|
Thanks! Next question: I am doing the "Loose Change" event... If this is something I am supposed to figure out like the Iori cat event I don't want to spoil myself but is there something to "solve" here or am I missing something super obvious? I think I've been to all the locations and looked everywhere, there aren't NPCs or anything
|
# ? Jan 31, 2021 04:30 |
|
|
# ? Jun 9, 2024 12:07 |
|
CharlieFoxtrot posted:Thanks! if it's getting change from teh cat: look at that bird house thing the cat was hanging at, that's your first bit. Afterwards it'll be much easier since it's just finding the cat and change pops up Took me like half an hour and a guide.
|
# ? Jan 31, 2021 04:34 |
|
Yeah he says something like 'I should check under that box' and so I spent ages running around, looking for a friggin' cardboard box or something. But just look at what the cat is sitting next to when you first see it.
|
# ? Jan 31, 2021 04:58 |
|
Lol thanks I'm glad I asked because that is a kind of weird thing and not at all intuitive
|
# ? Jan 31, 2021 05:05 |
|
I just... I just wanna check. I'm at the part where I can pick characters to go through their story chapters and whatnot and I'm supposed to like... not follow a drat thing right? I'm bad with names and the constant jumping around has me going 'wait which person was that? Wait what? Huh? Wait now I'm in the past?' I'm so loving confused by the story it's trying to tell lmao
|
# ? Feb 1, 2021 05:59 |
|
You're expected to be a little confused, but you're also expected to be slowly putting together a bigger picture in your head. Like, you might see someone as a side character on one route and they're doing something weird, but then you play their route and find out why they're doing it. It's almost exactly analogous to trying to put together a jigsaw puzzle. At first it's just a big blank with some tiny isolated pieces, and closer to the end you have most of the picture but are still missing some key information. That said, I don't think it's intended for you to forget everyone's names all the time. It might help to just follow one character as far as you can to familiarize yourself with them, rather them jumping between different people constantly.
|
# ? Feb 1, 2021 06:03 |
|
ThisIsACoolGuy posted:I just... I just wanna check. It'll feel very all-over-the-place for a while at the beginning, doubly so if you have a harder time with Japanese names. This is by design. Honestly, the game remains fairly scattered right up until the end and it's fascinating that for the most part, the game nails the ending. You'll be able to pick up plot threads as you go, and eventually more threads come together to form a narrative. Be sure to review mystery files/rewatch events to keep things fresh in your mind! Enjoy the ride.
|
# ? Feb 1, 2021 06:04 |
|
I just beat the game and yeah when I started I was like "I can barely remember 13 names let alone 13 names in a different language," today when I did my ranking post I rattled them off from memory and only looked them up to double-check spelling Edit: crosspost, massive ending spoilers CharlieFoxtrot posted:
|
# ? Feb 1, 2021 06:11 |
|
Go dig up that interview with the devs from a few pages back as it offers a lot of insight in the ending and characters. For instance the devs don't read Ryoko's ending as a downer. They intended to flesh it out more (among other things) but a chief thing about her character is being adaptable. They believe she'll move on and find her happiness
|
# ? Feb 1, 2021 07:09 |
|
Man, what a ride. I posted a lot of this in the RPG thread but I'll expound on it here:Levantine posted:So, 13 Sentinels. I beat it this morning and I can't get it off my mind. Just how well everything fit together with as many moving parts as there were. The sound and the look of it were second to none. I was really unsure going in (I got it on sale) but this is easily one of the best gaming stories I've ever experienced. I'm trying to put my thoughts together on specifics. I know I have a few questions: So anything that happens in the Sim impacts them for real, correct? It's personality "data" but they have real bodies. Did Ryoko wake up all hosed up or was she fine? Also, when Tamao met her previous incarnation, she was #18? So they've only done this 19 times? How long has this pod or whatever been doing its thing away from earth? Cat-426 mentioned it had been 2Million years at one point but cat version of him just talked poo poo so I dunno. I still need to go back and watch the extra scene I"m hearing about so maybe some of this will be answered. I absolutely love the soundtrack to this game. I've been listening to it since beating it and man some of those tracks are so atmospheric and just big mood. I wish every game had the level of thought and quality put into it as 13 Sentinels.
|
# ? Feb 1, 2021 19:24 |
|
Levantine posted:I'm trying to put my thoughts together on specifics. I know I have a few questions: Yeah after you beat the game like all the analysis stuff gets updated a ton, not just the event viewer but a lot of the mystery entries have additional information, some of which touches on that: there have been more than 300 loops, so somewhere around 5000 years has passed. I forget how many light years away from earth they are but since they don't have FTL travel, that's another factor As for simulation stuff, I don't think it physically injures your body like The Matrix but when you "die" in the simulation you lose consciousness and are disconnected. That's what happened to Tamao and Okino. I thought it was funny that they were wearing glasses and stuff in the pod but I think an interview said that wasn't the actual physical representation, like there's not a camera in the pod CharlieFoxtrot fucked around with this message at 19:48 on Feb 1, 2021 |
# ? Feb 1, 2021 19:42 |
|
It says something that even given a full spoileriffic post-game updated compendium of every single plot event there's still a bunch of things I don't understand and need to reread about, again.
|
# ? Feb 1, 2021 19:46 |
|
Levantine posted:So anything that happens in the Sim impacts them for real, correct? It's personality "data" but they have real bodies. Did Ryoko wake up all hosed up or was she fine? Also, when Tamao met her previous incarnation, she was #18? So they've only done this 19 times? How long has this pod or whatever been doing its thing away from earth? Cat-426 mentioned it had been 2Million years at one point but cat version of him just talked poo poo so I dunno. I still need to go back and watch the extra scene I"m hearing about so maybe some of this will be answered. A.I. Tamao being #18 is a reference to the Sentinel she piloted during the Sector 2 (2065) battle, not the number of loops they've experienced.
|
# ? Feb 1, 2021 20:23 |
|
arteliad posted:A.I. Tamao being #18 is a reference to the Sentinel she piloted during the Sector 2 (2065) battle, not the number of loops they've experienced. Ah, I see. That makes a little more sense. I've been dicking around with the unlocked battles and they're a little harder which is good, but I'm sore that I lost my score multiplier when I beat the game! I was up to like 310% by the time I got to that final mission. I'm having to build it from scratch again. Is there a ceiling to the Sentinel stat categories? I've got Neurolink up to 20 something on a few pilots.
|
# ? Feb 1, 2021 22:51 |
|
There's that one boss battle that you can win in about 5 seconds by having a G4 fly to the other end of the map and do a Leg Spike on the boss, if you wanna quickly re-build a battle multiplier.
|
# ? Feb 1, 2021 23:17 |
|
Levantine posted:Is there a ceiling to the Sentinel stat categories? I've got Neurolink up to 20 something on a few pilots. Presumably it stops eventually, but it's probably like 999 or something. It also may be helpful to know that damage does not cap at 99999, just the display.
|
# ? Feb 2, 2021 00:46 |
|
Instant Grat posted:There's that one boss battle that you can win in about 5 seconds by having a G4 fly to the other end of the map and do a Leg Spike on the boss, if you wanna quickly re-build a battle multiplier. This just reminded me how much I liked sending out my G1 boys like a pack of hunting dogs. I was so anchored on just defending the first half of the game, if it wasn't for the giant drum mine kaiju I probably would have never really considered bringing anyone outside of the shield bubble unless absolutely safe or necessary.
|
# ? Feb 2, 2021 03:21 |
|
Just got this, should I play in Japanese? How’s the English dub?
|
# ? Feb 2, 2021 04:13 |
|
The REAL Goobusters posted:Just got this, should I play in Japanese? How’s the English dub? English dub is phenomenal. The Japanese VAs are also really good, so you can't go wrong.
|
# ? Feb 2, 2021 04:15 |
|
Agrias120 posted:English dub is phenomenal. The Japanese VAs are also really good, so you can't go wrong. Dammit now I can’t decide ahhhh, I’ll switch around gently caress it
|
# ? Feb 2, 2021 04:15 |
|
I played in Japanese and loved it
|
# ? Feb 2, 2021 04:26 |
|
Compared to other games it's really easy to switch between voice tracks, you can do it in the middle of dialogue lines lol. I switched to English for a bit just to hear what all the VAs sound like, also because I couldn't read the battle barks in the middle of the RTS stuff
|
# ? Feb 2, 2021 04:41 |
|
I beat this game this past week and was absolutely blown away by it! I didn't think it was humanly possible to tie together all those hanging plot threads in the end but by god they did it! I love my big, dumb yakisoba pansexual himbo Hijiyama
|
# ? Feb 2, 2021 04:43 |
|
I think the funniest thing about the story chapters is that they're rather mundane just talking to each other- but in the last 5 seconds you're suddenly in space or in a ruined future or sky diving out of a exploding airship or whatever. It's kind of charmingly predictable to the point where I got to Keitaro Miura's 37% and when he was talking about a dent in the pillar not being there I muttered to myself 'okay now for the scene to change to the city on fire and one or two characters dead on the ground.' Only it was just outer space talking to a 112 year old lady about rebuilding a house. Biggest fault I have with the game right now is that like... I'm not really incentivized to actually interact with the *game* part. I've only cleared like 3 areas of the section after the tutorial and I just haven't felt the need to look at it again.
|
# ? Feb 2, 2021 05:36 |
|
Play in English so you can get their battle lines stuck in your head forever what’s wrong with me!? I’m acting like an amateur...
|
# ? Feb 2, 2021 07:36 |
|
Are we...winning?
|
# ? Feb 2, 2021 07:57 |
|
Gotta put on a good show for Yuki-chan
|
# ? Feb 2, 2021 08:01 |
|
Gyoru posted:Gotta put on a good show for Yuki-chan Gotta put on a good show for Yuki-cccHHHHHAAAAN
|
# ? Feb 2, 2021 08:20 |
|
I absolutely love how god damned adorable the romances are in this game
|
# ? Feb 2, 2021 08:27 |
|
bees x1000 posted:what’s wrong with me!? I’m acting like an amateur...
|
# ? Feb 2, 2021 15:31 |
|
Another dumb joke https://i.imgur.com/enbU7yj.png
|
# ? Feb 2, 2021 17:22 |
|
I've gotten everyone to 50% and it feels weird to say I think I figured out what the plot actually is. Just wondering if it's possible for me to be wrong as I didn't think things would come together this soon. I figured that there's no actual time travel going on to the past, everything takes place in the future past 2186 (I think that was the date). That all the 'kids' are android body doubles or AI's and the robot kaiju aren't going to the past- they're just here doing their thing now. It's why Ogata keeps getting rebooted to the train station platform and why everyone is having nanomachines controlled and whatnot, and why the space station cutscenes about rebuilding houses to be perfect exists. There's more to dig into obviously but if that's the big twist and general outline for the story then huh, easier to catch then I thought.
|
# ? Feb 4, 2021 18:39 |
|
ThisIsACoolGuy posted:I've gotten everyone to 50% and it feels weird to say I think I figured out what the plot actually is. Just wondering if it's possible for me to be wrong as I didn't think things would come together this soon.
|
# ? Feb 4, 2021 18:49 |
|
ThisIsACoolGuy posted:I've gotten everyone to 50% and it feels weird to say I think I figured out what the plot actually is. Just wondering if it's possible for me to be wrong as I didn't think things would come together this soon. oh sweet summer child
|
# ? Feb 4, 2021 20:49 |
|
I just got to a revelation regarding Natsuno's mother, and this game is the closest I've come to the feeling of watching Lost since that show aired. I'm really enjoying the fact that I can play three story segments and be certain that my understanding of the story will end in a radically different place than when I started. I'm just over 50% story completion and I've only done the first half of the first city's combat encounters and I like the combat encounters (and I generally dislike visual novels). What a game.
motherbox fucked around with this message at 03:20 on Feb 5, 2021 |
# ? Feb 5, 2021 03:18 |
|
motherbox posted:I just got to a revelation regarding Natsuno's mother, and this game is the closest I've come to the feeling of watching Lost since that show aired. I'm really enjoying the fact that I can play three story segments and be certain that my understanding of the story will end in a radically different place than when I started. I'm just over 50% story completion and I've only done the first half of the first city's combat encounters and I like the combat encounters (and I generally dislike visual novels). What a game. I'm pretty sure I literally yelled at my TV about that part
|
# ? Feb 5, 2021 03:35 |
|
CharlieFoxtrot posted:Yeah after you beat the game like all the analysis stuff gets updated a ton, not just the event viewer but a lot of the mystery entries have additional information, some of which touches on that: It's been 5000 years since they made planetfall, but a couple of million years total. The light years to the nearest candidate thing is kind of a red herring, there are a ridiculously huge number of terraforming missions thanks to the self-replicating probes, this just happens to be the story of one that took a couple of million years to find somewhere to settle. This is the reason the loops are going to stop working, the facility the terraforming bots made to house the clones while they were aged up/socialized had a 5000 year operating limit (per the analysis page). So after this loop they'll have to break it down and build a new one.
|
# ? Feb 5, 2021 03:39 |
|
motherbox posted:I just got to a revelation regarding Natsuno's mother, and this game is the closest I've come to the feeling of watching Lost since that show aired. I'm really enjoying the fact that I can play three story segments and be certain that my understanding of the story will end in a radically different place than when I started. I'm just over 50% story completion and I've only done the first half of the first city's combat encounters and I like the combat encounters (and I generally dislike visual novels). What a game. The absolute greatest strength of the game is that feeling you're getting, yeah. Like, I think the game's final hours are a 9, the combat is an 8.5, and the very start is a 9, but everything from hour like 5 to 25 is a 12. Just unprecedently structured to give the maximum amount of good brain chemicals.
|
# ? Feb 5, 2021 03:56 |
|
MorningMoon posted:The absolute greatest strength of the game is that feeling you're getting, yeah. The absolute drip of revelations and holy poo poo moments through the middle of the game is incredible. I swear that every time I was like "I have this figured out" there was another character reveal or something to draw me in even deeper. The more I think about this game the more I'm amazed at how well it holds together, and not just that but succeeds on pretty much all fronts.
|
# ? Feb 5, 2021 14:23 |
|
|
# ? Jun 9, 2024 12:07 |
|
13 Sentinels feels like a miracle, still. A lot of the time you play a really good game and it's like, it shows you something that feels newly possible, it's pushed something about the medium forward a little bit and now we can look forward to future games learning from it now that we've all been shown how. 13 Sentinels still feels impossible even having played and absorbed it, it feels like it couldn't and shouldn't have worked, like its astonishing success is some kind of aberration, like maybe it didn't work and somehow just deludes everyone into thinking it did, like we cannot possibly ever see its like again, and if we ever do it will be as much of a shock again.
|
# ? Feb 5, 2021 15:14 |