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Tender Bender posted:Thanks! Started this and what I saw of Orianna was definitely worth it. The night to remember song Revisit the trailer if you haven't. It is not just the song, it's the same character model and voice. They foreshadowed the epilogue to the final DLC in their goddamn launch trailer. Also Geralt rides towards Beauclair at the end.
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# ? Jan 18, 2021 08:01 |
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# ? Jun 7, 2024 21:51 |
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What's the best way to grind XP? I know it's not necessary, but I wanna finish my second playthrough in that masterwork armor, so I have to get to level 69.
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# ? Jan 18, 2021 18:46 |
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Assuming you've already beaten all quests and contracts, there's two Nekker nests in eastern Velen that respawn infinitely. They're arranged in a triangle with a third nest east of Reardon Manor. There's several videos on Youtube that will show you precisely what you need to do and where to go. It's slow but it's still the most efficient way to grind XP since you get XP for each Nekker you kill and a bunch for each nest you blow up.
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# ? Jan 18, 2021 19:07 |
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Towards the end of Blood and Wine, I was really disappointed that the big secret vampire bossman was just some naked jerk in a magic cave. How was I supposed to know that the other side of the quest fork was so much more produced.
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# ? Jan 19, 2021 03:34 |
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I'm watching Chernobyl and its funny that I keep seeing and hearing a bunch of Witcher 3 actors. So far I've heard Letho, Philippa and one of the Temerian peasant voices.
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# ? Jan 19, 2021 04:16 |
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Arcsquad12 posted:I'm watching Chernobyl and its funny that I keep seeing and hearing a bunch of Witcher 3 actors. So far I've heard Letho, Philippa and one of the Temerian peasant voices. Same with AC Valhalla. A bunch of the children and peasants from W3 are in it.
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# ? Jan 19, 2021 04:20 |
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SlothfulCobra posted:Towards the end of Blood and Wine, I was really disappointed that the big secret vampire bossman was just some naked jerk in a magic cave. How was I supposed to know that the other side of the quest fork was so much more produced. I love this part because deep inside I want to see a fight between him and the crowns, or Gaunter.
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# ? Jan 19, 2021 10:04 |
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I just dropped out of a Cyberpunk session and looked at my time played, and it was at 131.3 hours, and I wondered "huh, how much Witcher 3 have I played?" So I went and looked, and it was precisely 131.3 hours. That was weird.
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# ? Jan 19, 2021 12:23 |
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SlothfulCobra posted:Towards the end of Blood and Wine, I was really disappointed that the big secret vampire bossman was just some naked jerk in a magic cave. How was I supposed to know that the other side of the quest fork was so much more produced. There are hints that the other choice is the better adventure, your instincts just weren't up to it!
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# ? Jan 19, 2021 14:02 |
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Hey, folks! Haven't really played the Witcher 3 since its release. Got close to completing it -- and then I lost all my save files in a HDD crash. 6 years and 2 DLC's later I'm itching to give it another go. I've compiled a list of mods focusing on quality of life, immersion, as well as making planning and preparation more important. With that in mind, have I missed anything essential? QoL Better Than Icons All Quest Objectives On Map Over 9000 - Weight limit Better Torches ~*Immersion*~~~ Friendly HUD No Dirty Lens Effect More Realistic Wind Effect Friendly Meditation Gameplay FCR3 Jump in Shallow Water No Fall Damage Fun Critical Slow Motion Combat Mod Better Trophies Cheap Dyes Everywhere Graphics The Witcher 3 HD Reworked Meadows rfuzzo's AI 4K Upscaled Project - Clutter Immersive Lighting Miscallenous All NPC Scabbards (Required by Besserwisser and Nitpicker patch) Besserwisser and Nitpicker LEGO Mod Limit Adjuster Tweaks anatomi fucked around with this message at 14:15 on Jan 24, 2021 |
# ? Jan 20, 2021 15:57 |
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FCR3 is really good. All the changes make complete sense, there's no reason not to run with it. I'm also having a lot of fun with my no minimap, no map marker mods, with very rare use of fast travel. Forces you to actually pay attention to where you are, but it took a couple hours to get used to. I am using Friendly HUD though (with marker distance turned down to 50), might be over irritating without that. No Fall Damage is awesome, highly recommend. Enhanced Targeting also great. Same with Enhanced Weather. PittTheElder fucked around with this message at 16:24 on Jan 20, 2021 |
# ? Jan 20, 2021 16:22 |
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mcbexx posted:Revisit the trailer if you haven't. It is not just the song, it's the same character model and voice. They foreshadowed the epilogue to the final DLC in their goddamn launch trailer. Also Geralt rides towards Beauclair at the end. This is extremely cool. Finished it up now and I really liked the blood and wine plot, even though it didn't go in the direction I was hoping (I thought it would be revealed that this whole ruling class were secretly rival vampires) I still have a bunch of sidequests left, and while I'm taking a break I think this will be the rare open world game where I actually come back after finishing the main quest. The writing is just so good.
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# ? Jan 20, 2021 17:24 |
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Auto Apply Oils is essential. Increased Creature Loot is great if you're an alchemy completionist. Cheap Dyes Everywhere is a purely cosmetic change, but one of those "Why WASN'T this in the base game?" Glowing Eyes is cool.
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# ? Jan 20, 2021 17:32 |
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I love the No Levels mod because it makes the game use the fallout style leveling where there's no scaling and big enemies are always lethal.
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# ? Jan 20, 2021 17:51 |
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Cobalt-60 posted:Auto Apply Oils is essential. Nah. Oils aren't essential. No need to ever apply them if you don't want. Auto apply is only useful if you must be min-maxed at all times.
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# ? Jan 20, 2021 23:50 |
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Quick Apply Oil is a good middle ground. Use oils only when you feel like it, but you don't have to go into the pause menu to apply it. You just hit a button of your choice while in the radial menu.
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# ? Jan 21, 2021 01:29 |
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Yeah I don't understand the love for Auto Apply Oils or No Weight Limit (granted I play with the FCR reduced loot package). Oils feel ignorable with random monsters, but I enjoy wondering what I'm going to need for the contract beasts. I think Friendly HUD let's you select oils from the quick menu too (I still do it through inventory out of habit).
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# ? Jan 21, 2021 01:44 |
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Has anyone ever found inventory management engaging once in the history of RPGs? Same goes for durability. gently caress that nonsense. It doesn't have a meaningful effect on the economy, just get rid of weight limits.
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# ? Jan 21, 2021 01:58 |
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No videogame has done inventory management as well as resident evil four. There was nothing like hearing that satisfying click as you rearranged all your grenades, eggs, and fish to fit in that sniper rifle.
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# ? Jan 21, 2021 02:02 |
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Gaius Marius posted:No videogame has done inventory management as well as resident evil four. There was nothing like hearing that satisfying click as you rearranged all your grenades, eggs, and fish to fit in that sniper rifle.
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# ? Jan 21, 2021 02:04 |
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WhiskeyWhiskers posted:Has anyone ever found inventory management engaging once in the history of RPGs? Same goes for durability. gently caress that nonsense. It doesn't have a meaningful effect on the economy, just get rid of weight limits. Agreed. I don't mind it in certain circumstances, where picking and choosing what to pick up leads to interesting gameplay choices, but the way most modern RPGs operate it doesn't make a whole lot of sense. I actually found it especially frustrating in W3, because if you pick up everything then you're going back to town constantly to sell, rather than experiencing the story/sidequests/combat. But then most merchants have limited cash anyway, so you often can't sell it for much money. The game is still constantly throwing junk loot at you while you've got nowhere to put it, but at the same time you need a lot of junk loot to break down for crafting. That whole balance never felt right to me, and the easiest end-run around it is to remove the weight limit and just carry everything. And I'm not even a real lootwhore in games like this!
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# ? Jan 21, 2021 02:22 |
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WhiskeyWhiskers posted:Has anyone ever found inventory management engaging once in the history of RPGs? Same goes for durability. gently caress that nonsense. It doesn't have a meaningful effect on the economy, just get rid of weight limits. How about Diablo 2, where your character progression is tied to slowly eating up your inventory space with charms, to the point where you can only pick up 1 item at a time....
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# ? Jan 21, 2021 02:45 |
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webmeister posted:Agreed. The FCR3 reduced junk loot patch is heavenly. No more containers filled with rakes and vials, meaning loot whore me doesn't even have to worry. I was overencumbered once in White Orchard and it's never come up again.
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# ? Jan 21, 2021 03:32 |
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SlothfulCobra posted:Towards the end of Blood and Wine, I was really disappointed that the big secret vampire bossman was just some naked jerk in a magic cave. How was I supposed to know that the other side of the quest fork was so much more produced. Your cool and good friend Regis tried to tell you. Why wouldn't you listen to your friend?
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# ? Jan 21, 2021 03:41 |
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ShakeZula posted:Your cool and good friend Regis tried to tell you. Why wouldn't you listen to your friend? Tbf Regis was like "this guy is sick as poo poo, he's insanely powerful and dangerous and meeting him is comparable to walking a tightrope over lava". I'd expect big things too.
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# ? Jan 21, 2021 03:45 |
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Gaius Marius posted:No videogame has done inventory management as well as resident evil four. There was nothing like hearing that satisfying click as you rearranged all your grenades, eggs, and fish to fit in that sniper rifle. I would buy, play and recommend Attache Case HD the Game
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# ? Jan 21, 2021 08:29 |
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Pillars of Eternity is probably my favorite inventory system ever. At least I can’t think of one I like more at the moment.
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# ? Jan 21, 2021 08:37 |
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I've been eyeing LEGO to curb my loot rat behaviour. The changes seem sensible enough: no item levels, less junk, fewer lootable containers, scaling item power, no random relic drops, etc.
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# ? Jan 21, 2021 09:42 |
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anatomi posted:I've been eyeing LEGO to curb my loot rat behaviour. The changes seem sensible enough: no item levels, less junk, fewer lootable containers, scaling item power, no random relic drops, etc. Thanks, I saw this mentioned before and was planning to use it on my next run, but I couldn't remember what it was called!
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# ? Jan 21, 2021 11:47 |
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Gaius Marius posted:No videogame has done inventory management as well as resident evil four. There was nothing like hearing that satisfying click as you rearranged all your grenades, eggs, and fish to fit in that sniper rifle. Now that the REVIII showcase has been streamed I have good news for you friend.
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# ? Jan 21, 2021 23:23 |
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So way behind here...but any tips for Witcher 2? I have not played it before and want to do a quick run through before starting Witcher 3.
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# ? Jan 25, 2021 00:12 |
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MH Knights posted:So way behind here...but any tips for Witcher 2? I have not played it before and want to do a quick run through before starting Witcher 3. I steam rolled over the game on Easy if you're just interested in the story. I would recommend Roche path. The main characters on the other path don't appear in the third game.
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# ? Jan 25, 2021 00:17 |
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OhFunny posted:I steam rolled over the game on Easy if you're just interested in the story. If you have the time and make a save just before the Iorveth/Roche path decision, it is worth playing both paths to get the full story as both paths give you different views of events. If you decide to do that do Roche first and then Iorveth. Plus the Dwarves are great on Iorveth's path in Vergen and you get to meet Philippa.
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# ? Jan 25, 2021 00:27 |
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Helith posted:If you have the time and make a save just before the Iorveth/Roche path decision, it is worth playing both paths to get the full story as both paths give you different views of events. i wouldnt say both paths give you different views of events. i would say both paths have completely different events to view
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# ? Jan 25, 2021 00:29 |
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scary ghost dog posted:i wouldnt say both paths give you different views of events. i would say both paths have completely different events to view I don't really want to wander into spoiler territory for the person playing it for the first time, but it's more like a mix. Both paths give you unique events but also a different sides view of some core story events and characters.
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# ? Jan 25, 2021 00:39 |
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Now I'm imagining what the Roach path would look like.
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# ? Jan 25, 2021 01:11 |
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scary ghost dog posted:i wouldnt say both paths give you different views of events. i would say both paths have completely different events to view It’s both of these. You absolutely need at least two playthroughs to get most of the story. You could do the save-before-chapter-2 thing but I prefer to just replay the whole game over and over because like Witcher 3 and 1, it’s an awesome game.
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# ? Jan 25, 2021 02:07 |
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MH Knights posted:So way behind here...but any tips for Witcher 2? I have not played it before and want to do a quick run through before starting Witcher 3. When you arrive in Flotsam, make sure to go to the Blue Stripes headquarters at some point. There's a sidequest that happens there that has far-reaching consequences.
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# ? Jan 25, 2021 03:51 |
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Cobalt-60 posted:Now I'm imagining what the Roach path would look like. Like just about any path you might travel, but moving by quite quickly.
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# ? Jan 25, 2021 04:25 |
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# ? Jun 7, 2024 21:51 |
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Roach clearly has the ability to teleport through space though, Wild Hunt should just be trying to capture him.
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# ? Jan 25, 2021 04:51 |