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Multiplayer "co op" is super fun. Played with 2 buds the other night and they played in Ireland while I'm in Denmark and it's great to be able to coordinate big fights and triple team "enemies" even when we aren't allied.
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# ? Jan 10, 2021 23:55 |
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# ? May 30, 2024 10:23 |
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Midgetskydiver posted:Multiplayer "co op" is super fun. Played with 2 buds the other night and they played in Ireland while I'm in Denmark and it's great to be able to coordinate big fights and triple team "enemies" even when we aren't allied. How does multiplayer work with regards to speeding up/slowing down time? Is that disabled or does it speed up/sow down for everyone?
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# ? Jan 10, 2021 23:58 |
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chaosapiant posted:it speed up/sow down for everyone? This. You kinda need to decide on a speed, and anyone can pause
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# ? Jan 11, 2021 00:00 |
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Midgetskydiver posted:Multiplayer "co op" is super fun. Played with 2 buds the other night and they played in Ireland while I'm in Denmark and it's great to be able to coordinate big fights and triple team "enemies" even when we aren't allied. I got on with a bunch of friends and told everyone to go hog wild with the character creator, spend as many points as you want, we're just gonna goof around. Then I seduced everyone's wives and they got some truly weird looking kids.
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# ? Jan 11, 2021 00:05 |
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chaosapiant posted:Yea, I tend to like playing smaller characters because it's easier to manage and the prospect of one day ballooning out is appealing. Also, is it me or is gold hard to acquire? I know I can do various schemes and such and borrow from the Pope or whatever, but can I eventually get at least double digit gold numbers coming in per month based on my claims and holdings/tax and such? Gold is the limiting factor in the early game. You be will absolutely raking it in late game on once you have a duchy or two's worth of built up holdings, but it takes a lot of time and a lot of effort to amass that capital. Take gold from wherever you can get it, the left branch of the Stewardship focus is really good for this, particularly once you hit Duke rank. As a count especially you really, really want the Council privilege so you can make yourself your liege's Steward, for +2 gpm and a building discount. If you're really scraping by you don't want to spend it on buildings right away either, hoard it until you have the building discounts from the middle Stewardship tree.
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# ? Jan 11, 2021 00:38 |
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If you've got an Intrigue ruler and max out the leftmost Intrigue tree to get x2 schemes at once, then grab Golden Obligations in Stewardship, you can rake in so much gold over a couple of decades. Set your Spymaster to search for secrets in the court of a large nearby ruler, and have 2 fabricate hook schemes going against wealthy targets at all times. It is pretty nice to get a ruler like this at the beginning of a game, so you can pump gold into infrastructure in your core counties.
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# ? Jan 11, 2021 01:56 |
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Didn't they super nerf the amount of cash you could pull out of foreign rulers with hooks in the last patch? That used to be my go-to move, but I haven't played since that change.
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# ? Jan 11, 2021 02:41 |
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It's still 50g per weak hook, and you've got 3 sources of weak hooks all working at once. Plenty of gold to get cracking on infrastructure and building up men at arms.
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# ? Jan 11, 2021 02:45 |
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chaosapiant posted:Yea, I tend to like playing smaller characters because it's easier to manage and the prospect of one day ballooning out is appealing. Also, is it me or is gold hard to acquire? I know I can do various schemes and such and borrow from the Pope or whatever, but can I eventually get at least double digit gold numbers coming in per month based on my claims and holdings/tax and such? As the others said, hooks are a solid way of making money. Put your spymaster in whatever the biggest realm you can reach. HRE, Byzantium, Abbasids, Pala, etc. As a vassal, you want to change your feudal obligations to have guaranteed council rights, and demand to be the Steward. This gives you +2 gold/month (and cheaper buildings), which is often much more than you'll make from your county for the first few decades. Every region of the map also has special provinces with buildings that generate extra gold, although some of them are pre-built while others aren't. Mines are the best for raw income, but even things like the Iron Pillar of Delhi (lowers army costs) or the Wall of Benin (+20% county gold) are helpful. Every single holy site has a special building as well, although they are really expensive to build. If you're Catholic, go on a pilgrimage to Jerusalem. Don't worry about the cost, and make sure you take the piety or clergy opinion options during the events. The pope will give you several times the gold you spent, and with the pilgrim trait you'll keep getting gold from him every decade or so.If he calls a crusade make sure to join, since that also gives you gold/piety just for saying you'll participate.
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# ? Jan 11, 2021 05:29 |
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I've also never seen the Pope excommunicate you for not showing up to Crusade. I guess he's too busy going full Battle Pope to care.
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# ? Jan 11, 2021 05:32 |
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PittTheElder posted:I've also never seen the Pope excommunicate you for not showing up to Crusade. I guess he's too busy going full Battle Pope to care. Was definitely excommunicated for that. I then spent a hundred years founding my own religion and destroyed the Papal States in retaliation House Cait “gently caress around and find out”
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# ? Jan 11, 2021 06:44 |
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It's already 1375 in my Tuscany turned Romagna empire game, so I'm thinking of my next game. As a hardened CK2 vet is there anything I should know about how the Byzantine Empire works that has changed? I'm thinking of starting an 867 games as the independent Armenian duke on the Black Sea coast that borders the empire. Swear myself to Constantinople for protection, Holy War when I can and eat the empire from the inside.
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# ? Jan 11, 2021 13:58 |
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As far as I know Byzantium is like any other empire so far and has yet to have any special mechanics implemented.
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# ? Jan 11, 2021 14:45 |
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Charlz Guybon posted:It's already 1375 in my Tuscany turned Romagna empire game, so I'm thinking of my next game. It starts out with a incomparable advantage of having primogeniture 400 years ahead of everyone else, and with very few mechanisms in place to create or ferment internal instability. It is very rarely attacked because no-one except a player would be stupid enough to do so. By the time any other group has amassed a similar ability to create a stable blob, the Byz has been blobbing up for twenty generations. Also, the way the religious rules now work, they can further accumulate friends and allies with just about anyone who'd otherwise be able to threaten them. As a general rule these days, if I don't want to ironman it, my first order of business in any game is to use console commands to remove primogeniture from the Byzantines on the first day. The alternative is to play so far away from the European or Middle-eastern sphere that they're a non-factor in what you do anyway. If the first expansion doesn't fix the Byzantine empire to become even remotely sensible and interesting, it'll be worth skipping it and any subsequent DLC until one comes along that does.
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# ? Jan 11, 2021 14:49 |
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Agreed, except that until such time as Legacy Of Rome Redux comes out, the modders actually have things decently in hand (aside from a few odd bugs).
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# ? Jan 11, 2021 19:43 |
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Tippis posted:If the first expansion doesn't fix the Byzantine empire to become even remotely sensible and interesting, it'll be worth skipping it and any subsequent DLC until one comes along that does. The season pass thing they offered was 1 expansion and 2 flavor packs, so I would expect a Byzzie focused one to be a flavor pack.
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# ? Jan 11, 2021 20:06 |
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When is the first expansion coming out? Are they doing big expansions like for example Civ (or like what they did in the past) or small DCLs, like in CK2/Eu4? edit: for someone who played countless hours of CK2 and had all DLCs, CK3 is being a bit of a mixed bag: the base game is amazing and a great improvement over CK2; specially character development and the whole intrigue/hook system is so superior I cant ever go back to CK2. At the same time, there are mechanics where CK3 is a step back from CK2 (like crown authority instead of the individual laws, the conclave council, no regencies etc) and a lot of stuff lacking on interface, map modes, ledgers, etc; and I keep missing those stuff a lot edit 2: vvvv this is good Elias_Maluco fucked around with this message at 20:18 on Jan 11, 2021 |
# ? Jan 11, 2021 20:10 |
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So far they have said nothing. They're pretty clearly taking a slower approach with CK3 though, longer verification cycles and less hype for features that are still in development.
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# ? Jan 11, 2021 20:13 |
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I would expect modular DLC still, but a bit bigger than what you're used to with CK2 and EU4. The studio seems to be moving to a model of fewer but more substantial DLC expansions. Like, maybe a big one every 9 to 12 months with smaller content packs mixed in. EU4 is already like this now.
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# ? Jan 11, 2021 20:31 |
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I just want to know what they're working on. Gimme a taste, Paradox. Just a little taste!
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# ? Jan 11, 2021 20:31 |
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Tippis posted:It starts out with a incomparable advantage of having primogeniture 400 years ahead of everyone else, and with very few mechanisms in place to create or ferment internal instability. It is very rarely attacked because no-one except a player would be stupid enough to do so. By the time any other group has amassed a similar ability to create a stable blob, the Byz has been blobbing up for twenty generations. Also, the way the religious rules now work, they can further accumulate friends and allies with just about anyone who'd otherwise be able to threaten them. Mileage seems to vary on this one. I frequently see the Byzantines get knocked around by the Abbasids or the Seljuks (or, once, by Poland; that was weird). They're more stable than they should be but they're not a monolith in my experience. Tippis posted:If the first expansion doesn't fix the Byzantine empire to become even remotely sensible and interesting, it'll be worth skipping it and any subsequent DLC until one comes along that does. Given that, as far as I can recall, the only thing the devs said about expansions before release was "the Byzantines are complicated and will require their own expansion to get them where we want them," I'd be surprised if they're not, in fact, the first expansion.
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# ? Jan 11, 2021 21:16 |
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Charlz Guybon posted:It's already 1375 in my Tuscany turned Romagna empire game, so I'm thinking of my next game. If you don't want to start as the emperor proper, you can start as young Alexios, the doux of Boukellarion in 1066, and fulfill your destiny
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# ? Jan 11, 2021 21:37 |
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Which is extra funny because he starts with like 11 traits. Shame the Seljuks never make any sort of inroad in Anatolia and even if they get wrecked in Armenia there is no civil war.
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# ? Jan 11, 2021 22:12 |
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disaster pastor posted:Given that, as far as I can recall, the only thing the devs said about expansions before release was "the Byzantines are complicated and will require their own expansion to get them where we want them," I'd be surprised if they're not, in fact, the first expansion. one could say their form of government was quite... byzantine
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# ? Jan 12, 2021 02:51 |
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If there some OP count somewhere with like cool traits?
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# ? Jan 12, 2021 23:22 |
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Alexios, Rurik, and Haesteinn, off the top of my head. Former two are dukes though.
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# ? Jan 12, 2021 23:55 |
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I'll check those guys out, I guess I'm more looking for fun small starts than OP ones.
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# ? Jan 13, 2021 04:18 |
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So here's something kind of neat I discovered while checking out all of the cadet houses that had splintered off from my dynasty. Usually when one is made I assume the motto is randomly picked from a pre-set list, but occasionally one will be dynamically generated. I don't remember offhand how exactly this guy died but I do remember it being pretty unremarkable, but gotta respect the commitment to forcing his decedents to remember him.
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# ? Jan 13, 2021 04:45 |
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I swear every single game where I want to just hang out as a count or duke I end up being elected to the HRE. appropriatemetaphor posted:If there some OP count somewhere with like cool traits? You can give anyone cool traits with the ruler designer. There are a bunch of Counts that start with either rich provinces or with a lot of holdings if you want a stronger start.
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# ? Jan 13, 2021 06:17 |
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Moon Slayer posted:So here's something kind of neat I discovered while checking out all of the cadet houses that had splintered off from my dynasty. Usually when one is made I assume the motto is randomly picked from a pre-set list, but occasionally one will be dynamically generated. That is a pretty common motto if you click around other families. Sometimes you’re remembering someone who died before the playable time frames which is neat
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# ? Jan 13, 2021 06:53 |
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I had an uncle start his own cadet dynasty with just him in it with that as the motto. When he died it went extinct.
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# ? Jan 13, 2021 21:36 |
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Is there any guide on cadets and stuff? Im still clueless on that So much that something happened yesterday on my current game that I dont know if its a bug or just something that happens: House Caldeira is a dynasty I created in this game, since I used the custom ruler designer. With time, a bunch of cadet houses were created from it, which is pretty cool. But, all of a sudden one of them, Mondoñedo, is being listed like "Founding House", when the founding house, as I understand, would be Caldeira branch, which is now listed as a cadet branch. Mondoñedo is a very small and recent branch, as you can see on the print, with nobody important on it. Caldeira is still the branch Im in (Im the empress) I have no idea what happened here. I had changed the name of my house some time ago, I wonder if that caused the game to freak like that? I changed back later, but still Mondonẽdo is listed as founder Or this has some explanation?
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# ? Jan 13, 2021 21:52 |
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Okay, so I tried something silly in this game recently. I created a custom ruler on the island of Krete. I randomly generated the character and didn't change anything except for the gender and religion. Instead of male they were female, and instead of a Muslim faith, they were now an Adamite. I did this because I was curious to see how the game handled "Wild Oat" inheritance for religions that have the "No Bastards" trait when they came into conflict with religions that don't have that trait. I immediately swore vassalage to the Byzantine Empire and let the game play out for a bit. After a while, I noticed something interesting. The son of the Byzantine Emperor is married to an older woman, and has no current heirs. This is my opportunity! I go down the seduction skill tree, but at absolute best I can only get a 40% chance of success to seduce him. I go ahead anyway, and much to my surprise, it works. Shortly afterwards, my character becomes pregnant and has a child. I immediately out the affair to see how the game would handle the succession. Turns out the son is: A.) Born to my house. B.) Is directly in line to inherit the Byzantine Empire. At first, I thought this might be just a matter of him being the only son, but later on the Emperor's son married another younger woman after the first one died and had several more children. All of them were directly behind my son in the inheritance, and since the Byzantines have primogeniture, they all got nothing when the Emperor and his son eventually died. So now I am now the bastard ruler of the Byzantine Empire. This all started as a silly joke, but now I've become actually attached to the character and want to keep playing. I am almost certain this will be patched out in the future because it is the height of absurdity for the game to give precedent to the lower ranked mother's religion when the higher ranked father's religion does not allow bastards to inherit without legitimization, but for now I am going to enjoy it. I just love the idea of some Byzantine Court official having to tell Konstantinos the VIII, "Sorry, but this random heretic nudist Count from the island of Krete claims her child is the son of Konstantinos the VII, and he is older than you so he gets the entire Empire, better luck next time!." CourtFundedPoster fucked around with this message at 01:37 on Jan 14, 2021 |
# ? Jan 14, 2021 01:14 |
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Yeah the combination of the people of the city and the military establishment should be far more willing to turf your rear end your being an illegitimate weirdo, hopefully that's the first DLC.
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# ? Jan 14, 2021 01:24 |
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Moon Slayer posted:I don't remember offhand how exactly this guy died but I do remember it being pretty unremarkable, but gotta respect the commitment to forcing his decedents to remember him. It's a common kind of motto for extant dynasties too. Clan Mackinnon's motto is "Remember the death of Alpin" because their claim is that they're supposedly descended from the Alpinids, even though absolutely nobody remembers who Alpin even was. You'd think they'd prefer to have a motto associated with Kenny instead.
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# ? Jan 14, 2021 01:42 |
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There should be an element of chance involved, IMO. So, like, 9 out of 10 times your bastard will be kicked to the curb, but there's a tiny chance he could be heralded as the true king or maybe freak accidents eliminate every other claimant or something.
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# ? Jan 14, 2021 01:43 |
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super-redguy posted:It's a common kind of motto for extant dynasties too. Clan Mackinnon's motto is "Remember the death of Alpin" because their claim is that they're supposedly descended from the Alpinids, even though absolutely nobody remembers who Alpin even was. You'd think they'd prefer to have a motto associated with Kenny instead. They remember that he died, and that is enough E: drat, googling Alpinid sure turns up some stuff PittTheElder fucked around with this message at 02:30 on Jan 14, 2021 |
# ? Jan 14, 2021 02:28 |
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CourtFundedPoster posted:Okay, so I tried something silly in this game recently. Holy moly, is this what the seduction tree was made for? Seduce every male ruler on the map and watch your dynasty take over? This is incredible!
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# ? Jan 14, 2021 04:07 |
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"Yo mamma's such a ho, your family is the undisputed rulers of Europe, wait no not the dungeon ...!"
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# ? Jan 14, 2021 05:23 |
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# ? May 30, 2024 10:23 |
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The first time I saw that motto, it was telling their cadet branch to remember the death of its still living founder. Made me think of "my death is just the beginning" stuff.
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# ? Jan 14, 2021 05:57 |