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Which lifepath will you take?
NOMAD (I like freedom)
STREET KID (I like the city)
CORPO (I like money)
I don't like labels
View Results
 
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nominal
Oct 13, 2007

I've never tried dried apples.
What are they?
Pork Pro
I have a bug where Mitch is stuck calling me on the phone, like, permanently. It pops up quickly enough that it's keeping me from interacting with things like fast travel. I did eventually manage to get in a car and drive out to where Mitch was standing and he finished his speech about Panam's exploits with cattle ranchers or something, but then it just gets stuck with a picture of Mitch on the screen with no dialog and I can't interact with any person or any thing.

Anybody heard of a way to fix this that doesn't involve reverting back to an old save? Because I'm not really sure when the bug actually started

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Bust Rodd
Oct 21, 2008

by VideoGames

deep dish peat moss posted:

As someone who lives in Arizona right now this will be a pretty dope choice by 2077 - there are no real natural disasters here and it's inland enough that global warming won't gently caress it so it'll probably be one of the most paradisiacal places on earth

It’ll be 130 degrees in the shade

Rahul
Dec 10, 2004

Farm Frenzy posted:

they mightve been referring to all the weird claims like that you could originally enter every [LOCKED] door

That claim was the biggest hint that it was a load of shite. Its pretty clear that locked door thing is just a default status applied to most door objects. Like theres a few places where you can accidentally glitch through walls and unused buildings are just empty shells like you would expect. The idea that they had interiors for nearly every building in the game and then went to the trouble of deleting it all because some suit threw a hissy fit is pretty lol

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

SniperWoreConverse posted:

i would totally GM one except:
1: the only :airquote:GM-ing:airquote: i've done is for my GBS thread where i literally made up the rules as the game progressed,
2: have no idea how you'd even gm a game online that actually requires characters to be on a map and taking actions. There's software that does this but I sure as poo poo don't have it.
3: man i really wanna make a char

anyway here's a thread: https://forums.somethingawful.com/showthread.php?threadid=3954467

Bless.

Cactrot
Jan 11, 2001

Go Go Cactus Galactus





lemonadesweetheart posted:


Corpo V proving Regina does exist.


It's kinda weird that the fixers all exist on the map but as far as I've seen there is no point in ever visiting them.

with a rebel yell she QQd
Jan 18, 2007

Villain


Pyromancer posted:

Except the time they look suspiciously Japanese
https://www.youtube.com/watch?v=ZqTIActTz6s

Maybe they are from Sakhalin.

Infinite Karma
Oct 23, 2004
Good as dead





Artelier posted:

Seriously guys, get Comrade's Hammer



It can go much higher than this
Doom Doom also hits this hard or harder without any shenanigans, the only downside is you gotta pull it off of Dum Dum (who is kind of a cool dude).

lemonadesweetheart
May 27, 2010

Cactrot posted:

It's kinda weird that the fixers all exist on the map but as far as I've seen there is no point in ever visiting them.

Regina and Wakako both have quests that will lead you to them but I don't think any of the others do.

Infinite Karma
Oct 23, 2004
Good as dead





lemonadesweetheart posted:

Regina and Wakako both have quests that will lead you to them but I don't think any of the others do.

Dakota makes you drive a bunch of stolen cars back to her after you liberate them.

vanity slug
Jul 20, 2010

lemonadesweetheart posted:

Regina and Wakako both have quests that will lead you to them but I don't think any of the others do.

You end up meeting all of them if you do the sidequests. You definitely meet the one in the badlands, and the one on the dam at the end of the semifinal driving mission?

dyzzy
Dec 22, 2009

argh
You can talk to Padre in the Street Kid intro and at Mama Welles' during Jackie's funeral

Don't ever meet Mr. Hands

Orange Crush Rush
May 7, 2009

You don't need thumbs for revenge
I'd like it if we got DLC that went a bit more into the Fixers beyond Rogue and Regina.

Like I'm trying to figure out Dino's deal; dude's got Rockerboy written all over him and even plays in a band apparently, but a lot of his gigs have you pulling jobs for Corpos, which makes me think he's shaking a lot of their hands behind the scenes. Maybe you don't become the main Fixer of Downtown without making friends on all sides I guess?

Kraftwerk
Aug 13, 2011
i do not have 10,000 bircoins, please stop asking

Infinite Karma posted:

Doom Doom also hits this hard or harder without any shenanigans, the only downside is you gotta pull it off of Dum Dum (who is kind of a cool dude).

While I really like weapons such as Comrade's hammer I find that the reload times limit their effectiveness. If you go loud and have to fight you often get surrounded quickly and have to fight 3-4 people at once who in the time it takes you to reload can make your life miserable. Eventually you level up high enough that you can 1 shot most enemies with an assault rifle shot to the chest and that becomes far more effective than these single shot + reload weapons.

I'd rank my top 3 weapons in the following order

1. Moron Labe/Ajax with scope
2. Lizzie/Omaha Pistol - honorable mention to the Quasar
3. Overwatch or a Grad if I don't have overwatch yet

I'd add an honorable mention to Johnny's Malorian pistol.

I don't really see any reason why you'd want any other weapons here. The pistol could even be swapped for a melee weapon if people got too close and you're specced that way. Everything else seems like a gimmick to me. The smart weapons aren't as reliable as directly shooting heads yourself, revolvers are too slow and only suitable for silenced stealth kills, shotguns only work at point blank range and when you're higher level you can achieve similar results with the above weapons. SMGs drain shitloads of ammo, do minimal damage and are inaccurate compared to the fire control you get on an Ajax. The Copperhead works in a similar fashion and LMGs aren't flexible enough.

Orange Crush Rush
May 7, 2009

You don't need thumbs for revenge

Kraftwerk posted:

While I really like weapons such as Comrade's hammer I find that the reload times limit their effectiveness. If you go loud and have to fight you often get surrounded quickly and have to fight 3-4 people at once who in the time it takes you to reload can make your life miserable. Eventually you level up high enough that you can 1 shot most enemies with an assault rifle shot to the chest and that becomes far more effective than these single shot + reload weapons.

I'd rank my top 3 weapons in the following order

1. Moron Labe/Ajax with scope
2. Lizzie/Omaha Pistol - honorable mention to the Quasar
3. Overwatch or a Grad if I don't have overwatch yet

I'd add an honorable mention to Johnny's Malorian pistol.

I don't really see any reason why you'd want any other weapons here. The pistol could even be swapped for a melee weapon if people got too close and you're specced that way. Everything else seems like a gimmick to me. The smart weapons aren't as reliable as directly shooting heads yourself, revolvers are too slow and only suitable for silenced stealth kills, shotguns only work at point blank range and when you're higher level you can achieve similar results with the above weapons. SMGs drain shitloads of ammo, do minimal damage and are inaccurate compared to the fire control you get on an Ajax. The Copperhead works in a similar fashion and LMGs aren't flexible enough.

I feel like Crash/Archangel are so far and beyond the best Handguns in the game it's not even close

Gesadt
Jan 3, 2014
94hrs in and did all endings besides secret one. after few major patches and DLC will definitely come back for another replay and finish up that platinum cheevo.

got nothing new to add to the discussion, so here is some photo mode porn:

https://imgur.com/a/d9hTrVh

Infinite Karma
Oct 23, 2004
Good as dead





Kraftwerk posted:

While I really like weapons such as Comrade's hammer I find that the reload times limit their effectiveness. If you go loud and have to fight you often get surrounded quickly and have to fight 3-4 people at once who in the time it takes you to reload can make your life miserable. Eventually you level up high enough that you can 1 shot most enemies with an assault rifle shot to the chest and that becomes far more effective than these single shot + reload weapons.

I'd rank my top 3 weapons in the following order

1. Moron Labe/Ajax with scope
2. Lizzie/Omaha Pistol - honorable mention to the Quasar
3. Overwatch or a Grad if I don't have overwatch yet

I'd add an honorable mention to Johnny's Malorian pistol.

I don't really see any reason why you'd want any other weapons here. The pistol could even be swapped for a melee weapon if people got too close and you're specced that way. Everything else seems like a gimmick to me. The smart weapons aren't as reliable as directly shooting heads yourself, revolvers are too slow and only suitable for silenced stealth kills, shotguns only work at point blank range and when you're higher level you can achieve similar results with the above weapons. SMGs drain shitloads of ammo, do minimal damage and are inaccurate compared to the fire control you get on an Ajax. The Copperhead works in a similar fashion and LMGs aren't flexible enough.
Agree mostly. My top weapon is definitely Moron Labe, and before that it was Fenrir. Both basically kill on a single body shot. The Malorian is super cool, but not being able to silence it is a bummer. The Doom Doom has a six round clip, fires and reloads pretty quickly, and is silenceable. I don't even really care about the stealth damage bonus, I just want to be able to fire without alerting all the enemies that I fired a gun. Dying Light is also decent enough with full auto and a 21 round magazine, but the damage is lacking. And even though the 30 round magazine, full-auto, long range rifles are superior in pretty much every way, it's just cool to walk through missions popping guys with a pistol like Johnny in the first flashback.

Also, once you're at the victory lap part of the game, you don't even need a melee weapon, you can just pistol whip enemies in 1-2 shots.

cams
Mar 28, 2003


comrade's hammer, divided we stand, and an iconic katana are my current loadouts and cover all situations. really and truly, i could ditch comrade's hammer and the katana and never be in any danger of dying, divided we stand is just insane. but i like having the hammer around because sometimes guys are inside a building and i want them all dead before i go in.

the katana is just for fun, tons of movespeed mods on armor + cold blooded, i am the flash with a sword

Bust Rodd
Oct 21, 2008

by VideoGames
Look at these plebs who aim with their hands. The legendary smart Sniper/SMG/Shotgun is the maximum carnage load out, an immaculate symphony of exploding skulls.

Infinite Karma
Oct 23, 2004
Good as dead





Until someone stands next to a shoebox, and every single smart bullet flies harmlessly into their cover. I'd just use my cyber-missile arm and ditch the guns if the stupid thing actually worked.

JamMasterJim
Mar 27, 2010

Kraftwerk posted:

While I really like weapons such as Comrade's hammer I find that the reload times limit their effectiveness. If you go loud and have to fight you often get surrounded quickly and have to fight 3-4 people at once who in the time it takes you to reload can make your life miserable. Eventually you level up high enough that you can 1 shot most enemies with an assault rifle shot to the chest and that becomes far more effective than these single shot + reload weapons.

I'd rank my top 3 weapons in the following order

1. Moron Labe/Ajax with scope
2. Lizzie/Omaha Pistol - honorable mention to the Quasar
3. Overwatch or a Grad if I don't have overwatch yet

I'd add an honorable mention to Johnny's Malorian pistol.

I don't really see any reason why you'd want any other weapons here. The pistol could even be swapped for a melee weapon if people got too close and you're specced that way. Everything else seems like a gimmick to me. The smart weapons aren't as reliable as directly shooting heads yourself, revolvers are too slow and only suitable for silenced stealth kills, shotguns only work at point blank range and when you're higher level you can achieve similar results with the above weapons. SMGs drain shitloads of ammo, do minimal damage and are inaccurate compared to the fire control you get on an Ajax. The Copperhead works in a similar fashion and LMGs aren't flexible enough.

I did like Dying Knight quite a bit. Lots of bullets for burst and quick reload if needed when I mess up, extra headshot damage when I shoot from stealth OHKOing everything even without huge damage per hit.

toadee
Aug 16, 2003

North American Turtle Boy Love Association

Kraftwerk posted:

While I really like weapons such as Comrade's hammer I find that the reload times limit their effectiveness. If you go loud and have to fight you often get surrounded quickly and have to fight 3-4 people at once who in the time it takes you to reload can make your life miserable. Eventually you level up high enough that you can 1 shot most enemies with an assault rifle shot to the chest and that becomes far more effective than these single shot + reload weapons.

I'd rank my top 3 weapons in the following order

1. Moron Labe/Ajax with scope
2. Lizzie/Omaha Pistol - honorable mention to the Quasar
3. Overwatch or a Grad if I don't have overwatch yet

I'd add an honorable mention to Johnny's Malorian pistol.

I don't really see any reason why you'd want any other weapons here. The pistol could even be swapped for a melee weapon if people got too close and you're specced that way. Everything else seems like a gimmick to me. The smart weapons aren't as reliable as directly shooting heads yourself, revolvers are too slow and only suitable for silenced stealth kills, shotguns only work at point blank range and when you're higher level you can achieve similar results with the above weapons. SMGs drain shitloads of ammo, do minimal damage and are inaccurate compared to the fire control you get on an Ajax. The Copperhead works in a similar fashion and LMGs aren't flexible enough.

Thing is with the prototype Arasaka SMG every squeeze of the tigger is like 2-3 crits, which is like 33k worth of Short Circuit procs. And it tracks 3 targets at once. All you need to do is just point it in the direction of a group of people and they all instantly die.

Edit: Really the main thing is, combat is just broken. No matter what you enjoy, it will kill everything almost instantly with almost no effort. All guns are amazing. All melee weapons are amazing. All implants are amazing. All quickhacks are amazing. The combat system was pretty much not done and then just shipped in a "well, it's not gonna be frustrating at least" state.

toadee fucked around with this message at 18:10 on Jan 7, 2021

Bust Rodd
Oct 21, 2008

by VideoGames

Infinite Karma posted:

Until someone stands next to a shoebox, and every single smart bullet flies harmlessly into their cover. I'd just use my cyber-missile arm and ditch the guns if the stupid thing actually worked.

Lmao if someone is hiding behind something that’s when you quickhack them or snipe them with your X-Ray lasers, but with my legendary smart link I am curving bullets harder than the dude from WANTED

Ainsley McTree
Feb 19, 2004


I think the fixers are one of the main things that hold the sidequests in this game back from being as good as they were in the Witcher 3. In W3, even the most basic witcher contracts were at least a fully self-contained story; you met a peasant or guard or whatever, they explained the contract and their stake in it, you went to do the thing, and then you reported back and resolved the story thread.

In CP however, every gig is just the middle-person whose job it is to give you sidequests calling you on the phone, describing the sidequest on behalf of some invisible 3rd party who presumably actually cares about what you're doing, and sending you an email repeating what they just told you in the phone call. If you're very lucky, the gig might involve talking to someone actually affected by the problem that can give the gig a little more personality, but usually it's just a shard or something, at best.

I guess maybe they were trying to make it so that having a fixer for each region gave the game more personality, but there are just a few too many fixers, each with just too little personality, to make that actually work. The strongest and most memorable quests in the game are the ones that don't really involve the fixers at all, where all the relevant characters are actually part of the action. Obviously the longer chains like the romances or the peralez's had more attention paid to them, but even shorter ones like the Brendan quest were more memorable imo.

Missionary Positron
Jul 6, 2004
And now for something completely different
I replaced my old 2600x with a 5600x and jfc, it's like an entirely new game! So goddamn smooooooth (most of the time) :pcgaming:

Orange Crush Rush
May 7, 2009

You don't need thumbs for revenge

Bust Rodd posted:

Lmao if someone is hiding behind something that’s when you quickhack them or snipe them with your X-Ray lasers, but with my legendary smart link I am curving bullets harder than the dude from WANTED

If someone is hiding behind cover, you switch to either Widowmaker or Breakthrough and blow their head off through it

Infinite Karma
Oct 23, 2004
Good as dead





I was kinda insinuating that the smart targeting AI is very bad, and I can easily shoot those losers instead of tiny pieces of cover with a power weapon, or just ignore the cover completely with a tech weapon.

f#a#
Sep 6, 2004

I can't promise it will live up to the hype, but I tried my best.
I refused to use any Power weapons for my first playthrough and I don't regret it at all. Heck, I didn't even find the Shingen prototype, I rolled with a Yinglong and it worked great.

Tirranek
Feb 13, 2014

Bust Rodd posted:

Lmao if someone is hiding behind something that’s when you quickhack them or snipe them with your X-Ray lasers, but with my legendary smart link I am curving bullets harder than the dude from WANTED

The smart sniper totally gives that WANTED feel. The others if you're not specced for them make you feel like you're fighting Fortune from MGS2.

SniperWoreConverse
Mar 20, 2010



Gun Saliva

Artelier posted:

Seriously guys, get Comrade's Hammer



It can go much higher than this

the gently caress do the words on this bad boy say?

with a rebel yell she QQd posted:

Okay, I speak Russian, but what's written on this gun makes no sense. The word "пушка" (pushka) would mean "cannon" which would make sense, but instead it says "пуmка" (could be read as putka) which as far as I know doesn't mean anything in Russian. Google says its the name of a river.

Fake edit: It does seem to mean "pussy" in Bulgarian tho.

Cool. Is the non-graffiti pretty much like a model number INKP-7 sorta deal?


itry posted:

I'll add a link in the OP.

:tipshat:



I pretty much don't really have any incredible insights but the game is cool and has a lot of interesting stuff you can do. It's a thread to bullshit about it. But some stuff I didn't understand like you can end up being a musician, comedian, whatever and the last possibility for a rockerboy is "idoru," which what the gently caress even is that, I had to google it to figure it out. It's a jpop idol. I somehow expected it to be something super weird.

You're gonna want the PDF of the book because finding the answers to some questions like how jump legs actually work is going to take searching, even in the cyberware section it doesn't just recap what merely having cyberlegs or eyes would do, beyond "your parts are cyber now"

Turns out just having the legs lets you take insane vertical falls without damage, but otherwise don't seem to do much? Just having the arms seems to only give a boost to hand to brawling damage, but only if you have half or less Body than maximum, and if you have 5+ they don't do anything other than letting you dip your hands in an oven or whatever without getting hurt. Even then that's not really described as something you can do in the book, not sure where I got the idea that having them means you can do stuff like that. I don't even know that having a baseline cyber eye does anything at all beyond "it's the same thing but cyber. You lose humanity for having this."

A major hidden benefit I think for having real cyberware and not just medical grade prosthesis is that you can use a cybertech check to treat or quick fix it instead of straight up surgery, which could be a life saver in some situations.

I kinda feel like they expect you to also have dealt with 2020 and just kind of migrate some things over and the game turns out pretty upgraded from the old days?

Mesadoram
Nov 4, 2009

Serious Business
Tip about the smart sniper, the smart reticle can be moved. You will see it focus on one area of the body, by moving the mouse/controller a little you can manipulate where the shot can go.

afflictionwisp
Aug 26, 2003
The non-lethal-only eye mod would make more sense to me if it only applied to smart weapons and made them function like Skippy's puppy mode. Add in a rubber bullet weapon mod that can only apply to power weapons. Tech weapons always lethal.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
i see it as pretty much exactly the terminator 2 HUMAN CASUALTIES: 0:ins: scene

Ainsley McTree
Feb 19, 2004


SniperWoreConverse posted:

i see it as pretty much exactly the terminator 2 HUMAN CASUALTIES: 0:ins: scene

:same:

Either that or the "he'll live" scene before that.

SkeletonHero
Sep 7, 2010

:dehumanize:
:killing:
:dehumanize:

afflictionwisp posted:

The non-lethal-only eye mod would make more sense to me if it only applied to smart weapons and made them function like Skippy's puppy mode. Add in a rubber bullet weapon mod that can only apply to power weapons. Tech weapons always lethal.

It's non-lethal the way Yakuza or Batman are non-lethal. As long as there is technically a heartbeat and some amount of brain activity, you aren't a killer.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
they should have actually had it visually pop up when combat finished and print out how many casualties there were since the last time it popped up. Ofc it's glitched as gently caress and if you ko somebody and hide them in a car trunk that can count as killing them, or you could accidentally kill them ten million other ways, but it'd be cool.

e: even better, have it quickly tag and untag all the bodies that are nearby and then say how many are dead

SniperWoreConverse fucked around with this message at 19:05 on Jan 7, 2021

Filox
Oct 4, 2014

Grimey Drawer
All these weapons left hanging mid-air are starting to get annoying. I don't expect perfection from video games, I'm just tired of seeing them. It's distracting.

While I'm complaining, the menus suck, PC's weapons refusing to render mid-combat so I'm standing there getting shot to death like a dork while flipping through weapons and inventory trying to get something to render, there's too much loot you can't pick up because it's clipped partly into the ground or just otherwise buggy, the trail disappearing from the minimap (because it's not working right) and so on.

On the purely cosmetic front, I gave my dude a facial tattoo and it barely shows up on him in game, there aren't enough tattoo choices anyway and there are no metallic tattoos, shiny and chrome, in the cyberfuture. I'd rather have have a metal tat than 20 choices for ears.

Still having fun though.

Infinite Karma
Oct 23, 2004
Good as dead





Filox posted:

On the purely cosmetic front, I gave my dude a facial tattoo and it barely shows up on him in game, there aren't enough tattoo choices anyway and there are no metallic tattoos, shiny and chrome, in the cyberfuture. I'd rather have have a metal tat than 20 choices for ears.

Still having fun though.
When getting up close and personal with some of the NPCs, it makes me sad that we can't have a lot of the cool appearance options that they have. Hanako has gold threading on her body, Takemura and Kerry have weird mechanical chest and neck mods, and Kerry has gold chains. Grimes is a full conversion cyborg. That poo poo is cool.

It's kinda okay if some options aren't available to the player, not every art asset is going to work, but shouldn't the player at least have the option to be the coolest one in the room?

grieving for Gandalf
Apr 22, 2008

hey, just for everyone else who may be waiting, I finally have a pending refund from PSN for Cyberpunk as of just now. I finally deleted Cyberpunk yesterday so I could install Maneater, I don't know if that's what did it or if it only just cleared, but if you want a refund go ahead and delete it in case that helps

Bust Rodd
Oct 21, 2008

by VideoGames
The number of cool things that exist in this game that you aren't allowed to have is staggering.

Like, I know it would be a ton of work, but the original plan was to have a spider-bot pet for the whole game, not just one machine, and you could be a hardcore techie. I guess they just folded all that gameplay into hacking and stealth as is because there's no reason for me to enter a building myself before everyone is asleep/puking/onfire/dead. Holo-cloaking mods, my own deployable aerial drones, the sweet facemask/riot shields, all the weird cyber mods...

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Happy Noodle Boy
Jul 3, 2002


Bust Rodd posted:

The number of cool things that exist in this game that you aren't allowed to have is staggering.

Like, I know it would be a ton of work, but the original plan was to have a spider-bot pet for the whole game, not just one machine, and you could be a hardcore techie. I guess they just folded all that gameplay into hacking and stealth as is because there's no reason for me to enter a building myself before everyone is asleep/puking/onfire/dead. Holo-cloaking mods, my own deployable aerial drones, the sweet facemask/riot shields, all the weird cyber mods...

the flathead makes a lot more sense when hacking leaned hard on the localnet aspect of thing, requiring a hardline connection like during the actual heist (or directly tapping into an enemy) before you had access to it instead of the current "lol im 3 blocks away" wireless system.

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