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Deified Data
Nov 3, 2015


Fun Shoe
I have named my children Sylvia and Nando

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Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


I went into DQ11 thinking Sylvando was the worst character

How wrong I was, he's the best part of the drat game

Deified Data
Nov 3, 2015


Fun Shoe

Len posted:

I went into DQ11 thinking Sylvando was the worst character

How wrong I was, he's the best part of the drat game

He is the heart of the party for sure

Son of a Vondruke!
Aug 3, 2012

More than Star Citizen will ever be.

Deified Data posted:

IV mobile was the first DQ I ever played and I can't imagine playing it without party chat.

I always use party chat a couple of times, then forget it exists for the rest of the game.

Deified Data
Nov 3, 2015


Fun Shoe
Is Tuppence in V ever worth while or should I just ignore him? Are any human party members ever worth it over monsters? I've got my kids, Sancho, a Slime Knight and a Golem.

Jazerus
May 24, 2011


Deified Data posted:

Is Tuppence in V ever worth while or should I just ignore him? Are any human party members ever worth it over monsters? I've got my kids, Sancho, a Slime Knight and a Golem.

your kids are, in general, better than monsters by a fairly large margin, particularly your son once he's all geared up. you will still want to have a full party including strong monsters (preferably including a reviver) as you draw closer to the end, as the toughest encounters in the game more or less require switching out in combat to spread damage. sancho and any other humans are not great.

Hyper Inferno
Jun 11, 2015
Slime Knight is a pretty solid monster throughout the entire game, especially because of the equipment selection available to it. I remember Orichalcum Fangs being a pretty strong monster exclusive piece of equipment if you want another physical attacker in the party as well. Saber is the obvious candidate, but lots of monsters can equip it.

Jupiter Jazz
Jan 13, 2007

by sebmojo
First time I played DQV (sfam version) I got Pierre (the slim knight) and basically busted the game. Not big on V's gameplay but whew, that story.

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

Jazerus posted:

your kids are, in general, better than monsters by a fairly large margin, particularly your son once he's all geared up. you will still want to have a full party including strong monsters (preferably including a reviver) as you draw closer to the end, as the toughest encounters in the game more or less require switching out in combat to spread damage. sancho and any other humans are not great.

Thank you, but Sancho was a key part of my final team, thank to his power to turn into a dragon with the staff I gave him.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



What’s the best way to play V? DS?

Homora Gaykemi
Apr 30, 2020

by Fluffdaddy

SeANMcBAY posted:

What’s the best way to play V? DS?

DS and mobile are the same content wise, just depends on whether you're okay playing on your phone/tablet or want buttons

Bongo Bill
Jan 17, 2012

Most monsters fall off in utility late in the game because they have a low level cap. However, monsters who can heal remain useful the whole game, and those that can learn Multiheal, Kazing, or Omniheal - Cureslime and King Cureslime in particular - can make all the difference against the final boss.

Air Skwirl
May 13, 2007

Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed shitposting.

Bongo Bill posted:

Most monsters fall off in utility late in the game because they have a low level cap. However, monsters who can heal remain useful the whole game, and those that can learn Multiheal, Kazing, or Omniheal - Cureslime and King Cureslime in particular - can make all the difference against the final boss.

it's loving bullshit you can't recruit a metal slime in DQ5

AngryRobotsInc
Aug 2, 2011

You can recruit Metal Slimes, they just have a very rare chance to do so.

Last Celebration
Mar 30, 2010
Making metal slimes recruitable by random chance that you can’t influence is probably one of the most malicious things this series has done, and that includes all the malicious enemies in 11

icecream citadel
Nov 4, 2020
uhh, w-what malicious enemies in 11 do you speak of? I don't play Dragon Quest games very often but I breezed right through 11 without forethought or struggle...

Commander Keene
Dec 21, 2016

Faster than the others



icecream citadel posted:

uhh, w-what malicious enemies in 11 do you speak of? I don't play Dragon Quest games very often but I breezed right through 11 without forethought or struggle...
There are enemies in late game DQ11 (or maybe post-game, I forget) that have green eyes and are literally named "Malicious [X]", that's the joke they're making.

serefin99
Apr 15, 2016

Mikoooon~
Your lovely shrine maiden fox wife, Tamamo no Mae, is here to help!

Commander Keene posted:

There are enemies in late game DQ11 (or maybe post-game, I forget) that have green eyes and are literally named "Malicious [X]", that's the joke they're making.

It's Act 3, so what most people would refer to as the 'post-game'.

icecream citadel
Nov 4, 2020
oh! I was worried for a moment that my experience with Dragon Quest 11 was all beginner's luck and very atypical or something. Sorry!

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

Last Celebration posted:

Making metal slimes recruitable by random chance that you can’t influence is probably one of the most malicious things this series has done

Well there is one small thing you can do in V Mobile - there's a new prize in the Casinos that improves your chances of recruitment if someone in your party is carrying it. This item isn't in any other version of the game.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Ofecks posted:

Well there is one small thing you can do in V Mobile - there's a new prize in the Casinos that improves your chances of recruitment if someone in your party is carrying it. This item isn't in any other version of the game.

Oh, huh. That's pretty neat actually..

Deified Data
Nov 3, 2015


Fun Shoe
Had to look up how to find the fairy palace in V...no way I would have found that on my own unless I was missing some serious sign posting

Specifically the forest maze that leads to Faerie Lea, I already knew about the lake and figured I'd find a thing to do with it later

My party kept mentioning the cellar in Whealbrook so I spent way too long combing over the surrounding area before looking up the answer.

anakha
Sep 16, 2009


Just finished the last act of DQXI. Turns out Calasmos ain't got poo poo on an angry little girl with Magic Burst and a group of cheerleaders lobbing her Elfin Elixirs.

Loved the game and had it as my second-favorite game played this year over on the GOTY thread. It absolutely satisfied all my turn-based jRPG needs. And as J-Ru said, it's unapologetically, gloriously optimistic, which has been sorely needed this year.

Gonna jump to some of the other RPGs on my to-do list, but hopefully DQIX does get released on the Switch at least so I can add it to my list as well.

Psychomax
Apr 4, 2009
I beat DQXI in ~120 hours last summer. Act 3 spoilers: I loved acts 1&2, and I thought Act 3 started out really strong. I found the idea of going back in time by destroying the present really upsetting. It's like, it's not that you go back in time and start a new timeline, and the people you left behind get to live out their lives as normal; everything since the fall is just erased from time. The character arcs in Act 2 were super believable and engaging, and losing all that progress felt like a high price to pay for going back in time and rewriting events. I was excited to see how it would play out.

... But then they just replaced all the act 2 character arcs with smaller, shittier arcs, and then sanitized the whole "destroying the present" idea by having Serenica go back in time herself and actually the present is just fine and there are no consequences for time travel.

Maybe that's not what Yuji & Co were going for, but I was disappointed by how they handled it.


That said, it was still a great game. It was my girlfriend's first mainline DQ game (she played on the Switch while I played on the PS4, we started at the same time and beat it a day apart). She's not that into JRPGs and super picky about cutscenes and dialogue, and she enjoyed herself. I'm excited for her to play DQ8 3DS next.

Framboise
Sep 21, 2014

To make yourself feel better, you make it so you'll never give in to your forevers and live for always.


Lipstick Apathy
I've started what I feel is a rather daunting task of playing every main Dragon Quest game in order, X aside. I had already played Dragon Quest 1 as a kid and Dragon Quest XI a couple years ago. However, as I haven't played the rest of the series yet to completion, I figured the best way was to just tackle it all, in order-- and my reward for all of this (as if it is not already a reward in and of itself to play through one of the most treasured video game series ever that I have woefully neglected for most of my life) is to play through DQXI-S, which I have had for over a year now but haven't felt like playing just yet since DQXI still feels fresh for me.

On the 24th, I picked up all 3 Switch remakes of DQ I-III, and I proceeded to play through all of the first game in that day as well. It was as simple as I remember it being, but I found myself appreciating some of the QoL upgrades this version of the game had. Part of me wanted to play through each game in its most original form, but I feel like this was good too.

I finished DQII the other day. I don't think I liked it quite as much, but I appreciate it for what it is. I am trying to play through these games as blindly as possible, and I only really looked at a guide to get me through the last big dungeon of the game as I had found the pitfalls and infinite loops to be obnoxious and tedious for my already worn-down nerves on how ridiculously high the encounter rate in the game was, especially in dungeons. I enjoyed being able to return to the familiar world of DQI as well; I thought that was a nice touch.

I'll be starting DQIII soon. I've felt a little intimidated by it as I know it has a class system and party building, and I tend to get a kind of choice paralysis in those kinds of situations. I am the kind of person who will literally agonize at a character creation screen because I don't know what name to give a character, let alone who that character should be. I am aware I am overthinking this, as well. But I look forward to continuing through the series as well.

Progress:
I - Switch - Done
II - Switch - Done
III - Switch
IV - Mobile (I heard it's the only version with complete party chat and I like that kinda thing)
V - DS
VI - DS
VII - 3DS
VIII - PS2? (My PS2 died on me and I do not own the game yet anyway, but I've heard this is the best version_
IX - DS
XI - Switch

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

Framboise posted:

I've started what I feel is a rather daunting task of playing every main Dragon Quest game in order, X aside.

I've been doing this too! It's interesting to see the games get longer each time you play a new one, even though it feels like you're moving through them faster and doing more things intuitively. I love how different each game feels while still fitting into the same framework.

But on your list, I'd suggest DQ8 be the 3DS version rather than the PS2 one. It's got a lot of QoL stuff, as well as two extra party members and some other unique content. Everything else you've got planned out there is probably the best way to do it. I played them the same kind of way, though I bought 4 for the DS before finding out about the mobile thing so I missed out on party chat- but even without that, it's a great game.

Last Celebration
Mar 30, 2010
If you have means to homebrew the 3DS definitely look into that, having a MIDI version of 7 3DS isn’t that bad since it’s still a cleaner OST than the PSX release but man is 8’s something else

In Training
Jun 28, 2008

Framboise posted:

I've started what I feel is a rather daunting task of playing every main Dragon Quest game in order, X aside. I had already played Dragon Quest 1 as a kid and Dragon Quest XI a couple years ago. However, as I haven't played the rest of the series yet to completion, I figured the best way was to just tackle it all, in order-- and my reward for all of this (as if it is not already a reward in and of itself to play through one of the most treasured video game series ever that I have woefully neglected for most of my life) is to play through DQXI-S, which I have had for over a year now but haven't felt like playing just yet since DQXI still feels fresh for me.

On the 24th, I picked up all 3 Switch remakes of DQ I-III, and I proceeded to play through all of the first game in that day as well. It was as simple as I remember it being, but I found myself appreciating some of the QoL upgrades this version of the game had. Part of me wanted to play through each game in its most original form, but I feel like this was good too.

I finished DQII the other day. I don't think I liked it quite as much, but I appreciate it for what it is. I am trying to play through these games as blindly as possible, and I only really looked at a guide to get me through the last big dungeon of the game as I had found the pitfalls and infinite loops to be obnoxious and tedious for my already worn-down nerves on how ridiculously high the encounter rate in the game was, especially in dungeons. I enjoyed being able to return to the familiar world of DQI as well; I thought that was a nice touch.

I'll be starting DQIII soon. I've felt a little intimidated by it as I know it has a class system and party building, and I tend to get a kind of choice paralysis in those kinds of situations. I am the kind of person who will literally agonize at a character creation screen because I don't know what name to give a character, let alone who that character should be. I am aware I am overthinking this, as well. But I look forward to continuing through the series as well.

Progress:
I - Switch - Done
II - Switch - Done
III - Switch
IV - Mobile (I heard it's the only version with complete party chat and I like that kinda thing)
V - DS
VI - DS
VII - 3DS
VIII - PS2? (My PS2 died on me and I do not own the game yet anyway, but I've heard this is the best version_
IX - DS
XI - Switch

I did this journey when XI was first announced since I had never played any of them and absolutely loved my time. enjoy the DQ feast, they're all delightful in different ways.

ROFL Octopus
Jun 20, 2014

LET ME EXPLAIN

Sea Lily posted:

I've been doing this too! It's interesting to see the games get longer each time you play a new one, even though it feels like you're moving through them faster and doing more things intuitively. I love how different each game feels while still fitting into the same framework.

But on your list, I'd suggest DQ8 be the 3DS version rather than the PS2 one. It's got a lot of QoL stuff, as well as two extra party members and some other unique content. Everything else you've got planned out there is probably the best way to do it. I played them the same kind of way, though I bought 4 for the DS before finding out about the mobile thing so I missed out on party chat- but even without that, it's a great game.

Having the instant alchemy pot from the start is reason enough to play the 3DS version. Thank you Horii.

SpaceDrake
Dec 22, 2006

I can't avoid filling a game with awful memes, even if I want to. It's in my bones...!
Hmm. Do I want to buy DQB2, one of my favorite games ever, on Steam for better performance and the potential of co-oping with Steamfriends... :thunk:

SeANMcBAY
Jun 28, 2006

Look on the bright side.



I want to go through the entire series too. Very slowly going to start with the Switch ports of 1, 2 and 3.

SpaceDrake
Dec 22, 2006

I can't avoid filling a game with awful memes, even if I want to. It's in my bones...!

Framboise posted:

IV - Mobile (I heard it's the only version with complete party chat and I like that kinda thing)
V - DS

It's true that Mobile has party chat restored in English, but I do want to point out that IV and V have some genuine-rear end problems with some of the "accents" ending up descending into outright racist caricature. And I do mean seethingly racist.

(No, I am never going to shut up about what was done to Maya, Meena and Sancho in those games. It was an absolutely shocking misstep in what were otherwise reasonably well-done localizations. Alena and her crew are only very marginally less worse, and it's still Not Great and not what I would want to do.)

So if that factors in at all, well, there you go. That said, the DS/mobile editions of the games are also the most QoL-friendly of the bunch by a lot.

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

Can you explain the issue with Maya/Meena? They're supposed to be French, right?

Framboise
Sep 21, 2014

To make yourself feel better, you make it so you'll never give in to your forevers and live for always.


Lipstick Apathy

Sea Lily posted:

I've been doing this too! It's interesting to see the games get longer each time you play a new one, even though it feels like you're moving through them faster and doing more things intuitively. I love how different each game feels while still fitting into the same framework.

But on your list, I'd suggest DQ8 be the 3DS version rather than the PS2 one. It's got a lot of QoL stuff, as well as two extra party members and some other unique content. Everything else you've got planned out there is probably the best way to do it. I played them the same kind of way, though I bought 4 for the DS before finding out about the mobile thing so I missed out on party chat- but even without that, it's a great game.

Ah, good point. I'll keep that in mind!

I have 4 for the DS as well-- I actually bought it years ago and regret not picking up V and VI as well, though I just have those on my flashcart instead.


SpaceDrake posted:

It's true that Mobile has party chat restored in English, but I do want to point out that IV and V have some genuine-rear end problems with some of the "accents" ending up descending into outright racist caricature. And I do mean seethingly racist.

(No, I am never going to shut up about what was done to Maya, Meena and Sancho in those games. It was an absolutely shocking misstep in what were otherwise reasonably well-done localizations. Alena and her crew are only very marginally less worse, and it's still Not Great and not what I would want to do.)

So if that factors in at all, well, there you go. That said, the DS/mobile editions of the games are also the most QoL-friendly of the bunch by a lot.

QoL is the biggest thing for me, yeah. I'm aware of the translation stuff being pretty sketchy, as unfortunate as it is.

Luceo
Apr 29, 2003

As predicted in the Bible. :cheers:



The accents are a great, fun way to communicate the different countries of the game world, and there's nothing sketchy or racist about them. Dragon Quest has consistently been one of the most lovingly localized series, down to the puns, and that's part of what brings the worlds to life.

Luceo fucked around with this message at 00:55 on Jan 4, 2021

Detective No. 27
Jun 7, 2006

I love the accents. Dragon Quest is the one world trotting series that remembers that people across the world have different accents that go beyond upper class British dialect, lower class British dialect, and Scottish.

SeANMcBAY
Jun 28, 2006

Look on the bright side.



Has anyone played through the fan translation of Rocket Slime 3? How does it compare to 2 on DS?

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
English DQ4 is racist on about the same level as like, Punchout.

Psychomax
Apr 4, 2009

SpaceDrake posted:

[...]I do want to point out that IV and V have some genuine-rear end problems with some of the "accents" ending up descending into outright racist caricature. And I do mean seethingly racist.
It's been a while since I played those, but I remember thinking they were trying way too hard with the accents... 3 for GBC got the globe-trotting across without being so over the top.

When did it cross the line from awkward to "seethingly racist?"

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DACK FAYDEN
Feb 25, 2013

Bear Witness
I do remember Sancho being too "ayy señor banditos have raided our veellage" for me, and I played that game long enough ago that I'm sure I'd be madder about it now.

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