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I find it hard not to find Strike! a bit of a tragic story, but I guess the important bit ended well. Coolness Averted posted:We made fun of it (and Mike Mearls being a dogshit GM) enough that they changed the rules of participation and tried forcing a gag order/takedowns of goon actual plays and transcripts and commentary on Mike's actual play demo video. Is that archived anywhere?
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# ? Dec 20, 2020 19:59 |
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# ? Jun 12, 2024 06:17 |
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Can anyone recommend a decent source for reading about what day-to-day life would have been like for people in the kind of semi-medieval setting that many RPGs assume? I really like to try and get the small details of life right, and thinking about how day-to-day life worked tends to be a really fruitful source of inspiration. I'm thinking specifically of things like: how frequently would a fishing village actually eat fish? Would they be utterly screwed without it, or would they just be using it to supplement a staple like bread or porridge? How would this change based on time period and location? What sorts of goods would be made by a local specialist, what would you make yourself, and what would you wait for a traveling pedlar to come and sell? (And, again, how would this change with time period and location?)
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# ? Dec 20, 2020 22:23 |
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Not a book but there's the BBC series "Secrets of the Castle" that talks about Guédelon Castle, a French anthropological/archaeological experiment to build a medieval castle using authentic historical methods by folks living on-site and working on-site. https://www.youtube.com/playlist?list=PL72jhKwankOiwI5zt6lC3eQtsQDxOaN_g
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# ? Dec 20, 2020 22:30 |
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Whybird posted:Can anyone recommend a decent source for reading about what day-to-day life would have been like for people in the kind of semi-medieval setting that many RPGs assume? I really like to try and get the small details of life right, and thinking about how day-to-day life worked tends to be a really fruitful source of inspiration. I hate to recommend it when I haven't actually read it yet, but this book: https://amazon.com/Time-Travelers-Guide-Medieval-England/dp/1439112908 has been sitting on my to-read stack for a fe months now and might be what you are looking for. There's a few others in the series for other time periods in specifically English history.
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# ? Dec 20, 2020 22:34 |
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Whybird posted:Can anyone recommend a decent source for reading about what day-to-day life would have been like for people in the kind of semi-medieval setting that many RPGs assume? I really like to try and get the small details of life right, and thinking about how day-to-day life worked tends to be a really fruitful source of inspiration. Not a book, but the youtube channel Absolute History licenses out historic documentaries of all sorts and is well worth looking at (and they have Secrets of the Castle!).
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# ? Dec 20, 2020 22:37 |
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Lemniscate Blue posted:I hate to recommend it when I haven't actually read it yet, but this book: https://amazon.com/Time-Travelers-Guide-Medieval-England/dp/1439112908 has been sitting on my to-read stack for a fe months now and might be what you are looking for. There's a few others in the series for other time periods in specifically English history. Was coming to link it so glad I refreshed. It is indeed very good. A more detailed and tightly focused book is : https://www.amazon.com/Medieval-Life-Penifader-Brigstock-1295-1344/dp/0072903317 Whatever you do, don't read A World Lit Only by Fire. You could also ask the MilHist thread in Ask/Tell.
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# ? Dec 20, 2020 22:56 |
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Whybird posted:Can anyone recommend a decent source for reading about what day-to-day life would have been like for people in the kind of semi-medieval setting that many RPGs assume? I really like to try and get the small details of life right, and thinking about how day-to-day life worked tends to be a really fruitful source of inspiration. Ars Magica has a ton of this, especially in the mundane source books, City & Guild and Lords of Men.
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# ? Dec 20, 2020 22:59 |
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Whybird posted:Can anyone recommend a decent source for reading about what day-to-day life would have been like for people in the kind of semi-medieval setting that many RPGs assume? I really like to try and get the small details of life right, and thinking about how day-to-day life worked tends to be a really fruitful source of inspiration. That's going to get covered by a lot of social history stuff, which was somewhat more popular a few decades ago than it is now but is still very much a popular thing for historians to invest themselves in. This one I recommend to people pretty frequently, it's a little old but it's very accessible: https://www.amazon.com/Daily-China-Mongol-Invasion-1250-1276/dp/0804707200 This one's kind of an odd one in that it's technically fiction but the author (Spence) is a scholar of significant standing and the book is intended to be a reasonable portrait of a hypothetical peasant's life, so it's "fictional" about any one person but generally considered a pretty good reconstruction. https://www.amazon.com/Death-Woman-...&s=books&sr=1-1 I am less familiar with the region but I've seen it cited enough by smarter people to not question it: https://www.amazon.com/Peasantry-Europe-Making/dp/0631175032 This one is set pretty late in terms of period but the economic issues largely hold and it's frankly kind of a legendary book: https://www.amazon.com/Political-Sy...&s=books&sr=1-1 I haven't really knocked around this part of my brain for a long time so if you ask some questions I might come up with better answers. Tulip fucked around with this message at 20:18 on Dec 21, 2020 |
# ? Dec 20, 2020 23:12 |
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ZearothK posted:Hey, did I read it right when I saw that Strike! was made by a goon? I need to yell at them, because this game is awesome. Thanks! I've actually had quite a few messages from people discovering Strike! in the last few months, and it always makes me smile. Big thanks to whoever is still telling their friends about the game and doing such a good job spreading the word! hyphz posted:I find it hard not to find Strike! a bit of a tragic story, but I guess the important bit ended well. What do you find tragic, aside from how your group treated you that time you tried to play it with them?
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# ? Dec 21, 2020 04:38 |
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Jimbozig posted:What do you find tragic, aside from how your group treated you that time you tried to play it with them? Well, how cruel the event was that made the game lose its initial momentum. Granted it turned out OK but you still had to go through it. (As for how the group treated me, that’s just passive rejection which is pretty standard it seems? But that’s not the point.)
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# ? Dec 21, 2020 04:48 |
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hyphz posted:I find it hard not to find Strike! a bit of a tragic story, but I guess the important bit ended well. It was posted here in SA ages ago in the d&d thread I wanna say around 2011 or 2012. So I know at least the transcripts of goons trying to run the 1st or 2nd packet from next and the whole thing just not working is in tg somewhere, if search and archives wind up working it can be found. I'm not sure about the clip of Mearls running a playtest packet/demoing how to DM, but absolutely failing because he locked the entire adventure behind a perception check the party failed is archived anywhere.
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# ? Dec 21, 2020 04:50 |
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hyphz posted:Well, how cruel the event was that made the game lose its initial momentum. Granted it turned out OK but you still had to go through it. Oh, that. (For those who didn't know, my daughter had stage 4 neuroblastoma when she was 18 months, but after 18 months of treatment during which she nearly died, she was in remission and is still in remission now 2.5 years later and doing great.) So yeah, that obviously derailed the writing on the expansion, but there were life changes coming for me in any case that make it harder to write. I had more work at my real job than I did when I was slacking in grad school. My wife went back to school, which means I basically need to take on lots of extra hours of work to have money (but she's graduating this year, so we'll have 2 incomes and I can finally have some time off, woo!). I'm getting back into having a weekly game now (hopefully, assuming it doesn't fall apart) and have already done more writing in the past week than I had in ages. So I don't think it's tragic at all. The game did well, people are still playing it, and I will someday put out an expansion or a second edition or a game based on it or something. I'm always hoping that day will be soon, and I've overestimated my ability to get writing time before, but I'll get there.
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# ? Dec 21, 2020 05:20 |
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Jimbozig posted:Oh, that. (For those who didn't know, my daughter had stage 4 neuroblastoma when she was 18 months, but after 18 months of treatment during which she nearly died, she was in remission and is still in remission now 2.5 years later and doing great.) I would gladly contribute to a kickstarter for a 2nd edition of Strike RPG someday
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# ? Dec 21, 2020 05:24 |
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Whybird posted:I'm thinking specifically of things like: how frequently would a fishing village actually eat fish? Would they be utterly screwed without it, or would they just be using it to supplement a staple like bread or porridge? This is a fairly accurate video as far as I can tell. https://www.youtube.com/watch?v=zKa5GRu4LwE Unfortunately, the difficulty of recording information during that period resulting in there being virtually no information about the lives of the poorer classes really hampers our knowledge. We sort of have to guess based on the resources we know they chose to cultivate, and the structure of their societies. e: let me word this better. DalaranJ fucked around with this message at 06:50 on Dec 21, 2020 |
# ? Dec 21, 2020 06:45 |
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Jimbozig posted:Thanks! I've actually had quite a few messages from people discovering Strike! in the last few months, and it always makes me smile. I actually got it a few months back through that huge Itch.io bundle (and heard about it many times through goon word of mouth), but only just got around to reading it now. Going to run an one-shot later in the week, but I can already tell it is a strong candidate for next season's campaign. Glad to hear things are fine and you're getting around to making more content for it!
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# ? Dec 21, 2020 16:29 |
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a load of people posted:incredibly useful poo poo Thank you, this is exactly the kind of thing I was after!
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# ? Dec 21, 2020 16:41 |
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drrockso20 posted:I would gladly contribute to a kickstarter for a 2nd edition of Strike RPG someday Likewise. I'm gonna be running a new Strike campaign once the plague has receded, so it'd be neat to have some new stuff to play with.
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# ? Dec 21, 2020 16:56 |
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Hostile V posted:Not a book but there's the BBC series "Secrets of the Castle" that talks about Guédelon Castle, a French anthropological/archaeological experiment to build a medieval castle using authentic historical methods by folks living on-site and working on-site. I like Barbara Tuchman's A Distant Mirror for a look at the reality of the period. It's got a narrative based on the life of a particular noble, the Comte de Coucy, who had a life that wouldn't hold up as a realistic plot for a novel, but covers as much detail about everyone's life that she can get her hands on. https://smile.amazon.com/Distant-Mirror-Calamitous-14th-Century-ebook/dp/B004R1Q296/
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# ? Dec 21, 2020 17:33 |
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mllaneza posted:I like Barbara Tuchman's A Distant Mirror for a look at the reality of the period. It's got a narrative based on the life of a particular noble, the Comte de Coucy, who had a life that wouldn't hold up as a realistic plot for a novel, but covers as much detail about everyone's life that she can get her hands on. Very much seconding this, it's superb. Some of the details are now outdated, since it was written in 1978, but it's still an excellent read. Has a great audiobook version too, if you're in to that.
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# ? Dec 21, 2020 19:24 |
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I just released DESTROY CHRISTMAS, a one-shot adventure for Nobilis, on DriveThru. This is the first product to be released under the Apocynum Press imprint, which will soon be available as a community content program allowing anybody to publish fan supplements for Nobilis, Glitch, and Chuubo.
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# ? Dec 21, 2020 20:12 |
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Coolness Averted posted:It was posted here in SA ages ago in the d&d thread I wanna say around 2011 or 2012. So I know at least the transcripts of goons trying to run the 1st or 2nd packet from next and the whole thing just not working is in tg somewhere, if search and archives wind up working it can be found. Didn't it get C&D'd? I can't find it via Google, though I can find references to having to roll 36d20 and people saying that it was fine actually.
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# ? Dec 21, 2020 22:52 |
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Elector_Nerdlingen posted:Didn't it get C&D'd? Was that the encounter with the swarm of rats you were supposed to roll for individually and they got advantage for being adjacent to other rats?
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# ? Dec 21, 2020 22:58 |
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Elector_Nerdlingen posted:Didn't it get C&D'd? Yeah but then the transcript got reposted here and pastebin Hel posted:Was that the encounter with the swarm of rats you were supposed to roll for individually and they got advantage for being adjacent to other rats? Yup. Don't forget the few folks willing to admit to problems had the handwave of "it's going to be modular. The first 3 playtest packets have strictly been the 3.x like modular rules. Modular addons will allow you to play a game just like 4th, or even basic!"
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# ? Dec 21, 2020 23:24 |
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Coolness Averted posted:Yeah but then the transcript got reposted here and pastebin That was the biggest lie in 5th edition and I know people who swallowed it whole. I bet there's folks going "any day now" on the promised modules.
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# ? Dec 21, 2020 23:26 |
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Kwyndig posted:That was the biggest lie in 5th edition and I know people who swallowed it whole. I bet there's folks going "any day now" on the promised modules. There are folks who will tell you that the modules were flawlessly implemented during the playtest.
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# ? Dec 22, 2020 00:24 |
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I'm looking to do a Paranoia one-shot. Any advice on which edition will be the easiest for a bunch of new players to pick up and run with?
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# ? Dec 22, 2020 19:02 |
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Fumaofthelake posted:I'm looking to do a Paranoia one-shot. Any advice on which edition will be the easiest for a bunch of new players to pick up and run with? XP. Run a Zap game, there’s one in one of the collections of adventures. e: it's "Nyuk Nyuk Nyuk" in Crash Priority, works as a one-shot. Arivia fucked around with this message at 19:38 on Dec 22, 2020 |
# ? Dec 22, 2020 19:06 |
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Arivia posted:XP. Run a Zap game, there’s one in one of the collections of adventures. Wow, even has the right number of pregens for PCs. Perfect, thanks.
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# ? Dec 22, 2020 20:08 |
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I always prefer to have extra pregens, in case you get somebody who doesn't like one of the choices.
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# ? Dec 22, 2020 20:57 |
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Kwyndig posted:I always prefer to have extra pregens, in case you get somebody who doesn't like one of the choices. It's Paranoia - the pregens are just piles of stats (which the players don't even know what they do) with puns attached. In the case of Nyuk Nyuk Nyuk it's Three Stooges.
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# ? Dec 22, 2020 21:09 |
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Tuxedo Catfish posted:next time i get my poo poo together enough to run a TTRPG campaign at all i'm probably going to run Strike!, not necessarily because it's my favorite system but because it's just really easy to run in a way that most games in that design space aren't Hey, if you're running online I'd love to be considered!
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# ? Dec 22, 2020 23:52 |
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I'm starting up a Discord DnD game with some friends using DnD Beyond Character sheets and the Avrae discord bot. I'm looking for web based or phone app based tools to load a map with grid and icons and rearrange them from my phone. All of us have been playing Fantasy Grounds DnD for 5+ years, I know I could import it all into FG and do it that way with screen sharing or screen shots but I'm looking for something more streamlined for crunchy combat. Alternatively, what are you guys doing for Discord game maps?
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# ? Dec 23, 2020 00:03 |
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Roll20 has a reasonable mobile version, but it is paid.
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# ? Dec 23, 2020 00:24 |
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fool of sound posted:Roll20 has a reasonable mobile version, but it is paid. Have you tried it recently? My understanding (and the experience of my players) was that their mobile interface was only ever good for ipads and has been rotting on the vine like a lot of their software in general has been.
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# ? Dec 23, 2020 00:50 |
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https://www.owlbear.rodeo/ is relatively early in its development and lacks a lot of features from Foundry or Roll20, but works pretty well if all you want is to position tokens around a map and it definitely has the best map configuration tools of the virtual tabletops I've tried.
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# ? Dec 23, 2020 00:53 |
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Arivia posted:Have you tried it recently? My understanding (and the experience of my players) was that their mobile interface was only ever good for ipads and has been rotting on the vine like a lot of their software in general has been. Not in the past year or so, admittedly.
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# ? Dec 23, 2020 01:32 |
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Now that Sword World 2.0 has been translated in full I am eyeballing running it but at the same time I have no time slots to run it in, so I have been contemplating a play by post for people who would be into that, but I probably do not have great habits formed up around posting. Maybe a Discord thing might work for it, but I'm not sure. More rumination on this required. Anybody else planning to give that system a go?
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# ? Dec 23, 2020 02:52 |
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I'd be certainly willing to give it a shot.
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# ? Dec 23, 2020 04:54 |
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Kwyndig posted:That was the biggest lie in 5th edition and I know people who swallowed it whole. I bet there's folks going "any day now" on the promised modules.
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# ? Dec 23, 2020 05:22 |
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# ? Jun 12, 2024 06:17 |
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Anyone played The Skeletons?
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# ? Dec 23, 2020 11:59 |