally optional.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

I have tons of bits from random GW games and half-built 40K armies from the last two decades sitting around, plus I don't have much of a problem trying to model weapons regardless. Hell, my wife wants to mod a bunch of Escher to have skates so they're badass derby girls. More just looking for the base "this is the bare minimum of what you need to actually play" advice, with additional "and if you want to expand check out these routes." And it seems like I've got that all here, thanks guys. If I'm understanding correctly, in addition to the core rulebook and models from the gang boxes, I'll want/need GotU initially, followed by the House books for further expansion.

Do you need the House books to find rules for the models in the expansion/upgrade model sets? And just browsing random Necromunda products I found the Ambot Automata, are those any good? The product listing says they can be added to any gang but most importantly they look absolutely rad as hell.

Genghis Cohen
Jun 29, 2013

food court bailiff posted:


Do you need the House books to find rules for the models in the expansion/upgrade model sets? And just browsing random Necromunda products I found the Ambot Automata, are those any good? The product listing says they can be added to any gang but most importantly they look absolutely rad as hell.

Yes, rules for those expansion sets (the ones with special champions/prospects/beasts) are only on the House books.

Ambots can be added to any gang, and they are pretty beastly in the game.

Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



What would be my best bet for a small-scale specialist game that I could play with a friend and not get too bored of? Looking for something that has a relatively cheap (as cheap as it gets in this hobby anyway) barrier to entry and can be played without a ton of space. Not too picky on the setting - kinda bouncing between Kill Team, Blood Bowl, Warcry, or Necromunda, but I'm not sure how they rate in terms of investment to get playing and how much of a learning curve they'd have.

Cease to Hope
Dec 12, 2011
Blood Bowl has a sharp learning curve but doesn't need anything but the starter box. Adding more teams takes about 12-15 models per team. It's also available as a video game that is the exact same game. (Blood Bowl 2 is a previous edition of the board game, while Blood Bowl 3 will use the new rules but isn't out yet.)

Necromunda is fairly complicated, requires a bunch of terrain, and has its rules scattered all over the place in multiple pricey books. It's not hard to play but has a million billion little edge cases. NM gangs aren't large, consisting of a dozen ish models, but the game encourages lots of fiddly customization, which may be good or bad depending on your taste. You really need some sort of terrain to keep it from being a totally mindless shootout, although a large 2D maze works as well as traditional 40K style terrain pieces.

thocan
Jan 18, 2014

Grizzled Patriarch posted:

What would be my best bet for a small-scale specialist game that I could play with a friend and not get too bored of? Looking for something that has a relatively cheap (as cheap as it gets in this hobby anyway) barrier to entry and can be played without a ton of space. Not too picky on the setting - kinda bouncing between Kill Team, Blood Bowl, Warcry, or Necromunda, but I'm not sure how they rate in terms of investment to get playing and how much of a learning curve they'd have.

What's your current terrain collection like, if any?

Warcry is super easy to learn, play is fast and easy (though not as complex as some of the others, for better or worse), and model count is in line with any of the others you mentioned. You can absolutely play it with generic fantasy terrain, though if you can get your hands on the original starter set it works pretty well as a game in a box.

Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



thocan posted:

What's your current terrain collection like, if any?

Warcry is super easy to learn, play is fast and easy (though not as complex as some of the others, for better or worse), and model count is in line with any of the others you mentioned. You can absolutely play it with generic fantasy terrain, though if you can get your hands on the original starter set it works pretty well as a game in a box.

Basically none. I was also looking at Underworlds since it seems like an even smaller / more self-contained setup and there's a reasonably priced starter.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Underworlds is basically a board game that has beautiful minis for you to paint, it really isn't in league with the others.

If you can get a Warcry box set it's by far the best bang-for-your-buck ratio I've ever seen in this hobby, although I'm not sure if the ones past the first keep up that trend. The original had like a million sprues of nice terrain along with two full teams, like four decks of cards, a board and the full rule book.

Kill Team is great because you can grab the core rule book and pretty close to any two boxes of regular infantry dudes from 40K and be ready to play, although if you don't have terrain you'll want to jury rig some up.

Blood Bowl is kind of its own beast, it's pretty complicated and doesn't play much like most other minis games but the trade-off there is that since it's sports themed it's easier to wrangle people into giving it a shot.



In other news I'm pretty hype about my Necromunda books coming this week, I finished all my xmas-gift-printing stuff early so I've just been printing a ton of modular industrial gantry stuff (source: https://www.thingiverse.com/thing:2246090) to supplement my other modern/40K/KT terrain. This set of gantry stuff is all pretty basic (lots of flat lines, etc) but I figure when I paint it up and weather it and add some techno greebles embellishments here and there it'll look pretty rad - and it'll allow me to have some modular multi-level stuff I can rearrange as needed.

Crackbone
May 23, 2003

Vlaada is my co-pilot.

Grizzled Patriarch posted:

What would be my best bet for a small-scale specialist game that I could play with a friend and not get too bored of? Looking for something that has a relatively cheap (as cheap as it gets in this hobby anyway) barrier to entry and can be played without a ton of space. Not too picky on the setting - kinda bouncing between Kill Team, Blood Bowl, Warcry, or Necromunda, but I'm not sure how they rate in terms of investment to get playing and how much of a learning curve they'd have.

If you're in the US, Blitz Bowl is a smaller, cheaper, less complex Fantasy Football bash-em-up type game. It's a Barnes and Noble exclusive for some weird reason. Core box is $40 and they have some Blitz Bowl specific teams for $20 each. Base box has rules for another 8 or so teams that you can run using the Blood Bowl team box sets.

NC Wyeth Death Cult
Dec 30, 2005

He lost his life in Chadds Ford, he was dancing with a train.

Grizzled Patriarch posted:

What would be my best bet for a small-scale specialist game that I could play with a friend and not get too bored of? Looking for something that has a relatively cheap (as cheap as it gets in this hobby anyway) barrier to entry and can be played without a ton of space. Not too picky on the setting - kinda bouncing between Kill Team, Blood Bowl, Warcry, or Necromunda, but I'm not sure how they rate in terms of investment to get playing and how much of a learning curve they'd have.

I know you're looking for skirmish games, but you can play Warmaster using the Revolution rules you get offline and can do an army up for well under $100 if you go with 6mm units from Microworld Games.

Aniodia
Feb 23, 2016

Literally who?

NC Wyeth Death Cult posted:

I know you're looking for skirmish games, but you can play Warmaster using the Revolution rules you get offline and can do an army up for well under $100 if you go with 6mm units from Microworld Games.

I mean, if you want to take "small scale" literally, yeah. I'd also recommend looking at Excellent Miniatures for some modern resin-printed minis in the standard 10mm Warmaster scale. Cromarty Forge does similar, but put their own spin on the armies (so instead of, say, Vampire Counts, it's more Vampire Vikings). There's definitely way more serviceable minis for Warmaster, from Black Gate to Trolls under the Bridge, to Warmonger, dudes on FB groups doing their own thing, etc. etc.

Hell, you could even hit up this dude's blog and get some paper counters you can print out and use that way. Spend in printer ink what you'd save with time and money, see if you even like the game to begin with. That way you can go nuts if you wanna, or find something else and have only wasted like, $5ish in printer ink (if that) and the time to cut them out and paste them onto cardboard.

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Warmaster you say?

https://www.excellentminiatures.com/search?sSearch=army+deal

These guys have a few army deals up of some sweet 3D printed models. Wood Elf, Vampire Counts, Dwarves,

lilljonas
May 6, 2007

We got crabs? We got crabs!
As a small scale historical gamer, I just want to chime in that tiny armies are cool and fast to paint.

WINNERSH TRIANGLE
Aug 17, 2011

Hello! Does anyone have the various Knights from Adeptus Titanicus (especially the Cerastus ones), and, if so, could you take reference pictures of them next to some 40k/28mm models (a space marine and Custodes, ideally)? Thank you so much!

Nebalebadingdong
Jun 30, 2005

i made a video game.
why not give it a try!?

dishwasherlove posted:

Warmaster you say?

https://www.excellentminiatures.com/search?sSearch=army+deal

These guys have a few army deals up of some sweet 3D printed models. Wood Elf, Vampire Counts, Dwarves,



I have some minis on the way from them. I've ordered from Printing in Detail and they have some of the same sculpts. The quality is insanely good

Mini-Hammer is becoming a thing!

MeinPanzer
Dec 20, 2004
anyone who reads Cinema Discusso for anything more than slackjawed trolling will see the shittiness in my posts
I doubt I'll ever play a game of Warmaster but I'm becoming increasingly attracted to tiny, highly detailed minis and I think I might just have to order some of those soon...

Are the supporting struts difficult to remove, or do they leave conspicuous marks on the minis once removed? How brittle is the resin, especially for thin parts like spears?

Nebalebadingdong
Jun 30, 2005

i made a video game.
why not give it a try!?

MeinPanzer posted:

I doubt I'll ever play a game of Warmaster but I'm becoming increasingly attracted to tiny, highly detailed minis and I think I might just have to order some of those soon...

Are the supporting struts difficult to remove, or do they leave conspicuous marks on the minis once removed? How brittle is the resin, especially for thin parts like spears?

The supports are easy to remove just do it carefully.

They are brittle tho. If you drop them onto a hard floor or drop something onto them, you're definitely gonna break them. They shouldn't break from transport or general gaming

hexa
Dec 10, 2004

And the day came when the risk to remain tight in a bud was more painful than the risk it took to blossom

Crackbone posted:

So my COVID hobby is building out a set of Space Hulk 1st edition with current gen minis. Not even sure if I’ll even play it once I'm done, but I'm actually old enough to have bought 1st edition with all the expansions when I was a teenager. I have such fond memories of it I figured what the hell. It’s been almost 15 years since I painted a mini, so I sprung for some models and paints. It's amazing how much better paints and painting resources are now.

Here’s a few of the Deathwing I’ve done so far. Bases aren't done but I'm chewing through my ~20 odd Terminators. Then I'll move onto the genestealers and hybrids.



Those look great! I have a similar project I've started, making Space Crusade with modern minis. Not all that far with it yet though...

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Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



Thanks for all the suggestions guys! Now to be indecisive for a few more days lol.

Those Warmaster minis are cool as hell, I can't believe how detailed those are at that scale.

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