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Inspector Gesicht posted:I noticed that. Probably a mistake/bug. Creepy. Mary's Letter slowly vanishing from your inventory during Silent Hill 2 is a great one. More recently, Death Stranding starts introducing short nightmare sequences after a certain story beat which just pop up randomly in your Private Room. Whenever you use one of the terminals like the mirror you get a cutscene that LOOKS like the normal one in every way, and then something scary happens. It's great how totally seamless it is, there's no way to know if it'll be one of those nightmares until it happens.
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# ? Feb 2, 2021 02:58 |
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# ? May 26, 2024 19:28 |
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Inspector Gesicht posted:I noticed that. Probably a mistake/bug. Creepy. Eternal Darkness is built on exactly this. Bye-bye save games...
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# ? Feb 2, 2021 03:05 |
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Cythereal posted:High WIS, low INT. I laughed, but Kassandra totally dumped everything into CHA/STR.
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# ? Feb 2, 2021 03:40 |
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The background in desert golf changes colour very slowly as you progress through more holes.
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# ? Feb 2, 2021 03:59 |
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Assistant Manager Devil posted:I laughed, but Kassandra totally dumped everything into CHA/STR. Nobody with a low DEX could move like she does
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# ? Feb 2, 2021 05:31 |
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That's how powerful her CHA stat is; moves like a walrus, makes you think she's a wolf.
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# ? Feb 2, 2021 06:04 |
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While coming up with that joke, I came to the conclusion that she cheated on her rolls.
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# ? Feb 2, 2021 06:06 |
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She just threatened the storytellers until they put in some stuff about how graceful she was.
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# ? Feb 2, 2021 06:06 |
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It's disappointing that Kassandra never bursts through a wall like the kool aid man
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# ? Feb 2, 2021 15:29 |
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Inspector Gesicht posted:I noticed that. Probably a mistake/bug. Creepy. Wouldn't call it 'gaslighting' per se, but the original B&W and its sequel used to have a gimmick whereby when a villager died, a creepy voice would whisper Deathhhhh. But through some kind of dubiously legal privacy breach, the game could also scrape your name from your PC. Possibly Windows registration or whatever. If that name appeared on a list of pre-prepared names, very very rarely (i.e. once in a playthrough), it would whisper your name instead. Needless to say this freaked my brother out bigtime. And the internet confirms that it was real, and not just some gaming urban legend. Hell of investment for a throwaway scare. But all the more of a cool little thing in a game.
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# ? Feb 2, 2021 16:14 |
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Jeza posted:Wouldn't call it 'gaslighting' per se, but the original B&W and its sequel used to have a gimmick whereby when a villager died, a creepy voice would whisper Deathhhhh. Didn't it just pull it from your user profile name?
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# ? Feb 2, 2021 16:20 |
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Jeza posted:But through some kind of dubiously legal privacy breach, the game could also scrape your name from your PC. Possibly Windows registration or whatever. If that name appeared on a list of pre-prepared names, very very rarely (i.e. once in a playthrough), it would whisper your name instead. Len posted:Didn't it just pull it from your user profile name? It was just your user profile/god name ingame, and if it matched the prerecorded ones it would play the voiceclip. Stronghold did something similar I believe, where the menu guy/narrator would refer to you by name if your input name matched a short list of supported names. Otherwise you were just 'lord'. (Fallout 4 also does this I think? If your protag has one of a handful supported names, your robo-butler refers to you by your name instead of generic sir/(ma'am? Only played as a dude.)
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# ? Feb 2, 2021 16:35 |
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This reminds of the game Photographs on Steam. It's a narrative game with puzzle elements. The game is so loving depressing it makes Edith Finch look like a comedy. Basically you learn the five stories of people who regret a decision they made at some point: A child dies horribly, a young woman is rendered destitute, a tribe is wiped out, an act of domestic terrorism occurs, a new family is broken up. At the end of the story the five protagonists plead towards a mirror. In the mirror pops up your profile picture, which was my real face in this instance. You then have to decide to give only one of the five the chance to make things right. You had to play the entire game again if you wanted to see another ending, but the creator relented and patched in a cheat option.
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# ? Feb 2, 2021 16:46 |
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I know that Middle Earth: Shadow of War was all the rage in this thread in 2017, but I started playing it again recently and I realized how it did procedural generation right. The whole Bruz saga went very differently in my 2017 game than my 2021 game. The first time I killed him by mistake, he cheated death, I shamed him a couple times and recruited him back, then made him Overlord in the hopes that he would defend me from online people while crying "I don't want the fooooooort". Now I killed him on purpose and he came back as a zombie in the Zog quest, then I was ambushed by his brothers trying to avenge his death(s). I also like the ActRaiser-like vibe of the 2 types of gameplay. I also love that they haven't fixed the bug where a hundred orcs spawn on the exact same point so you can just jump in there, poison everyone, leave, come back a half hour later and pick up a million gems.
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# ? Feb 2, 2021 17:07 |
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SubNat posted:(Fallout 4 also does this I think? If your protag has one of a handful supported names, your robo-butler refers to you by your name instead of generic sir/(ma'am? Only played as a dude.) It's actually a pretty long list (I don't think this is anywhere near all of them, just the first video I found)
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# ? Feb 2, 2021 17:08 |
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Spec Ops The Line says "Special Guest (your name)" at the end of the intro credits and if you're watching the cutscene going on behind them instead it'll totally fly by you. It's awesome. Doubly awesome for me because I pirated Spec Ops the first time I played it way back when, so the end of the credits instead read "SPECIAL GUEST SKIDROW".
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# ? Feb 2, 2021 17:46 |
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haveblue posted:It's actually a pretty long list (I don't think this is anywhere near all of them, just the first video I found) I'm mentally five years old because the robot yelling out "MISTER BOOBIES" in a serious tone of voice has me laughing.
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# ? Feb 2, 2021 18:21 |
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Thank you for your service, LAPTOP-HOME
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# ? Feb 2, 2021 18:50 |
CJacobs posted:Spec Ops The Line says "Special Guest (your name)" at the end of the intro credits and if you're watching the cutscene going on behind them instead it'll totally fly by you. It's awesome. Doubly awesome for me because I pirated Spec Ops the first time I played it way back when, so the end of the credits instead read "SPECIAL GUEST SKIDROW". I like how Spec Ops : The Line fucks with the player: At one point Walker hallucinates that one of his dead squad mate is a hostile npc. If you die you get a loading screen where you see the mother who died in the phosphorus attack humming "twinkle twinkle little star". When the game returns the hostile npc is looking like a hostile npc and the special loading screen never appears again. Then there's the game's opening. It starts with Walker and his squad in helicopter figthing another helicopter. It then flashes back. When you reach the helicopter scene Walker shouts "this has happened before!" and his squad tells him to shut the gently caress up. I'm playing A Plague Tale: Innocence and I like how Amicia is hyperventilating when she's in a stressful situation.
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# ? Feb 2, 2021 18:53 |
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I'm playing Assassins Creed Valhalla and I loving love that Eivor is a poet. Like, more games need a poet as a MC. She's not as cool as Kassandra, but holy poo poo is the game better in every way.
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# ? Feb 2, 2021 20:36 |
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SubNat posted:It was just your user profile/god name ingame, and if it matched the prerecorded ones it would play the voiceclip. Re: Fallout 4 One of my roommates at the time was annoyed that they didn’t have a voice clip for “Ean” but they did have one for “Mr. Fuckface”
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# ? Feb 2, 2021 20:39 |
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christmas boots posted:Re: Fallout 4 What's the difference?
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# ? Feb 2, 2021 20:47 |
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Alhazred posted:I'm playing A Plague Tale: Innocence and I like how Amicia is hyperventilating when she's in a stressful situation. I think the voice cast did a really good job in that game for being mostly young adults themselves. Amicia and Melie in particular.
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# ? Feb 2, 2021 20:57 |
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World Of Horror's music is absurdly good
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# ? Feb 2, 2021 22:00 |
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CordlessPen posted:What's the difference? He didn't like that joke then and he probably wouldn't like it now.
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# ? Feb 2, 2021 22:38 |
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Alhazred posted:I like how Spec Ops : The Line fucks with the player: At one point Walker hallucinates that one of his dead squad mate is a hostile npc. If you die you get a loading screen where you see the mother who died in the phosphorus attack humming "twinkle twinkle little star". When the game returns the hostile npc is looking like a hostile npc and the special loading screen never appears again. Then there's the game's opening. It starts with Walker and his squad in helicopter figthing another helicopter. It then flashes back. When you reach the helicopter scene Walker shouts "this has happened before!" and his squad tells him to shut the gently caress up. If I'm remembering it right a bunch of the graffiti changes if you look away and look back again. I think it becomes more gruesome/creepy?
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# ? Feb 2, 2021 22:44 |
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Reminds me of how Arkham Knight does that. Lots of "blink and you'll miss it" Joker stuff alongside the more in-your-face moments.
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# ? Feb 3, 2021 00:43 |
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John Murdoch posted:Reminds me of how Arkham Knight does that. Lots of "blink and you'll miss it" Joker stuff alongside the more in-your-face moments. He'll just be hanging on on rooftops sometimes, not doing anything but just watching you go by.
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# ? Feb 3, 2021 00:52 |
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John Murdoch posted:Reminds me of how Arkham Knight does that. Lots of "blink and you'll miss it" Joker stuff alongside the more in-your-face moments. It is truly mind boggling just how much of this there is, too. Here's a great compilation I found and this is actually still missing a few I encountered. https://www.youtube.com/watch?v=PTHnXb_rymU
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# ? Feb 3, 2021 00:58 |
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CJacobs posted:It is truly mind boggling just how much of this there is, too. Here's a great compilation I found and this is actually still missing a few I encountered. Goddamn that's cool. I hardly noticed any of those whole playing. Makes me want to start a fresh game.
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# ? Feb 3, 2021 01:08 |
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CJacobs posted:It is truly mind boggling just how much of this there is, too. Here's a great compilation I found and this is actually still missing a few I encountered. That's awesome, I missed a lot of those. So many neat design touches in that game even if I can't seem to get into actually playing the dang thing.
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# ? Feb 3, 2021 01:15 |
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Something I noticed in the zombie tunnels in Half-Life 2: Episode 1: when Alyx stomps on a headcrab, it has the same sound effect that used to play when something gibbed in Half-Life 1.
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# ? Feb 3, 2021 05:41 |
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Assistant Manager Devil posted:That's awesome, I missed a lot of those. So many neat design touches in that game even if I can't seem to get into actually playing the dang thing. It does seem that that game has a lot of good touches in an otherwise not so great game.
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# ? Feb 3, 2021 08:35 |
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Jeza posted:Wouldn't call it 'gaslighting' per se, but the original B&W and its sequel used to have a gimmick whereby when a villager died, a creepy voice would whisper Deathhhhh. That was a Bullfrog/Lionhead thing (basically cool little things, the game studio). In one of their earlier games, I want to say Dungeon Keeper 1, the enemy AI would sometimes send you angry letters via "fax machine" if it noticed that you have printer connected. Shame about Molyneux going the crazy bullshit artist -route.
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# ? Feb 3, 2021 09:37 |
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In the HBS Battletech game, you get an achievement for watching the credits to the end
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# ? Feb 3, 2021 10:07 |
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Catzilla posted:In the HBS Battletech game, you get an achievement for watching the credits to the end That's really the only way I'll press any credits button. Sorry huge studios, but I don't give a poo poo about who leads your company's HR department or whatever.
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# ? Feb 3, 2021 15:07 |
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Battlefront 2’s music options are: Off, On, and Continuous.
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# ? Feb 3, 2021 23:13 |
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moosecow333 posted:Battlefront 2’s music options are: Off, On, and Continuous. In a similar vein, Doom Eternal's graphics presets start with the usual 'Low/Mid/High/Ultra', but if you have the extra horsepower you can set individual settings to 'Nightmare' all the way up to 'Ultra Nightmare' to really push the engine as far as it can go. ULTRA NIGHTMARE shadows looks really crisp! Really love the smoothness of ULTRA NIGHTMARE anti aliasing too. Just a big fan of cranking all my performance settings up to ULTRA NIGHTMARE.
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# ? Feb 4, 2021 00:26 |
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Samovar posted:It does seem that that game has a lot of good touches in an otherwise not so great game. Arkham Knight has its issues, but it's honestly pretty dang good. Granted, I didn't have much of a problem with the Batmobile stuff (some of it is over-exaggerated) so YMMV.
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# ? Feb 4, 2021 01:59 |
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# ? May 26, 2024 19:28 |
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John Murdoch posted:Arkham Knight has its issues, but it's honestly pretty dang good. I like Arkham Knight a bunch except for the stealth Batmobile sections and the tunnels where you fight the Knight in the Batmobile, which is where I quit playing. I should get back and try to power through that section. Honestly the Batmobile isn't as bad as it's reputation makes it out to be. It just takes some getting used to.
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# ? Feb 4, 2021 02:07 |