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BaronVanAwesome posted:I'm on mobile and can't grab that zip file right now, but I would be very pumped to see a comparison shot of all of those vs. what's in-game There's a MEGA client for android and Solid Explorer can unzip it.
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# ? Jan 25, 2021 23:45 |
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# ? Jun 3, 2024 22:38 |
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Guillermus posted:There's a MEGA client for android and Solid Explorer can unzip it. Yeah, but most files are psd, and even a lot of Adobe apps themselves won't open those. Not even Adobe Mix.
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# ? Jan 25, 2021 23:55 |
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Started playing Prodeus and while I don't think its bad I just feel kinda bleh while playing it. Guns are just OK, nothing feels amazing. Enemies are just ok. It plays fine. Nothing about it really pops though. And a weird feeling I have while playing it is that everything is too small. All the areas you go to feel like they are smaller than they should be, if that makes sense. Real compact vibe, which isn't great for the rocket launcher. I'll probably play through whats there and then check out the user maps. Hopefully those are better.
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# ? Jan 26, 2021 00:14 |
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Rupert Buttermilk posted:Yeah, but most files are psd, and even a lot of Adobe apps themselves won't open those. Not even Adobe Mix. Ah kk, then yeah maybe better on a PC
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# ? Jan 26, 2021 00:16 |
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BaronVanAwesome posted:I'm on mobile and can't grab that zip file right now, but I would be very pumped to see a comparison shot of all of those vs. what's in-game It's still missing a lot of textures but here's one very obvious comparison I made And this alternate version of a xen wall texture when you enable the layers in the psd file
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# ? Jan 26, 2021 00:19 |
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Wamdoodle posted:Yes and I'm pretty sure I have controller support turned off because having it on screwed me over in the past so I keep it off unless the game has zero joystick support and I feel like trying to jam it in there. I'll check after work. Wouldn't be surprised if it is Steam being Steam tho, lol Quoting myself, same on GoG version. I looked at the kexengine.cfg in Blood and the joystick parameters and they are the same. Weird.
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# ? Jan 26, 2021 00:24 |
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HolyKrap posted:Plenty of beetles were used This is insanely cool, I appreciate it!
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# ? Jan 26, 2021 00:24 |
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https://twitter.com/DUSKdev/status/1353881960750452738?s=20 https://twitter.com/DUSKdev/status/1353883645296128005?s=20 Groovelord Neato fucked around with this message at 02:54 on Jan 26, 2021 |
# ? Jan 26, 2021 02:52 |
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If they used the tropical island for some maps I wouldn't say no
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# ? Jan 26, 2021 02:56 |
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A boomshoot during the civil war would kick rear end. I hope he revisits that idea
SeANMcBAY fucked around with this message at 03:15 on Jan 26, 2021 |
# ? Jan 26, 2021 02:59 |
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Give me a new Dusk episode set on that island, with all the monsters wearing sunglasses, garish shirts and straw hats.
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# ? Jan 26, 2021 04:02 |
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Lemon-Lime posted:Give me a new Dusk episode set on that island, with all the monsters wearing sunglasses, garish shirts and straw hats. Eh, I'll hold off for the DC episode. Edit: Dusk it Out in DC
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# ? Jan 26, 2021 04:09 |
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Oh thank gently caress, they finally made DOOM palatable for modern audiences https://www.youtube.com/watch?v=B8aQjQn1nt4 the moddb page is a trip: https://www.moddb.com/mods/call-of-doom-cod-style-advanced-weapons-mod/news/call-of-doom-black-warfare-release-date-information-message Taintrunner fucked around with this message at 17:12 on Jan 26, 2021 |
# ? Jan 26, 2021 17:00 |
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what could have been
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# ? Jan 26, 2021 19:40 |
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CS was one of the weaker mods but there's no accounting for taste. I was a Day of Defeat diehard myself.
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# ? Jan 26, 2021 19:45 |
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Mordja posted:
I was a Hostile Intent guy way back in the day. That game fuckin' ruled.
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# ? Jan 26, 2021 20:07 |
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Groovelord Neato posted:CS was one of the weaker mods but there's no accounting for taste. I was a Day of Defeat diehard myself. DoD ruled but cmon, CS was fuckin terrific the whole way through.
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# ? Jan 26, 2021 20:56 |
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Why can't we all be friends and say that TFC, DoD, and CS all ruled
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# ? Jan 26, 2021 21:11 |
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I played a ton of CS but there are so many mods I'd put above it.
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# ? Jan 26, 2021 21:47 |
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Firearms
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# ? Jan 26, 2021 21:57 |
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Action Half-Life was pretty good.
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# ? Jan 26, 2021 22:52 |
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The Specialists was the king of the GoldSrc era. Shame nobody took that idea and went anywhere with it.
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# ? Jan 26, 2021 22:53 |
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Zombie Panic! became a multiplayer mode in just about every commercial game released for a while there
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# ? Jan 26, 2021 23:09 |
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Science & Industry. Was apparently updated in 2019.
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# ? Jan 26, 2021 23:23 |
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UnknownMercenary posted:Action Half-Life was pretty good. Taintrunner posted:The Specialists was the king of the GoldSrc era. The Opera was better than both. Seconding Desert Crisis as being rad. Frontline Force also owned, and had great chokepoint-y maps.
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# ? Jan 26, 2021 23:24 |
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verbal enema posted:Firearms I played way too much Firearms back in the day, to the point where I was in a group that played competitively. (NME! Who boy does that bring that memories) Anyway Firearms ruled. I loved how insanely customizable that game was, and the linear design of the levels lead to some really intense fire-fights, especially at choke-points. Hell I could go down a memory whole quick on all the amazing Half-Life mods I played in High School instead of bothering with things like "studying" or "sleeping". Front Line Force Science and Industry Day of Defeat Natural Selection The Specialists Sven Coop Battlegrounds... and on and on and on The real trick is trying to think of the bad Half Life mods.
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# ? Jan 26, 2021 23:33 |
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Lemon-Lime posted:The Opera was better than both. The Opera was amazing but it was really unstable and buggy. I played hundreds and hundreds of CS, DoD and TFC but hell, I do miss Action HL, The Specialists, The Opera, Frontline Force, Firearms, Tour of Duty, Vampire Slayer, Sven Co-op (this one is still alive on steam!)... HL modding days were amazing as with just a copy of HL you could play so many different type of MP games (plus SP mods).
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# ? Jan 26, 2021 23:35 |
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I still have a fuckin' VAC ban from a million years ago because I got busted using a shader .DLL I forgot to turn off. But they should really make some sort of archive library for Half Life 1 mods, that really was the goddamn golden age. Now everyone just makes indie games, I guess.
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# ? Jan 26, 2021 23:39 |
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God, I miss killing my friends in Rocket Crowbar.
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# ? Jan 26, 2021 23:54 |
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We should do a Sven Coop event sometime
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# ? Jan 27, 2021 00:50 |
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Sven Coop was such a good time. https://twitter.com/TheTrashbang/status/1353978278604759040?s=20
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# ? Jan 27, 2021 00:54 |
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Sven Coop is great and on Steam! https://store.steampowered.com/app/225840/Sven_Coop/ I remember playing these 'sc_' or 'secret city' maps that were full of secrets and puzzles and you'd have to figure out how to make it through. Fun poo poo!
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# ? Jan 27, 2021 02:23 |
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Ive said it before and Ill say it again, laffo that the specialists killed their entire mod community by removing the option to have super jump on by default.
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# ? Jan 27, 2021 02:34 |
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Groovelord Neato posted:Sven Coop was such a good time. Is. Sven Coop is such a good time, and will continue to be such a good time, forever. verbal enema posted:We should do a Sven Coop event sometime Those weekend half-life mod PUGs Kuoushi was organizing a couple years ago were a great time, it's been too long. With how important multiplayer is in the history of classic FPS games, this thread def doesn't deathmatch enough.
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# ? Jan 27, 2021 02:39 |
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Barudak posted:Ive said it before and Ill say it again, laffo that the specialists killed their entire mod community by removing the option to have super jump on by default. ??? i dont remember the super jump but again i spent a lot of my time on a RP server lmao Colton Grundy with the Hitman skin who owned the church in that one city level
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# ? Jan 27, 2021 04:18 |
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sup TSRP buddy lol what a fun game to roleplay in
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# ? Jan 27, 2021 04:25 |
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gently caress SNEEP posted:sup TSRP buddy lol lmao it was like some 12 y/o kids server and i remember us all standing around being assigned locations and poo poo lmao waiting for in game payday lmao
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# ? Jan 27, 2021 04:27 |
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verbal enema posted:??? Until 3.1 there was an option to turn on super jump by default instead of requiring it to be a pickup power. Basically every packed non RP server was this, and the most popular maps for the specialists took advantage of super jump to make verticality in levels. In 3.1 this was disabled because the dev didn't like that everyone used this feature, and maximum pettiness they left the option in but just disabled it from doing anything. Within a week basically every server I played on had thinned out dramatically and I dropped the game entirely after. If you go digging around to see what happened you'll see nothing but confused posts about why the hell would 3.1 drop super jump/when will this bug be fixed and then suddenly no more posting about the mod.
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# ? Jan 27, 2021 04:44 |
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verbal enema posted:lmao it was like some 12 y/o kids server and i remember us all standing around being assigned locations and poo poo lmao lmao yeah. I thought cell phones and SMS was a real fun way to communicate. That game was great for cops & robbers RP that always turned in to gunfights.
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# ? Jan 27, 2021 05:59 |
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# ? Jun 3, 2024 22:38 |
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TSRP was such a weird thing in that there were so many great GoldSrc-rear end maps of towns and cities and stuff. I think that was a big part of my interest in it, the crazy maps made for it. I remember roleplaying as a gun dealer.
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# ? Jan 27, 2021 07:00 |