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pentyne posted:Man, Shardlight is good, like really good. I don't even like those types of games and it was good enough I played it all the way through in one sitting. The whole look/use/combine adventure games kind of put me off but I managed to beat this only needing to check a guide a handful of times when I hit a wall. The puzzles aren't punishing 90s Sierra games, pretty much if you can make sure to interact with everything on screen at least once you shouldn't ever get completely lost. Even for some of the stuff I struggled to figure out the missing bits were at most 2 screens away and I had just missed them when first passing through. Play the Blackwell games.
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# ? Dec 14, 2020 01:51 |
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# ? May 28, 2024 14:16 |
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Also play Unavowed
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# ? Dec 14, 2020 01:53 |
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Well, it's December, so it's time for me to start giving away all the duplicate/extra keys I got from Humble Bundles. First up, I've Sherlock Holmes: The Devil's Daughter, which I stupidly bought on Steam for like $2 a couple of weeks ago, forgetting that I had bought it previously in a bundle. The code is https://www.humblebundle.com/gift?key=Sd3TwPNyvR**Fmwn. To keep someone from just copy-pasting the link, I've switched out two of the numbers with asterisks and a clue. The clue is "_ _ Sunset Strip, starring Efrem Zimbalist Jr." Let me know if you're able to get the game registered. Otherwise, I'll fret about it all day.
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# ? Dec 14, 2020 02:14 |
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I love wadgeteye games, and unavowed is an achievement in the genre. it takes place in the same universe as blackwell, so you may want to play those first, but it's not really important outside of a few references here and there. that said, I still recommend playing blackwell because those games are good.
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# ? Dec 14, 2020 02:14 |
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Max Wilco posted:Well, it's December, so it's time for me to start giving away all the duplicate/extra keys I got from Humble Bundles.
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# ? Dec 14, 2020 02:21 |
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Almost all of the modern adventure games (even the non-Wadjet eye ones) are reasonably easy compared to the worst 90s (and especially 80s) games, since they can't earn money with the hint hotlines anymore and there's several decades of accumulated knowledge for good practices. Plus people won't be upset if you can beat one in less than 5 hours.
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# ? Dec 14, 2020 02:26 |
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Palpek posted:Hey, thanks a lot, I managed to grab it and I'm a big fan of the previous Sherlock Holmes games but haven't managed to play this one yet. Cheers! You're welcome. I've got quite a few extra keys, but I don't know what's the best way to dole them out. I was just going to post them in some of the various threads I post in, but since they're all Steam keys (through Humble Bundle), maybe's it's better to just post them all here instead. Kennel posted:Almost all of the modern adventure games (even the non-Wadjet eye ones) are reasonably easy compared to the worst 90s (and especially 80s) games, since they can't earn money with the hint hotlines anymore and there's several decades of accumulated knowledge for good practices. I think the Wadjet Eye games (mainly the Blackwell series) surpass a lot of the games by Sierra and LucasArts, and this is coming from someone who's very fond of those games, despite their flaws (barring some exceptions). Max Wilco fucked around with this message at 02:38 on Dec 14, 2020 |
# ? Dec 14, 2020 02:36 |
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I don't generally go for adventure/point and click games but I was very impressed by Nelly Cootalot: Spoonbeaks Ahoy! and Sally Face. Both can be a bit obtuse at times, but nothing like the older games were.
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# ? Dec 14, 2020 02:56 |
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Also, Shardlight's subject matter was hyper relevant to current times. That helped keep my interest as well.
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# ? Dec 14, 2020 03:16 |
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Oop, new collection idea: I think I'm gonna be categorizing my games until the end of humanity's time on Earth
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# ? Dec 14, 2020 03:40 |
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Is Devil's Daughter worth playing, btw? I enjoyed the heck out of Crime and Punishment, but never found the time to touch the rest of their back catalogue.
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# ? Dec 14, 2020 03:41 |
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I haven't played it myself yet, but it's usually listed as one of the bad Frogware games whenever the series comes up, so I'm guessing the answer would be no.
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# ? Dec 14, 2020 03:44 |
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Devil's Daughter has the same engine plus the same deduction mechanics and such. Some of the cases go to really weird places, which didn't please everyone.
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# ? Dec 14, 2020 03:56 |
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Omi no Kami posted:Is Devil's Daughter worth playing, btw? I enjoyed the heck out of Crime and Punishment, but never found the time to touch the rest of their back catalogue. It's worth playing, but it's not a patch on C&P.
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# ? Dec 14, 2020 04:00 |
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Huh okay, thanks... I'll probably just wait to see if Sinking City ever makes it to steam.
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# ? Dec 14, 2020 04:18 |
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It's an Origin game, so chances that you'll ever be able to play it without that launcher are sadly kind of low. On the plus side, Origin is a fairly tolerable launcher and Sinking City is charming enough that I'd consider it worth it.
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# ? Dec 14, 2020 04:20 |
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Cardiovorax posted:It's an Origin game, so chances that you'll ever be able to play it without that launcher are sadly kind of low. On the plus side, Origin is a fairly tolerable launcher and Sinking City is charming enough that I'd consider it worth it. You can grab a drm free version here. It was a year exclusive with Epic, no idea what was the deal is with Origin version(looks like Frogwares self-published there but ) but it's not on Steam because it's trapped in a legal custody battle between Frogwares and their distributor Bigben/Nacon Hub Cat fucked around with this message at 04:39 on Dec 14, 2020 |
# ? Dec 14, 2020 04:36 |
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queeb posted:im also still having fun but theres 0 reason it was an open world game. should have been a hub thing like deus ex It had to be open world because a lot of the pre-release hype followed the AAA trend of marketing the game to everyone. Take away anything and it wouldn't have gotten nearly as much attention. The traffic AI and cop spawning bullshit is really egregious, though. Lots of problems that make the open world portion of the game just kind of terrible and useless.
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# ? Dec 14, 2020 05:51 |
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Paradoxish posted:It had to be open world because a lot of the pre-release hype followed the AAA trend of marketing the game to everyone. Take away anything and it wouldn't have gotten nearly as much attention. I just saw a clip on reddit of a guy on top of a skyscraper aiming and killing someone and the cops literally spawn on the roof with them.
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# ? Dec 14, 2020 05:59 |
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pentyne posted:I just saw a clip on reddit of a guy on top of a skyscraper aiming and killing someone and the cops literally spawn on the roof with them. Yeah, the systems are all really poorly thought out, hacked together, and buggy. I actually don't think it's, like, a bad game, though. The comparisons to New Vegas are pretty good imo. I haven't had a chance to play it a ton so it's possible these problems just accelerate and make it unplayable, but my initial reaction is to say "yeah this is fun and good." The problem is that it comes out like "yeah this is fun and good, except the combat, open world, and rpg mechanics are all trash." I doubt I'll be able to put much time into it before next year so maybe some of this stuff will be ironed out but lmao of course it won't
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# ? Dec 14, 2020 06:08 |
pentyne posted:I just saw a clip on reddit of a guy on top of a skyscraper aiming and killing someone and the cops literally spawn on the roof with them. yea cops just teleport behind you, it owns they also give up when you walk a block away
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# ? Dec 14, 2020 06:23 |
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Just pretend that it's active camo and that they were there all along, I guess.
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# ? Dec 14, 2020 06:24 |
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Paradoxish posted:Yeah, the systems are all really poorly thought out, hacked together, and buggy. Combat is pretty fun if a little shallow once you level up a bit and find a good niche (so far most gun types, stealth, melee, and combat hacks all seem viable and maybe OP in their own way -- I'm mostly doing hacks for crowd control effects and then moving in with a shotgun for close range kills) and the RP aspect has its moments too. Really the open world/simulation aspect is where the game consistently shows seams for me, and I've kind of learned at this point to not push against it too much. Which is definitely a disappointment if that's what you were looking forward to -- but if you set your expectations for something like Fallout or Deus Ex, except you occasionally have to drive a car or a bike between points of interest, it's a solid package.
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# ? Dec 14, 2020 06:32 |
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I spend my time bunnyhopping and dodge-dashing around town to level Athletics
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# ? Dec 14, 2020 06:48 |
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pentyne posted:I just saw a clip on reddit of a guy on top of a skyscraper aiming and killing someone and the cops literally spawn on the roof with them. i went looking for this and it's unreal https://www.reddit.com/r/cyberpunkgame/comments/kcjdis/decided_to_test_how_bad_the_cop_spawning_issue_is/ another https://streamable.com/q79lrl
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# ? Dec 14, 2020 07:27 |
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lol, you can literally watch them pop into existence.
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# ? Dec 14, 2020 07:32 |
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If you don't think that'll be how cops work by 2077 idk what to tell ya
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# ? Dec 14, 2020 07:46 |
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according to steam250 this is the top 10 for the year based on steam reviews (excluding early access) 1) Factorio 2) Hades 3) Helltaker 4) Half Life: Alyx 5) Henry Stickman Collection (??) 6) Risk of Rain 2 7) Deep Rock Galactic 8) Persona 4 Golden 9) Senren * Banka 10) There is No Game: Wrong Dimension other notable rankings.. Yakuza 7 placed 21st just ahead of NEKOPARA Vol 4 (lol), Spelunky 2 placed outside of the top 100 (#138), and the highest ranked early access game is Phasmophobia (#3)
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# ? Dec 14, 2020 07:57 |
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I keep forgetting that Half Life 3 came out.
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# ? Dec 14, 2020 08:05 |
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Trickyblackjack posted:I keep forgetting that Half Life 3 came out. You joke but (HL:Alyx ending spoilers), At the end it wraps around right to moments after the climax of HL: Episode 2 thanks to some timely, (hmm?), intervention from G-Man.
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# ? Dec 14, 2020 08:09 |
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Half Life: Alyx is a good enough game that it certainly deserves the name more than Episode Nevergonnahappen at this point.
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# ? Dec 14, 2020 08:23 |
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Nefarious 2.0 posted:I love wadgeteye games, and unavowed is an achievement in the genre. it takes place in the same universe as blackwell, so you may want to play those first, but it's not really important outside of a few references here and there. that said, I still recommend playing blackwell because those games are good. yeah i've been chipping away at unavowed and it does seem rad for a point and click
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# ? Dec 14, 2020 08:26 |
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lets hang out posted:i went looking for this and it's unreal https://www.reddit.com/r/cyberpunkgame/comments/kcjdis/decided_to_test_how_bad_the_cop_spawning_issue_is/
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# ? Dec 14, 2020 09:00 |
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Palpek posted:It's also completely unnecessarily this ridiculous because police drones exist in the game and having those fly to your location at such a moment would at least make some sense. Yeah, a lot of bugginess is really also a result of poor decisions and laziness. The cops are clearly not behaving quite as intended because they can pop into view right in front of you and even directly behind you while you're in stealth, but their ability to just appear wherever is also clearly a part of the underlying design. In my pretty limited experience, it doesn't seem like much thought was given to restricting spawnable areas at all. I'm not even sure if there are any areas where they can't spawn.
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# ? Dec 14, 2020 09:26 |
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Gamepass is great but I got it when you could get a crazy 3yr for ~£90 by converting Gold subs. I don't know if I will stick with it at full price but even with all of issues it has it's by far the best "Netflix for games" that anyone has come up with so far.
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# ? Dec 14, 2020 12:14 |
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lets hang out posted:i went looking for this and it's unreal https://www.reddit.com/r/cyberpunkgame/comments/kcjdis/decided_to_test_how_bad_the_cop_spawning_issue_is/ I can't get over the bulletspongyness of the enemies. An SMG is being unloaded point blank into shirt-wearing cops, some of them are headshots and they're not even close to going down. It's worse than Borderlands or Division 1.
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# ? Dec 14, 2020 12:20 |
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DatonKallandor posted:I can't get over the bulletspongyness of the enemies. An SMG is being unloaded point blank into shirt-wearing cops, some of them are headshots and they're not even close to going down. It's worse than Borderlands or Division 1. And yet, somehow, two headshots with a sniper rifle or giant handcannon to kill someone feels worse than 3-5 in games to me. Maybe it is how extra insulting it is compared to pure damage sponge to almost but not quite oneshot a beast skeleton with your leaping two handed swing of a giant demon axe, compared to "Well clearly that wasn't NEARLY enough damage to seriously hurt this guy." damage. Vent your frustrations by rendering the last guy blind with quickhacks so you can leisurely unload your entire SMG into their skull unopposed, until your killing curve catches up with your playstyle. It is what I'm doing with a machette right now to backfill blades even with a revolver good enough to pop the heads off skulls instead of The Heist: Skulls Of Steel making me necksnap everyone. Section Z fucked around with this message at 13:00 on Dec 14, 2020 |
# ? Dec 14, 2020 12:52 |
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Palpek posted:It's also completely unnecessarily this ridiculous because police drones exist in the game and having those fly to your location at such a moment would at least make some sense.
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# ? Dec 14, 2020 13:01 |
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Xander77 posted:Can you get them to aggro on gang members etc? Does getting everyone killed by the cops count for optional pacifist \ stealth objectives? Or is neither a thing? "Thanks for the help-YOU'RE GOING DOWN rear end in a top hat" 80% of the time it is fine, and you loot the corpses of dead cops killed by gang members under their nose. Other times they enter full murder frenzy mode where if you cross their vision cone after they execute a random gang member they pulll out of a car in a clearly bit of scripted world flavor, you are wanted by the law. Probably why it stands out to people. When you shoot a cop in the back of the head by accident that is obvious videogame oopsies. Having to load a save from ten minutes ago because a cop hated you merely existing while you were grabbing tarot card collectibles from an area over your level so cops one shot you? ouch. Section Z fucked around with this message at 13:11 on Dec 14, 2020 |
# ? Dec 14, 2020 13:07 |
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# ? May 28, 2024 14:16 |
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DatonKallandor posted:I can't get over the bulletspongyness of the enemies. An SMG is being unloaded point blank into shirt-wearing cops, some of them are headshots and they're not even close to going down. It's worse than Borderlands or Division 1. On Normal, it doesn't feel too bad for me , but Cyberpunk is very much an RPG like the Bethesda Fallouts instead of a call of duty or ARMA, so you kind of need to meet the game on its own terms. Hard difficulty ramps up the sponginess though and is straight up not fun. But you can also just pretend they all have subdermal armour or some poo poo. The cops showing up out of nowhere is definitely jarring. The game is not at all a GTA-style sandbox though. The world looks great on the surface, but as someone up thread said, the seams become apparent real quick if you try to push against them even just a little bit. Edit: I should note that I didn't follow the development or the news or the hype, so I don't know what was promised or whatever. Trickyblackjack fucked around with this message at 13:24 on Dec 14, 2020 |
# ? Dec 14, 2020 13:21 |