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OldMemes posted:You could also blow up the Brotherhood's HQ at the end of Broken Steel and make both factions your enemy for literally no plot or gameplay reason otherwise. I was basically done with Fallout 3 by the time Broken Steel came out so I've ever only done the post game content once and this is exactly how I ended my run. The thing is, I think a lot of the NPCs are still flagged unkillable too, so you can't even slaughter everybody in the citadel afterwards.
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# ? Jan 30, 2021 23:49 |
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# ? May 22, 2024 11:38 |
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OldMemes posted:The Encalve have gone from "this is how nationalism and fascism dehumanise people and hold them back, and these old people are full of regret and bitterness decades later" to "wow cool power armour". To be fair that’s how every commercial product goes. Fascism is bad, but they look cool and we can make money so gently caress it
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# ? Jan 30, 2021 23:51 |
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Arcsquad12 posted:https://www.youtube.com/watch?v=wiVHpeh3Gt0 Putting aside all the more egregious stuff, how were they unable to find someone with a decent Schwarzenegger impression? That's one of the most common impressions out there! Like one in every 4 people can do a solid Arnie, what the gently caress?
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# ? Jan 30, 2021 23:53 |
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OldMemes posted:
Joining the Master in FO1 was pretty plausible for the Vault Dweller, too, since they’d be guaranteed to mutate into one of the ultra intelligent supermutants and by that point would have gone from being a sheltered vault dweller to seeing how unforgiving the wasteland was for baseline humans.
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# ? Jan 30, 2021 23:56 |
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Arcsquad12 posted:https://www.youtube.com/watch?v=wiVHpeh3Gt0 Wait, isn't that "hermit spider" enemy just that storebought asset that's in a bunch of asset flips on steam? https://assetstore.unity.com/packages/3d/characters/creatures/horrid-spider-17742
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# ? Jan 31, 2021 00:36 |
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Kay Kessler posted:Wait, isn't that "hermit spider" enemy just that storebought asset that's in a bunch of asset flips on steam? They added hair.
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# ? Jan 31, 2021 00:41 |
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DaysBefore posted:You didn't join, they still shot laser guns at you every time you saw them. But you could enact the robot presidents genocide plan despite the fact that since you were born outside a Vault it would also kill you lmao This is why I'm not so hopeful about Fallout: Miami. Besides the page where they talk about the "one-great slaver kingdom" they list all the new factions they have... and also you can join the Enclave.
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# ? Jan 31, 2021 01:14 |
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Fallout has serious themes, and deals with dark subject matter. Fallout also has silly themes, and deals with jokey subject manner. The problem some modders have is that they try to handle both, and handle both of them badly. There's stuff where the editor should have said "nope". That and they seemed to have shoved elements from Van Buren in with no context, whereas New Vegas recontextualized the elements and ideas they reused. There's a legion car in the mod that's based on a piece of concept art for a car from Van Buren/Black Isle's Fallout 4, and it doesn't fit the setting.
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# ? Jan 31, 2021 01:27 |
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OldMemes posted:Fallout has serious themes, and deals with dark subject matter. I kinda want someone to just make a 1:1 van buren remake if only bc at least they’d be using ropekids ideas and not be tempted to come up with their own
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# ? Jan 31, 2021 01:39 |
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OldMemes posted:Fallout has serious themes, and deals with dark subject matter. I guess the question (which maybe ropekid could answer, if's he comfortable with it) is how do you balance dark elements in humor when designing a Fallout game? The DLCs are divvied up where each has its own tone, but how would you handle it if it were like the base game, where the tone shifts from area to area, or from NPC to NPC? I've only seen bits and pieces of the mod, so I don't know if there's any writing or ideas that stand above the rest. If there are, what's the ideal way of presenting it. OldMemes posted:That and they seemed to have shoved elements from Van Buren in with no context, whereas New Vegas recontextualized the elements and ideas they reused. There's a legion car in the mod that's based on a piece of concept art for a car from Van Buren/Black Isle's Fallout 4, and it doesn't fit the setting. I have mixed feelings on the original Van Buren stuff that I've read, though most of the negative is focused on the main plot, which seems sort of flat (though maybe that's not fair.) That said, there's a wealth of interesting stuff in it like the Daughters of Hecate, or the pursuit by the prison robots, which would have been more interesting than bringing back the BoS/Enclave again. It sounds like some of it did make it in, like the space station bit, but I don't know of anything else. In general, I like it when cut content or ideas get repurposed.
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# ? Jan 31, 2021 02:32 |
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I think what we got in New Vegas is head and shoulders above what I've read about Van Buren.
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# ? Jan 31, 2021 02:37 |
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Max Wilco posted:I guess the question (which maybe ropekid could answer, if's he comfortable with it) is how do you balance dark elements in humor when designing a Fallout game? The DLCs are divvied up where each has its own tone, but how would you handle it if it were like the base game, where the tone shifts from area to area, or from NPC to NPC? I've only seen bits and pieces of the mod, so I don't know if there's any writing or ideas that stand above the rest. If there are, what's the ideal way of presenting it. One big thing would be for the "Project Lead" to do some leading and not passing the buck, "I just did bug fixes". Imagine a world where Ropekid as the lead designer and director of NV answered questions with "Oh I just made caravan and sang songs." MariusLecter fucked around with this message at 04:54 on Jan 31, 2021 |
# ? Jan 31, 2021 02:41 |
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The one thing I really, REALLY wish we'd had was the way that locations were going to change based on stuff you did and how far you were through the main quest. Like if you didn't help the NCR people would gradually board up their houses at the dam and just leave town (going faster if you help their enemies, of course). Of course that's kind of reliant on the Fallout map and it's date scrolling making the trips between towns take a really long time, much longer than in New Vegas.
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# ? Jan 31, 2021 02:49 |
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Groovelord Neato posted:I think what we got in New Vegas is head and shoulders above what I've read about Van Buren. that's a natural result of letting ideas cook for so long, I think. Some of the stuff on the cutting room floor really deserves to be there.
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# ? Jan 31, 2021 03:03 |
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Those cool chariots didn't deserve to be cut. Looked rad
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# ? Jan 31, 2021 03:21 |
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I bet Van Buren didn't even have Fantastic, who is the best character in New Vegas.
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# ? Jan 31, 2021 03:41 |
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Thats a funny way of spelling No Bark.
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# ? Jan 31, 2021 03:53 |
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It had a super-mutant who scared people off when they came to kill him by waving around some pipes he'd tied together like it was a minigun though. Maybe he made gun noises with his mouth too?
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# ? Jan 31, 2021 03:58 |
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Reddit user Waldo672 did a roundup of the frontier drama.Frontier drama posted:The inevitable write-up of this one is going to be something.
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# ? Jan 31, 2021 04:14 |
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Acerbatus posted:Reddit user Waldo672 did a roundup of the frontier drama. and here I am installing a 64 MB retexture of 5mm ammo boxes and calling it a day, fully aware I will never ever use a weapon that takes 5mm ammo
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# ? Jan 31, 2021 04:26 |
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I can't imagine how bad it must feel to spend seven years working on something like this and just have it totally blow up in your face cause everyone hates the terrible thing you made. It's like the Scots Wikipedia all over again, right up to uncomfortable amounts of detail about the authors' fetishes.
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# ? Jan 31, 2021 04:35 |
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This video seems to have a decently in-depth rundown of what went wrong, complete with interviews with some of the devs involved: https://www.youtube.com/watch?v=F-3YjqXOzhA
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# ? Jan 31, 2021 04:49 |
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Is there a mod that adds the rest of the Fallout 3 ambient tracks to New Vegas? I always felt that the ones that did get recycled fit with Vegas's atmosphere a bit better.
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# ? Jan 31, 2021 05:40 |
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The worst part about this mess is that Xilandro is an extremely talented modder who made all the impressive stuff in the frontier and this kills it as a CV addition. He is seriously a wizard with Gamebryo. The brass tacks team in the frontier could've done some decent work with a competent front end and oversight
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# ? Jan 31, 2021 09:56 |
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BurritoJustice posted:The worst part about this mess is that Xilandro is an extremely talented modder who made all the impressive stuff in the frontier and this kills it as a CV addition. He is seriously a wizard with Gamebryo. The brass tacks team in the frontier could've done some decent work with a competent front end and oversight His plan, from what I understand, is to release the car stuff separately, and he can list all that stuff he has done on a resume, if he really wants that. I don't know that he's actually interested in getting an industry job though.
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# ? Jan 31, 2021 13:22 |
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Holy jumping shitballs, I "was" interested in the Frontier mod when i last posted here. This is what finally changed the thread title?
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# ? Jan 31, 2021 16:46 |
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OldMemes posted:
As long as dog city is canon I'm happy.
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# ? Jan 31, 2021 17:00 |
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Fargin Icehole posted:Holy jumping shitballs, I "was" interested in the Frontier mod when i last posted here. This is what finally changed the thread title? The 7 years wait was worth it if you're into misery and the depths of human depravity.
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# ? Jan 31, 2021 17:04 |
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The chariot tractor owns and fits the Legion's dumb roman cosplay schtick. There's plenty in the mod to knock but that thing is the right kind of silly.
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# ? Jan 31, 2021 18:06 |
Fargin Icehole posted:Holy jumping shitballs, I "was" interested in the Frontier mod when i last posted here. This is what finally changed the thread title? RIP in peace Molerat Boobs. I didn’t intend for you to last as long as you did, but at least a fantastic mod is what ended your era.
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# ? Jan 31, 2021 18:36 |
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ZenMasterBullshit posted:As long as dog city is canon I'm happy. Wasn't one of the guys at Caesar's Fort from a tribe that hung around the dog city?
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# ? Jan 31, 2021 19:01 |
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LashLightning posted:Wasn't one of the guys at Caesar's Fort from a tribe that hung around the dog city? The Hangdogs, yes, actually.
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# ? Jan 31, 2021 19:06 |
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Lanius mentions Denver too, specifically that it was a huge pain in the rear end to conquer and they didn't get much out of it
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# ? Jan 31, 2021 19:42 |
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In hour 9 of his 80 hour monologue, Ulysses also mentions Denver hounds.
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# ? Jan 31, 2021 19:52 |
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https://twitter.com/JamieF4178/status/1356136332502982657
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# ? Feb 1, 2021 08:04 |
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https://www.youtube.com/watch?v=L49VXZwfup8&ab_channel=funnyplox
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# ? Feb 1, 2021 08:07 |
A Sometimes Food posted:The chariot tractor owns and fits the Legion's dumb roman cosplay schtick. There's plenty in the mod to knock but that thing is the right kind of silly.
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# ? Feb 1, 2021 08:50 |
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Yeah, Denver is where the Legion got a fair amount of their dogs after it was finally conquered, with their whole Denver campaign almost becoming their own Mojave-style quagmire.LashLightning posted:Wasn't one of the guys at Caesar's Fort from a tribe that hung around the dog city? Yeah, Antony the Hound Master, you can ask him about Denver and the Legion's conquest of it, and he gets pretty torn up about it. Zereth posted:Isn't that thing form Legion concept art that didn't make it into New Vegas? Pretty sure it is yeah. UED Special Ops fucked around with this message at 09:22 on Feb 1, 2021 |
# ? Feb 1, 2021 09:18 |
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It’s concept art from Van Buren day. The Legion were going to be a fringe / hinted at thing in VB, with holdings in the southeast, tentatively planned for focus in a Black Isle FO4. I say tentatively but I mean ultra-tentatively, as everything associated with VB was tentative. The design docs that were leaked are from a hodgepodge of story and setting iterations. Hence New Canaan / Jericho being the same place with two different docs. Denver was supposed to be basically a Floor Is Lava situation if the lava were just endless dogs. Powder gangers-turned-prospectors lived in the husks of skyscrapers and traversed with zip lines and rope bridges. I think Sulik’s sister was going to be a CNPC at one of the local tribes. Another fun fact about VB is that with the Dam as the actual westward edge of the world map, it was going to turn out that the NCR had been thrown into chaos when the villain bombed the senate at some point before the start of the story (because there’s no fast transit or couriers, nobody knows this when the game starts). I want to say the Crimson Caravan is involved somehow, but that might have been something I threw in when I adapted the docs for a tabletop game. It’s still fun to replay NV and see all the VB stuff that made it in, one way or another. The BoS/NCR were postwar as they were in NV but in VB there’s a rogue group of BoS terrorists suffering from the stealth boy derangement seen in NV’s nightkin, and they’re raiding at the behest of the Crimson Caravan to spur weapon sales.
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# ? Feb 1, 2021 09:49 |
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# ? May 22, 2024 11:38 |
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Basic Chunnel posted:Another fun fact about VB is that with the Dam as the actual westward edge of the world map, it was going to turn out that the NCR had been thrown into chaos when the villain bombed the senate at some point before the start of the story (because there’s no fast transit or couriers, nobody knows this when the game starts). I want to say the Crimson Caravan is involved somehow, but that might have been something I threw in when I adapted the docs for a tabletop game. I think their part in the story was that they were double-dealing to the NCR and the BoS. Hoover Dam and the BoS base both need things that the other has in abundance and the caravan runs between them, cooking up stories about villages they know about to cover up where they get their stuff from. If you tail them you can blow the whole thing wide open and start working on reconciling the two sides.
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# ? Feb 1, 2021 10:11 |