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Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

DoubleNegative posted:

Aldrich being a wall against magic damage explains why it took me the better part of a week to finally kill him the first time. And that was with me being quite liberal with summoned help. :negative:

At the very least Aldritch also being about as mobile as a brick wall, and having a significant weakness to fire, means that sorcerors have a pretty natural alternative to their usual method. It's still pretty poo poo that sorcerors and only sorcerors need to drop their main game plan because FromSoft's balancing says so, but they don't have to go far afield for a new plan.

I think Oceiros is worse. He's got less resistance to magic, but he's still really solid against it. And while Aldrich was slow and very weak to an easy to obtain and use sidearm for sorcerors, Oceiros is a quick and bouncy fucker that you'll struggle to hit with anything a sorceror packs. He's only especially weak to Lightning (which you'll struggle to get to an appreciable level) and Frostbite (which basically doesn't come at appreciable levels), so there's not really a viable alternative for sorcerors on any avenue.

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grittyreboot
Oct 2, 2012

I just finished AC Valahlla and Odyssey. What both of these games need is a definite endpoint. Some final cutscene that wraps up all narrative threads. I just finished Odyssey and it deprived me of that final satisfying closing of the book moment. Just gimme a moment where these characters I've spent dozens of hours following have their final say so I can move on. Instead I get 3 different wrap ups that feel like a let down.

Phigs
Jan 23, 2019

Len posted:

It was just the most recent time in this thread Bloodborne on PC was shrugged off as not counting, since I was told I was in the wrong thread and that conversation hasn't been here before

Edit: it also kicks off a whole conversation about whether or not you can count that as being on PC

PSNow doesn't count for being on PC for a lot of people because it doesn't work on their internet. Like me. Bloodborne does not exist on PC for me because PSNow is not an option. Plus I have it on PS4 so I don't know why I'd ever stream it even if I did have PSNow but that's a different point.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Phigs posted:

PSNow doesn't count for being on PC for a lot of people because it doesn't work on their internet. Like me. Bloodborne does not exist on PC for me because PSNow is not an option. Plus I have it on PS4 so I don't know why I'd ever stream it even if I did have PSNow but that's a different point.

So Control and Hitman 3 don't exist on Switch then despite being $60 purchases?

An Actual Princess
Dec 23, 2006

you're making an argument that no one else is debating or denying :psyduck:

History Comes Inside!
Nov 20, 2004




Len posted:

So Control and Hitman 3 don't exist on Switch then despite being $60 purchases?

What answer are you actually looking for?

All 3 of them loving suck to play if your internet is bad.

An Actual Princess
Dec 23, 2006

also you can just demo control and hitman 3 on switch to see if they're playable for your internet, so I'm not sure where this $60 purchase thing is coming from

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


History Comes Inside! posted:

What answer are you actually looking for?

All 3 of them loving suck to play if your internet is bad.

Mostly just poo poo posting

Sally
Jan 9, 2007


Don't post Small Dash!

Len posted:

So Control and Hitman 3 don't exist on Switch then despite being $60 purchases?

in socrates voice: But what does it mean to exist...

An Actual Princess
Dec 23, 2006

things dragging bloodborne down: I really wish it was on pc

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Overwatch Porn posted:

things dragging bloodborne down: I really wish it was on pc

But it is? :downs:

An Actual Princess
Dec 23, 2006

nah not yet, hzd got ported though so maybe bloodborne will too someday

Sally
Jan 9, 2007


Don't post Small Dash!
HZD has been ported but not the Killzone series.

:negative:

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Overwatch Porn posted:

nah not yet, hzd got ported though so maybe bloodborne will too someday

A true port would be rad because Bloodborne is almost a perfect game and everyone should get to play it. But in the meantime you can always test out the free trial of psnow and give it a whirl!

moosecow333
Mar 15, 2007

Super-Duper Supermen!
If it’s not on steam I don’t consider it being released on PC. This includes games that came out before steam existed.

Hel
Oct 9, 2012

Jokatgulm is tedium.
Jokatgulm is pain.
Jokatgulm is suffering.

moosecow333 posted:

If it’s not on steam I don’t consider it being released on PC. This includes games that came out before steam existed.

This is honestly a thing dragging games in general down, Console warring PC games stores, when they are pretty much the same( except for itch which is the only one not funded by big money) and are roughly equally as lovely to their workers and stuff.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


I can't wait until Bloodborne is finally ported to PC and reaches the soaring heights of 27, maybe even 28fps.

Phigs
Jan 23, 2019

Len posted:

So Control and Hitman 3 don't exist on Switch then despite being $60 purchases?

Yep, for me they do not exist. Or at least my circumstances are such that they might as well not exist.

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX

Len posted:

A true port would be rad because Bloodborne is almost a perfect game and everyone should get to play it. But in the meantime you can always test out the free trial of psnow and give it a whirl!

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


exquisite tea posted:

I can't wait until Bloodborne is finally ported to PC and reaches the soaring heights of 27, maybe even 28fps.

Hey now, let's not get too greedy. You'll get the same performance from a base model ps4 at best

Gerblyn
Apr 4, 2007

"TO BATTLE!"
Fun Shoe

Cleretic posted:

I think Oceiros is worse. He's got less resistance to magic, but he's still really solid against it. And while Aldrich was slow and very weak to an easy to obtain and use sidearm for sorcerors, Oceiros is a quick and bouncy fucker that you'll struggle to hit with anything a sorceror packs. He's only especially weak to Lightning (which you'll struggle to get to an appreciable level) and Frostbite (which basically doesn't come at appreciable levels), so there's not really a viable alternative for sorcerors on any avenue.

I've played through DS3 like 8 times, and I still don't know what Frostbite is good for. I tried making a build round it once using weapons from Irythill and it didn't really seem to do anything at all, even on creatures that are "weak" to it.


exquisite tea posted:

I can't wait until Bloodborne is finally ported to PC and reaches the soaring heights of 27, maybe even 28fps.

I tried it on PS5 over Christmas, it's still locked to 30fps but all the frame pacing issues are gone at least.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Len posted:

A true port would be rad because Bloodborne is almost a perfect game and everyone should get to play it. But in the meantime you can always test out the free trial of psnow and give it a whirl!

I cannot, because PSNow isn't available in my country.

RareAcumen
Dec 28, 2012




PSNow is a distraction organized by the Patriots to keep us from utilizing their superior suppressed technology:

PSTomorrow

The Moon Monster
Dec 30, 2005

Whatev posted:

Also, while the base game is pretty solid throughout, there is some sloppy work in the DLCs. The Frigid Outskirts is mind-bogglingly bad! Blue Smelter Demon and Sir Alonne require you to fight a dang army to challenge them, and they're tough! I despawned the trash mobs before I beat these bosses, and that requires you to kill each enemy 10-15 times! Further, apparently lightning and casting in general was OP in the original release of DS2, so they gave the DLC bosses a ton of resistances. They later nerfed lightning and casting, but didn't adjust the DLC bosses, so they just have massive resistances for no reason now. Fume Knight especially is near impossible for a spell-focused character.

Sir Alonne, Blue Smelter, Frigid Outskirts, and that maze with the three guys at the end in the sunken DLC were all designed to be done co-op. You can summon people who don't have the DLC in to them so they can get a preview [of hands down the worst parts] of the DLC. Really weird, bad decision that drags down the otherwise pretty great DLC. At least you're not missing much if you skip them.

Morpheus
Apr 18, 2008

My favourite little monsters
I'm playing Stranded Deep on the PS4 at the moment, mostly just because it's on PSNow. It's okay, not the best survival game but not terrible. Really dreading the 'bosses' you have to fight later on though, I've got a phobia of the open ocean and yiiiiikes.

What I really don't like about the game is that while rafting from island to island, you can get sharks attacking your raft by slamming into it. Sometimes they do this hard enough to flip the entire raft over. This is bad enough for me and it makes me curl up and let out high-pitched noises and I'm stuck adrift on the open ocean with a shark and the abyss below me, but from a gameplay perspective it really sucks since there's no easy way to flip the raft back over and it can sometimes mean reloading a save, which could be back on my 'home base' island, before setting out (whereas I could've flipped on the way back, losing all the time spent gathering resources). Really frustrating, since it's pretty arbitrary if you'll get flipped or just knocked around.

Owl Inspector
Sep 14, 2011

DoubleNegative posted:

Dark Souls 2's inexplicable need to give DLC enemies resistance to spell projectiles in particular is still so baffling. It really feels terrible to have an awesome and viable build completely die because FROM wanted you to stop having fun. All the DLC bosses being ridiculously resistant is kind of annoying, actually. Though I will forever laugh about Blue Smelter loving melting to, of all things, poison damage. It doesn't work on pretty much anything else in any of the three DLCs, but it works on him!

I used to consider DS2 the best in the series but the patch that nerfed offensive miracles into the ground along with the addition of endgame DLCs that poo poo all over spellcaster builds really soured me on it pretty hard.

I originally played through the DLCs in coop with my brother and we started with two very different builds, he was pure sorcerer and I was part faith/part strength with miracles and a lightning greatsword. by the end of the DLCs (which came with the miracle nerf patch) we were both just rolling through attacks and swinging two handed physical melee weapons since that’s all the game wanted you to do anymore. we had become the exact same build.

Owl Inspector
Sep 14, 2011

incidentally I can’t comment on how it fares in the DLCs yet but comments about wizards being weak in dark souls 3’s base game have always baffled me. I played a 100% int-focused wizard and absolutely steamrolled every boss other than oceiros and aldrich (with the former only being due to a badly designed attack that requires a shield and not many options for shields exist if you never upgrade the sorcerer class’s strength). I ripped apart nameless king and champion gundam in <30 seconds with crystal soul spears which uh, did not happen on my dex character. some enemies resist magic, some resist fire, extremely few resist both so you basically always have powerful options. out of all 4 souls games, int felt the most balanced it’s ever been.

Qwertycoatl
Dec 31, 2008

It's been a while but if I remember correctly magic in DS3 is pretty weak early game, even though it gets good later

DrBouvenstein
Feb 28, 2007

I think I'm a doctor, but that doesn't make me a doctor. This fancy avatar does.

Ugly In The Morning posted:

The switch’s WiFi capabilities are weak at best and borderline useless sometimes, so the idea of using it to stream games is :psyduck:


Is there a reason seemingly all non-Microsoft consoles have poo poo wifi?

I've had a PS3 and PS4, Wii and WiiU, and all were God-awful wifi. The PS4 can't even do 5G. I expect that from anything Nintendo of that era, but c'mon, Sony.

Not that I think it'd help. I have 150 Mbps dedicated fiber, down AND up, and a brand new decent TP Link router. Anything else on my wifi gets over 100 Mbps, respectable. I don't expect to get the full 150 on wifi.

The PS4? 60 Mbps down, if I'm lucky, and 6-7 Mbps up. The other week it was real bad for some reason and I was getting sub 1 Mbps upload and getting kicked out of online matches.

I wired part of my house for Cat6 basically just because I want decent speeds on my PS4. I assume even the PS5 sucks at wifi so it'll be there when I upgrade at least.

The Moon Monster
Dec 30, 2005

Qwertycoatl posted:

It's been a while but if I remember correctly magic in DS3 is pretty weak early game, even though it gets good later

Spells in that game have weird scaling where instead of a soft cap like most stuff they have more of soft floor, so the first several dozen points you put in don't do much but then when you get to 40 or 50 your damage starts to shoot up.

Der Kyhe
Jun 25, 2008

DrBouvenstein posted:

Is there a reason seemingly all non-Microsoft consoles have poo poo wifi?

I've had a PS3 and PS4, Wii and WiiU, and all were God-awful wifi. The PS4 can't even do 5G. I expect that from anything Nintendo of that era, but c'mon, Sony.

Not that I think it'd help. I have 150 Mbps dedicated fiber, down AND up, and a brand new decent TP Link router. Anything else on my wifi gets over 100 Mbps, respectable. I don't expect to get the full 150 on wifi.

The PS4? 60 Mbps down, if I'm lucky, and 6-7 Mbps up. The other week it was real bad for some reason and I was getting sub 1 Mbps upload and getting kicked out of online matches.

I wired part of my house for Cat6 basically just because I want decent speeds on my PS4. I assume even the PS5 sucks at wifi so it'll be there when I upgrade at least.

It might not be the actual case here, but Microsoft owns a license to most Nokia patents for anything mobile-related, wireless included. Given this, they most likely have more leeway on stuff they can do without paying someone for the privilege of using them. Shame about their phones though, the Metro UI at the time was absolutely gorgeous and worked better than anything but everything else went to poo poo because MS really did not *get* the smartphone revolution.

Vandar
Sep 14, 2007

Isn't That Right, Chairman?



Assassin's Creed Odyssey:

After exploring Ancient Greece and traveling through the fields of Elysium, journeying through Hades is really, really bumming me out. I might just shotgun to the end of the story here and come back later to seal all the rifts. It's depressing as gently caress here.

(And yes, underworld, it's meant to be depressing, I know. The whole place is just dragging me down.)

Morpheus
Apr 18, 2008

My favourite little monsters
Yeah Hades is definitely the nadir of the DLC. Especially since you meet people there, and Kass/Alex treats them as if they're actual people, and not, you know, a simulation like they were told.

Der Kyhe
Jun 25, 2008

Morpheus posted:

Yeah Hades is definitely the nadir of the DLC. Especially since you meet people there, and Kass/Alex treats them as if they're actual people, and not, you know, a simulation like they were told.

The last map Atlantis also overstays it's welcome by being unnecessarily difficult to travel around. I get it, its designed around the historical text about it but you could do well without the unclimbable walls every here and there.

Vandar
Sep 14, 2007

Isn't That Right, Chairman?



Morpheus posted:

Yeah Hades is definitely the nadir of the DLC. Especially since you meet people there, and Kass/Alex treats them as if they're actual people, and not, you know, a simulation like they were told.

Eh, I'm just handwaving that part as Kassandra not understanding what a simulation is / getting so caught up in it that she doesn't realize that it's not real.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


The simulation explanation is so dumb that I just prefer to imagine it's really the underworld.

Hedgehog Pie
May 19, 2012

Total fuckin' silence.
I thankfully didn't have many issues with PS Now the last time I used it (I was actually very surprised that it ran MGS4 so well considering my Internet is nothing special), but it not including DLC in games can be a big problem. Games like Fallout 3 and New Vegas seem so naked without DLC now.

SubNat
Nov 27, 2008

This is partially a game annoyance, partially a windows/nvidia annoyance.
I grabbed the Settlers 2 History edition because I felt pretty nostalgic for it. The game boots to fullscreen, and supports 21:9 / 3440x1440 no problem. Except that everything is tiiiiiiiiiny as hell.

Alright then, so I go to set my screen to 1720x720. A custom resolution I've set up before (when I played Tiberian sun a year or so ago.) which maps to a very nice, integer-scaled, fullscreen for 21:9.
Except that option has gotten wiped, and when I try to re-add it to the nvidia control panel, it just refuses. Sure I -could- use something like 2560x1080, but that would lead to a blurry upscale to my screen.
Or I could use 1280x720, but then I'd have these giant black bars on the sides on the screen.

I really wish windows just by default had options for 1/2 resolution as standard, especially since all the gpu manufacturers support integer scaling nowadays.
But it's kind of annoying of Ubisoft to push out a 'History edition! Updated for Win10 support!' version of a 90s game, and just not offer any kind of scaling option, beyond lowering your desktop resolution.
(It just seems like a super lazy 'we bundled the game with dosbox' rerelease of the game honestly. But I guess that's par for the course when they push out 7 rereleases at once.)

CordlessPen
Jan 8, 2004

I told you so...

DrBouvenstein posted:

I assume even the PS5 sucks at wifi so it'll be there when I upgrade at least.
It's actually decent. Better than my girlfriend's One... S? You're still way better off wired though.

For some reason, last week I remembered that I'd never beaten (or even got that far into) Middle Earth: Shadow of War and started a new game, and while I definitely like the global experience, it's absolutely full of little annoyances that come real close to making me stop playing.

The difficulty is extremely hard to gauge, for a lot of reasons. The early game is extremely generous with Skill Points, but this slows WAY down around the halfway point. There are 30-ish skills, each with 2 or 3 purchasable upgrades, but each skill can only have one upgrade active at a time, so after 30 skill points, you can either have all the skills with no upgrades, or 10 skills with all their upgrades, and the game doesn't seem to know how to balance that. Basic orcs become really easy really quickly, but captains can be really hard depending on what skills you have. There's also quite a bit of randomness involved, so even if you know your poo poo and breeze through everything, you can still end up with an Overlord with any combination of traits that can kill any player in a single attack, which is VERY frustrating. Oh, and he loving levels up every time you fail so... yeah. Frustrating.

The controls are kind of poo poo. I honestly don't remember if it's a product of the era, because I remember the first Assassin's Creed also having this problem but I don't know if it was fixed in 2017, but the game tries to help you control your character and make everything look fluid, but more often than not it makes you do poo poo you didn't intend. Your character can jump insanely far, so if you're trying to climb down a wall but there's anything in front of you, the game will make you go forward instead of down. Trying to hop over a small rock? Nah, surely you want to climb that wall next to it! Do you want to stab that guy in the back? Sorry, he turned around, now that button means you want to hang from the ledge!

This might be more personal, but I don't like the gear/loot. I know it changed a lot since release because they took out the "suprise mechanics", but the thing I like the least is that the gear can be upgraded up to your level after doing a challenge relating to the item you want to upgrade and varying based on the item's quality. Basic items can be upgraded whenever, rare items after a basic challenge, epic items atfer a slightly harder challenge, but Legendary gear have 3 challenges that are always the same; recruit an orc of the tribe/class related to the item and that is level 20/40/60. Not too bad by itself, but since you can only recruit orcs up to your own level, Legendary gear is only viable at max level. Sure, you can make a piece relevant for a while when you're level 40, but by the time you get to 43, any epic gear you get showered with, and that you can upgrade at any point after backstabbing 3 guys, will be better and you can't do anything about it until level 60.

Lastly, but not leastly, you lose the "SUFFER ME NOW" voice clip in the end game :(

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Manager Hoyden
Mar 5, 2020

grittyreboot posted:

I just finished AC Valahlla and Odyssey. What both of these games need is a definite endpoint. Some final cutscene that wraps up all narrative threads. I just finished Odyssey and it deprived me of that final satisfying closing of the book moment. Just gimme a moment where these characters I've spent dozens of hours following have their final say so I can move on. Instead I get 3 different wrap ups that feel like a let down.

Yeah Odyssey's ending was weird. There are three main storylines in the game and none of them have a hard end. This is how it plays out:

Uh Oh Diemos quest line ends (you are not told this)
Reunite Your Family quest line ends
*** HERE THE ENDING HAPPENS ***
Murder the Cult quest line ends (there is no drama about this happening and no unusual reward)

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